| //===-- Scalar.h - Scalar Transformations -----------------------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This header file defines prototypes for accessor functions that expose passes |
| // in the Scalar transformations library. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_TRANSFORMS_SCALAR_H |
| #define LLVM_TRANSFORMS_SCALAR_H |
| |
| namespace llvm { |
| |
| class FunctionPass; |
| class Pass; |
| class GetElementPtrInst; |
| class PassInfo; |
| class TerminatorInst; |
| class TargetLowering; |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // ConstantPropagation - A worklist driven constant propagation pass |
| // |
| FunctionPass *createConstantPropagationPass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // SCCP - Sparse conditional constant propagation. |
| // |
| FunctionPass *createSCCPPass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // DeadInstElimination - This pass quickly removes trivially dead instructions |
| // without modifying the CFG of the function. It is a BasicBlockPass, so it |
| // runs efficiently when queued next to other BasicBlockPass's. |
| // |
| Pass *createDeadInstEliminationPass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // DeadCodeElimination - This pass is more powerful than DeadInstElimination, |
| // because it is worklist driven that can potentially revisit instructions when |
| // their other instructions become dead, to eliminate chains of dead |
| // computations. |
| // |
| FunctionPass *createDeadCodeEliminationPass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // DeadStoreElimination - This pass deletes stores that are post-dominated by |
| // must-aliased stores and are not loaded used between the stores. |
| // |
| FunctionPass *createDeadStoreEliminationPass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // AggressiveDCE - This pass uses the SSA based Aggressive DCE algorithm. This |
| // algorithm assumes instructions are dead until proven otherwise, which makes |
| // it more successful are removing non-obviously dead instructions. |
| // |
| FunctionPass *createAggressiveDCEPass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // ScalarReplAggregates - Break up alloca's of aggregates into multiple allocas |
| // if possible. |
| // |
| FunctionPass *createScalarReplAggregatesPass(signed Threshold = -1, |
| bool UseDomTree = true); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // InductionVariableSimplify - Transform induction variables in a program to all |
| // use a single canonical induction variable per loop. |
| // |
| Pass *createIndVarSimplifyPass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // InstructionCombining - Combine instructions to form fewer, simple |
| // instructions. This pass does not modify the CFG, and has a tendency to make |
| // instructions dead, so a subsequent DCE pass is useful. |
| // |
| // This pass combines things like: |
| // %Y = add int 1, %X |
| // %Z = add int 1, %Y |
| // into: |
| // %Z = add int 2, %X |
| // |
| FunctionPass *createInstructionCombiningPass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // LICM - This pass is a loop invariant code motion and memory promotion pass. |
| // |
| Pass *createLICMPass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // LoopStrengthReduce - This pass is strength reduces GEP instructions that use |
| // a loop's canonical induction variable as one of their indices. It takes an |
| // optional parameter used to consult the target machine whether certain |
| // transformations are profitable. |
| // |
| Pass *createLoopStrengthReducePass(const TargetLowering *TLI = 0); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // LoopUnswitch - This pass is a simple loop unswitching pass. |
| // |
| Pass *createLoopUnswitchPass(bool OptimizeForSize = false); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // LoopInstSimplify - This pass simplifies instructions in a loop's body. |
| // |
| Pass *createLoopInstSimplifyPass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // LoopUnroll - This pass is a simple loop unrolling pass. |
| // |
| Pass *createLoopUnrollPass(int Threshold = -1, int Count = -1, int AllowPartial = -1); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // LoopRotate - This pass is a simple loop rotating pass. |
| // |
| Pass *createLoopRotatePass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // LoopIdiom - This pass recognizes and replaces idioms in loops. |
| // |
| Pass *createLoopIdiomPass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // PromoteMemoryToRegister - This pass is used to promote memory references to |
| // be register references. A simple example of the transformation performed by |
| // this pass is: |
| // |
| // FROM CODE TO CODE |
| // %X = alloca i32, i32 1 ret i32 42 |
| // store i32 42, i32 *%X |
| // %Y = load i32* %X |
| // ret i32 %Y |
| // |
| FunctionPass *createPromoteMemoryToRegisterPass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // DemoteRegisterToMemoryPass - This pass is used to demote registers to memory |
| // references. In basically undoes the PromoteMemoryToRegister pass to make cfg |
| // hacking easier. |
| // |
| FunctionPass *createDemoteRegisterToMemoryPass(); |
| extern char &DemoteRegisterToMemoryID; |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // Reassociate - This pass reassociates commutative expressions in an order that |
| // is designed to promote better constant propagation, GCSE, LICM, PRE... |
| // |
| // For example: 4 + (x + 5) -> x + (4 + 5) |
| // |
| FunctionPass *createReassociatePass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // JumpThreading - Thread control through mult-pred/multi-succ blocks where some |
| // preds always go to some succ. |
| // |
| FunctionPass *createJumpThreadingPass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // CFGSimplification - Merge basic blocks, eliminate unreachable blocks, |
| // simplify terminator instructions, etc... |
| // |
| FunctionPass *createCFGSimplificationPass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // BreakCriticalEdges - Break all of the critical edges in the CFG by inserting |
| // a dummy basic block. This pass may be "required" by passes that cannot deal |
| // with critical edges. For this usage, a pass must call: |
| // |
| // AU.addRequiredID(BreakCriticalEdgesID); |
| // |
| // This pass obviously invalidates the CFG, but can update forward dominator |
| // (set, immediate dominators, tree, and frontier) information. |
| // |
| FunctionPass *createBreakCriticalEdgesPass(); |
| extern char &BreakCriticalEdgesID; |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // LoopSimplify - Insert Pre-header blocks into the CFG for every function in |
| // the module. This pass updates dominator information, loop information, and |
| // does not add critical edges to the CFG. |
| // |
| // AU.addRequiredID(LoopSimplifyID); |
| // |
| Pass *createLoopSimplifyPass(); |
| extern char &LoopSimplifyID; |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // TailCallElimination - This pass eliminates call instructions to the current |
| // function which occur immediately before return instructions. |
| // |
| FunctionPass *createTailCallEliminationPass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // LowerSwitch - This pass converts SwitchInst instructions into a sequence of |
| // chained binary branch instructions. |
| // |
| FunctionPass *createLowerSwitchPass(); |
| extern char &LowerSwitchID; |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // LowerInvoke - This pass converts invoke and unwind instructions to use sjlj |
| // exception handling mechanisms. Note that after this pass runs the CFG is not |
| // entirely accurate (exceptional control flow edges are not correct anymore) so |
| // only very simple things should be done after the lowerinvoke pass has run |
| // (like generation of native code). This should *NOT* be used as a general |
| // purpose "my LLVM-to-LLVM pass doesn't support the invoke instruction yet" |
| // lowering pass. |
| // |
| FunctionPass *createLowerInvokePass(const TargetLowering *TLI = 0); |
| FunctionPass *createLowerInvokePass(const TargetLowering *TLI, |
| bool useExpensiveEHSupport); |
| extern char &LowerInvokePassID; |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // BlockPlacement - This pass reorders basic blocks in order to increase the |
| // number of fall-through conditional branches. |
| // |
| FunctionPass *createBlockPlacementPass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // LCSSA - This pass inserts phi nodes at loop boundaries to simplify other loop |
| // optimizations. |
| // |
| Pass *createLCSSAPass(); |
| extern char &LCSSAID; |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // EarlyCSE - This pass performs a simple and fast CSE pass over the dominator |
| // tree. |
| // |
| FunctionPass *createEarlyCSEPass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // GVN - This pass performs global value numbering and redundant load |
| // elimination cotemporaneously. |
| // |
| FunctionPass *createGVNPass(bool NoLoads = false); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // MemCpyOpt - This pass performs optimizations related to eliminating memcpy |
| // calls and/or combining multiple stores into memset's. |
| // |
| FunctionPass *createMemCpyOptPass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // LoopDeletion - This pass performs DCE of non-infinite loops that it |
| // can prove are dead. |
| // |
| Pass *createLoopDeletionPass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| /// createSimplifyLibCallsPass - This pass optimizes specific calls to |
| /// specific well-known (library) functions. |
| FunctionPass *createSimplifyLibCallsPass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // CodeGenPrepare - This pass prepares a function for instruction selection. |
| // |
| FunctionPass *createCodeGenPreparePass(const TargetLowering *TLI = 0); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // InstructionNamer - Give any unnamed non-void instructions "tmp" names. |
| // |
| FunctionPass *createInstructionNamerPass(); |
| extern char &InstructionNamerID; |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // GEPSplitter - Split complex GEPs into simple ones |
| // |
| FunctionPass *createGEPSplitterPass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // Sink - Code Sinking |
| // |
| FunctionPass *createSinkingPass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // LowerAtomic - Lower atomic intrinsics to non-atomic form |
| // |
| Pass *createLowerAtomicPass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // ValuePropagation - Propagate CFG-derived value information |
| // |
| Pass *createCorrelatedValuePropagationPass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // ObjCARCExpand - ObjC ARC preliminary simplifications. |
| // |
| Pass *createObjCARCExpandPass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // ObjCARCContract - Late ObjC ARC cleanups. |
| // |
| Pass *createObjCARCContractPass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // ObjCARCOpt - ObjC ARC optimization. |
| // |
| Pass *createObjCARCOptPass(); |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // InstructionSimplifier - Remove redundant instructions. |
| // |
| FunctionPass *createInstructionSimplifierPass(); |
| extern char &InstructionSimplifierID; |
| |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // LowerExpectIntriniscs - Removes llvm.expect intrinsics and creates |
| // "block_weights" metadata. |
| FunctionPass *createLowerExpectIntrinsicPass(); |
| |
| |
| } // End llvm namespace |
| |
| #endif |