Use custom executable memory allocator.

On Linux this enables using named memory maps to assist profiling.

Change-Id: I96c36cf7b892237f4f7ed921d01f33454a9398f0
Reviewed-on: https://swiftshader-review.googlesource.com/20508
Tested-by: Nicolas Capens <nicolascapens@google.com>
Reviewed-by: Alexis Hétu <sugoi@google.com>
diff --git a/src/Reactor/BUILD.gn b/src/Reactor/BUILD.gn
index dca98e48..97446fc 100644
--- a/src/Reactor/BUILD.gn
+++ b/src/Reactor/BUILD.gn
@@ -281,6 +281,10 @@
       ":swiftshader_subzero_common_private_config",
       ":swiftshader_reactor_with_subzero_private_config",
     ]
+
+    include_dirs = [
+      "..",
+    ]
   } else {
     deps += [ "../../third_party/LLVM:swiftshader_llvm" ]
 
diff --git a/src/Reactor/Subzero.vcxproj b/src/Reactor/Subzero.vcxproj
index 688e8399..51e0a62 100644
--- a/src/Reactor/Subzero.vcxproj
+++ b/src/Reactor/Subzero.vcxproj
@@ -87,7 +87,7 @@
       <Optimization>Disabled</Optimization>

       <PreprocessorDefinitions>SZTARGET=X8632;ALLOW_DUMP=0;ALLOW_TIMERS=0;ALLOW_LLVM_CL=0;ALLOW_LLVM_IR=0;ALLOW_LLVM_IR_AS_INPUT=0;ALLOW_MINIMAL_BUILD=0;ALLOW_WASM=0;ICE_THREAD_LOCAL_HACK=0;SUBZERO_USE_MICROSOFT_ABI;WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>

       <AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>

-      <AdditionalIncludeDirectories>$(SolutionDir)third_party\subzero;$(SolutionDir)third_party\llvm-subzero\include;$(SolutionDir)third_party\llvm-subzero\build\Windows\include;$(SolutionDir)third_party\subzero\pnacl-llvm\include</AdditionalIncludeDirectories>

+      <AdditionalIncludeDirectories>$(SolutionDir)third_party\subzero;$(SolutionDir)third_party\llvm-subzero\include;$(SolutionDir)third_party\llvm-subzero\build\Windows\include;$(SolutionDir)third_party\subzero\pnacl-llvm\include;$(SolutionDir)src\</AdditionalIncludeDirectories>

       <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>

       <ForcedIncludeFiles>src/IceTypes.h</ForcedIncludeFiles>

       <MultiProcessorCompilation>true</MultiProcessorCompilation>

@@ -106,7 +106,7 @@
       <Optimization>Disabled</Optimization>

       <PreprocessorDefinitions>SZTARGET=X8664;ALLOW_DUMP=0;ALLOW_TIMERS=0;ALLOW_LLVM_CL=0;ALLOW_LLVM_IR=0;ALLOW_LLVM_IR_AS_INPUT=0;ALLOW_MINIMAL_BUILD=0;ALLOW_WASM=0;ICE_THREAD_LOCAL_HACK=0;SUBZERO_USE_MICROSOFT_ABI;WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>

       <AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>

-      <AdditionalIncludeDirectories>$(SolutionDir)third_party\subzero;$(SolutionDir)third_party\llvm-subzero\include;$(SolutionDir)third_party\llvm-subzero\build\Windows\include;$(SolutionDir)third_party\subzero\pnacl-llvm\include</AdditionalIncludeDirectories>

+      <AdditionalIncludeDirectories>$(SolutionDir)third_party\subzero;$(SolutionDir)third_party\llvm-subzero\include;$(SolutionDir)third_party\llvm-subzero\build\Windows\include;$(SolutionDir)third_party\subzero\pnacl-llvm\include;$(SolutionDir)src\</AdditionalIncludeDirectories>

       <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>

       <ForcedIncludeFiles>src/IceTypes.h</ForcedIncludeFiles>

       <MultiProcessorCompilation>true</MultiProcessorCompilation>

@@ -127,7 +127,7 @@
       <IntrinsicFunctions>true</IntrinsicFunctions>

       <PreprocessorDefinitions>SZTARGET=X8632;ALLOW_DUMP=0;ALLOW_TIMERS=0;ALLOW_LLVM_CL=0;ALLOW_LLVM_IR=0;ALLOW_LLVM_IR_AS_INPUT=0;ALLOW_MINIMAL_BUILD=0;ALLOW_WASM=0;ICE_THREAD_LOCAL_HACK=0;SUBZERO_USE_MICROSOFT_ABI;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>

       <AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>

-      <AdditionalIncludeDirectories>$(SolutionDir)third_party\subzero;$(SolutionDir)third_party\llvm-subzero\include;$(SolutionDir)third_party\llvm-subzero\build\Windows\include;$(SolutionDir)third_party\subzero\pnacl-llvm\include</AdditionalIncludeDirectories>

+      <AdditionalIncludeDirectories>$(SolutionDir)third_party\subzero;$(SolutionDir)third_party\llvm-subzero\include;$(SolutionDir)third_party\llvm-subzero\build\Windows\include;$(SolutionDir)third_party\subzero\pnacl-llvm\include;$(SolutionDir)src\</AdditionalIncludeDirectories>

       <ForcedIncludeFiles>src/IceTypes.h</ForcedIncludeFiles>

       <RuntimeLibrary>MultiThreaded</RuntimeLibrary>

       <MultiProcessorCompilation>true</MultiProcessorCompilation>

@@ -150,7 +150,7 @@
       <IntrinsicFunctions>true</IntrinsicFunctions>

       <PreprocessorDefinitions>SZTARGET=X8664;ALLOW_DUMP=0;ALLOW_TIMERS=0;ALLOW_LLVM_CL=0;ALLOW_LLVM_IR=0;ALLOW_LLVM_IR_AS_INPUT=0;ALLOW_MINIMAL_BUILD=0;ALLOW_WASM=0;ICE_THREAD_LOCAL_HACK=0;SUBZERO_USE_MICROSOFT_ABI;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>

       <AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>

-      <AdditionalIncludeDirectories>$(SolutionDir)third_party\subzero;$(SolutionDir)third_party\llvm-subzero\include;$(SolutionDir)third_party\llvm-subzero\build\Windows\include;$(SolutionDir)third_party\subzero\pnacl-llvm\include</AdditionalIncludeDirectories>

+      <AdditionalIncludeDirectories>$(SolutionDir)third_party\subzero;$(SolutionDir)third_party\llvm-subzero\include;$(SolutionDir)third_party\llvm-subzero\build\Windows\include;$(SolutionDir)third_party\subzero\pnacl-llvm\include;$(SolutionDir)src\</AdditionalIncludeDirectories>

       <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>

       <OmitFramePointers>true</OmitFramePointers>

       <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>

diff --git a/src/Reactor/SubzeroReactor.cpp b/src/Reactor/SubzeroReactor.cpp
index e499496..3d49658 100644
--- a/src/Reactor/SubzeroReactor.cpp
+++ b/src/Reactor/SubzeroReactor.cpp
@@ -16,6 +16,8 @@
 
 #include "Optimizer.hpp"
 
+#include "Common/Memory.hpp"
+
 #include "src/IceTypes.h"
 #include "src/IceCfg.h"
 #include "src/IceELFStreamer.h"
@@ -423,20 +425,12 @@
 
 		T *allocate(size_type n)
 		{
-			#if defined(_WIN32)
-				return (T*)VirtualAlloc(NULL, sizeof(T) * n, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
-			#else
-				return (T*)mmap(nullptr, sizeof(T) * n, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
-			#endif
+			return (T*)allocateExecutable(sizeof(T) * n);
 		}
 
 		void deallocate(T *p, size_type n)
 		{
-			#if defined(_WIN32)
-				VirtualFree(p, 0, MEM_RELEASE);
-			#else
-				munmap(p, sizeof(T) * n);
-			#endif
+			deallocateExecutable(p, sizeof(T) * n);
 		}
 	};