| //===- Object.h -------------------------------------------------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_TOOLS_OBJCOPY_OBJECT_H |
| #define LLVM_TOOLS_OBJCOPY_OBJECT_H |
| |
| #include "llvm/ADT/ArrayRef.h" |
| #include "llvm/ADT/StringRef.h" |
| #include "llvm/ADT/Twine.h" |
| #include "llvm/BinaryFormat/ELF.h" |
| #include "llvm/MC/StringTableBuilder.h" |
| #include "llvm/Object/ELFObjectFile.h" |
| #include "llvm/Support/FileOutputBuffer.h" |
| #include "llvm/Support/JamCRC.h" |
| #include <cstddef> |
| #include <cstdint> |
| #include <functional> |
| #include <memory> |
| #include <set> |
| #include <vector> |
| |
| namespace llvm { |
| namespace objcopy { |
| |
| class Buffer; |
| class SectionBase; |
| class Section; |
| class OwnedDataSection; |
| class StringTableSection; |
| class SymbolTableSection; |
| class RelocationSection; |
| class DynamicRelocationSection; |
| class GnuDebugLinkSection; |
| class GroupSection; |
| class SectionIndexSection; |
| class Segment; |
| class Object; |
| struct Symbol; |
| |
| class SectionTableRef { |
| MutableArrayRef<std::unique_ptr<SectionBase>> Sections; |
| |
| public: |
| using iterator = pointee_iterator<std::unique_ptr<SectionBase> *>; |
| |
| explicit SectionTableRef(MutableArrayRef<std::unique_ptr<SectionBase>> Secs) |
| : Sections(Secs) {} |
| SectionTableRef(const SectionTableRef &) = default; |
| |
| iterator begin() { return iterator(Sections.data()); } |
| iterator end() { return iterator(Sections.data() + Sections.size()); } |
| |
| SectionBase *getSection(uint32_t Index, Twine ErrMsg); |
| |
| template <class T> |
| T *getSectionOfType(uint32_t Index, Twine IndexErrMsg, Twine TypeErrMsg); |
| }; |
| |
| enum ElfType { ELFT_ELF32LE, ELFT_ELF64LE, ELFT_ELF32BE, ELFT_ELF64BE }; |
| |
| class SectionVisitor { |
| public: |
| virtual ~SectionVisitor(); |
| |
| virtual void visit(const Section &Sec) = 0; |
| virtual void visit(const OwnedDataSection &Sec) = 0; |
| virtual void visit(const StringTableSection &Sec) = 0; |
| virtual void visit(const SymbolTableSection &Sec) = 0; |
| virtual void visit(const RelocationSection &Sec) = 0; |
| virtual void visit(const DynamicRelocationSection &Sec) = 0; |
| virtual void visit(const GnuDebugLinkSection &Sec) = 0; |
| virtual void visit(const GroupSection &Sec) = 0; |
| virtual void visit(const SectionIndexSection &Sec) = 0; |
| }; |
| |
| class SectionWriter : public SectionVisitor { |
| protected: |
| Buffer &Out; |
| |
| public: |
| virtual ~SectionWriter(){}; |
| |
| void visit(const Section &Sec) override; |
| void visit(const OwnedDataSection &Sec) override; |
| void visit(const StringTableSection &Sec) override; |
| void visit(const DynamicRelocationSection &Sec) override; |
| virtual void visit(const SymbolTableSection &Sec) override = 0; |
| virtual void visit(const RelocationSection &Sec) override = 0; |
| virtual void visit(const GnuDebugLinkSection &Sec) override = 0; |
| virtual void visit(const GroupSection &Sec) override = 0; |
| virtual void visit(const SectionIndexSection &Sec) override = 0; |
| |
| explicit SectionWriter(Buffer &Buf) : Out(Buf) {} |
| }; |
| |
| template <class ELFT> class ELFSectionWriter : public SectionWriter { |
| private: |
| using Elf_Word = typename ELFT::Word; |
| using Elf_Rel = typename ELFT::Rel; |
| using Elf_Rela = typename ELFT::Rela; |
| |
| public: |
| virtual ~ELFSectionWriter() {} |
| void visit(const SymbolTableSection &Sec) override; |
| void visit(const RelocationSection &Sec) override; |
| void visit(const GnuDebugLinkSection &Sec) override; |
| void visit(const GroupSection &Sec) override; |
| void visit(const SectionIndexSection &Sec) override; |
| |
| explicit ELFSectionWriter(Buffer &Buf) : SectionWriter(Buf) {} |
| }; |
| |
| #define MAKE_SEC_WRITER_FRIEND \ |
| friend class SectionWriter; \ |
| template <class ELFT> friend class ELFSectionWriter; |
| |
| class BinarySectionWriter : public SectionWriter { |
| public: |
| virtual ~BinarySectionWriter() {} |
| |
| void visit(const SymbolTableSection &Sec) override; |
| void visit(const RelocationSection &Sec) override; |
| void visit(const GnuDebugLinkSection &Sec) override; |
| void visit(const GroupSection &Sec) override; |
| void visit(const SectionIndexSection &Sec) override; |
| |
| explicit BinarySectionWriter(Buffer &Buf) : SectionWriter(Buf) {} |
| }; |
| |
| // The class Buffer abstracts out the common interface of FileOutputBuffer and |
| // WritableMemoryBuffer so that the hierarchy of Writers depends on this |
| // abstract interface and doesn't depend on a particular implementation. |
| // TODO: refactor the buffer classes in LLVM to enable us to use them here |
| // directly. |
| class Buffer { |
| StringRef Name; |
| |
| public: |
| virtual ~Buffer(); |
| virtual void allocate(size_t Size) = 0; |
| virtual uint8_t *getBufferStart() = 0; |
| virtual Error commit() = 0; |
| |
| explicit Buffer(StringRef Name) : Name(Name) {} |
| StringRef getName() const { return Name; } |
| }; |
| |
| class FileBuffer : public Buffer { |
| std::unique_ptr<FileOutputBuffer> Buf; |
| |
| public: |
| void allocate(size_t Size) override; |
| uint8_t *getBufferStart() override; |
| Error commit() override; |
| |
| explicit FileBuffer(StringRef FileName) : Buffer(FileName) {} |
| }; |
| |
| class MemBuffer : public Buffer { |
| std::unique_ptr<WritableMemoryBuffer> Buf; |
| |
| public: |
| void allocate(size_t Size) override; |
| uint8_t *getBufferStart() override; |
| Error commit() override; |
| |
| explicit MemBuffer(StringRef Name) : Buffer(Name) {} |
| |
| std::unique_ptr<WritableMemoryBuffer> releaseMemoryBuffer(); |
| }; |
| |
| class Writer { |
| protected: |
| Object &Obj; |
| Buffer &Buf; |
| |
| public: |
| virtual ~Writer(); |
| virtual void finalize() = 0; |
| virtual void write() = 0; |
| |
| Writer(Object &O, Buffer &B) : Obj(O), Buf(B) {} |
| }; |
| |
| template <class ELFT> class ELFWriter : public Writer { |
| private: |
| using Elf_Shdr = typename ELFT::Shdr; |
| using Elf_Phdr = typename ELFT::Phdr; |
| using Elf_Ehdr = typename ELFT::Ehdr; |
| |
| void writeEhdr(); |
| void writePhdr(const Segment &Seg); |
| void writeShdr(const SectionBase &Sec); |
| |
| void writePhdrs(); |
| void writeShdrs(); |
| void writeSectionData(); |
| |
| void assignOffsets(); |
| |
| std::unique_ptr<ELFSectionWriter<ELFT>> SecWriter; |
| |
| size_t totalSize() const; |
| |
| public: |
| virtual ~ELFWriter() {} |
| bool WriteSectionHeaders = true; |
| |
| void finalize() override; |
| void write() override; |
| ELFWriter(Object &Obj, Buffer &Buf, bool WSH) |
| : Writer(Obj, Buf), WriteSectionHeaders(WSH) {} |
| }; |
| |
| class BinaryWriter : public Writer { |
| private: |
| std::unique_ptr<BinarySectionWriter> SecWriter; |
| |
| uint64_t TotalSize; |
| |
| public: |
| ~BinaryWriter() {} |
| void finalize() override; |
| void write() override; |
| BinaryWriter(Object &Obj, Buffer &Buf) : Writer(Obj, Buf) {} |
| }; |
| |
| class SectionBase { |
| public: |
| StringRef Name; |
| Segment *ParentSegment = nullptr; |
| uint64_t HeaderOffset; |
| uint64_t OriginalOffset = std::numeric_limits<uint64_t>::max(); |
| uint32_t Index; |
| bool HasSymbol = false; |
| |
| uint64_t Addr = 0; |
| uint64_t Align = 1; |
| uint32_t EntrySize = 0; |
| uint64_t Flags = 0; |
| uint64_t Info = 0; |
| uint64_t Link = ELF::SHN_UNDEF; |
| uint64_t NameIndex = 0; |
| uint64_t Offset = 0; |
| uint64_t Size = 0; |
| uint64_t Type = ELF::SHT_NULL; |
| |
| virtual ~SectionBase() = default; |
| |
| virtual void initialize(SectionTableRef SecTable); |
| virtual void finalize(); |
| virtual void removeSectionReferences(const SectionBase *Sec); |
| virtual void removeSymbols(function_ref<bool(const Symbol &)> ToRemove); |
| virtual void accept(SectionVisitor &Visitor) const = 0; |
| virtual void markSymbols(); |
| }; |
| |
| class Segment { |
| private: |
| struct SectionCompare { |
| bool operator()(const SectionBase *Lhs, const SectionBase *Rhs) const { |
| // Some sections might have the same address if one of them is empty. To |
| // fix this we can use the lexicographic ordering on ->Addr and the |
| // address of the actully stored section. |
| if (Lhs->OriginalOffset == Rhs->OriginalOffset) |
| return Lhs < Rhs; |
| return Lhs->OriginalOffset < Rhs->OriginalOffset; |
| } |
| }; |
| |
| std::set<const SectionBase *, SectionCompare> Sections; |
| ArrayRef<uint8_t> Contents; |
| |
| public: |
| uint64_t Align; |
| uint64_t FileSize; |
| uint32_t Flags; |
| uint32_t Index; |
| uint64_t MemSize; |
| uint64_t Offset; |
| uint64_t PAddr; |
| uint64_t Type; |
| uint64_t VAddr; |
| |
| uint64_t OriginalOffset; |
| Segment *ParentSegment = nullptr; |
| |
| explicit Segment(ArrayRef<uint8_t> Data) : Contents(Data) {} |
| Segment() {} |
| |
| const SectionBase *firstSection() const { |
| if (!Sections.empty()) |
| return *Sections.begin(); |
| return nullptr; |
| } |
| |
| void removeSection(const SectionBase *Sec) { Sections.erase(Sec); } |
| void addSection(const SectionBase *Sec) { Sections.insert(Sec); } |
| }; |
| |
| class Section : public SectionBase { |
| MAKE_SEC_WRITER_FRIEND |
| |
| ArrayRef<uint8_t> Contents; |
| SectionBase *LinkSection = nullptr; |
| |
| public: |
| explicit Section(ArrayRef<uint8_t> Data) : Contents(Data) {} |
| |
| void accept(SectionVisitor &Visitor) const override; |
| void removeSectionReferences(const SectionBase *Sec) override; |
| void initialize(SectionTableRef SecTable) override; |
| void finalize() override; |
| }; |
| |
| class OwnedDataSection : public SectionBase { |
| MAKE_SEC_WRITER_FRIEND |
| |
| std::vector<uint8_t> Data; |
| |
| public: |
| OwnedDataSection(StringRef SecName, ArrayRef<uint8_t> Data) |
| : Data(std::begin(Data), std::end(Data)) { |
| Name = SecName; |
| Type = ELF::SHT_PROGBITS; |
| Size = Data.size(); |
| OriginalOffset = std::numeric_limits<uint64_t>::max(); |
| } |
| |
| void accept(SectionVisitor &Sec) const override; |
| }; |
| |
| // There are two types of string tables that can exist, dynamic and not dynamic. |
| // In the dynamic case the string table is allocated. Changing a dynamic string |
| // table would mean altering virtual addresses and thus the memory image. So |
| // dynamic string tables should not have an interface to modify them or |
| // reconstruct them. This type lets us reconstruct a string table. To avoid |
| // this class being used for dynamic string tables (which has happened) the |
| // classof method checks that the particular instance is not allocated. This |
| // then agrees with the makeSection method used to construct most sections. |
| class StringTableSection : public SectionBase { |
| MAKE_SEC_WRITER_FRIEND |
| |
| StringTableBuilder StrTabBuilder; |
| |
| public: |
| StringTableSection() : StrTabBuilder(StringTableBuilder::ELF) { |
| Type = ELF::SHT_STRTAB; |
| } |
| |
| void addString(StringRef Name); |
| uint32_t findIndex(StringRef Name) const; |
| void finalize() override; |
| void accept(SectionVisitor &Visitor) const override; |
| |
| static bool classof(const SectionBase *S) { |
| if (S->Flags & ELF::SHF_ALLOC) |
| return false; |
| return S->Type == ELF::SHT_STRTAB; |
| } |
| }; |
| |
| // Symbols have a st_shndx field that normally stores an index but occasionally |
| // stores a different special value. This enum keeps track of what the st_shndx |
| // field means. Most of the values are just copies of the special SHN_* values. |
| // SYMBOL_SIMPLE_INDEX means that the st_shndx is just an index of a section. |
| enum SymbolShndxType { |
| SYMBOL_SIMPLE_INDEX = 0, |
| SYMBOL_ABS = ELF::SHN_ABS, |
| SYMBOL_COMMON = ELF::SHN_COMMON, |
| SYMBOL_HEXAGON_SCOMMON = ELF::SHN_HEXAGON_SCOMMON, |
| SYMBOL_HEXAGON_SCOMMON_2 = ELF::SHN_HEXAGON_SCOMMON_2, |
| SYMBOL_HEXAGON_SCOMMON_4 = ELF::SHN_HEXAGON_SCOMMON_4, |
| SYMBOL_HEXAGON_SCOMMON_8 = ELF::SHN_HEXAGON_SCOMMON_8, |
| SYMBOL_XINDEX = ELF::SHN_XINDEX, |
| }; |
| |
| struct Symbol { |
| uint8_t Binding; |
| SectionBase *DefinedIn = nullptr; |
| SymbolShndxType ShndxType; |
| uint32_t Index; |
| StringRef Name; |
| uint32_t NameIndex; |
| uint64_t Size; |
| uint8_t Type; |
| uint64_t Value; |
| uint8_t Visibility; |
| bool Referenced = false; |
| |
| uint16_t getShndx() const; |
| }; |
| |
| class SectionIndexSection : public SectionBase { |
| MAKE_SEC_WRITER_FRIEND |
| |
| private: |
| std::vector<uint32_t> Indexes; |
| SymbolTableSection *Symbols = nullptr; |
| |
| public: |
| virtual ~SectionIndexSection() {} |
| void addIndex(uint32_t Index) { |
| Indexes.push_back(Index); |
| Size += 4; |
| } |
| void setSymTab(SymbolTableSection *SymTab) { Symbols = SymTab; } |
| void initialize(SectionTableRef SecTable) override; |
| void finalize() override; |
| void accept(SectionVisitor &Visitor) const override; |
| |
| SectionIndexSection() { |
| Name = ".symtab_shndx"; |
| Align = 4; |
| EntrySize = 4; |
| Type = ELF::SHT_SYMTAB_SHNDX; |
| } |
| }; |
| |
| class SymbolTableSection : public SectionBase { |
| MAKE_SEC_WRITER_FRIEND |
| |
| void setStrTab(StringTableSection *StrTab) { SymbolNames = StrTab; } |
| void assignIndices(); |
| |
| protected: |
| std::vector<std::unique_ptr<Symbol>> Symbols; |
| StringTableSection *SymbolNames = nullptr; |
| SectionIndexSection *SectionIndexTable = nullptr; |
| |
| using SymPtr = std::unique_ptr<Symbol>; |
| |
| public: |
| void addSymbol(StringRef Name, uint8_t Bind, uint8_t Type, |
| SectionBase *DefinedIn, uint64_t Value, uint8_t Visibility, |
| uint16_t Shndx, uint64_t Sz); |
| void prepareForLayout(); |
| // An 'empty' symbol table still contains a null symbol. |
| bool empty() const { return Symbols.size() == 1; } |
| void setShndxTable(SectionIndexSection *ShndxTable) { |
| SectionIndexTable = ShndxTable; |
| } |
| const SectionIndexSection *getShndxTable() const { return SectionIndexTable; } |
| const SectionBase *getStrTab() const { return SymbolNames; } |
| const Symbol *getSymbolByIndex(uint32_t Index) const; |
| Symbol *getSymbolByIndex(uint32_t Index); |
| void updateSymbols(function_ref<void(Symbol &)> Callable); |
| |
| void removeSectionReferences(const SectionBase *Sec) override; |
| void initialize(SectionTableRef SecTable) override; |
| void finalize() override; |
| void accept(SectionVisitor &Visitor) const override; |
| void removeSymbols(function_ref<bool(const Symbol &)> ToRemove) override; |
| |
| static bool classof(const SectionBase *S) { |
| return S->Type == ELF::SHT_SYMTAB; |
| } |
| }; |
| |
| struct Relocation { |
| Symbol *RelocSymbol = nullptr; |
| uint64_t Offset; |
| uint64_t Addend; |
| uint32_t Type; |
| }; |
| |
| // All relocation sections denote relocations to apply to another section. |
| // However, some relocation sections use a dynamic symbol table and others use |
| // a regular symbol table. Because the types of the two symbol tables differ in |
| // our system (because they should behave differently) we can't uniformly |
| // represent all relocations with the same base class if we expose an interface |
| // that mentions the symbol table type. So we split the two base types into two |
| // different classes, one which handles the section the relocation is applied to |
| // and another which handles the symbol table type. The symbol table type is |
| // taken as a type parameter to the class (see RelocSectionWithSymtabBase). |
| class RelocationSectionBase : public SectionBase { |
| protected: |
| SectionBase *SecToApplyRel = nullptr; |
| |
| public: |
| const SectionBase *getSection() const { return SecToApplyRel; } |
| void setSection(SectionBase *Sec) { SecToApplyRel = Sec; } |
| |
| static bool classof(const SectionBase *S) { |
| return S->Type == ELF::SHT_REL || S->Type == ELF::SHT_RELA; |
| } |
| }; |
| |
| // Takes the symbol table type to use as a parameter so that we can deduplicate |
| // that code between the two symbol table types. |
| template <class SymTabType> |
| class RelocSectionWithSymtabBase : public RelocationSectionBase { |
| SymTabType *Symbols = nullptr; |
| void setSymTab(SymTabType *SymTab) { Symbols = SymTab; } |
| |
| protected: |
| RelocSectionWithSymtabBase() = default; |
| |
| public: |
| void removeSectionReferences(const SectionBase *Sec) override; |
| void initialize(SectionTableRef SecTable) override; |
| void finalize() override; |
| }; |
| |
| class RelocationSection |
| : public RelocSectionWithSymtabBase<SymbolTableSection> { |
| MAKE_SEC_WRITER_FRIEND |
| |
| std::vector<Relocation> Relocations; |
| |
| public: |
| void addRelocation(Relocation Rel) { Relocations.push_back(Rel); } |
| void accept(SectionVisitor &Visitor) const override; |
| void removeSymbols(function_ref<bool(const Symbol &)> ToRemove) override; |
| void markSymbols() override; |
| |
| static bool classof(const SectionBase *S) { |
| if (S->Flags & ELF::SHF_ALLOC) |
| return false; |
| return S->Type == ELF::SHT_REL || S->Type == ELF::SHT_RELA; |
| } |
| }; |
| |
| // TODO: The way stripping and groups interact is complicated |
| // and still needs to be worked on. |
| |
| class GroupSection : public SectionBase { |
| MAKE_SEC_WRITER_FRIEND |
| const SymbolTableSection *SymTab = nullptr; |
| Symbol *Sym = nullptr; |
| ELF::Elf32_Word FlagWord; |
| SmallVector<SectionBase *, 3> GroupMembers; |
| |
| public: |
| // TODO: Contents is present in several classes of the hierarchy. |
| // This needs to be refactored to avoid duplication. |
| ArrayRef<uint8_t> Contents; |
| |
| explicit GroupSection(ArrayRef<uint8_t> Data) : Contents(Data) {} |
| |
| void setSymTab(const SymbolTableSection *SymTabSec) { SymTab = SymTabSec; } |
| void setSymbol(Symbol *S) { Sym = S; } |
| void setFlagWord(ELF::Elf32_Word W) { FlagWord = W; } |
| void addMember(SectionBase *Sec) { GroupMembers.push_back(Sec); } |
| |
| void initialize(SectionTableRef SecTable) override{}; |
| void accept(SectionVisitor &) const override; |
| void finalize() override; |
| void removeSymbols(function_ref<bool(const Symbol &)> ToRemove) override; |
| void markSymbols() override; |
| |
| static bool classof(const SectionBase *S) { |
| return S->Type == ELF::SHT_GROUP; |
| } |
| }; |
| |
| class DynamicSymbolTableSection : public Section { |
| public: |
| explicit DynamicSymbolTableSection(ArrayRef<uint8_t> Data) : Section(Data) {} |
| |
| static bool classof(const SectionBase *S) { |
| return S->Type == ELF::SHT_DYNSYM; |
| } |
| }; |
| |
| class DynamicSection : public Section { |
| public: |
| explicit DynamicSection(ArrayRef<uint8_t> Data) : Section(Data) {} |
| |
| static bool classof(const SectionBase *S) { |
| return S->Type == ELF::SHT_DYNAMIC; |
| } |
| }; |
| |
| class DynamicRelocationSection |
| : public RelocSectionWithSymtabBase<DynamicSymbolTableSection> { |
| MAKE_SEC_WRITER_FRIEND |
| |
| private: |
| ArrayRef<uint8_t> Contents; |
| |
| public: |
| explicit DynamicRelocationSection(ArrayRef<uint8_t> Data) : Contents(Data) {} |
| |
| void accept(SectionVisitor &) const override; |
| |
| static bool classof(const SectionBase *S) { |
| if (!(S->Flags & ELF::SHF_ALLOC)) |
| return false; |
| return S->Type == ELF::SHT_REL || S->Type == ELF::SHT_RELA; |
| } |
| }; |
| |
| class GnuDebugLinkSection : public SectionBase { |
| MAKE_SEC_WRITER_FRIEND |
| |
| private: |
| StringRef FileName; |
| uint32_t CRC32; |
| |
| void init(StringRef File, StringRef Data); |
| |
| public: |
| // If we add this section from an external source we can use this ctor. |
| explicit GnuDebugLinkSection(StringRef File); |
| void accept(SectionVisitor &Visitor) const override; |
| }; |
| |
| class Reader { |
| public: |
| virtual ~Reader(); |
| virtual std::unique_ptr<Object> create() const = 0; |
| }; |
| |
| using object::Binary; |
| using object::ELFFile; |
| using object::ELFObjectFile; |
| using object::OwningBinary; |
| |
| template <class ELFT> class ELFBuilder { |
| private: |
| using Elf_Addr = typename ELFT::Addr; |
| using Elf_Shdr = typename ELFT::Shdr; |
| using Elf_Ehdr = typename ELFT::Ehdr; |
| using Elf_Word = typename ELFT::Word; |
| |
| const ELFFile<ELFT> &ElfFile; |
| Object &Obj; |
| |
| void setParentSegment(Segment &Child); |
| void readProgramHeaders(); |
| void initGroupSection(GroupSection *GroupSec); |
| void initSymbolTable(SymbolTableSection *SymTab); |
| void readSectionHeaders(); |
| SectionBase &makeSection(const Elf_Shdr &Shdr); |
| |
| public: |
| ELFBuilder(const ELFObjectFile<ELFT> &ElfObj, Object &Obj) |
| : ElfFile(*ElfObj.getELFFile()), Obj(Obj) {} |
| |
| void build(); |
| }; |
| |
| class ELFReader : public Reader { |
| Binary *Bin; |
| |
| public: |
| ElfType getElfType() const; |
| std::unique_ptr<Object> create() const override; |
| explicit ELFReader(Binary *B) : Bin(B){}; |
| }; |
| |
| class Object { |
| private: |
| using SecPtr = std::unique_ptr<SectionBase>; |
| using SegPtr = std::unique_ptr<Segment>; |
| |
| std::vector<SecPtr> Sections; |
| std::vector<SegPtr> Segments; |
| |
| public: |
| template <class T> |
| using Range = iterator_range< |
| pointee_iterator<typename std::vector<std::unique_ptr<T>>::iterator>>; |
| |
| template <class T> |
| using ConstRange = iterator_range<pointee_iterator< |
| typename std::vector<std::unique_ptr<T>>::const_iterator>>; |
| |
| // It is often the case that the ELF header and the program header table are |
| // not present in any segment. This could be a problem during file layout, |
| // because other segments may get assigned an offset where either of the |
| // two should reside, which will effectively corrupt the resulting binary. |
| // Other than that we use these segments to track program header offsets |
| // when they may not follow the ELF header. |
| Segment ElfHdrSegment; |
| Segment ProgramHdrSegment; |
| |
| uint8_t Ident[16]; |
| uint64_t Entry; |
| uint64_t SHOffset; |
| uint32_t Type; |
| uint32_t Machine; |
| uint32_t Version; |
| uint32_t Flags; |
| |
| StringTableSection *SectionNames = nullptr; |
| SymbolTableSection *SymbolTable = nullptr; |
| SectionIndexSection *SectionIndexTable = nullptr; |
| |
| void sortSections(); |
| SectionTableRef sections() { return SectionTableRef(Sections); } |
| ConstRange<SectionBase> sections() const { |
| return make_pointee_range(Sections); |
| } |
| Range<Segment> segments() { return make_pointee_range(Segments); } |
| ConstRange<Segment> segments() const { return make_pointee_range(Segments); } |
| |
| void removeSections(std::function<bool(const SectionBase &)> ToRemove); |
| void removeSymbols(function_ref<bool(const Symbol &)> ToRemove); |
| template <class T, class... Ts> T &addSection(Ts &&... Args) { |
| auto Sec = llvm::make_unique<T>(std::forward<Ts>(Args)...); |
| auto Ptr = Sec.get(); |
| Sections.emplace_back(std::move(Sec)); |
| return *Ptr; |
| } |
| Segment &addSegment(ArrayRef<uint8_t> Data) { |
| Segments.emplace_back(llvm::make_unique<Segment>(Data)); |
| return *Segments.back(); |
| } |
| }; |
| } // end namespace objcopy |
| } // end namespace llvm |
| |
| #endif // LLVM_TOOLS_OBJCOPY_OBJECT_H |