| //===-- llvm/CodeGen/AllocationOrder.cpp - Allocation Order ---------------===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements an allocation order for virtual registers. |
| // |
| // The preferred allocation order for a virtual register depends on allocation |
| // hints and target hooks. The AllocationOrder class encapsulates all of that. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "AllocationOrder.h" |
| #include "llvm/CodeGen/MachineFunction.h" |
| #include "llvm/CodeGen/MachineRegisterInfo.h" |
| #include "llvm/CodeGen/RegisterClassInfo.h" |
| #include "llvm/CodeGen/VirtRegMap.h" |
| #include "llvm/Support/Debug.h" |
| #include "llvm/Support/raw_ostream.h" |
| |
| using namespace llvm; |
| |
| #define DEBUG_TYPE "regalloc" |
| |
| // Compare VirtRegMap::getRegAllocPref(). |
| AllocationOrder AllocationOrder::create(unsigned VirtReg, const VirtRegMap &VRM, |
| const RegisterClassInfo &RegClassInfo, |
| const LiveRegMatrix *Matrix) { |
| const MachineFunction &MF = VRM.getMachineFunction(); |
| const TargetRegisterInfo *TRI = &VRM.getTargetRegInfo(); |
| auto Order = RegClassInfo.getOrder(MF.getRegInfo().getRegClass(VirtReg)); |
| SmallVector<MCPhysReg, 16> Hints; |
| bool HardHints = |
| TRI->getRegAllocationHints(VirtReg, Order, Hints, MF, &VRM, Matrix); |
| |
| LLVM_DEBUG({ |
| if (!Hints.empty()) { |
| dbgs() << "hints:"; |
| for (unsigned I = 0, E = Hints.size(); I != E; ++I) |
| dbgs() << ' ' << printReg(Hints[I], TRI); |
| dbgs() << '\n'; |
| } |
| }); |
| #ifndef NDEBUG |
| for (unsigned I = 0, E = Hints.size(); I != E; ++I) |
| assert(is_contained(Order, Hints[I]) && |
| "Target hint is outside allocation order."); |
| #endif |
| return AllocationOrder(std::move(Hints), Order, HardHints); |
| } |