| // SwiftShader Software Renderer | |
| // | |
| // Copyright(c) 2005-2012 TransGaming Inc. | |
| // | |
| // All rights reserved. No part of this software may be copied, distributed, transmitted, | |
| // transcribed, stored in a retrieval system, translated into any human or computer | |
| // language by any means, or disclosed to third parties without the explicit written | |
| // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express | |
| // or implied, including but not limited to any patent rights, are granted to you. | |
| // | |
| #ifndef sw_FrameBuffer_hpp | |
| #define sw_FrameBuffer_hpp | |
| #include "Reactor/Nucleus.hpp" | |
| #include "Renderer/Surface.hpp" | |
| #include "Common/Thread.hpp" | |
| namespace sw | |
| { | |
| class Surface; | |
| struct BlitState | |
| { | |
| int width; | |
| int height; | |
| Format destFormat; | |
| Format sourceFormat; | |
| int stride; | |
| int cursorWidth; | |
| int cursorHeight; | |
| }; | |
| class FrameBuffer | |
| { | |
| public: | |
| FrameBuffer(int width, int height, bool fullscreen, bool topLeftOrigin); | |
| virtual ~FrameBuffer(); | |
| int getWidth() const; | |
| int getHeight() const; | |
| int getStride() const; | |
| virtual void flip(void *source, Format format) = 0; | |
| virtual void blit(void *source, const Rect *sourceRect, const Rect *destRect, Format format) = 0; | |
| virtual void *lock() = 0; | |
| virtual void unlock() = 0; | |
| static void setCursorImage(sw::Surface *cursor); | |
| static void setCursorOrigin(int x0, int y0); | |
| static void setCursorPosition(int x, int y); | |
| static Routine *copyRoutine(const BlitState &state); | |
| protected: | |
| void copy(void *source, Format format); | |
| int width; | |
| int height; | |
| Format sourceFormat; | |
| Format destFormat; | |
| int stride; | |
| bool windowed; | |
| void *locked; // Video memory back buffer | |
| private: | |
| void copyLocked(); | |
| static void threadFunction(void *parameters); | |
| void *target; // Render target buffer | |
| void (*blitFunction)(void *dst, void *src); | |
| Routine *blitRoutine; | |
| BlitState blitState; | |
| static void blend(const BlitState &state, const Pointer<Byte> &d, const Pointer<Byte> &s, const Pointer<Byte> &c); | |
| static void initializeLogo(); | |
| static Surface *logo; | |
| static unsigned int *logoImage; | |
| static void *cursor; | |
| static int cursorWidth; | |
| static int cursorHeight; | |
| static int cursorHotspotX; | |
| static int cursorHotspotY; | |
| static int cursorPositionX; | |
| static int cursorPositionY; | |
| static int cursorX; | |
| static int cursorY; | |
| Thread *blitThread; | |
| Event syncEvent; | |
| Event blitEvent; | |
| volatile bool terminate; | |
| static bool topLeftOrigin; | |
| }; | |
| } | |
| #endif // sw_FrameBuffer_hpp |