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// Copyright 2018 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "VkFramebuffer.hpp"
#include "VkImageView.hpp"
#include <memory.h>
namespace vk
{
Framebuffer::Framebuffer(const VkFramebufferCreateInfo* pCreateInfo, void* mem) :
attachmentCount(pCreateInfo->attachmentCount),
attachments(reinterpret_cast<ImageView**>(mem))
{
for(uint32_t i = 0; i < attachmentCount; i++)
{
attachments[i] = Cast(pCreateInfo->pAttachments[i]);
}
}
void Framebuffer::destroy(const VkAllocationCallbacks* pAllocator)
{
vk::deallocate(attachments, pAllocator);
}
void Framebuffer::clear(uint32_t clearValueCount, const VkClearValue* pClearValues, const VkRect2D& renderArea)
{
ASSERT(clearValueCount >= attachmentCount);
for(uint32_t i = 0; i < attachmentCount; i++)
{
attachments[i]->clear(pClearValues[i], renderArea);
}
}
size_t Framebuffer::ComputeRequiredAllocationSize(const VkFramebufferCreateInfo* pCreateInfo)
{
return pCreateInfo->attachmentCount * sizeof(void*);
}
} // namespace vk