| //===- MCAssembler.h - Object File Generation -------------------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_MC_MCASSEMBLER_H |
| #define LLVM_MC_MCASSEMBLER_H |
| |
| #include "llvm/MC/MCFixup.h" |
| #include "llvm/MC/MCInst.h" |
| #include "llvm/ADT/DenseMap.h" |
| #include "llvm/ADT/SmallPtrSet.h" |
| #include "llvm/ADT/SmallString.h" |
| #include "llvm/ADT/ilist.h" |
| #include "llvm/ADT/ilist_node.h" |
| #include "llvm/Support/Casting.h" |
| #include "llvm/Support/DataTypes.h" |
| #include <vector> // FIXME: Shouldn't be needed. |
| |
| namespace llvm { |
| class raw_ostream; |
| class MCAsmLayout; |
| class MCAssembler; |
| class MCBinaryExpr; |
| class MCContext; |
| class MCCodeEmitter; |
| class MCExpr; |
| class MCFragment; |
| class MCObjectWriter; |
| class MCSection; |
| class MCSectionData; |
| class MCSymbol; |
| class MCSymbolData; |
| class MCValue; |
| class MCAsmBackend; |
| |
| class MCFragment : public ilist_node<MCFragment> { |
| friend class MCAsmLayout; |
| |
| MCFragment(const MCFragment&); // DO NOT IMPLEMENT |
| void operator=(const MCFragment&); // DO NOT IMPLEMENT |
| |
| public: |
| enum FragmentType { |
| FT_Align, |
| FT_Data, |
| FT_Fill, |
| FT_Inst, |
| FT_Org, |
| FT_Dwarf, |
| FT_DwarfFrame, |
| FT_LEB |
| }; |
| |
| private: |
| FragmentType Kind; |
| |
| /// Parent - The data for the section this fragment is in. |
| MCSectionData *Parent; |
| |
| /// Atom - The atom this fragment is in, as represented by it's defining |
| /// symbol. Atom's are only used by backends which set |
| /// \see MCAsmBackend::hasReliableSymbolDifference(). |
| MCSymbolData *Atom; |
| |
| /// @name Assembler Backend Data |
| /// @{ |
| // |
| // FIXME: This could all be kept private to the assembler implementation. |
| |
| /// Offset - The offset of this fragment in its section. This is ~0 until |
| /// initialized. |
| uint64_t Offset; |
| |
| /// LayoutOrder - The layout order of this fragment. |
| unsigned LayoutOrder; |
| |
| /// @} |
| |
| protected: |
| MCFragment(FragmentType _Kind, MCSectionData *_Parent = 0); |
| |
| public: |
| // Only for sentinel. |
| MCFragment(); |
| virtual ~MCFragment(); |
| |
| FragmentType getKind() const { return Kind; } |
| |
| MCSectionData *getParent() const { return Parent; } |
| void setParent(MCSectionData *Value) { Parent = Value; } |
| |
| MCSymbolData *getAtom() const { return Atom; } |
| void setAtom(MCSymbolData *Value) { Atom = Value; } |
| |
| unsigned getLayoutOrder() const { return LayoutOrder; } |
| void setLayoutOrder(unsigned Value) { LayoutOrder = Value; } |
| |
| static bool classof(const MCFragment *O) { return true; } |
| |
| void dump(); |
| }; |
| |
| class MCDataFragment : public MCFragment { |
| SmallString<32> Contents; |
| |
| /// Fixups - The list of fixups in this fragment. |
| std::vector<MCFixup> Fixups; |
| |
| public: |
| typedef std::vector<MCFixup>::const_iterator const_fixup_iterator; |
| typedef std::vector<MCFixup>::iterator fixup_iterator; |
| |
| public: |
| MCDataFragment(MCSectionData *SD = 0) : MCFragment(FT_Data, SD) {} |
| |
| /// @name Accessors |
| /// @{ |
| |
| SmallString<32> &getContents() { return Contents; } |
| const SmallString<32> &getContents() const { return Contents; } |
| |
| /// @} |
| /// @name Fixup Access |
| /// @{ |
| |
| void addFixup(MCFixup Fixup) { |
| // Enforce invariant that fixups are in offset order. |
| assert((Fixups.empty() || Fixup.getOffset() > Fixups.back().getOffset()) && |
| "Fixups must be added in order!"); |
| Fixups.push_back(Fixup); |
| } |
| |
| std::vector<MCFixup> &getFixups() { return Fixups; } |
| const std::vector<MCFixup> &getFixups() const { return Fixups; } |
| |
| fixup_iterator fixup_begin() { return Fixups.begin(); } |
| const_fixup_iterator fixup_begin() const { return Fixups.begin(); } |
| |
| fixup_iterator fixup_end() {return Fixups.end();} |
| const_fixup_iterator fixup_end() const {return Fixups.end();} |
| |
| size_t fixup_size() const { return Fixups.size(); } |
| |
| /// @} |
| |
| static bool classof(const MCFragment *F) { |
| return F->getKind() == MCFragment::FT_Data; |
| } |
| static bool classof(const MCDataFragment *) { return true; } |
| }; |
| |
| // FIXME: This current incarnation of MCInstFragment doesn't make much sense, as |
| // it is almost entirely a duplicate of MCDataFragment. If we decide to stick |
| // with this approach (as opposed to making MCInstFragment a very light weight |
| // object with just the MCInst and a code size, then we should just change |
| // MCDataFragment to have an optional MCInst at its end. |
| class MCInstFragment : public MCFragment { |
| /// Inst - The instruction this is a fragment for. |
| MCInst Inst; |
| |
| /// Code - Binary data for the currently encoded instruction. |
| SmallString<8> Code; |
| |
| /// Fixups - The list of fixups in this fragment. |
| SmallVector<MCFixup, 1> Fixups; |
| |
| public: |
| typedef SmallVectorImpl<MCFixup>::const_iterator const_fixup_iterator; |
| typedef SmallVectorImpl<MCFixup>::iterator fixup_iterator; |
| |
| public: |
| MCInstFragment(MCInst _Inst, MCSectionData *SD = 0) |
| : MCFragment(FT_Inst, SD), Inst(_Inst) { |
| } |
| |
| /// @name Accessors |
| /// @{ |
| |
| SmallVectorImpl<char> &getCode() { return Code; } |
| const SmallVectorImpl<char> &getCode() const { return Code; } |
| |
| unsigned getInstSize() const { return Code.size(); } |
| |
| MCInst &getInst() { return Inst; } |
| const MCInst &getInst() const { return Inst; } |
| |
| void setInst(MCInst Value) { Inst = Value; } |
| |
| /// @} |
| /// @name Fixup Access |
| /// @{ |
| |
| SmallVectorImpl<MCFixup> &getFixups() { return Fixups; } |
| const SmallVectorImpl<MCFixup> &getFixups() const { return Fixups; } |
| |
| fixup_iterator fixup_begin() { return Fixups.begin(); } |
| const_fixup_iterator fixup_begin() const { return Fixups.begin(); } |
| |
| fixup_iterator fixup_end() {return Fixups.end();} |
| const_fixup_iterator fixup_end() const {return Fixups.end();} |
| |
| size_t fixup_size() const { return Fixups.size(); } |
| |
| /// @} |
| |
| static bool classof(const MCFragment *F) { |
| return F->getKind() == MCFragment::FT_Inst; |
| } |
| static bool classof(const MCInstFragment *) { return true; } |
| }; |
| |
| class MCAlignFragment : public MCFragment { |
| /// Alignment - The alignment to ensure, in bytes. |
| unsigned Alignment; |
| |
| /// Value - Value to use for filling padding bytes. |
| int64_t Value; |
| |
| /// ValueSize - The size of the integer (in bytes) of \arg Value. |
| unsigned ValueSize; |
| |
| /// MaxBytesToEmit - The maximum number of bytes to emit; if the alignment |
| /// cannot be satisfied in this width then this fragment is ignored. |
| unsigned MaxBytesToEmit; |
| |
| /// EmitNops - Flag to indicate that (optimal) NOPs should be emitted instead |
| /// of using the provided value. The exact interpretation of this flag is |
| /// target dependent. |
| bool EmitNops : 1; |
| |
| public: |
| MCAlignFragment(unsigned _Alignment, int64_t _Value, unsigned _ValueSize, |
| unsigned _MaxBytesToEmit, MCSectionData *SD = 0) |
| : MCFragment(FT_Align, SD), Alignment(_Alignment), |
| Value(_Value),ValueSize(_ValueSize), |
| MaxBytesToEmit(_MaxBytesToEmit), EmitNops(false) {} |
| |
| /// @name Accessors |
| /// @{ |
| |
| unsigned getAlignment() const { return Alignment; } |
| |
| int64_t getValue() const { return Value; } |
| |
| unsigned getValueSize() const { return ValueSize; } |
| |
| unsigned getMaxBytesToEmit() const { return MaxBytesToEmit; } |
| |
| bool hasEmitNops() const { return EmitNops; } |
| void setEmitNops(bool Value) { EmitNops = Value; } |
| |
| /// @} |
| |
| static bool classof(const MCFragment *F) { |
| return F->getKind() == MCFragment::FT_Align; |
| } |
| static bool classof(const MCAlignFragment *) { return true; } |
| }; |
| |
| class MCFillFragment : public MCFragment { |
| /// Value - Value to use for filling bytes. |
| int64_t Value; |
| |
| /// ValueSize - The size (in bytes) of \arg Value to use when filling, or 0 if |
| /// this is a virtual fill fragment. |
| unsigned ValueSize; |
| |
| /// Size - The number of bytes to insert. |
| uint64_t Size; |
| |
| public: |
| MCFillFragment(int64_t _Value, unsigned _ValueSize, uint64_t _Size, |
| MCSectionData *SD = 0) |
| : MCFragment(FT_Fill, SD), |
| Value(_Value), ValueSize(_ValueSize), Size(_Size) { |
| assert((!ValueSize || (Size % ValueSize) == 0) && |
| "Fill size must be a multiple of the value size!"); |
| } |
| |
| /// @name Accessors |
| /// @{ |
| |
| int64_t getValue() const { return Value; } |
| |
| unsigned getValueSize() const { return ValueSize; } |
| |
| uint64_t getSize() const { return Size; } |
| |
| /// @} |
| |
| static bool classof(const MCFragment *F) { |
| return F->getKind() == MCFragment::FT_Fill; |
| } |
| static bool classof(const MCFillFragment *) { return true; } |
| }; |
| |
| class MCOrgFragment : public MCFragment { |
| /// Offset - The offset this fragment should start at. |
| const MCExpr *Offset; |
| |
| /// Value - Value to use for filling bytes. |
| int8_t Value; |
| |
| public: |
| MCOrgFragment(const MCExpr &_Offset, int8_t _Value, MCSectionData *SD = 0) |
| : MCFragment(FT_Org, SD), |
| Offset(&_Offset), Value(_Value) {} |
| |
| /// @name Accessors |
| /// @{ |
| |
| const MCExpr &getOffset() const { return *Offset; } |
| |
| uint8_t getValue() const { return Value; } |
| |
| /// @} |
| |
| static bool classof(const MCFragment *F) { |
| return F->getKind() == MCFragment::FT_Org; |
| } |
| static bool classof(const MCOrgFragment *) { return true; } |
| }; |
| |
| class MCLEBFragment : public MCFragment { |
| /// Value - The value this fragment should contain. |
| const MCExpr *Value; |
| |
| /// IsSigned - True if this is a sleb128, false if uleb128. |
| bool IsSigned; |
| |
| SmallString<8> Contents; |
| public: |
| MCLEBFragment(const MCExpr &Value_, bool IsSigned_, MCSectionData *SD) |
| : MCFragment(FT_LEB, SD), |
| Value(&Value_), IsSigned(IsSigned_) { Contents.push_back(0); } |
| |
| /// @name Accessors |
| /// @{ |
| |
| const MCExpr &getValue() const { return *Value; } |
| |
| bool isSigned() const { return IsSigned; } |
| |
| SmallString<8> &getContents() { return Contents; } |
| const SmallString<8> &getContents() const { return Contents; } |
| |
| /// @} |
| |
| static bool classof(const MCFragment *F) { |
| return F->getKind() == MCFragment::FT_LEB; |
| } |
| static bool classof(const MCLEBFragment *) { return true; } |
| }; |
| |
| class MCDwarfLineAddrFragment : public MCFragment { |
| /// LineDelta - the value of the difference between the two line numbers |
| /// between two .loc dwarf directives. |
| int64_t LineDelta; |
| |
| /// AddrDelta - The expression for the difference of the two symbols that |
| /// make up the address delta between two .loc dwarf directives. |
| const MCExpr *AddrDelta; |
| |
| SmallString<8> Contents; |
| |
| public: |
| MCDwarfLineAddrFragment(int64_t _LineDelta, const MCExpr &_AddrDelta, |
| MCSectionData *SD) |
| : MCFragment(FT_Dwarf, SD), |
| LineDelta(_LineDelta), AddrDelta(&_AddrDelta) { Contents.push_back(0); } |
| |
| /// @name Accessors |
| /// @{ |
| |
| int64_t getLineDelta() const { return LineDelta; } |
| |
| const MCExpr &getAddrDelta() const { return *AddrDelta; } |
| |
| SmallString<8> &getContents() { return Contents; } |
| const SmallString<8> &getContents() const { return Contents; } |
| |
| /// @} |
| |
| static bool classof(const MCFragment *F) { |
| return F->getKind() == MCFragment::FT_Dwarf; |
| } |
| static bool classof(const MCDwarfLineAddrFragment *) { return true; } |
| }; |
| |
| class MCDwarfCallFrameFragment : public MCFragment { |
| /// AddrDelta - The expression for the difference of the two symbols that |
| /// make up the address delta between two .cfi_* dwarf directives. |
| const MCExpr *AddrDelta; |
| |
| SmallString<8> Contents; |
| |
| public: |
| MCDwarfCallFrameFragment(const MCExpr &_AddrDelta, MCSectionData *SD) |
| : MCFragment(FT_DwarfFrame, SD), |
| AddrDelta(&_AddrDelta) { Contents.push_back(0); } |
| |
| /// @name Accessors |
| /// @{ |
| |
| const MCExpr &getAddrDelta() const { return *AddrDelta; } |
| |
| SmallString<8> &getContents() { return Contents; } |
| const SmallString<8> &getContents() const { return Contents; } |
| |
| /// @} |
| |
| static bool classof(const MCFragment *F) { |
| return F->getKind() == MCFragment::FT_DwarfFrame; |
| } |
| static bool classof(const MCDwarfCallFrameFragment *) { return true; } |
| }; |
| |
| // FIXME: Should this be a separate class, or just merged into MCSection? Since |
| // we anticipate the fast path being through an MCAssembler, the only reason to |
| // keep it out is for API abstraction. |
| class MCSectionData : public ilist_node<MCSectionData> { |
| friend class MCAsmLayout; |
| |
| MCSectionData(const MCSectionData&); // DO NOT IMPLEMENT |
| void operator=(const MCSectionData&); // DO NOT IMPLEMENT |
| |
| public: |
| typedef iplist<MCFragment> FragmentListType; |
| |
| typedef FragmentListType::const_iterator const_iterator; |
| typedef FragmentListType::iterator iterator; |
| |
| typedef FragmentListType::const_reverse_iterator const_reverse_iterator; |
| typedef FragmentListType::reverse_iterator reverse_iterator; |
| |
| private: |
| FragmentListType Fragments; |
| const MCSection *Section; |
| |
| /// Ordinal - The section index in the assemblers section list. |
| unsigned Ordinal; |
| |
| /// LayoutOrder - The index of this section in the layout order. |
| unsigned LayoutOrder; |
| |
| /// Alignment - The maximum alignment seen in this section. |
| unsigned Alignment; |
| |
| /// @name Assembler Backend Data |
| /// @{ |
| // |
| // FIXME: This could all be kept private to the assembler implementation. |
| |
| /// HasInstructions - Whether this section has had instructions emitted into |
| /// it. |
| unsigned HasInstructions : 1; |
| |
| /// @} |
| |
| public: |
| // Only for use as sentinel. |
| MCSectionData(); |
| MCSectionData(const MCSection &Section, MCAssembler *A = 0); |
| |
| const MCSection &getSection() const { return *Section; } |
| |
| unsigned getAlignment() const { return Alignment; } |
| void setAlignment(unsigned Value) { Alignment = Value; } |
| |
| bool hasInstructions() const { return HasInstructions; } |
| void setHasInstructions(bool Value) { HasInstructions = Value; } |
| |
| unsigned getOrdinal() const { return Ordinal; } |
| void setOrdinal(unsigned Value) { Ordinal = Value; } |
| |
| unsigned getLayoutOrder() const { return LayoutOrder; } |
| void setLayoutOrder(unsigned Value) { LayoutOrder = Value; } |
| |
| /// @name Fragment Access |
| /// @{ |
| |
| const FragmentListType &getFragmentList() const { return Fragments; } |
| FragmentListType &getFragmentList() { return Fragments; } |
| |
| iterator begin() { return Fragments.begin(); } |
| const_iterator begin() const { return Fragments.begin(); } |
| |
| iterator end() { return Fragments.end(); } |
| const_iterator end() const { return Fragments.end(); } |
| |
| reverse_iterator rbegin() { return Fragments.rbegin(); } |
| const_reverse_iterator rbegin() const { return Fragments.rbegin(); } |
| |
| reverse_iterator rend() { return Fragments.rend(); } |
| const_reverse_iterator rend() const { return Fragments.rend(); } |
| |
| size_t size() const { return Fragments.size(); } |
| |
| bool empty() const { return Fragments.empty(); } |
| |
| void dump(); |
| |
| /// @} |
| }; |
| |
| // FIXME: Same concerns as with SectionData. |
| class MCSymbolData : public ilist_node<MCSymbolData> { |
| public: |
| const MCSymbol *Symbol; |
| |
| /// Fragment - The fragment this symbol's value is relative to, if any. |
| MCFragment *Fragment; |
| |
| /// Offset - The offset to apply to the fragment address to form this symbol's |
| /// value. |
| uint64_t Offset; |
| |
| /// IsExternal - True if this symbol is visible outside this translation |
| /// unit. |
| unsigned IsExternal : 1; |
| |
| /// IsPrivateExtern - True if this symbol is private extern. |
| unsigned IsPrivateExtern : 1; |
| |
| /// CommonSize - The size of the symbol, if it is 'common', or 0. |
| // |
| // FIXME: Pack this in with other fields? We could put it in offset, since a |
| // common symbol can never get a definition. |
| uint64_t CommonSize; |
| |
| /// SymbolSize - An expression describing how to calculate the size of |
| /// a symbol. If a symbol has no size this field will be NULL. |
| const MCExpr *SymbolSize; |
| |
| /// CommonAlign - The alignment of the symbol, if it is 'common'. |
| // |
| // FIXME: Pack this in with other fields? |
| unsigned CommonAlign; |
| |
| /// Flags - The Flags field is used by object file implementations to store |
| /// additional per symbol information which is not easily classified. |
| uint32_t Flags; |
| |
| /// Index - Index field, for use by the object file implementation. |
| uint64_t Index; |
| |
| public: |
| // Only for use as sentinel. |
| MCSymbolData(); |
| MCSymbolData(const MCSymbol &_Symbol, MCFragment *_Fragment, uint64_t _Offset, |
| MCAssembler *A = 0); |
| |
| /// @name Accessors |
| /// @{ |
| |
| const MCSymbol &getSymbol() const { return *Symbol; } |
| |
| MCFragment *getFragment() const { return Fragment; } |
| void setFragment(MCFragment *Value) { Fragment = Value; } |
| |
| uint64_t getOffset() const { return Offset; } |
| void setOffset(uint64_t Value) { Offset = Value; } |
| |
| /// @} |
| /// @name Symbol Attributes |
| /// @{ |
| |
| bool isExternal() const { return IsExternal; } |
| void setExternal(bool Value) { IsExternal = Value; } |
| |
| bool isPrivateExtern() const { return IsPrivateExtern; } |
| void setPrivateExtern(bool Value) { IsPrivateExtern = Value; } |
| |
| /// isCommon - Is this a 'common' symbol. |
| bool isCommon() const { return CommonSize != 0; } |
| |
| /// setCommon - Mark this symbol as being 'common'. |
| /// |
| /// \param Size - The size of the symbol. |
| /// \param Align - The alignment of the symbol. |
| void setCommon(uint64_t Size, unsigned Align) { |
| CommonSize = Size; |
| CommonAlign = Align; |
| } |
| |
| /// getCommonSize - Return the size of a 'common' symbol. |
| uint64_t getCommonSize() const { |
| assert(isCommon() && "Not a 'common' symbol!"); |
| return CommonSize; |
| } |
| |
| void setSize(const MCExpr *SS) { |
| SymbolSize = SS; |
| } |
| |
| const MCExpr *getSize() const { |
| return SymbolSize; |
| } |
| |
| |
| /// getCommonAlignment - Return the alignment of a 'common' symbol. |
| unsigned getCommonAlignment() const { |
| assert(isCommon() && "Not a 'common' symbol!"); |
| return CommonAlign; |
| } |
| |
| /// getFlags - Get the (implementation defined) symbol flags. |
| uint32_t getFlags() const { return Flags; } |
| |
| /// setFlags - Set the (implementation defined) symbol flags. |
| void setFlags(uint32_t Value) { Flags = Value; } |
| |
| /// modifyFlags - Modify the flags via a mask |
| void modifyFlags(uint32_t Value, uint32_t Mask) { |
| Flags = (Flags & ~Mask) | Value; |
| } |
| |
| /// getIndex - Get the (implementation defined) index. |
| uint64_t getIndex() const { return Index; } |
| |
| /// setIndex - Set the (implementation defined) index. |
| void setIndex(uint64_t Value) { Index = Value; } |
| |
| /// @} |
| |
| void dump(); |
| }; |
| |
| // FIXME: This really doesn't belong here. See comments below. |
| struct IndirectSymbolData { |
| MCSymbol *Symbol; |
| MCSectionData *SectionData; |
| }; |
| |
| class MCAssembler { |
| friend class MCAsmLayout; |
| |
| public: |
| typedef iplist<MCSectionData> SectionDataListType; |
| typedef iplist<MCSymbolData> SymbolDataListType; |
| |
| typedef SectionDataListType::const_iterator const_iterator; |
| typedef SectionDataListType::iterator iterator; |
| |
| typedef SymbolDataListType::const_iterator const_symbol_iterator; |
| typedef SymbolDataListType::iterator symbol_iterator; |
| |
| typedef std::vector<IndirectSymbolData>::const_iterator |
| const_indirect_symbol_iterator; |
| typedef std::vector<IndirectSymbolData>::iterator indirect_symbol_iterator; |
| |
| private: |
| MCAssembler(const MCAssembler&); // DO NOT IMPLEMENT |
| void operator=(const MCAssembler&); // DO NOT IMPLEMENT |
| |
| MCContext &Context; |
| |
| MCAsmBackend &Backend; |
| |
| MCCodeEmitter &Emitter; |
| |
| MCObjectWriter &Writer; |
| |
| raw_ostream &OS; |
| |
| iplist<MCSectionData> Sections; |
| |
| iplist<MCSymbolData> Symbols; |
| |
| /// The map of sections to their associated assembler backend data. |
| // |
| // FIXME: Avoid this indirection? |
| DenseMap<const MCSection*, MCSectionData*> SectionMap; |
| |
| /// The map of symbols to their associated assembler backend data. |
| // |
| // FIXME: Avoid this indirection? |
| DenseMap<const MCSymbol*, MCSymbolData*> SymbolMap; |
| |
| std::vector<IndirectSymbolData> IndirectSymbols; |
| |
| /// The set of function symbols for which a .thumb_func directive has |
| /// been seen. |
| // |
| // FIXME: We really would like this in target specific code rather than |
| // here. Maybe when the relocation stuff moves to target specific, |
| // this can go with it? The streamer would need some target specific |
| // refactoring too. |
| SmallPtrSet<const MCSymbol*, 64> ThumbFuncs; |
| |
| unsigned RelaxAll : 1; |
| unsigned NoExecStack : 1; |
| unsigned SubsectionsViaSymbols : 1; |
| |
| private: |
| /// Evaluate a fixup to a relocatable expression and the value which should be |
| /// placed into the fixup. |
| /// |
| /// \param Layout The layout to use for evaluation. |
| /// \param Fixup The fixup to evaluate. |
| /// \param DF The fragment the fixup is inside. |
| /// \param Target [out] On return, the relocatable expression the fixup |
| /// evaluates to. |
| /// \param Value [out] On return, the value of the fixup as currently laid |
| /// out. |
| /// \return Whether the fixup value was fully resolved. This is true if the |
| /// \arg Value result is fixed, otherwise the value may change due to |
| /// relocation. |
| bool EvaluateFixup(const MCAsmLayout &Layout, |
| const MCFixup &Fixup, const MCFragment *DF, |
| MCValue &Target, uint64_t &Value) const; |
| |
| /// Check whether a fixup can be satisfied, or whether it needs to be relaxed |
| /// (increased in size, in order to hold its value correctly). |
| bool FixupNeedsRelaxation(const MCFixup &Fixup, const MCFragment *DF, |
| const MCAsmLayout &Layout) const; |
| |
| /// Check whether the given fragment needs relaxation. |
| bool FragmentNeedsRelaxation(const MCInstFragment *IF, |
| const MCAsmLayout &Layout) const; |
| |
| /// LayoutOnce - Perform one layout iteration and return true if any offsets |
| /// were adjusted. |
| bool LayoutOnce(MCAsmLayout &Layout); |
| |
| bool LayoutSectionOnce(MCAsmLayout &Layout, MCSectionData &SD); |
| |
| bool RelaxInstruction(MCAsmLayout &Layout, MCInstFragment &IF); |
| |
| bool RelaxLEB(MCAsmLayout &Layout, MCLEBFragment &IF); |
| |
| bool RelaxDwarfLineAddr(MCAsmLayout &Layout, MCDwarfLineAddrFragment &DF); |
| bool RelaxDwarfCallFrameFragment(MCAsmLayout &Layout, |
| MCDwarfCallFrameFragment &DF); |
| |
| /// FinishLayout - Finalize a layout, including fragment lowering. |
| void FinishLayout(MCAsmLayout &Layout); |
| |
| uint64_t HandleFixup(const MCAsmLayout &Layout, |
| MCFragment &F, const MCFixup &Fixup); |
| |
| public: |
| /// Compute the effective fragment size assuming it is laid out at the given |
| /// \arg SectionAddress and \arg FragmentOffset. |
| uint64_t ComputeFragmentSize(const MCAsmLayout &Layout, const MCFragment &F) const; |
| |
| /// Find the symbol which defines the atom containing the given symbol, or |
| /// null if there is no such symbol. |
| const MCSymbolData *getAtom(const MCSymbolData *Symbol) const; |
| |
| /// Check whether a particular symbol is visible to the linker and is required |
| /// in the symbol table, or whether it can be discarded by the assembler. This |
| /// also effects whether the assembler treats the label as potentially |
| /// defining a separate atom. |
| bool isSymbolLinkerVisible(const MCSymbol &SD) const; |
| |
| /// Emit the section contents using the given object writer. |
| void WriteSectionData(const MCSectionData *Section, |
| const MCAsmLayout &Layout) const; |
| |
| /// Check whether a given symbol has been flagged with .thumb_func. |
| bool isThumbFunc(const MCSymbol *Func) const { |
| return ThumbFuncs.count(Func); |
| } |
| |
| /// Flag a function symbol as the target of a .thumb_func directive. |
| void setIsThumbFunc(const MCSymbol *Func) { ThumbFuncs.insert(Func); } |
| |
| public: |
| /// Construct a new assembler instance. |
| /// |
| /// \arg OS - The stream to output to. |
| // |
| // FIXME: How are we going to parameterize this? Two obvious options are stay |
| // concrete and require clients to pass in a target like object. The other |
| // option is to make this abstract, and have targets provide concrete |
| // implementations as we do with AsmParser. |
| MCAssembler(MCContext &Context_, MCAsmBackend &Backend_, |
| MCCodeEmitter &Emitter_, MCObjectWriter &Writer_, |
| raw_ostream &OS); |
| ~MCAssembler(); |
| |
| MCContext &getContext() const { return Context; } |
| |
| MCAsmBackend &getBackend() const { return Backend; } |
| |
| MCCodeEmitter &getEmitter() const { return Emitter; } |
| |
| MCObjectWriter &getWriter() const { return Writer; } |
| |
| /// Finish - Do final processing and write the object to the output stream. |
| /// \arg Writer is used for custom object writer (as the MCJIT does), |
| /// if not specified it is automatically created from backend. |
| void Finish(); |
| |
| // FIXME: This does not belong here. |
| bool getSubsectionsViaSymbols() const { |
| return SubsectionsViaSymbols; |
| } |
| void setSubsectionsViaSymbols(bool Value) { |
| SubsectionsViaSymbols = Value; |
| } |
| |
| bool getRelaxAll() const { return RelaxAll; } |
| void setRelaxAll(bool Value) { RelaxAll = Value; } |
| |
| bool getNoExecStack() const { return NoExecStack; } |
| void setNoExecStack(bool Value) { NoExecStack = Value; } |
| |
| /// @name Section List Access |
| /// @{ |
| |
| const SectionDataListType &getSectionList() const { return Sections; } |
| SectionDataListType &getSectionList() { return Sections; } |
| |
| iterator begin() { return Sections.begin(); } |
| const_iterator begin() const { return Sections.begin(); } |
| |
| iterator end() { return Sections.end(); } |
| const_iterator end() const { return Sections.end(); } |
| |
| size_t size() const { return Sections.size(); } |
| |
| /// @} |
| /// @name Symbol List Access |
| /// @{ |
| |
| const SymbolDataListType &getSymbolList() const { return Symbols; } |
| SymbolDataListType &getSymbolList() { return Symbols; } |
| |
| symbol_iterator symbol_begin() { return Symbols.begin(); } |
| const_symbol_iterator symbol_begin() const { return Symbols.begin(); } |
| |
| symbol_iterator symbol_end() { return Symbols.end(); } |
| const_symbol_iterator symbol_end() const { return Symbols.end(); } |
| |
| size_t symbol_size() const { return Symbols.size(); } |
| |
| /// @} |
| /// @name Indirect Symbol List Access |
| /// @{ |
| |
| // FIXME: This is a total hack, this should not be here. Once things are |
| // factored so that the streamer has direct access to the .o writer, it can |
| // disappear. |
| std::vector<IndirectSymbolData> &getIndirectSymbols() { |
| return IndirectSymbols; |
| } |
| |
| indirect_symbol_iterator indirect_symbol_begin() { |
| return IndirectSymbols.begin(); |
| } |
| const_indirect_symbol_iterator indirect_symbol_begin() const { |
| return IndirectSymbols.begin(); |
| } |
| |
| indirect_symbol_iterator indirect_symbol_end() { |
| return IndirectSymbols.end(); |
| } |
| const_indirect_symbol_iterator indirect_symbol_end() const { |
| return IndirectSymbols.end(); |
| } |
| |
| size_t indirect_symbol_size() const { return IndirectSymbols.size(); } |
| |
| /// @} |
| /// @name Backend Data Access |
| /// @{ |
| |
| MCSectionData &getSectionData(const MCSection &Section) const { |
| MCSectionData *Entry = SectionMap.lookup(&Section); |
| assert(Entry && "Missing section data!"); |
| return *Entry; |
| } |
| |
| MCSectionData &getOrCreateSectionData(const MCSection &Section, |
| bool *Created = 0) { |
| MCSectionData *&Entry = SectionMap[&Section]; |
| |
| if (Created) *Created = !Entry; |
| if (!Entry) |
| Entry = new MCSectionData(Section, this); |
| |
| return *Entry; |
| } |
| |
| MCSymbolData &getSymbolData(const MCSymbol &Symbol) const { |
| MCSymbolData *Entry = SymbolMap.lookup(&Symbol); |
| assert(Entry && "Missing symbol data!"); |
| return *Entry; |
| } |
| |
| MCSymbolData &getOrCreateSymbolData(const MCSymbol &Symbol, |
| bool *Created = 0) { |
| MCSymbolData *&Entry = SymbolMap[&Symbol]; |
| |
| if (Created) *Created = !Entry; |
| if (!Entry) |
| Entry = new MCSymbolData(Symbol, 0, 0, this); |
| |
| return *Entry; |
| } |
| |
| /// @} |
| |
| void dump(); |
| }; |
| |
| } // end namespace llvm |
| |
| #endif |