| Design of the Subzero fast code generator | 
 | ========================================= | 
 |  | 
 | Introduction | 
 | ------------ | 
 |  | 
 | The `Portable Native Client (PNaCl) <http://gonacl.com>`_ project includes | 
 | compiler technology based on `LLVM <http://llvm.org/>`_.  The developer uses the | 
 | PNaCl toolchain to compile their application to architecture-neutral PNaCl | 
 | bitcode (a ``.pexe`` file), using as much architecture-neutral optimization as | 
 | possible.  The ``.pexe`` file is downloaded to the user's browser where the | 
 | PNaCl translator (a component of Chrome) compiles the ``.pexe`` file to | 
 | `sandboxed | 
 | <https://developer.chrome.com/native-client/reference/sandbox_internals/index>`_ | 
 | native code.  The translator uses architecture-specific optimizations as much as | 
 | practical to generate good native code. | 
 |  | 
 | The native code can be cached by the browser to avoid repeating translation on | 
 | future page loads.  However, first-time user experience is hampered by long | 
 | translation times.  The LLVM-based PNaCl translator is pretty slow, even when | 
 | using ``-O0`` to minimize optimizations, so delays are especially noticeable on | 
 | slow browser platforms such as ARM-based Chromebooks. | 
 |  | 
 | Translator slowness can be mitigated or hidden in a number of ways. | 
 |  | 
 | - Parallel translation.  However, slow machines where this matters most, e.g. | 
 |   ARM-based Chromebooks, are likely to have fewer cores to parallelize across, | 
 |   and are likely to less memory available for multiple translation threads to | 
 |   use. | 
 |  | 
 | - Streaming translation, i.e. start translating as soon as the download starts. | 
 |   This doesn't help much when translation speed is 10× slower than download | 
 |   speed, or the ``.pexe`` file is already cached while the translated binary was | 
 |   flushed from the cache. | 
 |  | 
 | - Arrange the web page such that translation is done in parallel with | 
 |   downloading large assets. | 
 |  | 
 | - Arrange the web page to distract the user with `cat videos | 
 |   <https://www.youtube.com/watch?v=tLt5rBfNucc>`_ while translation is in | 
 |   progress. | 
 |  | 
 | Or, improve translator performance to something more reasonable. | 
 |  | 
 | This document describes Subzero's attempt to improve translation speed by an | 
 | order of magnitude while rivaling LLVM's code quality.  Subzero does this | 
 | through minimal IR layering, lean data structures and passes, and a careful | 
 | selection of fast optimization passes.  It has two optimization recipes: full | 
 | optimizations (``O2``) and minimal optimizations (``Om1``).  The recipes are the | 
 | following (described in more detail below): | 
 |  | 
 | +----------------------------------------+-----------------------------+ | 
 | | O2 recipe                              | Om1 recipe                  | | 
 | +========================================+=============================+ | 
 | | Parse .pexe file                       | Parse .pexe file            | | 
 | +----------------------------------------+-----------------------------+ | 
 | | Loop nest analysis                     |                             | | 
 | +----------------------------------------+-----------------------------+ | 
 | | Local common subexpression elimination |                             | | 
 | +----------------------------------------+-----------------------------+ | 
 | | Address mode inference                 |                             | | 
 | +----------------------------------------+-----------------------------+ | 
 | | Read-modify-write (RMW) transform      |                             | | 
 | +----------------------------------------+-----------------------------+ | 
 | | Basic liveness analysis                |                             | | 
 | +----------------------------------------+-----------------------------+ | 
 | | Load optimization                      |                             | | 
 | +----------------------------------------+-----------------------------+ | 
 | |                                        | Phi lowering (simple)       | | 
 | +----------------------------------------+-----------------------------+ | 
 | | Target lowering                        | Target lowering             | | 
 | +----------------------------------------+-----------------------------+ | 
 | | Full liveness analysis                 |                             | | 
 | +----------------------------------------+-----------------------------+ | 
 | | Register allocation                    | Minimal register allocation | | 
 | +----------------------------------------+-----------------------------+ | 
 | | Phi lowering (advanced)                |                             | | 
 | +----------------------------------------+-----------------------------+ | 
 | | Post-phi register allocation           |                             | | 
 | +----------------------------------------+-----------------------------+ | 
 | | Branch optimization                    |                             | | 
 | +----------------------------------------+-----------------------------+ | 
 | | Code emission                          | Code emission               | | 
 | +----------------------------------------+-----------------------------+ | 
 |  | 
 | Goals | 
 | ===== | 
 |  | 
 | Translation speed | 
 | ----------------- | 
 |  | 
 | We'd like to be able to translate a ``.pexe`` file as fast as download speed. | 
 | Any faster is in a sense wasted effort.  Download speed varies greatly, but | 
 | we'll arbitrarily say 1 MB/sec.  We'll pick the ARM A15 CPU as the example of a | 
 | slow machine.  We observe a 3× single-thread performance difference between A15 | 
 | and a high-end x86 Xeon E5-2690 based workstation, and aggressively assume a | 
 | ``.pexe`` file could be compressed to 50% on the web server using gzip transport | 
 | compression, so we set the translation speed goal to 6 MB/sec on the high-end | 
 | Xeon workstation. | 
 |  | 
 | Currently, at the ``-O0`` level, the LLVM-based PNaCl translation translates at | 
 | ⅒ the target rate.  The ``-O2`` mode takes 3× as long as the ``-O0`` mode. | 
 |  | 
 | In other words, Subzero's goal is to improve over LLVM's translation speed by | 
 | 10×. | 
 |  | 
 | Code quality | 
 | ------------ | 
 |  | 
 | Subzero's initial goal is to produce code that meets or exceeds LLVM's ``-O0`` | 
 | code quality.  The stretch goal is to approach LLVM ``-O2`` code quality.  On | 
 | average, LLVM ``-O2`` performs twice as well as LLVM ``-O0``. | 
 |  | 
 | It's important to note that the quality of Subzero-generated code depends on | 
 | target-neutral optimizations and simplifications being run beforehand in the | 
 | developer environment.  The ``.pexe`` file reflects these optimizations.  For | 
 | example, Subzero assumes that the basic blocks are ordered topologically where | 
 | possible (which makes liveness analysis converge fastest), and Subzero does not | 
 | do any function inlining because it should already have been done. | 
 |  | 
 | Translator size | 
 | --------------- | 
 |  | 
 | The current LLVM-based translator binary (``pnacl-llc``) is about 10 MB in size. | 
 | We think 1 MB is a more reasonable size -- especially for such a component that | 
 | is distributed to a billion Chrome users.  Thus we target a 10× reduction in | 
 | binary size. | 
 |  | 
 | For development, Subzero can be built for all target architectures, and all | 
 | debugging and diagnostic options enabled.  For a smaller translator, we restrict | 
 | to a single target architecture, and define a ``MINIMAL`` build where | 
 | unnecessary features are compiled out. | 
 |  | 
 | Subzero leverages some data structures from LLVM's ``ADT`` and ``Support`` | 
 | include directories, which have little impact on translator size.  It also uses | 
 | some of LLVM's bitcode decoding code (for binary-format ``.pexe`` files), again | 
 | with little size impact.  In non-``MINIMAL`` builds, the translator size is much | 
 | larger due to including code for parsing text-format bitcode files and forming | 
 | LLVM IR. | 
 |  | 
 | Memory footprint | 
 | ---------------- | 
 |  | 
 | The current LLVM-based translator suffers from an issue in which some | 
 | function-specific data has to be retained in memory until all translation | 
 | completes, and therefore the memory footprint grows without bound.  Large | 
 | ``.pexe`` files can lead to the translator process holding hundreds of MB of | 
 | memory by the end.  The translator runs in a separate process, so this memory | 
 | growth doesn't *directly* affect other processes, but it does dirty the physical | 
 | memory and contributes to a perception of bloat and sometimes a reality of | 
 | out-of-memory tab killing, especially noticeable on weaker systems. | 
 |  | 
 | Subzero should maintain a stable memory footprint throughout translation.  It's | 
 | not really practical to set a specific limit, because there is not really a | 
 | practical limit on a single function's size, but the footprint should be | 
 | "reasonable" and be proportional to the largest input function size, not the | 
 | total ``.pexe`` file size.  Simply put, Subzero should not have memory leaks or | 
 | inexorable memory growth.  (We use ASAN builds to test for leaks.) | 
 |  | 
 | Multithreaded translation | 
 | ------------------------- | 
 |  | 
 | It should be practical to translate different functions concurrently and see | 
 | good scalability.  Some locking may be needed, such as accessing output buffers | 
 | or constant pools, but that should be fairly minimal.  In contrast, LLVM was | 
 | only designed for module-level parallelism, and as such, the PNaCl translator | 
 | internally splits a ``.pexe`` file into several modules for concurrent | 
 | translation.  All output needs to be deterministic regardless of the level of | 
 | multithreading, i.e. functions and data should always be output in the same | 
 | order. | 
 |  | 
 | Target architectures | 
 | -------------------- | 
 |  | 
 | Initial target architectures are x86-32, x86-64, ARM32, and MIPS32.  Future | 
 | targets include ARM64 and MIPS64, though these targets lack NaCl support | 
 | including a sandbox model or a validator. | 
 |  | 
 | The first implementation is for x86-32, because it was expected to be | 
 | particularly challenging, and thus more likely to draw out any design problems | 
 | early: | 
 |  | 
 | - There are a number of special cases, asymmetries, and warts in the x86 | 
 |   instruction set. | 
 |  | 
 | - Complex addressing modes may be leveraged for better code quality. | 
 |  | 
 | - 64-bit integer operations have to be lowered into longer sequences of 32-bit | 
 |   operations. | 
 |  | 
 | - Paucity of physical registers may reveal code quality issues early in the | 
 |   design. | 
 |  | 
 | Detailed design | 
 | =============== | 
 |  | 
 | Intermediate representation - ICE | 
 | --------------------------------- | 
 |  | 
 | Subzero's IR is called ICE.  It is designed to be reasonably similar to LLVM's | 
 | IR, which is reflected in the ``.pexe`` file's bitcode structure.  It has a | 
 | representation of global variables and initializers, and a set of functions. | 
 | Each function contains a list of basic blocks, and each basic block constains a | 
 | list of instructions.  Instructions that operate on stack and register variables | 
 | do so using static single assignment (SSA) form. | 
 |  | 
 | The ``.pexe`` file is translated one function at a time (or in parallel by | 
 | multiple translation threads).  The recipe for optimization passes depends on | 
 | the specific target and optimization level, and is described in detail below. | 
 | Global variables (types and initializers) are simply and directly translated to | 
 | object code, without any meaningful attempts at optimization. | 
 |  | 
 | A function's control flow graph (CFG) is represented by the ``Ice::Cfg`` class. | 
 | Its key contents include: | 
 |  | 
 | - A list of ``CfgNode`` pointers, generally held in topological order. | 
 |  | 
 | - A list of ``Variable`` pointers corresponding to local variables used in the | 
 |   function plus compiler-generated temporaries. | 
 |  | 
 | A basic block is represented by the ``Ice::CfgNode`` class.  Its key contents | 
 | include: | 
 |  | 
 | - A linear list of instructions, in the same style as LLVM.  The last | 
 |   instruction of the list is always a terminator instruction: branch, switch, | 
 |   return, unreachable. | 
 |  | 
 | - A list of Phi instructions, also in the same style as LLVM.  They are held as | 
 |   a linear list for convenience, though per Phi semantics, they are executed "in | 
 |   parallel" without dependencies on each other. | 
 |  | 
 | - An unordered list of ``CfgNode`` pointers corresponding to incoming edges, and | 
 |   another list for outgoing edges. | 
 |  | 
 | - The node's unique, 0-based index into the CFG's node list. | 
 |  | 
 | An instruction is represented by the ``Ice::Inst`` class.  Its key contents | 
 | include: | 
 |  | 
 | - A list of source operands. | 
 |  | 
 | - Its destination variable, if the instruction produces a result in an | 
 |   ``Ice::Variable``. | 
 |  | 
 | - A bitvector indicating which variables' live ranges this instruction ends. | 
 |   This is computed during liveness analysis. | 
 |  | 
 | Instructions kinds are divided into high-level ICE instructions and low-level | 
 | ICE instructions.  High-level instructions consist of the PNaCl/LLVM bitcode | 
 | instruction kinds.  Each target architecture implementation extends the | 
 | instruction space with its own set of low-level instructions.  Generally, | 
 | low-level instructions correspond to individual machine instructions.  The | 
 | high-level ICE instruction space includes a few additional instruction kinds | 
 | that are not part of LLVM but are generally useful (e.g., an Assignment | 
 | instruction), or are useful across targets. | 
 |  | 
 | Specifically, high-level ICE instructions that derive from LLVM (but with PNaCl | 
 | ABI restrictions as documented in the `PNaCl Bitcode Reference Manual | 
 | <https://developer.chrome.com/native-client/reference/pnacl-bitcode-abi>`_) are | 
 | the following: | 
 |  | 
 | - Alloca: allocate data on the stack | 
 |  | 
 | - Arithmetic: binary operations of the form ``A = B op C`` | 
 |  | 
 | - Br: conditional or unconditional branch | 
 |  | 
 | - Call: function call | 
 |  | 
 | - Cast: unary type-conversion operations | 
 |  | 
 | - ExtractElement: extract a scalar element from a vector-type value | 
 |  | 
 | - Fcmp: floating-point comparison | 
 |  | 
 | - Icmp: integer comparison | 
 |  | 
 | - Intrinsic: invoke a known intrinsic | 
 |  | 
 | - InsertElement: insert a scalar element into a vector-type value | 
 |  | 
 | - Load: load a value from memory | 
 |  | 
 | - Phi: implement the SSA phi node | 
 |  | 
 | - Ret: return from the function | 
 |  | 
 | - Select: essentially the C language operation of the form ``X = C ? Y : Z`` | 
 |  | 
 | - Store: store a value into memory | 
 |  | 
 | - Switch: generalized branch to multiple possible locations | 
 |  | 
 | - Unreachable: indicate that this portion of the code is unreachable | 
 |  | 
 | The additional high-level ICE instructions are the following: | 
 |  | 
 | - Assign: a simple ``A=B`` assignment.  This is useful for e.g. lowering Phi | 
 |   instructions to non-SSA assignments, before lowering to machine code. | 
 |  | 
 | - FakeDef, FakeUse, FakeKill.  These are tools used to preserve consistency in | 
 |   liveness analysis, elevated to the high-level because they are used by all | 
 |   targets.  They are described in more detail at the end of this section. | 
 |  | 
 | - JumpTable: this represents the result of switch optimization analysis, where | 
 |   some switch instructions may use jump tables instead of cascading | 
 |   compare/branches. | 
 |  | 
 | An operand is represented by the ``Ice::Operand`` class.  In high-level ICE, an | 
 | operand is either an ``Ice::Constant`` or an ``Ice::Variable``.  Constants | 
 | include scalar integer constants, scalar floating point constants, Undef (an | 
 | unspecified constant of a particular scalar or vector type), and symbol | 
 | constants (essentially addresses of globals).  Note that the PNaCl ABI does not | 
 | include vector-type constants besides Undef, and as such, Subzero (so far) has | 
 | no reason to represent vector-type constants internally.  A variable represents | 
 | a value allocated on the stack (though not including alloca-derived storage). | 
 | Among other things, a variable holds its unique, 0-based index into the CFG's | 
 | variable list. | 
 |  | 
 | Each target can extend the ``Constant`` and ``Variable`` classes for its own | 
 | needs.  In addition, the ``Operand`` class may be extended, e.g. to define an | 
 | x86 ``MemOperand`` that encodes a base register, an index register, an index | 
 | register shift amount, and a constant offset. | 
 |  | 
 | Register allocation and liveness analysis are restricted to Variable operands. | 
 | Because of the importance of register allocation to code quality, and the | 
 | translation-time cost of liveness analysis, Variable operands get some special | 
 | treatment in ICE.  Most notably, a frequent pattern in Subzero is to iterate | 
 | across all the Variables of an instruction.  An instruction holds a list of | 
 | operands, but an operand may contain 0, 1, or more Variables.  As such, the | 
 | ``Operand`` class specially holds a list of Variables contained within, for | 
 | quick access. | 
 |  | 
 | A Subzero transformation pass may work by deleting an existing instruction and | 
 | replacing it with zero or more new instructions.  Instead of actually deleting | 
 | the existing instruction, we generally mark it as deleted and insert the new | 
 | instructions right after the deleted instruction.  When printing the IR for | 
 | debugging, this is a big help because it makes it much more clear how the | 
 | non-deleted instructions came about. | 
 |  | 
 | Subzero has a few special instructions to help with liveness analysis | 
 | consistency. | 
 |  | 
 | - The FakeDef instruction gives a fake definition of some variable.  For | 
 |   example, on x86-32, a divide instruction defines both ``%eax`` and ``%edx`` | 
 |   but an ICE instruction can represent only one destination variable.  This is | 
 |   similar for multiply instructions, and for function calls that return a 64-bit | 
 |   integer result in the ``%edx:%eax`` pair.  Also, using the ``xor %eax, %eax`` | 
 |   trick to set ``%eax`` to 0 requires an initial FakeDef of ``%eax``. | 
 |  | 
 | - The FakeUse instruction registers a use of a variable, typically to prevent an | 
 |   earlier assignment to that variable from being dead-code eliminated.  For | 
 |   example, lowering an operation like ``x=cc?y:z`` may be done using x86's | 
 |   conditional move (cmov) instruction: ``mov z, x; cmov_cc y, x``.  Without a | 
 |   FakeUse of ``x`` between the two instructions, the liveness analysis pass may | 
 |   dead-code eliminate the first instruction. | 
 |  | 
 | - The FakeKill instruction is added after a call instruction, and is a quick way | 
 |   of indicating that caller-save registers are invalidated. | 
 |  | 
 | Pexe parsing | 
 | ------------ | 
 |  | 
 | Subzero includes an integrated PNaCl bitcode parser for ``.pexe`` files.  It | 
 | parses the ``.pexe`` file function by function, ultimately constructing an ICE | 
 | CFG for each function.  After a function is parsed, its CFG is handed off to the | 
 | translation phase.  The bitcode parser also parses global initializer data and | 
 | hands it off to be translated to data sections in the object file. | 
 |  | 
 | Subzero has another parsing strategy for testing/debugging.  LLVM libraries can | 
 | be used to parse a module into LLVM IR (though very slowly relative to Subzero | 
 | native parsing).  Then we iterate across the LLVM IR and construct high-level | 
 | ICE, handing off each CFG to the translation phase. | 
 |  | 
 | Overview of lowering | 
 | -------------------- | 
 |  | 
 | In general, translation goes like this: | 
 |  | 
 | - Parse the next function from the ``.pexe`` file and construct a CFG consisting | 
 |   of high-level ICE. | 
 |  | 
 | - Do analysis passes and transformation passes on the high-level ICE, as | 
 |   desired. | 
 |  | 
 | - Lower each high-level ICE instruction into a sequence of zero or more | 
 |   low-level ICE instructions.  Each high-level instruction is generally lowered | 
 |   independently, though the target lowering is allowed to look ahead in the | 
 |   CfgNode's instruction list if desired. | 
 |  | 
 | - Do more analysis and transformation passes on the low-level ICE, as desired. | 
 |  | 
 | - Assemble the low-level CFG into an ELF object file (alternatively, a textual | 
 |   assembly file that is later assembled by some external tool). | 
 |  | 
 | - Repeat for all functions, and also produce object code for data such as global | 
 |   initializers and internal constant pools. | 
 |  | 
 | Currently there are two optimization levels: ``O2`` and ``Om1``.  For ``O2``, | 
 | the intention is to apply all available optimizations to get the best code | 
 | quality (though the initial code quality goal is measured against LLVM's ``O0`` | 
 | code quality).  For ``Om1``, the intention is to apply as few optimizations as | 
 | possible and produce code as quickly as possible, accepting poor code quality. | 
 | ``Om1`` is short for "O-minus-one", i.e. "worse than O0", or in other words, | 
 | "sub-zero". | 
 |  | 
 | High-level debuggability of generated code is so far not a design requirement. | 
 | Subzero doesn't really do transformations that would obfuscate debugging; the | 
 | main thing might be that register allocation (including stack slot coalescing | 
 | for stack-allocated variables whose live ranges don't overlap) may render a | 
 | variable's value unobtainable after its live range ends.  This would not be an | 
 | issue for ``Om1`` since it doesn't register-allocate program-level variables, | 
 | nor does it coalesce stack slots.  That said, fully supporting debuggability | 
 | would require a few additions: | 
 |  | 
 | - DWARF support would need to be added to Subzero's ELF file emitter.  Subzero | 
 |   propagates global symbol names, local variable names, and function-internal | 
 |   label names that are present in the ``.pexe`` file.  This would allow a | 
 |   debugger to map addresses back to symbols in the ``.pexe`` file. | 
 |  | 
 | - To map ``.pexe`` file symbols back to meaningful source-level symbol names, | 
 |   file names, line numbers, etc., Subzero would need to handle `LLVM bitcode | 
 |   metadata <http://llvm.org/docs/LangRef.html#metadata>`_ and ``llvm.dbg`` | 
 |   `instrinsics<http://llvm.org/docs/LangRef.html#dbg-intrinsics>`_. | 
 |  | 
 | - The PNaCl toolchain explicitly strips all this from the ``.pexe`` file, and so | 
 |   the toolchain would need to be modified to preserve it. | 
 |  | 
 | Our experience so far is that ``Om1`` translates twice as fast as ``O2``, but | 
 | produces code with one third the code quality.  ``Om1`` is good for testing and | 
 | debugging -- during translation, it tends to expose errors in the basic lowering | 
 | that might otherwise have been hidden by the register allocator or other | 
 | optimization passes.  It also helps determine whether a code correctness problem | 
 | is a fundamental problem in the basic lowering, or an error in another | 
 | optimization pass. | 
 |  | 
 | The implementation of target lowering also controls the recipe of passes used | 
 | for ``Om1`` and ``O2`` translation.  For example, address mode inference may | 
 | only be relevant for x86. | 
 |  | 
 | Lowering strategy | 
 | ----------------- | 
 |  | 
 | The core of Subzero's lowering from high-level ICE to low-level ICE is to lower | 
 | each high-level instruction down to a sequence of low-level target-specific | 
 | instructions, in a largely context-free setting.  That is, each high-level | 
 | instruction conceptually has a simple template expansion into low-level | 
 | instructions, and lowering can in theory be done in any order.  This may sound | 
 | like a small effort, but quite a large number of templates may be needed because | 
 | of the number of PNaCl types and instruction variants.  Furthermore, there may | 
 | be optimized templates, e.g. to take advantage of operator commutativity (for | 
 | example, ``x=x+1`` might allow a bettern lowering than ``x=1+x``).  This is | 
 | similar to other template-based approaches in fast code generation or | 
 | interpretation, though some decisions are deferred until after some global | 
 | analysis passes, mostly related to register allocation, stack slot assignment, | 
 | and specific choice of instruction variant and addressing mode. | 
 |  | 
 | The key idea for a lowering template is to produce valid low-level instructions | 
 | that are guaranteed to meet address mode and other structural requirements of | 
 | the instruction set.  For example, on x86, the source operand of an integer | 
 | store instruction must be an immediate or a physical register; a shift | 
 | instruction's shift amount must be an immediate or in register ``%cl``; a | 
 | function's integer return value is in ``%eax``; most x86 instructions are | 
 | two-operand, in contrast to corresponding three-operand high-level instructions; | 
 | etc. | 
 |  | 
 | Because target lowering runs before register allocation, there is no way to know | 
 | whether a given ``Ice::Variable`` operand lives on the stack or in a physical | 
 | register.  When the low-level instruction calls for a physical register operand, | 
 | the target lowering can create an infinite-weight Variable.  This tells the | 
 | register allocator to assign infinite weight when making decisions, effectively | 
 | guaranteeing some physical register.  Variables can also be pre-colored to a | 
 | specific physical register (``cl`` in the shift example above), which also gives | 
 | infinite weight. | 
 |  | 
 | To illustrate, consider a high-level arithmetic instruction on 32-bit integer | 
 | operands:: | 
 |  | 
 |     A = B + C | 
 |  | 
 | X86 target lowering might produce the following:: | 
 |  | 
 |     T.inf = B  // mov instruction | 
 |     T.inf += C // add instruction | 
 |     A = T.inf  // mov instruction | 
 |  | 
 | Here, ``T.inf`` is an infinite-weight temporary.  As long as ``T.inf`` has a | 
 | physical register, the three lowered instructions are all encodable regardless | 
 | of whether ``B`` and ``C`` are physical registers, memory, or immediates, and | 
 | whether ``A`` is a physical register or in memory. | 
 |  | 
 | In this example, ``A`` must be a Variable and one may be tempted to simplify the | 
 | lowering sequence by setting ``A`` as infinite-weight and using:: | 
 |  | 
 |         A = B  // mov instruction | 
 |         A += C // add instruction | 
 |  | 
 | This has two problems.  First, if the original instruction was actually ``A = | 
 | B + A``, the result would be incorrect.  Second, assigning ``A`` a physical | 
 | register applies throughout ``A``'s entire live range.  This is probably not | 
 | what is intended, and may ultimately lead to a failure to allocate a register | 
 | for an infinite-weight variable. | 
 |  | 
 | This style of lowering leads to many temporaries being generated, so in ``O2`` | 
 | mode, we rely on the register allocator to clean things up.  For example, in the | 
 | example above, if ``B`` ends up getting a physical register and its live range | 
 | ends at this instruction, the register allocator is likely to reuse that | 
 | register for ``T.inf``.  This leads to ``T.inf=B`` being a redundant register | 
 | copy, which is removed as an emission-time peephole optimization. | 
 |  | 
 | O2 lowering | 
 | ----------- | 
 |  | 
 | Currently, the ``O2`` lowering recipe is the following: | 
 |  | 
 | - Loop nest analysis | 
 |  | 
 | - Local common subexpression elimination | 
 |  | 
 | - Address mode inference | 
 |  | 
 | - Read-modify-write (RMW) transformation | 
 |  | 
 | - Basic liveness analysis | 
 |  | 
 | - Load optimization | 
 |  | 
 | - Target lowering | 
 |  | 
 | - Full liveness analysis | 
 |  | 
 | - Register allocation | 
 |  | 
 | - Phi instruction lowering (advanced) | 
 |  | 
 | - Post-phi lowering register allocation | 
 |  | 
 | - Branch optimization | 
 |  | 
 | These passes are described in more detail below. | 
 |  | 
 | Om1 lowering | 
 | ------------ | 
 |  | 
 | Currently, the ``Om1`` lowering recipe is the following: | 
 |  | 
 | - Phi instruction lowering (simple) | 
 |  | 
 | - Target lowering | 
 |  | 
 | - Register allocation (infinite-weight and pre-colored only) | 
 |  | 
 | Optimization passes | 
 | ------------------- | 
 |  | 
 | Liveness analysis | 
 | ^^^^^^^^^^^^^^^^^ | 
 |  | 
 | Liveness analysis is a standard dataflow optimization, implemented as follows. | 
 | For each node (basic block), its live-out set is computed as the union of the | 
 | live-in sets of its successor nodes.  Then the node's instructions are processed | 
 | in reverse order, updating the live set, until the beginning of the node is | 
 | reached, and the node's live-in set is recorded.  If this iteration has changed | 
 | the node's live-in set, the node's predecessors are marked for reprocessing. | 
 | This continues until no more nodes need reprocessing.  If nodes are processed in | 
 | reverse topological order, the number of iterations over the CFG is generally | 
 | equal to the maximum loop nest depth. | 
 |  | 
 | To implement this, each node records its live-in and live-out sets, initialized | 
 | to the empty set.  Each instruction records which of its Variables' live ranges | 
 | end in that instruction, initialized to the empty set.  A side effect of | 
 | liveness analysis is dead instruction elimination.  Each instruction can be | 
 | marked as tentatively dead, and after the algorithm converges, the tentatively | 
 | dead instructions are permanently deleted. | 
 |  | 
 | Optionally, after this liveness analysis completes, we can do live range | 
 | construction, in which we calculate the live range of each variable in terms of | 
 | instruction numbers.  A live range is represented as a union of segments, where | 
 | the segment endpoints are instruction numbers.  Instruction numbers are required | 
 | to be unique across the CFG, and monotonically increasing within a basic block. | 
 | As a union of segments, live ranges can contain "gaps" and are therefore | 
 | precise.  Because of SSA properties, a variable's live range can start at most | 
 | once in a basic block, and can end at most once in a basic block.  Liveness | 
 | analysis keeps track of which variable/instruction tuples begin live ranges and | 
 | end live ranges, and combined with live-in and live-out sets, we can efficiently | 
 | build up live ranges of all variables across all basic blocks. | 
 |  | 
 | A lot of care is taken to try to make liveness analysis fast and efficient. | 
 | Because of the lowering strategy, the number of variables is generally | 
 | proportional to the number of instructions, leading to an O(N^2) complexity | 
 | algorithm if implemented naively.  To improve things based on sparsity, we note | 
 | that most variables are "local" and referenced in at most one basic block (in | 
 | contrast to the "global" variables with multi-block usage), and therefore cannot | 
 | be live across basic blocks.  Therefore, the live-in and live-out sets, | 
 | typically represented as bit vectors, can be limited to the set of global | 
 | variables, and the intra-block liveness bit vector can be compacted to hold the | 
 | global variables plus the local variables for that block. | 
 |  | 
 | Register allocation | 
 | ^^^^^^^^^^^^^^^^^^^ | 
 |  | 
 | Subzero implements a simple linear-scan register allocator, based on the | 
 | allocator described by Hanspeter Mössenböck and Michael Pfeiffer in `Linear Scan | 
 | Register Allocation in the Context of SSA Form and Register Constraints | 
 | <ftp://ftp.ssw.uni-linz.ac.at/pub/Papers/Moe02.PDF>`_.  This allocator has | 
 | several nice features: | 
 |  | 
 | - Live ranges are represented as unions of segments, as described above, rather | 
 |   than a single start/end tuple. | 
 |  | 
 | - It allows pre-coloring of variables with specific physical registers. | 
 |  | 
 | - It applies equally well to pre-lowered Phi instructions. | 
 |  | 
 | The paper suggests an approach of aggressively coalescing variables across Phi | 
 | instructions (i.e., trying to force Phi source and destination variables to have | 
 | the same register assignment), but we reject that in favor of the more natural | 
 | preference mechanism described below. | 
 |  | 
 | We enhance the algorithm in the paper with the capability of automatic inference | 
 | of register preference, and with the capability of allowing overlapping live | 
 | ranges to safely share the same register in certain circumstances.  If we are | 
 | considering register allocation for variable ``A``, and ``A`` has a single | 
 | defining instruction ``A=B+C``, then the preferred register for ``A``, if | 
 | available, would be the register assigned to ``B`` or ``C``, if any, provided | 
 | that ``B`` or ``C``'s live range does not overlap ``A``'s live range.  In this | 
 | way we infer a good register preference for ``A``. | 
 |  | 
 | We allow overlapping live ranges to get the same register in certain cases. | 
 | Suppose a high-level instruction like:: | 
 |  | 
 |     A = unary_op(B) | 
 |  | 
 | has been target-lowered like:: | 
 |  | 
 |     T.inf = B | 
 |     A = unary_op(T.inf) | 
 |  | 
 | Further, assume that ``B``'s live range continues beyond this instruction | 
 | sequence, and that ``B`` has already been assigned some register.  Normally, we | 
 | might want to infer ``B``'s register as a good candidate for ``T.inf``, but it | 
 | turns out that ``T.inf`` and ``B``'s live ranges overlap, requiring them to have | 
 | different registers.  But ``T.inf`` is just a read-only copy of ``B`` that is | 
 | guaranteed to be in a register, so in theory these overlapping live ranges could | 
 | safely have the same register.  Our implementation allows this overlap as long | 
 | as ``T.inf`` is never modified within ``B``'s live range, and ``B`` is never | 
 | modified within ``T.inf``'s live range. | 
 |  | 
 | Subzero's register allocator can be run in 3 configurations. | 
 |  | 
 | - Normal mode.  All Variables are considered for register allocation.  It | 
 |   requires full liveness analysis and live range construction as a prerequisite. | 
 |   This is used by ``O2`` lowering. | 
 |  | 
 | - Minimal mode.  Only infinite-weight or pre-colored Variables are considered. | 
 |   All other Variables are stack-allocated.  It does not require liveness | 
 |   analysis; instead, it quickly scans the instructions and records first | 
 |   definitions and last uses of all relevant Variables, using that to construct a | 
 |   single-segment live range.  Although this includes most of the Variables, the | 
 |   live ranges are mostly simple, short, and rarely overlapping, which the | 
 |   register allocator handles efficiently.  This is used by ``Om1`` lowering. | 
 |  | 
 | - Post-phi lowering mode.  Advanced phi lowering is done after normal-mode | 
 |   register allocation, and may result in new infinite-weight Variables that need | 
 |   registers.  One would like to just run something like minimal mode to assign | 
 |   registers to the new Variables while respecting existing register allocation | 
 |   decisions.  However, it sometimes happens that there are no free registers. | 
 |   In this case, some register needs to be forcibly spilled to the stack and | 
 |   temporarily reassigned to the new Variable, and reloaded at the end of the new | 
 |   Variable's live range.  The register must be one that has no explicit | 
 |   references during the Variable's live range.  Since Subzero currently doesn't | 
 |   track def/use chains (though it does record the CfgNode where a Variable is | 
 |   defined), we just do a brute-force search across the CfgNode's instruction | 
 |   list for the instruction numbers of interest.  This situation happens very | 
 |   rarely, so there's little point for now in improving its performance. | 
 |  | 
 | The basic linear-scan algorithm may, as it proceeds, rescind an early register | 
 | allocation decision, leaving that Variable to be stack-allocated.  Some of these | 
 | times, it turns out that the Variable could have been given a different register | 
 | without conflict, but by this time it's too late.  The literature recognizes | 
 | this situation and describes "second-chance bin-packing", which Subzero can do. | 
 | We can rerun the register allocator in a mode that respects existing register | 
 | allocation decisions, and sometimes it finds new non-conflicting opportunities. | 
 | In fact, we can repeatedly run the register allocator until convergence. | 
 | Unfortunately, in the current implementation, these subsequent register | 
 | allocation passes end up being extremely expensive.  This is because of the | 
 | treatment of the "unhandled pre-colored" Variable set, which is normally very | 
 | small but ends up being quite large on subsequent passes.  Its performance can | 
 | probably be made acceptable with a better choice of data structures, but for now | 
 | this second-chance mechanism is disabled. | 
 |  | 
 | Future work is to implement LLVM's `Greedy | 
 | <http://blog.llvm.org/2011/09/greedy-register-allocation-in-llvm-30.html>`_ | 
 | register allocator as a replacement for the basic linear-scan algorithm, given | 
 | LLVM's experience with its improvement in code quality.  (The blog post claims | 
 | that the Greedy allocator also improved maintainability because a lot of hacks | 
 | could be removed, but Subzero is probably not yet to that level of hacks, and is | 
 | less likely to see that particular benefit.) | 
 |  | 
 | Local common subexpression elimination | 
 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
 |  | 
 | The Local CSE implementation goes through each instruction and records a portion | 
 | of each ``Seen`` instruction in a hashset-like container.  That portion consists | 
 | of the entire instruction except for any dest variable. That means ``A = X + Y`` | 
 | and ``B = X + Y`` will be considered to be 'equal' for this purpose. This allows | 
 | us to detect common subexpressions. | 
 |  | 
 | Whenever a repetition is detected, the redundant variables are stored in a | 
 | container mapping the replacee to the replacement. In the case above, it would | 
 | be ``MAP[B] = A`` assuming ``B = X + Y`` comes after ``A = X + Y``. | 
 |  | 
 | At any point if a variable that has an entry in the replacement table is | 
 | encountered, it is replaced with the variable it is mapped to. This ensures that | 
 | the redundant variables will not have any uses in the basic block, allowing | 
 | dead code elimination to clean up the redundant instruction. | 
 |  | 
 | With SSA, the information stored is never invalidated. However, non-SSA input is | 
 | supported with the ``-lcse=no-ssa`` option. This has to maintain some extra | 
 | dependency information to ensure proper invalidation on variable assignment. | 
 | This is not rigorously tested because this pass is run at an early stage where | 
 | it is safe to assume variables have a single definition. This is not enabled by | 
 | default because it bumps the compile time overhead from 2% to 6%. | 
 |  | 
 | Loop-invariant code motion | 
 | ^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
 |  | 
 | This pass utilizes the loop analysis information to hoist invariant instructions | 
 | to loop pre-headers. A loop must have a single entry node (header) and that node | 
 | must have a single external predecessor for this optimization to work, as it is | 
 | currently implemented. | 
 |  | 
 | The pass works by iterating over all instructions in the loop until the set of | 
 | invariant instructions converges. In each iteration, a non-invariant instruction | 
 | involving only constants or a variable known to be invariant is added to the | 
 | result set. The destination variable of that instruction is added to the set of | 
 | variables known to be invariant (which is initialized with the constant args). | 
 |  | 
 | Improving the loop-analysis infrastructure is likely to have significant impact | 
 | on this optimization. Inserting an extra node to act as the pre-header when the | 
 | header has multiple incoming edges from outside could also be a good idea. | 
 | Expanding the initial invariant variable set to contain all variables that do | 
 | not have definitions inside the loop does not seem to improve anything. | 
 |  | 
 | Short circuit evaluation | 
 | ^^^^^^^^^^^^^^^^^^^^^^^^ | 
 |  | 
 | Short circuit evaluation splits nodes and introduces early jumps when the result | 
 | of a logical operation can be determined early and there are no observable side | 
 | effects of skipping the rest of the computation. The instructions considered | 
 | backwards from the end of the basic blocks. When a definition of a variable | 
 | involved in a conditional jump is found, an extra jump can be inserted in that | 
 | location, moving the rest of the instructions in the node to a newly inserted | 
 | node. Consider this example:: | 
 |  | 
 |   __N : | 
 |     a = <something> | 
 |     Instruction 1 without side effect | 
 |     ... b = <something> ... | 
 |     Instruction N without side effect | 
 |     t1 = or a b | 
 |     br t1 __X __Y | 
 |  | 
 | is transformed to:: | 
 |  | 
 |   __N : | 
 |     a = <something> | 
 |     br a __X __N_ext | 
 |  | 
 |   __N_ext : | 
 |     Instruction 1 without side effect | 
 |     ... b = <something> ... | 
 |     Instruction N without side effect | 
 |     br b __X __Y | 
 |  | 
 | The logic for AND is analogous, the only difference is that the early jump is | 
 | facilitated by a ``false`` value instead of ``true``. | 
 |  | 
 | Global Variable Splitting | 
 | ^^^^^^^^^^^^^^^^^^^^^^^^^ | 
 |  | 
 | Global variable splitting (``-split-global-vars``) is run after register | 
 | allocation. It works on the variables that did not manage to get registers (but | 
 | are allowed to) and decomposes their live ranges into the individual segments | 
 | (which span a single node at most). New variables are created (but not yet used) | 
 | with these smaller live ranges and the register allocator is run again. This is | 
 | not inefficient as the old variables that already had registers are now | 
 | considered pre-colored. | 
 |  | 
 | The new variables that get registers replace their parent variables for their | 
 | portion of its (parent's) live range. A copy from the old variable to the new | 
 | is introduced before the first use and the reverse after the last def in the | 
 | live range. | 
 |  | 
 | Basic phi lowering | 
 | ^^^^^^^^^^^^^^^^^^ | 
 |  | 
 | The simplest phi lowering strategy works as follows (this is how LLVM ``-O0`` | 
 | implements it).  Consider this example:: | 
 |  | 
 |     L1: | 
 |       ... | 
 |       br L3 | 
 |     L2: | 
 |       ... | 
 |       br L3 | 
 |     L3: | 
 |       A = phi [B, L1], [C, L2] | 
 |       X = phi [Y, L1], [Z, L2] | 
 |  | 
 | For each destination of a phi instruction, we can create a temporary and insert | 
 | the temporary's assignment at the end of the predecessor block:: | 
 |  | 
 |     L1: | 
 |       ... | 
 |       A' = B | 
 |       X' = Y | 
 |       br L3 | 
 |     L2: | 
 |       ... | 
 |       A' = C | 
 |       X' = Z | 
 |       br L3 | 
 |     L2: | 
 |       A = A' | 
 |       X = X' | 
 |  | 
 | This transformation is very simple and reliable.  It can be done before target | 
 | lowering and register allocation, and it easily avoids the classic lost-copy and | 
 | related problems.  ``Om1`` lowering uses this strategy. | 
 |  | 
 | However, it has the disadvantage of initializing temporaries even for branches | 
 | not taken, though that could be mitigated by splitting non-critical edges and | 
 | putting assignments in the edge-split nodes.  Another problem is that without | 
 | extra machinery, the assignments to ``A``, ``A'``, ``X``, and ``X'`` are given a | 
 | specific ordering even though phi semantics are that the assignments are | 
 | parallel or unordered.  This sometimes imposes false live range overlaps and | 
 | leads to poorer register allocation. | 
 |  | 
 | Advanced phi lowering | 
 | ^^^^^^^^^^^^^^^^^^^^^ | 
 |  | 
 | ``O2`` lowering defers phi lowering until after register allocation to avoid the | 
 | problem of false live range overlaps.  It works as follows.  We split each | 
 | incoming edge and move the (parallel) phi assignments into the split nodes.  We | 
 | linearize each set of assignments by finding a safe, topological ordering of the | 
 | assignments, respecting register assignments as well.  For example:: | 
 |  | 
 |     A = B | 
 |     X = Y | 
 |  | 
 | Normally these assignments could be executed in either order, but if ``B`` and | 
 | ``X`` are assigned the same physical register, we would want to use the above | 
 | ordering.  Dependency cycles are broken by introducing a temporary.  For | 
 | example:: | 
 |  | 
 |     A = B | 
 |     B = A | 
 |  | 
 | Here, a temporary breaks the cycle:: | 
 |  | 
 |     t = A | 
 |     A = B | 
 |     B = t | 
 |  | 
 | Finally, we use the existing target lowering to lower the assignments in this | 
 | basic block, and once that is done for all basic blocks, we run the post-phi | 
 | variant of register allocation on the edge-split basic blocks. | 
 |  | 
 | When computing a topological order, we try to first schedule assignments whose | 
 | source has a physical register, and last schedule assignments whose destination | 
 | has a physical register.  This helps reduce register pressure. | 
 |  | 
 | X86 address mode inference | 
 | ^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
 |  | 
 | We try to take advantage of the x86 addressing mode that includes a base | 
 | register, an index register, an index register scale amount, and an immediate | 
 | offset.  We do this through simple pattern matching.  Starting with a load or | 
 | store instruction where the address is a variable, we initialize the base | 
 | register to that variable, and look up the instruction where that variable is | 
 | defined.  If that is an add instruction of two variables and the index register | 
 | hasn't been set, we replace the base and index register with those two | 
 | variables.  If instead it is an add instruction of a variable and a constant, we | 
 | replace the base register with the variable and add the constant to the | 
 | immediate offset. | 
 |  | 
 | There are several more patterns that can be matched.  This pattern matching | 
 | continues on the load or store instruction until no more matches are found. | 
 | Because a program typically has few load and store instructions (not to be | 
 | confused with instructions that manipulate stack variables), this address mode | 
 | inference pass is fast. | 
 |  | 
 | X86 read-modify-write inference | 
 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
 |  | 
 | A reasonably common bitcode pattern is a non-atomic update of a memory | 
 | location:: | 
 |  | 
 |     x = load addr | 
 |     y = add x, 1 | 
 |     store y, addr | 
 |  | 
 | On x86, with good register allocation, the Subzero passes described above | 
 | generate code with only this quality:: | 
 |  | 
 |     mov [%ebx], %eax | 
 |     add $1, %eax | 
 |     mov %eax, [%ebx] | 
 |  | 
 | However, x86 allows for this kind of code:: | 
 |  | 
 |     add $1, [%ebx] | 
 |  | 
 | which requires fewer instructions, but perhaps more importantly, requires fewer | 
 | physical registers. | 
 |  | 
 | It's also important to note that this transformation only makes sense if the | 
 | store instruction ends ``x``'s live range. | 
 |  | 
 | Subzero's ``O2`` recipe includes an early pass to find read-modify-write (RMW) | 
 | opportunities via simple pattern matching.  The only problem is that it is run | 
 | before liveness analysis, which is needed to determine whether ``x``'s live | 
 | range ends after the RMW.  Since liveness analysis is one of the most expensive | 
 | passes, it's not attractive to run it an extra time just for RMW analysis. | 
 | Instead, we essentially generate both the RMW and the non-RMW versions, and then | 
 | during lowering, the RMW version deletes itself if it finds x still live. | 
 |  | 
 | X86 compare-branch inference | 
 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
 |  | 
 | In the LLVM instruction set, the compare/branch pattern works like this:: | 
 |  | 
 |     cond = icmp eq a, b | 
 |     br cond, target | 
 |  | 
 | The result of the icmp instruction is a single bit, and a conditional branch | 
 | tests that bit.  By contrast, most target architectures use this pattern:: | 
 |  | 
 |     cmp a, b  // implicitly sets various bits of FLAGS register | 
 |     br eq, target  // branch on a particular FLAGS bit | 
 |  | 
 | A naive lowering sequence conditionally sets ``cond`` to 0 or 1, then tests | 
 | ``cond`` and conditionally branches.  Subzero has a pass that identifies | 
 | boolean-based operations like this and folds them into a single | 
 | compare/branch-like operation.  It is set up for more than just cmp/br though. | 
 | Boolean producers include icmp (integer compare), fcmp (floating-point compare), | 
 | and trunc (integer truncation when the destination has bool type).  Boolean | 
 | consumers include branch, select (the ternary operator from the C language), and | 
 | sign-extend and zero-extend when the source has bool type. | 
 |  | 
 | Code emission | 
 | ------------- | 
 |  | 
 | Subzero's integrated assembler is derived from Dart's `assembler code | 
 | <https://github.com/dart-lang/sdk/tree/master/runtime/vm>'_.  There is a pass | 
 | that iterates through the low-level ICE instructions and invokes the relevant | 
 | assembler functions.  Placeholders are added for later fixup of branch target | 
 | offsets.  (Backward branches use short offsets if possible; forward branches | 
 | generally use long offsets unless it is an intra-block branch of "known" short | 
 | length.)  The assembler emits into a staging buffer.  Once emission into the | 
 | staging buffer for a function is complete, the data is emitted to the output | 
 | file as an ELF object file, and metadata such as relocations, symbol table, and | 
 | string table, are accumulated for emission at the end.  Global data initializers | 
 | are emitted similarly.  A key point is that at this point, the staging buffer | 
 | can be deallocated, and only a minimum of data needs to held until the end. | 
 |  | 
 | As a debugging alternative, Subzero can emit textual assembly code which can | 
 | then be run through an external assembler.  This is of course super slow, but | 
 | quite valuable when bringing up a new target. | 
 |  | 
 | As another debugging option, the staging buffer can be emitted as textual | 
 | assembly, primarily in the form of ".byte" lines.  This allows the assembler to | 
 | be tested separately from the ELF related code. | 
 |  | 
 | Memory management | 
 | ----------------- | 
 |  | 
 | Where possible, we allocate from a ``CfgLocalAllocator`` which derives from | 
 | LLVM's ``BumpPtrAllocator``.  This is an arena-style allocator where objects | 
 | allocated from the arena are never actually freed; instead, when the CFG | 
 | translation completes and the CFG is deleted, the entire arena memory is | 
 | reclaimed at once.  This style of allocation works well in an environment like a | 
 | compiler where there are distinct phases with only easily-identifiable objects | 
 | living across phases.  It frees the developer from having to manage object | 
 | deletion, and it amortizes deletion costs across just a single arena deletion at | 
 | the end of the phase.  Furthermore, it helps scalability by allocating entirely | 
 | from thread-local memory pools, and minimizing global locking of the heap. | 
 |  | 
 | Instructions are probably the most heavily allocated complex class in Subzero. | 
 | We represent an instruction list as an intrusive doubly linked list, allocate | 
 | all instructions from the ``CfgLocalAllocator``, and we make sure each | 
 | instruction subclass is basically `POD | 
 | <http://en.cppreference.com/w/cpp/concept/PODType>`_ (Plain Old Data) with a | 
 | trivial destructor.  This way, when the CFG is finished, we don't need to | 
 | individually deallocate every instruction.  We do similar for Variables, which | 
 | is probably the second most popular complex class. | 
 |  | 
 | There are some situations where passes need to use some `STL container class | 
 | <http://en.cppreference.com/w/cpp/container>`_.  Subzero has a way of using the | 
 | ``CfgLocalAllocator`` as the container allocator if this is needed. | 
 |  | 
 | Multithreaded translation | 
 | ------------------------- | 
 |  | 
 | Subzero is designed to be able to translate functions in parallel.  With the | 
 | ``-threads=N`` command-line option, there is a 3-stage producer-consumer | 
 | pipeline: | 
 |  | 
 | - A single thread parses the ``.pexe`` file and produces a sequence of work | 
 |   units.  A work unit can be either a fully constructed CFG, or a set of global | 
 |   initializers.  The work unit includes its sequence number denoting its parse | 
 |   order.  Each work unit is added to the translation queue. | 
 |  | 
 | - There are N translation threads that draw work units from the translation | 
 |   queue and lower them into assembler buffers.  Each assembler buffer is added | 
 |   to the emitter queue, tagged with its sequence number.  The CFG and its | 
 |   ``CfgLocalAllocator`` are disposed of at this point. | 
 |  | 
 | - A single thread draws assembler buffers from the emitter queue and appends to | 
 |   the output file.  It uses the sequence numbers to reintegrate the assembler | 
 |   buffers according to the original parse order, such that output order is | 
 |   always deterministic. | 
 |  | 
 | This means that with ``-threads=N``, there are actually ``N+1`` spawned threads | 
 | for a total of ``N+2`` execution threads, taking the parser and emitter threads | 
 | into account.  For the special case of ``N=0``, execution is entirely sequential | 
 | -- the same thread parses, translates, and emits, one function at a time.  This | 
 | is useful for performance measurements. | 
 |  | 
 | Ideally, we would like to get near-linear scalability as the number of | 
 | translation threads increases.  We expect that ``-threads=1`` should be slightly | 
 | faster than ``-threads=0`` as the small amount of time spent parsing and | 
 | emitting is done largely in parallel with translation.  With perfect | 
 | scalability, we see ``-threads=N`` translating ``N`` times as fast as | 
 | ``-threads=1``, up until the point where parsing or emitting becomes the | 
 | bottleneck, or ``N+2`` exceeds the number of CPU cores.  In reality, memory | 
 | performance would become a bottleneck and efficiency might peak at, say, 75%. | 
 |  | 
 | Currently, parsing takes about 11% of total sequential time.  If translation | 
 | scalability ever gets so fast and awesomely scalable that parsing becomes a | 
 | bottleneck, it should be possible to make parsing multithreaded as well. | 
 |  | 
 | Internally, all shared, mutable data is held in the GlobalContext object, and | 
 | access to each field is guarded by a mutex. | 
 |  | 
 | Security | 
 | -------- | 
 |  | 
 | Subzero includes a number of security features in the generated code, as well as | 
 | in the Subzero translator itself, which run on top of the existing Native Client | 
 | sandbox as well as Chrome's OS-level sandbox. | 
 |  | 
 | Sandboxed translator | 
 | ^^^^^^^^^^^^^^^^^^^^ | 
 |  | 
 | When running inside the browser, the Subzero translator executes as sandboxed, | 
 | untrusted code that is initially checked by the validator, just like the | 
 | LLVM-based ``pnacl-llc`` translator.  As such, the Subzero binary should be no | 
 | more or less secure than the translator it replaces, from the point of view of | 
 | the Chrome sandbox.  That said, Subzero is much smaller than ``pnacl-llc`` and | 
 | was designed from the start with security in mind, so one expects fewer attacker | 
 | opportunities here. | 
 |  | 
 | Fuzzing | 
 | ^^^^^^^ | 
 |  | 
 | We have started fuzz-testing the ``.pexe`` files input to Subzero, using a | 
 | combination of `afl-fuzz <http://lcamtuf.coredump.cx/afl/>`_, LLVM's `libFuzzer | 
 | <http://llvm.org/docs/LibFuzzer.html>`_, and custom tooling.  The purpose is to | 
 | find and fix cases where Subzero crashes or otherwise ungracefully fails on | 
 | unexpected inputs, and to do so automatically over a large range of unexpected | 
 | inputs.  By fixing bugs that arise from fuzz testing, we reduce the possibility | 
 | of an attacker exploiting these bugs. | 
 |  | 
 | Most of the problems found so far are ones most appropriately handled in the | 
 | parser.  However, there have been a couple that have identified problems in the | 
 | lowering, or otherwise inappropriately triggered assertion failures and fatal | 
 | errors.  We continue to dig into this area. | 
 |  | 
 | Future security work | 
 | ^^^^^^^^^^^^^^^^^^^^ | 
 |  | 
 | Subzero is well-positioned to explore other future security enhancements, e.g.: | 
 |  | 
 | - Tightening the Native Client sandbox.  ABI changes, such as the previous work | 
 |   on `hiding the sandbox base address | 
 |   <https://docs.google.com/document/d/1eskaI4353XdsJQFJLRnZzb_YIESQx4gNRzf31dqXVG8>`_ | 
 |   in x86-64, are easy to experiment with in Subzero. | 
 |  | 
 | - Making the executable code section read-only.  This would prevent a PNaCl | 
 |   application from inspecting its own binary and trying to find ROP gadgets even | 
 |   after code diversification has been performed.  It may still be susceptible to | 
 |   `blind ROP <http://www.scs.stanford.edu/brop/bittau-brop.pdf>`_ attacks, | 
 |   security is still overall improved. | 
 |  | 
 | - Instruction selection diversification.  It may be possible to lower a given | 
 |   instruction in several largely equivalent ways, which gives more opportunities | 
 |   for code randomization. | 
 |  | 
 | Chrome integration | 
 | ------------------ | 
 |  | 
 | Currently Subzero is available in Chrome for the x86-32 architecture, but under | 
 | a flag.  When the flag is enabled, Subzero is used when the `manifest file | 
 | <https://developer.chrome.com/native-client/reference/nacl-manifest-format>`_ | 
 | linking to the ``.pexe`` file specifies the ``O0`` optimization level. | 
 |  | 
 | The next step is to remove the flag, i.e. invoke Subzero as the only translator | 
 | for ``O0``-specified manifest files. | 
 |  | 
 | Ultimately, Subzero might produce code rivaling LLVM ``O2`` quality, in which | 
 | case Subzero could be used for all PNaCl translation. | 
 |  | 
 | Command line options | 
 | -------------------- | 
 |  | 
 | Subzero has a number of command-line options for debugging and diagnostics. | 
 | Among the more interesting are the following. | 
 |  | 
 | - Using the ``-verbose`` flag, Subzero will dump the CFG, or produce other | 
 |   diagnostic output, with various levels of detail after each pass.  Instruction | 
 |   numbers can be printed or suppressed.  Deleted instructions can be printed or | 
 |   suppressed (they are retained in the instruction list, as discussed earlier, | 
 |   because they can help explain how lower-level instructions originated). | 
 |   Liveness information can be printed when available.  Details of register | 
 |   allocation can be printed as register allocator decisions are made.  And more. | 
 |  | 
 | - Running Subzero with any level of verbosity produces an enormous amount of | 
 |   output.  When debugging a single function, verbose output can be suppressed | 
 |   except for a particular function.  The ``-verbose-focus`` flag suppresses | 
 |   verbose output except for the specified function. | 
 |  | 
 | - Subzero has a ``-timing`` option that prints a breakdown of pass-level timing | 
 |   at exit.  Timing markers can be placed in the Subzero source code to demarcate | 
 |   logical operations or passes of interest.  Basic timing information plus | 
 |   call-stack type timing information is printed at the end. | 
 |  | 
 | - Along with ``-timing``, the user can instead get a report on the overall | 
 |   translation time for each function, to help focus on timing outliers.  Also, | 
 |   ``-timing-focus`` limits the ``-timing`` reporting to a single function, | 
 |   instead of aggregating pass timing across all functions. | 
 |  | 
 | - The ``-szstats`` option reports various statistics on each function, such as | 
 |   stack frame size, static instruction count, etc.  It may be helpful to track | 
 |   these stats over time as Subzero is improved, as an approximate measure of | 
 |   code quality. | 
 |  | 
 | - The flag ``-asm-verbose``, in conjunction with emitting textual assembly | 
 |   output, annotate the assembly output with register-focused liveness | 
 |   information.  In particular, each basic block is annotated with which | 
 |   registers are live-in and live-out, and each instruction is annotated with | 
 |   which registers' and stack locations' live ranges end at that instruction. | 
 |   This is really useful when studying the generated code to find opportunities | 
 |   for code quality improvements. | 
 |  | 
 | Testing and debugging | 
 | --------------------- | 
 |  | 
 | LLVM lit tests | 
 | ^^^^^^^^^^^^^^ | 
 |  | 
 | For basic testing, Subzero uses LLVM's `lit | 
 | <http://llvm.org/docs/CommandGuide/lit.html>`_ framework for running tests.  We | 
 | have a suite of hundreds of small functions where we test for particular | 
 | assembly code patterns across different target architectures. | 
 |  | 
 | Cross tests | 
 | ^^^^^^^^^^^ | 
 |  | 
 | Unfortunately, the lit tests don't do a great job of precisely testing the | 
 | correctness of the output.  Much better are the cross tests, which are execution | 
 | tests that compare Subzero and ``pnacl-llc`` translated bitcode across a wide | 
 | variety of interesting inputs.  Each cross test consists of a set of C, C++, | 
 | and/or low-level bitcode files.  The C and C++ source files are compiled down to | 
 | bitcode.  The bitcode files are translated by ``pnacl-llc`` and also by Subzero. | 
 | Subzero mangles global symbol names with a special prefix to avoid duplicate | 
 | symbol errors.  A driver program invokes both versions on a large set of | 
 | interesting inputs, and reports when the Subzero and ``pnacl-llc`` results | 
 | differ.  Cross tests turn out to be an excellent way of testing the basic | 
 | lowering patterns, but they are less useful for testing more global things like | 
 | liveness analysis and register allocation. | 
 |  | 
 | Bisection debugging | 
 | ^^^^^^^^^^^^^^^^^^^ | 
 |  | 
 | Sometimes with a new application, Subzero will end up producing incorrect code | 
 | that either crashes at runtime or otherwise produces the wrong results.  When | 
 | this happens, we need to narrow it down to a single function (or small set of | 
 | functions) that yield incorrect behavior.  For this, we have a bisection | 
 | debugging framework.  Here, we initially translate the entire application once | 
 | with Subzero and once with ``pnacl-llc``.  We then use ``objdump`` to | 
 | selectively weaken symbols based on a list provided on the command line. The | 
 | two object files can then be linked together without link errors, with the | 
 | desired version of each method "winning".  Then the binary is tested, and | 
 | bisection proceeds based on whether the binary produces correct output. | 
 |  | 
 | When the bisection completes, we are left with a minimal set of | 
 | Subzero-translated functions that cause the failure.  Usually it is a single | 
 | function, though sometimes it might require a combination of several functions | 
 | to cause a failure; this may be due to an incorrect call ABI, for example. | 
 | However, Murphy's Law implies that the single failing function is enormous and | 
 | impractical to debug.  In that case, we can restart the bisection, explicitly | 
 | ignoring the enormous function, and try to find another candidate to debug. | 
 | (Future work is to automate this to find all minimal sets of functions, so that | 
 | debugging can focus on the simplest example.) | 
 |  | 
 | Fuzz testing | 
 | ^^^^^^^^^^^^ | 
 |  | 
 | As described above, we try to find internal Subzero bugs using fuzz testing | 
 | techniques. | 
 |  | 
 | Sanitizers | 
 | ^^^^^^^^^^ | 
 |  | 
 | Subzero can be built with `AddressSanitizer | 
 | <http://clang.llvm.org/docs/AddressSanitizer.html>`_ (ASan) or `ThreadSanitizer | 
 | <http://clang.llvm.org/docs/ThreadSanitizer.html>`_ (TSan) support.  This is | 
 | done using something as simple as ``make ASAN=1`` or ``make TSAN=1``.  So far, | 
 | multithreading has been simple enough that TSan hasn't found any bugs, but ASan | 
 | has found at least one memory leak which was subsequently fixed. | 
 | `UndefinedBehaviorSanitizer | 
 | <http://clang.llvm.org/docs/UsersManual.html#controlling-code-generation>`_ | 
 | (UBSan) support is in progress.  `Control flow integrity sanitization | 
 | <http://clang.llvm.org/docs/ControlFlowIntegrity.html>`_ is also under | 
 | consideration. | 
 |  | 
 | Current status | 
 | ============== | 
 |  | 
 | Target architectures | 
 | -------------------- | 
 |  | 
 | Subzero is currently more or less complete for the x86-32 target.  It has been | 
 | refactored and extended to handle x86-64 as well, and that is mostly complete at | 
 | this point. | 
 |  | 
 | ARM32 work is in progress.  It currently lacks the testing level of x86, at | 
 | least in part because Subzero's register allocator needs modifications to handle | 
 | ARM's aliasing of floating point and vector registers.  Specifically, a 64-bit | 
 | register is actually a gang of two consecutive and aligned 32-bit registers, and | 
 | a 128-bit register is a gang of 4 consecutive and aligned 32-bit registers. | 
 | ARM64 work has not started; when it does, it will be native-only since the | 
 | Native Client sandbox model, validator, and other tools have never been defined. | 
 |  | 
 | An external contributor is adding MIPS support, in most part by following the | 
 | ARM work. | 
 |  | 
 | Translator performance | 
 | ---------------------- | 
 |  | 
 | Single-threaded translation speed is currently about 5× the ``pnacl-llc`` | 
 | translation speed.  For a large ``.pexe`` file, the time breaks down as: | 
 |  | 
 | - 11% for parsing and initial IR building | 
 |  | 
 | - 4% for emitting to /dev/null | 
 |  | 
 | - 27% for liveness analysis (two liveness passes plus live range construction) | 
 |  | 
 | - 15% for linear-scan register allocation | 
 |  | 
 | - 9% for basic lowering | 
 |  | 
 | - 10% for advanced phi lowering | 
 |  | 
 | - ~11% for other minor analysis | 
 |  | 
 | - ~10% measurement overhead to acquire these numbers | 
 |  | 
 | Some improvements could undoubtedly be made, but it will be hard to increase the | 
 | speed to 10× of ``pnacl-llc`` while keeping acceptable code quality.  With | 
 | ``-Om1`` (lack of) optimization, we do actually achieve roughly 10× | 
 | ``pnacl-llc`` translation speed, but code quality drops by a factor of 3. | 
 |  | 
 | Code quality | 
 | ------------ | 
 |  | 
 | Measured across 16 components of spec2k, Subzero's code quality is uniformly | 
 | better than ``pnacl-llc`` ``-O0`` code quality, and in many cases solidly | 
 | between ``pnacl-llc`` ``-O0`` and ``-O2``. | 
 |  | 
 | Translator size | 
 | --------------- | 
 |  | 
 | When built in MINIMAL mode, the x86-64 native translator size for the x86-32 | 
 | target is about 700 KB, not including the size of functions referenced in | 
 | dynamically-linked libraries.  The sandboxed version of Subzero is a bit over 1 | 
 | MB, and it is statically linked and also includes nop padding for bundling as | 
 | well as indirect branch masking. | 
 |  | 
 | Translator memory footprint | 
 | --------------------------- | 
 |  | 
 | It's hard to draw firm conclusions about memory footprint, since the footprint | 
 | is at least proportional to the input function size, and there is no real limit | 
 | on the size of functions in the ``.pexe`` file. | 
 |  | 
 | That said, we looked at the memory footprint over time as Subzero translated | 
 | ``pnacl-llc.pexe``, which is the largest ``.pexe`` file (7.2 MB) at our | 
 | disposal.  One of LLVM's libraries that Subzero uses can report the current | 
 | malloc heap usage.  With single-threaded translation, Subzero tends to hover | 
 | around 15 MB of memory usage.  There are a couple of monstrous functions where | 
 | Subzero grows to around 100 MB, but then it drops back down after those | 
 | functions finish translating.  In contrast, ``pnacl-llc`` grows larger and | 
 | larger throughout translation, reaching several hundred MB by the time it | 
 | completes. | 
 |  | 
 | It's a bit more interesting when we enable multithreaded translation.  When | 
 | there are N translation threads, Subzero implements a policy that limits the | 
 | size of the translation queue to N entries -- if it is "full" when the parser | 
 | tries to add a new CFG, the parser blocks until one of the translation threads | 
 | removes a CFG.  This means the number of in-memory CFGs can (and generally does) | 
 | reach 2*N+1, and so the memory footprint rises in proportion to the number of | 
 | threads.  Adding to the pressure is the observation that the monstrous functions | 
 | also take proportionally longer time to translate, so there's a good chance many | 
 | of the monstrous functions will be active at the same time with multithreaded | 
 | translation.  As a result, for N=32, Subzero's memory footprint peaks at about | 
 | 260 MB, but drops back down as the large functions finish translating. | 
 |  | 
 | If this peak memory size becomes a problem, it might be possible for the parser | 
 | to resequence the functions to try to spread out the larger functions, or to | 
 | throttle the translation queue to prevent too many in-flight large functions. | 
 | It may also be possible to throttle based on memory pressure signaling from | 
 | Chrome. | 
 |  | 
 | Translator scalability | 
 | ---------------------- | 
 |  | 
 | Currently scalability is "not very good".  Multiple translation threads lead to | 
 | faster translation, but not to the degree desired.  We haven't dug in to | 
 | investigate yet. | 
 |  | 
 | There are a few areas to investigate.  First, there may be contention on the | 
 | constant pool, which all threads access, and which requires locked access even | 
 | for reading.  This could be mitigated by keeping a CFG-local cache of the most | 
 | common constants. | 
 |  | 
 | Second, there may be contention on memory allocation.  While almost all CFG | 
 | objects are allocated from the CFG-local allocator, some passes use temporary | 
 | STL containers that use the default allocator, which may require global locking. | 
 | This could be mitigated by switching these to the CFG-local allocator. | 
 |  | 
 | Third, multithreading may make the default allocator strategy more expensive. | 
 | In a single-threaded environment, a pass will allocate its containers, run the | 
 | pass, and deallocate the containers.  This results in stack-like allocation | 
 | behavior and makes the heap free list easier to manage, with less heap | 
 | fragmentation.  But when multithreading is added, the allocations and | 
 | deallocations become much less stack-like, making allocation and deallocation | 
 | operations individually more expensive.  Again, this could be mitigated by | 
 | switching these to the CFG-local allocator. |