Add sRGB support to the floating point version of writeColor
This CL adds support for sRGB formats to the floating point
version of writeColor.
Bug: b/204322086
Change-Id: I1e4d891efa528fbb1557532434d92a4d70090697
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/69771
Commit-Queue: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <nicolascapens@google.com>
Tested-by: Alexis Hétu <sugoi@google.com>
Presubmit-Ready: Alexis Hétu <sugoi@google.com>
diff --git a/src/Pipeline/PixelRoutine.cpp b/src/Pipeline/PixelRoutine.cpp
index b6b98dc..d08cc82 100644
--- a/src/Pipeline/PixelRoutine.cpp
+++ b/src/Pipeline/PixelRoutine.cpp
@@ -2500,12 +2500,22 @@
void PixelRoutine::writeColor(int index, const Pointer<Byte> &cBuffer, const Int &x, Vector4f &color, const Int &sMask, const Int &zMask, const Int &cMask)
{
+ if(isSRGB(index))
+ {
+ color.x = linearToSRGB(color.x);
+ color.y = linearToSRGB(color.y);
+ color.z = linearToSRGB(color.z);
+ }
+
vk::Format format = state.colorFormat[index];
switch(format)
{
case VK_FORMAT_B8G8R8A8_UNORM:
+ case VK_FORMAT_B8G8R8A8_SRGB:
case VK_FORMAT_R8G8B8A8_UNORM:
+ case VK_FORMAT_R8G8B8A8_SRGB:
case VK_FORMAT_A8B8G8R8_UNORM_PACK32:
+ case VK_FORMAT_A8B8G8R8_SRGB_PACK32:
color.w = Min(Max(color.w, 0.0f), 1.0f); // TODO(b/204560089): Omit clamp if redundant
color.w = As<Float4>(RoundInt(color.w * 0xFF));
color.z = Min(Max(color.z, 0.0f), 1.0f); // TODO(b/204560089): Omit clamp if redundant
@@ -2594,10 +2604,13 @@
case VK_FORMAT_A8B8G8R8_UINT_PACK32:
case VK_FORMAT_A8B8G8R8_SINT_PACK32:
case VK_FORMAT_R8G8B8A8_UNORM:
+ case VK_FORMAT_R8G8B8A8_SRGB:
case VK_FORMAT_A8B8G8R8_UNORM_PACK32:
+ case VK_FORMAT_A8B8G8R8_SRGB_PACK32:
transpose4x4(color.x, color.y, color.z, color.w);
break;
case VK_FORMAT_B8G8R8A8_UNORM:
+ case VK_FORMAT_B8G8R8A8_SRGB:
transpose4x4zyxw(color.z, color.y, color.x, color.w);
break;
default:
@@ -3065,6 +3078,7 @@
}
break;
case VK_FORMAT_B8G8R8A8_UNORM:
+ case VK_FORMAT_B8G8R8A8_SRGB:
writeMask = (writeMask & 0x0000000A) | (writeMask & 0x00000001) << 2 | (writeMask & 0x00000004) >> 2;
// [[fallthrough]]
case VK_FORMAT_R8G8B8A8_SINT:
@@ -3072,14 +3086,16 @@
case VK_FORMAT_A8B8G8R8_UINT_PACK32:
case VK_FORMAT_A8B8G8R8_SINT_PACK32:
case VK_FORMAT_R8G8B8A8_UNORM:
+ case VK_FORMAT_R8G8B8A8_SRGB:
case VK_FORMAT_A8B8G8R8_UNORM_PACK32:
+ case VK_FORMAT_A8B8G8R8_SRGB_PACK32:
if((writeMask & 0x0000000F) != 0x0)
{
UInt2 value, packedCol, mergedMask;
buffer += 4 * x;
- bool isSigned = (format == VK_FORMAT_R8G8B8A8_SINT) || (format == VK_FORMAT_A8B8G8R8_SINT_PACK32);
+ bool isSigned = !format.isUnsigned();
if(isSigned)
{