// Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
// | |
// Licensed under the Apache License, Version 2.0 (the "License"); | |
// you may not use this file except in compliance with the License. | |
// You may obtain a copy of the License at | |
// | |
// http://www.apache.org/licenses/LICENSE-2.0 | |
// | |
// Unless required by applicable law or agreed to in writing, software | |
// distributed under the License is distributed on an "AS IS" BASIS, | |
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
// See the License for the specific language governing permissions and | |
// limitations under the License. | |
#ifndef sw_Constants_hpp | |
#define sw_Constants_hpp | |
#include "System/Types.hpp" | |
namespace sw | |
{ | |
struct Constants | |
{ | |
Constants(); | |
unsigned int transposeBit0[16]; | |
unsigned int transposeBit1[16]; | |
unsigned int transposeBit2[16]; | |
ushort4 cWeight[17]; | |
float4 uvWeight[17]; | |
float4 uvStart[17]; | |
unsigned int occlusionCount[16]; | |
byte8 maskB4Q[16]; | |
byte8 invMaskB4Q[16]; | |
word4 maskW4Q[16]; | |
word4 invMaskW4Q[16]; | |
dword4 maskD4X[16]; | |
dword4 invMaskD4X[16]; | |
qword maskQ0Q[16]; | |
qword maskQ1Q[16]; | |
qword maskQ2Q[16]; | |
qword maskQ3Q[16]; | |
qword invMaskQ0Q[16]; | |
qword invMaskQ1Q[16]; | |
qword invMaskQ2Q[16]; | |
qword invMaskQ3Q[16]; | |
dword4 maskX0X[16]; | |
dword4 maskX1X[16]; | |
dword4 maskX2X[16]; | |
dword4 maskX3X[16]; | |
dword4 invMaskX0X[16]; | |
dword4 invMaskX1X[16]; | |
dword4 invMaskX2X[16]; | |
dword4 invMaskX3X[16]; | |
dword2 maskD01Q[16]; | |
dword2 maskD23Q[16]; | |
dword2 invMaskD01Q[16]; | |
dword2 invMaskD23Q[16]; | |
qword2 maskQ01X[16]; | |
qword2 maskQ23X[16]; | |
qword2 invMaskQ01X[16]; | |
qword2 invMaskQ23X[16]; | |
word4 maskW01Q[4]; | |
dword4 maskD01X[4]; | |
word4 mask565Q[8]; | |
dword2 mask10Q[16]; // 4 bit writemask -> A2B10G10R10 bit patterns, replicated 2x | |
unsigned short sRGBtoLinear8_16[256]; | |
unsigned short linearToSRGB12_16[4096]; | |
unsigned short sRGBtoLinear12_16[4096]; | |
// Centroid parameters | |
float4 sampleX[4][16]; | |
float4 sampleY[4][16]; | |
float4 weight[16]; | |
// Fragment offsets | |
int Xf[4]; | |
int Yf[4]; | |
float4 X[4]; | |
float4 Y[4]; | |
dword maxX[16]; | |
dword maxY[16]; | |
dword maxZ[16]; | |
dword minX[16]; | |
dword minY[16]; | |
dword minZ[16]; | |
dword fini[16]; | |
dword4 maxPos; | |
float4 unscaleByte; | |
float4 unscaleSByte; | |
float4 unscaleShort; | |
float4 unscaleUShort; | |
float4 unscaleInt; | |
float4 unscaleUInt; | |
float4 unscaleFixed; | |
float half2float[65536]; | |
}; | |
extern Constants constants; | |
} | |
#endif // sw_Constants_hpp |