| # Cross toolchain configuration for using clang-cl on non-Windows hosts to |
| # target MSVC. |
| # |
| # Usage: |
| # cmake -G Ninja |
| # -DCMAKE_TOOLCHAIN_FILE=/path/to/this/file |
| # -DHOST_ARCH=[aarch64|arm64|armv7|arm|i686|x86|x86_64|x64] |
| # -DLLVM_NATIVE_TOOLCHAIN=/path/to/llvm/installation |
| # -DMSVC_BASE=/path/to/MSVC/system/libraries/and/includes |
| # -DWINSDK_BASE=/path/to/windows-sdk |
| # -DWINSDK_VER=windows sdk version folder name |
| # |
| # HOST_ARCH: |
| # The architecture to build for. |
| # |
| # LLVM_NATIVE_TOOLCHAIN: |
| # *Absolute path* to a folder containing the toolchain which will be used to |
| # build. At a minimum, this folder should have a bin directory with a |
| # copy of clang-cl, clang, clang++, and lld-link, as well as a lib directory |
| # containing clang's system resource directory. |
| # |
| # MSVC_BASE: |
| # *Absolute path* to the folder containing MSVC headers and system libraries. |
| # The layout of the folder matches that which is intalled by MSVC 2017 on |
| # Windows, and should look like this: |
| # |
| # ${MSVC_BASE} |
| # include |
| # vector |
| # stdint.h |
| # etc... |
| # lib |
| # x64 |
| # libcmt.lib |
| # msvcrt.lib |
| # etc... |
| # x86 |
| # libcmt.lib |
| # msvcrt.lib |
| # etc... |
| # |
| # For versions of MSVC < 2017, or where you have a hermetic toolchain in a |
| # custom format, you must use symlinks or restructure it to look like the above. |
| # |
| # WINSDK_BASE: |
| # Together with WINSDK_VER, determines the location of Windows SDK headers |
| # and libraries. |
| # |
| # WINSDK_VER: |
| # Together with WINSDK_BASE, determines the locations of Windows SDK headers |
| # and libraries. |
| # |
| # WINSDK_BASE and WINSDK_VER work together to define a folder layout that matches |
| # that of the Windows SDK installation on a standard Windows machine. It should |
| # match the layout described below. |
| # |
| # Note that if you install Windows SDK to a windows machine and simply copy the |
| # files, it will already be in the correct layout. |
| # |
| # ${WINSDK_BASE} |
| # Include |
| # ${WINSDK_VER} |
| # shared |
| # ucrt |
| # um |
| # windows.h |
| # etc... |
| # Lib |
| # ${WINSDK_VER} |
| # ucrt |
| # x64 |
| # x86 |
| # ucrt.lib |
| # etc... |
| # um |
| # x64 |
| # x86 |
| # kernel32.lib |
| # etc |
| # |
| # IMPORTANT: In order for this to work, you will need a valid copy of the Windows |
| # SDK and C++ STL headers and libraries on your host. Additionally, since the |
| # Windows libraries and headers are not case-correct, this toolchain file sets |
| # up a VFS overlay for the SDK headers and case-correcting symlinks for the |
| # libraries when running on a case-sensitive filesystem. |
| |
| |
| # When configuring CMake with a toolchain file against a top-level CMakeLists.txt, |
| # it will actually run CMake many times, once for each small test program used to |
| # determine what features a compiler supports. Unfortunately, none of these |
| # invocations share a CMakeCache.txt with the top-level invocation, meaning they |
| # won't see the value of any arguments the user passed via -D. Since these are |
| # necessary to properly configure MSVC in both the top-level configuration as well as |
| # all feature-test invocations, we set environment variables with the values so that |
| # these environments get inherited by child invocations. |
| function(init_user_prop prop) |
| if(${prop}) |
| set(ENV{_${prop}} "${${prop}}") |
| else() |
| set(${prop} "$ENV{_${prop}}" PARENT_SCOPE) |
| endif() |
| endfunction() |
| |
| function(generate_winsdk_vfs_overlay winsdk_include_dir output_path) |
| set(include_dirs) |
| file(GLOB_RECURSE entries LIST_DIRECTORIES true "${winsdk_include_dir}/*") |
| foreach(entry ${entries}) |
| if(IS_DIRECTORY "${entry}") |
| list(APPEND include_dirs "${entry}") |
| endif() |
| endforeach() |
| |
| file(WRITE "${output_path}" "version: 0\n") |
| file(APPEND "${output_path}" "case-sensitive: false\n") |
| file(APPEND "${output_path}" "roots:\n") |
| |
| foreach(dir ${include_dirs}) |
| file(GLOB headers RELATIVE "${dir}" "${dir}/*.h") |
| if(NOT headers) |
| continue() |
| endif() |
| |
| file(APPEND "${output_path}" " - name: \"${dir}\"\n") |
| file(APPEND "${output_path}" " type: directory\n") |
| file(APPEND "${output_path}" " contents:\n") |
| |
| foreach(header ${headers}) |
| file(APPEND "${output_path}" " - name: \"${header}\"\n") |
| file(APPEND "${output_path}" " type: file\n") |
| file(APPEND "${output_path}" " external-contents: \"${dir}/${header}\"\n") |
| endforeach() |
| endforeach() |
| endfunction() |
| |
| function(generate_winsdk_lib_symlinks winsdk_um_lib_dir output_dir) |
| execute_process(COMMAND "${CMAKE_COMMAND}" -E make_directory "${output_dir}") |
| file(GLOB libraries RELATIVE "${winsdk_um_lib_dir}" "${winsdk_um_lib_dir}/*") |
| foreach(library ${libraries}) |
| string(TOLOWER "${library}" symlink_name) |
| execute_process(COMMAND "${CMAKE_COMMAND}" |
| -E create_symlink |
| "${winsdk_um_lib_dir}/${library}" |
| "${output_dir}/${symlink_name}") |
| endforeach() |
| endfunction() |
| |
| set(CMAKE_SYSTEM_NAME Windows) |
| set(CMAKE_SYSTEM_VERSION 10.0) |
| set(CMAKE_SYSTEM_PROCESSOR AMD64) |
| |
| init_user_prop(HOST_ARCH) |
| init_user_prop(LLVM_NATIVE_TOOLCHAIN) |
| init_user_prop(MSVC_BASE) |
| init_user_prop(WINSDK_BASE) |
| init_user_prop(WINSDK_VER) |
| |
| if(NOT HOST_ARCH) |
| set(HOST_ARCH x86_64) |
| endif() |
| if(HOST_ARCH STREQUAL "aarch64" OR HOST_ARCH STREQUAL "arm64") |
| set(TRIPLE_ARCH "aarch64") |
| set(WINSDK_ARCH "arm64") |
| elseif(HOST_ARCH STREQUAL "armv7" OR HOST_ARCH STREQUAL "arm") |
| set(TRIPLE_ARCH "armv7") |
| set(WINSDK_ARCH "arm") |
| elseif(HOST_ARCH STREQUAL "i686" OR HOST_ARCH STREQUAL "x86") |
| set(TRIPLE_ARCH "i686") |
| set(WINSDK_ARCH "x86") |
| elseif(HOST_ARCH STREQUAL "x86_64" OR HOST_ARCH STREQUAL "x64") |
| set(TRIPLE_ARCH "x86_64") |
| set(WINSDK_ARCH "x64") |
| else() |
| message(SEND_ERROR "Unknown host architecture ${HOST_ARCH}. Must be aarch64 (or arm64), armv7 (or arm), i686 (or x86), or x86_64 (or x64).") |
| endif() |
| |
| set(MSVC_INCLUDE "${MSVC_BASE}/include") |
| set(MSVC_LIB "${MSVC_BASE}/lib") |
| set(WINSDK_INCLUDE "${WINSDK_BASE}/Include/${WINSDK_VER}") |
| set(WINSDK_LIB "${WINSDK_BASE}/Lib/${WINSDK_VER}") |
| |
| # Do some sanity checking to make sure we can find a native toolchain and |
| # that the Windows SDK / MSVC STL directories look kosher. |
| if(NOT EXISTS "${LLVM_NATIVE_TOOLCHAIN}/bin/clang-cl" OR |
| NOT EXISTS "${LLVM_NATIVE_TOOLCHAIN}/bin/lld-link") |
| message(SEND_ERROR |
| "LLVM_NATIVE_TOOLCHAIN folder '${LLVM_NATIVE_TOOLCHAIN}' does not " |
| "point to a valid directory containing bin/clang-cl and bin/lld-link " |
| "binaries") |
| endif() |
| |
| if(NOT EXISTS "${MSVC_BASE}" OR |
| NOT EXISTS "${MSVC_INCLUDE}" OR |
| NOT EXISTS "${MSVC_LIB}") |
| message(SEND_ERROR |
| "CMake variable MSVC_BASE must point to a folder containing MSVC " |
| "system headers and libraries") |
| endif() |
| |
| if(NOT EXISTS "${WINSDK_BASE}" OR |
| NOT EXISTS "${WINSDK_INCLUDE}" OR |
| NOT EXISTS "${WINSDK_LIB}") |
| message(SEND_ERROR |
| "CMake variable WINSDK_BASE and WINSDK_VER must resolve to a valid " |
| "Windows SDK installation") |
| endif() |
| |
| if(NOT EXISTS "${WINSDK_INCLUDE}/um/Windows.h") |
| message(SEND_ERROR "Cannot find Windows.h") |
| endif() |
| if(NOT EXISTS "${WINSDK_INCLUDE}/um/WINDOWS.H") |
| set(case_sensitive_filesystem TRUE) |
| endif() |
| |
| set(CMAKE_C_COMPILER "${LLVM_NATIVE_TOOLCHAIN}/bin/clang-cl" CACHE FILEPATH "") |
| set(CMAKE_CXX_COMPILER "${LLVM_NATIVE_TOOLCHAIN}/bin/clang-cl" CACHE FILEPATH "") |
| set(CMAKE_LINKER "${LLVM_NATIVE_TOOLCHAIN}/bin/lld-link" CACHE FILEPATH "") |
| |
| # Even though we're cross-compiling, we need some native tools (e.g. llvm-tblgen), and those |
| # native tools have to be built before we can start doing the cross-build. LLVM supports |
| # a CROSS_TOOLCHAIN_FLAGS_NATIVE argument which consists of a list of flags to pass to CMake |
| # when configuring the NATIVE portion of the cross-build. By default we construct this so |
| # that it points to the tools in the same location as the native clang-cl that we're using. |
| list(APPEND _CTF_NATIVE_DEFAULT "-DCMAKE_ASM_COMPILER=${LLVM_NATIVE_TOOLCHAIN}/bin/clang") |
| list(APPEND _CTF_NATIVE_DEFAULT "-DCMAKE_C_COMPILER=${LLVM_NATIVE_TOOLCHAIN}/bin/clang") |
| list(APPEND _CTF_NATIVE_DEFAULT "-DCMAKE_CXX_COMPILER=${LLVM_NATIVE_TOOLCHAIN}/bin/clang++") |
| |
| set(CROSS_TOOLCHAIN_FLAGS_NATIVE "${_CTF_NATIVE_DEFAULT}" CACHE STRING "") |
| |
| set(COMPILE_FLAGS |
| -D_CRT_SECURE_NO_WARNINGS |
| --target=${TRIPLE_ARCH}-windows-msvc |
| -fms-compatibility-version=19.11 |
| -imsvc "${MSVC_INCLUDE}" |
| -imsvc "${WINSDK_INCLUDE}/ucrt" |
| -imsvc "${WINSDK_INCLUDE}/shared" |
| -imsvc "${WINSDK_INCLUDE}/um" |
| -imsvc "${WINSDK_INCLUDE}/winrt") |
| |
| if(case_sensitive_filesystem) |
| # Ensure all sub-configures use the top-level VFS overlay instead of generating their own. |
| init_user_prop(winsdk_vfs_overlay_path) |
| if(NOT winsdk_vfs_overlay_path) |
| set(winsdk_vfs_overlay_path "${CMAKE_BINARY_DIR}/winsdk_vfs_overlay.yaml") |
| generate_winsdk_vfs_overlay("${WINSDK_BASE}/Include/${WINSDK_VER}" "${winsdk_vfs_overlay_path}") |
| init_user_prop(winsdk_vfs_overlay_path) |
| endif() |
| list(APPEND COMPILE_FLAGS |
| -Xclang -ivfsoverlay -Xclang "${winsdk_vfs_overlay_path}") |
| endif() |
| |
| string(REPLACE ";" " " COMPILE_FLAGS "${COMPILE_FLAGS}") |
| |
| # We need to preserve any flags that were passed in by the user. However, we |
| # can't append to CMAKE_C_FLAGS and friends directly, because toolchain files |
| # will be re-invoked on each reconfigure and therefore need to be idempotent. |
| # The assignments to the _INITIAL cache variables don't use FORCE, so they'll |
| # only be populated on the initial configure, and their values won't change |
| # afterward. |
| set(_CMAKE_C_FLAGS_INITIAL "${CMAKE_C_FLAGS}" CACHE STRING "") |
| set(CMAKE_C_FLAGS "${_CMAKE_C_FLAGS_INITIAL} ${COMPILE_FLAGS}" CACHE STRING "" FORCE) |
| |
| set(_CMAKE_CXX_FLAGS_INITIAL "${CMAKE_CXX_FLAGS}" CACHE STRING "") |
| set(CMAKE_CXX_FLAGS "${_CMAKE_CXX_FLAGS_INITIAL} ${COMPILE_FLAGS}" CACHE STRING "" FORCE) |
| |
| set(LINK_FLAGS |
| # Prevent CMake from attempting to invoke mt.exe. It only recognizes the slashed form and not the dashed form. |
| /manifest:no |
| |
| -libpath:"${MSVC_LIB}/${WINSDK_ARCH}" |
| -libpath:"${WINSDK_LIB}/ucrt/${WINSDK_ARCH}" |
| -libpath:"${WINSDK_LIB}/um/${WINSDK_ARCH}") |
| |
| if(case_sensitive_filesystem) |
| # Ensure all sub-configures use the top-level symlinks dir instead of generating their own. |
| init_user_prop(winsdk_lib_symlinks_dir) |
| if(NOT winsdk_lib_symlinks_dir) |
| set(winsdk_lib_symlinks_dir "${CMAKE_BINARY_DIR}/winsdk_lib_symlinks") |
| generate_winsdk_lib_symlinks("${WINSDK_BASE}/Lib/${WINSDK_VER}/um/${WINSDK_ARCH}" "${winsdk_lib_symlinks_dir}") |
| init_user_prop(winsdk_lib_symlinks_dir) |
| endif() |
| list(APPEND LINK_FLAGS |
| -libpath:"${winsdk_lib_symlinks_dir}") |
| endif() |
| |
| string(REPLACE ";" " " LINK_FLAGS "${LINK_FLAGS}") |
| |
| # See explanation for compiler flags above for the _INITIAL variables. |
| set(_CMAKE_EXE_LINKER_FLAGS_INITIAL "${CMAKE_EXE_LINKER_FLAGS}" CACHE STRING "") |
| set(CMAKE_EXE_LINKER_FLAGS "${_CMAKE_EXE_LINKER_FLAGS_INITIAL} ${LINK_FLAGS}" CACHE STRING "" FORCE) |
| |
| set(_CMAKE_MODULE_LINKER_FLAGS_INITIAL "${CMAKE_MODULE_LINKER_FLAGS}" CACHE STRING "") |
| set(CMAKE_MODULE_LINKER_FLAGS "${_CMAKE_MODULE_LINKER_FLAGS_INITIAL} ${LINK_FLAGS}" CACHE STRING "" FORCE) |
| |
| set(_CMAKE_SHARED_LINKER_FLAGS_INITIAL "${CMAKE_SHARED_LINKER_FLAGS}" CACHE STRING "") |
| set(CMAKE_SHARED_LINKER_FLAGS "${_CMAKE_SHARED_LINKER_FLAGS_INITIAL} ${LINK_FLAGS}" CACHE STRING "" FORCE) |
| |
| # CMake populates these with a bunch of unnecessary libraries, which requires |
| # extra case-correcting symlinks and what not. Instead, let projects explicitly |
| # control which libraries they require. |
| set(CMAKE_C_STANDARD_LIBRARIES "" CACHE STRING "" FORCE) |
| set(CMAKE_CXX_STANDARD_LIBRARIES "" CACHE STRING "" FORCE) |
| |
| # Allow clang-cl to work with macOS paths. |
| set(CMAKE_USER_MAKE_RULES_OVERRIDE "${CMAKE_CURRENT_LIST_DIR}/ClangClCMakeCompileRules.cmake") |