|  | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //    http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #ifndef D3D9_Direct3DSwapChain9_hpp | 
|  | #define D3D9_Direct3DSwapChain9_hpp | 
|  |  | 
|  | #include "Unknown.hpp" | 
|  |  | 
|  | #include "Direct3DSurface9.hpp" | 
|  |  | 
|  | #include "FrameBufferWin.hpp" | 
|  |  | 
|  | #include <d3d9.h> | 
|  |  | 
|  | namespace D3D9 | 
|  | { | 
|  | class Direct3DDevice9; | 
|  |  | 
|  | class Direct3DSwapChain9 : public IDirect3DSwapChain9, public Unknown | 
|  | { | 
|  | public: | 
|  | Direct3DSwapChain9(Direct3DDevice9 *device, D3DPRESENT_PARAMETERS *presentParameters); | 
|  |  | 
|  | ~Direct3DSwapChain9() override; | 
|  |  | 
|  | // IUnknown methods | 
|  | long __stdcall QueryInterface(const IID &iid, void **object) override; | 
|  | unsigned long __stdcall AddRef() override; | 
|  | unsigned long __stdcall Release() override; | 
|  |  | 
|  | // IDirect3DSwapChain9 methods | 
|  | long __stdcall Present(const RECT *sourceRect, const RECT *destRect, HWND destWindowOverride, const RGNDATA *dirtyRegion, unsigned long flags) override; | 
|  | long __stdcall GetFrontBufferData(IDirect3DSurface9 *destSurface) override; | 
|  | long __stdcall GetBackBuffer(unsigned int index, D3DBACKBUFFER_TYPE type, IDirect3DSurface9 **backBuffer) override; | 
|  | long __stdcall GetRasterStatus(D3DRASTER_STATUS *rasterStatus) override; | 
|  | long __stdcall GetDisplayMode(D3DDISPLAYMODE *displayMode) override; | 
|  | long __stdcall GetDevice(IDirect3DDevice9 **device) override; | 
|  | long __stdcall GetPresentParameters(D3DPRESENT_PARAMETERS *presentParameters) override; | 
|  |  | 
|  | // Internal methods | 
|  | void reset(D3DPRESENT_PARAMETERS *presentParameters); | 
|  |  | 
|  | void setGammaRamp(sw::GammaRamp *gammaRamp, bool calibrate); | 
|  | void getGammaRamp(sw::GammaRamp *gammaRamp); | 
|  |  | 
|  | void *lockBackBuffer(int index); | 
|  | void unlockBackBuffer(int index); | 
|  |  | 
|  | private: | 
|  | void release(); | 
|  |  | 
|  | // Creation parameters | 
|  | Direct3DDevice9 *const device; | 
|  | D3DPRESENT_PARAMETERS presentParameters; | 
|  |  | 
|  | bool lockable; | 
|  |  | 
|  | sw::FrameBufferWin *frameBuffer; | 
|  |  | 
|  | public:   // FIXME | 
|  | Direct3DSurface9 *backBuffer[3]; | 
|  | }; | 
|  | } | 
|  |  | 
|  | #endif // D3D9_Direct3DSwapChain9_hpp |