Use custom executable memory allocator.
On Linux this enables using named memory maps to assist profiling.
Change-Id: I96c36cf7b892237f4f7ed921d01f33454a9398f0
Reviewed-on: https://swiftshader-review.googlesource.com/20508
Tested-by: Nicolas Capens <nicolascapens@google.com>
Reviewed-by: Alexis Hétu <sugoi@google.com>
diff --git a/src/Reactor/BUILD.gn b/src/Reactor/BUILD.gn
index dca98e48..97446fc 100644
--- a/src/Reactor/BUILD.gn
+++ b/src/Reactor/BUILD.gn
@@ -281,6 +281,10 @@
":swiftshader_subzero_common_private_config",
":swiftshader_reactor_with_subzero_private_config",
]
+
+ include_dirs = [
+ "..",
+ ]
} else {
deps += [ "../../third_party/LLVM:swiftshader_llvm" ]
diff --git a/src/Reactor/Subzero.vcxproj b/src/Reactor/Subzero.vcxproj
index 688e8399..51e0a62 100644
--- a/src/Reactor/Subzero.vcxproj
+++ b/src/Reactor/Subzero.vcxproj
@@ -87,7 +87,7 @@
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>SZTARGET=X8632;ALLOW_DUMP=0;ALLOW_TIMERS=0;ALLOW_LLVM_CL=0;ALLOW_LLVM_IR=0;ALLOW_LLVM_IR_AS_INPUT=0;ALLOW_MINIMAL_BUILD=0;ALLOW_WASM=0;ICE_THREAD_LOCAL_HACK=0;SUBZERO_USE_MICROSOFT_ABI;WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
- <AdditionalIncludeDirectories>$(SolutionDir)third_party\subzero;$(SolutionDir)third_party\llvm-subzero\include;$(SolutionDir)third_party\llvm-subzero\build\Windows\include;$(SolutionDir)third_party\subzero\pnacl-llvm\include</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>$(SolutionDir)third_party\subzero;$(SolutionDir)third_party\llvm-subzero\include;$(SolutionDir)third_party\llvm-subzero\build\Windows\include;$(SolutionDir)third_party\subzero\pnacl-llvm\include;$(SolutionDir)src\</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>src/IceTypes.h</ForcedIncludeFiles>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
@@ -106,7 +106,7 @@
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>SZTARGET=X8664;ALLOW_DUMP=0;ALLOW_TIMERS=0;ALLOW_LLVM_CL=0;ALLOW_LLVM_IR=0;ALLOW_LLVM_IR_AS_INPUT=0;ALLOW_MINIMAL_BUILD=0;ALLOW_WASM=0;ICE_THREAD_LOCAL_HACK=0;SUBZERO_USE_MICROSOFT_ABI;WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
- <AdditionalIncludeDirectories>$(SolutionDir)third_party\subzero;$(SolutionDir)third_party\llvm-subzero\include;$(SolutionDir)third_party\llvm-subzero\build\Windows\include;$(SolutionDir)third_party\subzero\pnacl-llvm\include</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>$(SolutionDir)third_party\subzero;$(SolutionDir)third_party\llvm-subzero\include;$(SolutionDir)third_party\llvm-subzero\build\Windows\include;$(SolutionDir)third_party\subzero\pnacl-llvm\include;$(SolutionDir)src\</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>src/IceTypes.h</ForcedIncludeFiles>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
@@ -127,7 +127,7 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>SZTARGET=X8632;ALLOW_DUMP=0;ALLOW_TIMERS=0;ALLOW_LLVM_CL=0;ALLOW_LLVM_IR=0;ALLOW_LLVM_IR_AS_INPUT=0;ALLOW_MINIMAL_BUILD=0;ALLOW_WASM=0;ICE_THREAD_LOCAL_HACK=0;SUBZERO_USE_MICROSOFT_ABI;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
- <AdditionalIncludeDirectories>$(SolutionDir)third_party\subzero;$(SolutionDir)third_party\llvm-subzero\include;$(SolutionDir)third_party\llvm-subzero\build\Windows\include;$(SolutionDir)third_party\subzero\pnacl-llvm\include</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>$(SolutionDir)third_party\subzero;$(SolutionDir)third_party\llvm-subzero\include;$(SolutionDir)third_party\llvm-subzero\build\Windows\include;$(SolutionDir)third_party\subzero\pnacl-llvm\include;$(SolutionDir)src\</AdditionalIncludeDirectories>
<ForcedIncludeFiles>src/IceTypes.h</ForcedIncludeFiles>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
@@ -150,7 +150,7 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>SZTARGET=X8664;ALLOW_DUMP=0;ALLOW_TIMERS=0;ALLOW_LLVM_CL=0;ALLOW_LLVM_IR=0;ALLOW_LLVM_IR_AS_INPUT=0;ALLOW_MINIMAL_BUILD=0;ALLOW_WASM=0;ICE_THREAD_LOCAL_HACK=0;SUBZERO_USE_MICROSOFT_ABI;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
- <AdditionalIncludeDirectories>$(SolutionDir)third_party\subzero;$(SolutionDir)third_party\llvm-subzero\include;$(SolutionDir)third_party\llvm-subzero\build\Windows\include;$(SolutionDir)third_party\subzero\pnacl-llvm\include</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>$(SolutionDir)third_party\subzero;$(SolutionDir)third_party\llvm-subzero\include;$(SolutionDir)third_party\llvm-subzero\build\Windows\include;$(SolutionDir)third_party\subzero\pnacl-llvm\include;$(SolutionDir)src\</AdditionalIncludeDirectories>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
diff --git a/src/Reactor/SubzeroReactor.cpp b/src/Reactor/SubzeroReactor.cpp
index e499496..3d49658 100644
--- a/src/Reactor/SubzeroReactor.cpp
+++ b/src/Reactor/SubzeroReactor.cpp
@@ -16,6 +16,8 @@
#include "Optimizer.hpp"
+#include "Common/Memory.hpp"
+
#include "src/IceTypes.h"
#include "src/IceCfg.h"
#include "src/IceELFStreamer.h"
@@ -423,20 +425,12 @@
T *allocate(size_type n)
{
- #if defined(_WIN32)
- return (T*)VirtualAlloc(NULL, sizeof(T) * n, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
- #else
- return (T*)mmap(nullptr, sizeof(T) * n, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
- #endif
+ return (T*)allocateExecutable(sizeof(T) * n);
}
void deallocate(T *p, size_type n)
{
- #if defined(_WIN32)
- VirtualFree(p, 0, MEM_RELEASE);
- #else
- munmap(p, sizeof(T) * n);
- #endif
+ deallocateExecutable(p, sizeof(T) * n);
}
};