|  | // Copyright 2019 The SwiftShader Authors. All Rights Reserved. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //    http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | // This file contains a number of synchronization primitives for concurrency. | 
|  | // | 
|  | // You may be tempted to change this code to unlock the mutex before calling | 
|  | // std::condition_variable::notify_[one,all]. Please read | 
|  | // https://issuetracker.google.com/issues/133135427 before making this sort of | 
|  | // change. | 
|  |  | 
|  | #ifndef sw_Synchronization_hpp | 
|  | #define sw_Synchronization_hpp | 
|  |  | 
|  | #include <assert.h> | 
|  | #include <chrono> | 
|  | #include <condition_variable> | 
|  | #include <mutex> | 
|  | #include <queue> | 
|  |  | 
|  | namespace sw | 
|  | { | 
|  |  | 
|  | // TaskEvents is an interface for notifying when tasks begin and end. | 
|  | // Tasks can be nested and/or overlapping. | 
|  | // TaskEvents is used for task queue synchronization. | 
|  | class TaskEvents | 
|  | { | 
|  | public: | 
|  | // start() is called before a task begins. | 
|  | virtual void start() = 0; | 
|  | // finish() is called after a task ends. finish() must only be called after | 
|  | // a corresponding call to start(). | 
|  | virtual void finish() = 0; | 
|  | // complete() is a helper for calling start() followed by finish(). | 
|  | inline void complete() { start(); finish(); } | 
|  |  | 
|  | protected: | 
|  | virtual ~TaskEvents() = default; | 
|  | }; | 
|  |  | 
|  | // WaitGroup is a synchronization primitive that allows you to wait for | 
|  | // collection of asynchronous tasks to finish executing. | 
|  | // Call add() before each task begins, and then call done() when after each task | 
|  | // is finished. | 
|  | // At the same time, wait() can be used to block until all tasks have finished. | 
|  | // WaitGroup takes its name after Golang's sync.WaitGroup. | 
|  | class WaitGroup : public TaskEvents | 
|  | { | 
|  | public: | 
|  | // add() begins a new task. | 
|  | void add() | 
|  | { | 
|  | std::unique_lock<std::mutex> lock(mutex); | 
|  | ++count_; | 
|  | } | 
|  |  | 
|  | // done() is called when a task of the WaitGroup has been completed. | 
|  | // Returns true if there are no more tasks currently running in the | 
|  | // WaitGroup. | 
|  | bool done() | 
|  | { | 
|  | std::unique_lock<std::mutex> lock(mutex); | 
|  | assert(count_ > 0); | 
|  | --count_; | 
|  | if(count_ == 0) | 
|  | { | 
|  | condition.notify_all(); | 
|  | } | 
|  | return count_ == 0; | 
|  | } | 
|  |  | 
|  | // wait() blocks until all the tasks have been finished. | 
|  | void wait() | 
|  | { | 
|  | std::unique_lock<std::mutex> lock(mutex); | 
|  | condition.wait(lock, [this] { return count_ == 0; }); | 
|  | } | 
|  |  | 
|  | // wait() blocks until all the tasks have been finished or the timeout | 
|  | // has been reached, returning true if all tasks have been completed, or | 
|  | // false if the timeout has been reached. | 
|  | template <class CLOCK, class DURATION> | 
|  | bool wait(const std::chrono::time_point<CLOCK, DURATION>& timeout) | 
|  | { | 
|  | std::unique_lock<std::mutex> lock(mutex); | 
|  | return condition.wait_until(lock, timeout, [this] { return count_ == 0; }); | 
|  | } | 
|  |  | 
|  | // count() returns the number of times add() has been called without a call | 
|  | // to done(). | 
|  | // Note: No lock is held after count() returns, so the count may immediately | 
|  | // change after returning. | 
|  | int32_t count() | 
|  | { | 
|  | std::unique_lock<std::mutex> lock(mutex); | 
|  | return count_; | 
|  | } | 
|  |  | 
|  | // TaskEvents compliance | 
|  | void start() override { add(); } | 
|  | void finish() override { done(); } | 
|  |  | 
|  | private: | 
|  | int32_t count_ = 0; // guarded by mutex | 
|  | std::mutex mutex; | 
|  | std::condition_variable condition; | 
|  | }; | 
|  |  | 
|  | // Chan is a thread-safe FIFO queue of type T. | 
|  | // Chan takes its name after Golang's chan. | 
|  | template <typename T> | 
|  | class Chan | 
|  | { | 
|  | public: | 
|  | Chan(); | 
|  |  | 
|  | // take returns the next item in the chan, blocking until an item is | 
|  | // available. | 
|  | T take(); | 
|  |  | 
|  | // tryTake returns a <T, bool> pair. | 
|  | // If the chan is not empty, then the next item and true are returned. | 
|  | // If the chan is empty, then a default-initialized T and false are returned. | 
|  | std::pair<T, bool> tryTake(); | 
|  |  | 
|  | // put places an item into the chan, blocking if the chan is bounded and | 
|  | // full. | 
|  | void put(const T &v); | 
|  |  | 
|  | // Returns the number of items in the chan. | 
|  | // Note: that this may change as soon as the function returns, so should | 
|  | // only be used for debugging. | 
|  | size_t count(); | 
|  |  | 
|  | private: | 
|  | std::queue<T> queue; | 
|  | std::mutex mutex; | 
|  | std::condition_variable added; | 
|  | }; | 
|  |  | 
|  | template <typename T> | 
|  | Chan<T>::Chan() {} | 
|  |  | 
|  | template <typename T> | 
|  | T Chan<T>::take() | 
|  | { | 
|  | std::unique_lock<std::mutex> lock(mutex); | 
|  | // Wait for item to be added. | 
|  | added.wait(lock, [this] { return queue.size() > 0; }); | 
|  | T out = queue.front(); | 
|  | queue.pop(); | 
|  | return out; | 
|  | } | 
|  |  | 
|  | template <typename T> | 
|  | std::pair<T, bool> Chan<T>::tryTake() | 
|  | { | 
|  | std::unique_lock<std::mutex> lock(mutex); | 
|  | if (queue.size() == 0) | 
|  | { | 
|  | return std::make_pair(T{}, false); | 
|  | } | 
|  | T out = queue.front(); | 
|  | queue.pop(); | 
|  | return std::make_pair(out, true); | 
|  | } | 
|  |  | 
|  | template <typename T> | 
|  | void Chan<T>::put(const T &item) | 
|  | { | 
|  | std::unique_lock<std::mutex> lock(mutex); | 
|  | queue.push(item); | 
|  | added.notify_one(); | 
|  | } | 
|  |  | 
|  | template <typename T> | 
|  | size_t Chan<T>::count() | 
|  | { | 
|  | std::unique_lock<std::mutex> lock(mutex); | 
|  | return queue.size(); | 
|  | } | 
|  |  | 
|  | } // namespace sw | 
|  |  | 
|  | #endif // sw_Synchronization_hpp |