| //===- llvm/PassManager.h - Container for Passes ----------------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file defines the PassManager class. This class is used to hold, |
| // maintain, and optimize execution of Passes. The PassManager class ensures |
| // that analysis results are available before a pass runs, and that Pass's are |
| // destroyed when the PassManager is destroyed. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_PASSMANAGER_H |
| #define LLVM_PASSMANAGER_H |
| |
| #include "llvm/Pass.h" |
| |
| namespace llvm { |
| |
| class Pass; |
| class Module; |
| |
| class PassManagerImpl; |
| class FunctionPassManagerImpl; |
| |
| /// PassManagerBase - An abstract interface to allow code to add passes to |
| /// a pass manager without having to hard-code what kind of pass manager |
| /// it is. |
| class PassManagerBase { |
| public: |
| virtual ~PassManagerBase(); |
| |
| /// add - Add a pass to the queue of passes to run. This passes ownership of |
| /// the Pass to the PassManager. When the PassManager is destroyed, the pass |
| /// will be destroyed as well, so there is no need to delete the pass. This |
| /// implies that all passes MUST be allocated with 'new'. |
| virtual void add(Pass *P) = 0; |
| }; |
| |
| /// PassManager manages ModulePassManagers |
| class PassManager : public PassManagerBase { |
| public: |
| |
| PassManager(); |
| ~PassManager(); |
| |
| /// add - Add a pass to the queue of passes to run. This passes ownership of |
| /// the Pass to the PassManager. When the PassManager is destroyed, the pass |
| /// will be destroyed as well, so there is no need to delete the pass. This |
| /// implies that all passes MUST be allocated with 'new'. |
| void add(Pass *P); |
| |
| /// run - Execute all of the passes scheduled for execution. Keep track of |
| /// whether any of the passes modifies the module, and if so, return true. |
| bool run(Module &M); |
| |
| private: |
| /// addImpl - Add a pass to the queue of passes to run, without |
| /// checking whether to add a printer pass. |
| void addImpl(Pass *P); |
| |
| /// PassManagerImpl_New is the actual class. PassManager is just the |
| /// wraper to publish simple pass manager interface |
| PassManagerImpl *PM; |
| }; |
| |
| /// FunctionPassManager manages FunctionPasses and BasicBlockPassManagers. |
| class FunctionPassManager : public PassManagerBase { |
| public: |
| /// FunctionPassManager ctor - This initializes the pass manager. It needs, |
| /// but does not take ownership of, the specified Module. |
| explicit FunctionPassManager(Module *M); |
| ~FunctionPassManager(); |
| |
| /// add - Add a pass to the queue of passes to run. This passes |
| /// ownership of the Pass to the PassManager. When the |
| /// PassManager_X is destroyed, the pass will be destroyed as well, so |
| /// there is no need to delete the pass. (TODO delete passes.) |
| /// This implies that all passes MUST be allocated with 'new'. |
| void add(Pass *P); |
| |
| /// run - Execute all of the passes scheduled for execution. Keep |
| /// track of whether any of the passes modifies the function, and if |
| /// so, return true. |
| /// |
| bool run(Function &F); |
| |
| /// doInitialization - Run all of the initializers for the function passes. |
| /// |
| bool doInitialization(); |
| |
| /// doFinalization - Run all of the finalizers for the function passes. |
| /// |
| bool doFinalization(); |
| |
| private: |
| /// addImpl - Add a pass to the queue of passes to run, without |
| /// checking whether to add a printer pass. |
| void addImpl(Pass *P); |
| |
| FunctionPassManagerImpl *FPM; |
| Module *M; |
| }; |
| |
| } // End llvm namespace |
| |
| #endif |