| //===- DCE.cpp - Code to perform dead code elimination --------------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements dead inst elimination and dead code elimination. |
| // |
| // Dead Inst Elimination performs a single pass over the function removing |
| // instructions that are obviously dead. Dead Code Elimination is similar, but |
| // it rechecks instructions that were used by removed instructions to see if |
| // they are newly dead. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #define DEBUG_TYPE "dce" |
| #include "llvm/Transforms/Scalar.h" |
| #include "llvm/Transforms/Utils/Local.h" |
| #include "llvm/Instruction.h" |
| #include "llvm/Pass.h" |
| #include "llvm/Support/InstIterator.h" |
| #include "llvm/ADT/Statistic.h" |
| using namespace llvm; |
| |
| STATISTIC(DIEEliminated, "Number of insts removed by DIE pass"); |
| STATISTIC(DCEEliminated, "Number of insts removed"); |
| |
| namespace { |
| //===--------------------------------------------------------------------===// |
| // DeadInstElimination pass implementation |
| // |
| struct DeadInstElimination : public BasicBlockPass { |
| static char ID; // Pass identification, replacement for typeid |
| DeadInstElimination() : BasicBlockPass(ID) { |
| initializeDeadInstEliminationPass(*PassRegistry::getPassRegistry()); |
| } |
| virtual bool runOnBasicBlock(BasicBlock &BB) { |
| bool Changed = false; |
| for (BasicBlock::iterator DI = BB.begin(); DI != BB.end(); ) { |
| Instruction *Inst = DI++; |
| if (isInstructionTriviallyDead(Inst)) { |
| Inst->eraseFromParent(); |
| Changed = true; |
| ++DIEEliminated; |
| } |
| } |
| return Changed; |
| } |
| |
| virtual void getAnalysisUsage(AnalysisUsage &AU) const { |
| AU.setPreservesCFG(); |
| } |
| }; |
| } |
| |
| char DeadInstElimination::ID = 0; |
| INITIALIZE_PASS(DeadInstElimination, "die", |
| "Dead Instruction Elimination", false, false) |
| |
| Pass *llvm::createDeadInstEliminationPass() { |
| return new DeadInstElimination(); |
| } |
| |
| |
| namespace { |
| //===--------------------------------------------------------------------===// |
| // DeadCodeElimination pass implementation |
| // |
| struct DCE : public FunctionPass { |
| static char ID; // Pass identification, replacement for typeid |
| DCE() : FunctionPass(ID) { |
| initializeDCEPass(*PassRegistry::getPassRegistry()); |
| } |
| |
| virtual bool runOnFunction(Function &F); |
| |
| virtual void getAnalysisUsage(AnalysisUsage &AU) const { |
| AU.setPreservesCFG(); |
| } |
| }; |
| } |
| |
| char DCE::ID = 0; |
| INITIALIZE_PASS(DCE, "dce", "Dead Code Elimination", false, false) |
| |
| bool DCE::runOnFunction(Function &F) { |
| // Start out with all of the instructions in the worklist... |
| std::vector<Instruction*> WorkList; |
| for (inst_iterator i = inst_begin(F), e = inst_end(F); i != e; ++i) |
| WorkList.push_back(&*i); |
| |
| // Loop over the worklist finding instructions that are dead. If they are |
| // dead make them drop all of their uses, making other instructions |
| // potentially dead, and work until the worklist is empty. |
| // |
| bool MadeChange = false; |
| while (!WorkList.empty()) { |
| Instruction *I = WorkList.back(); |
| WorkList.pop_back(); |
| |
| if (isInstructionTriviallyDead(I)) { // If the instruction is dead. |
| // Loop over all of the values that the instruction uses, if there are |
| // instructions being used, add them to the worklist, because they might |
| // go dead after this one is removed. |
| // |
| for (User::op_iterator OI = I->op_begin(), E = I->op_end(); OI != E; ++OI) |
| if (Instruction *Used = dyn_cast<Instruction>(*OI)) |
| WorkList.push_back(Used); |
| |
| // Remove the instruction. |
| I->eraseFromParent(); |
| |
| // Remove the instruction from the worklist if it still exists in it. |
| for (std::vector<Instruction*>::iterator WI = WorkList.begin(); |
| WI != WorkList.end(); ) { |
| if (*WI == I) |
| WI = WorkList.erase(WI); |
| else |
| ++WI; |
| } |
| |
| MadeChange = true; |
| ++DCEEliminated; |
| } |
| } |
| return MadeChange; |
| } |
| |
| FunctionPass *llvm::createDeadCodeEliminationPass() { |
| return new DCE(); |
| } |
| |