Replace vector() and replicate() with float4 constructors

Bug: b/146224130
Change-Id: Icdbb738ddc286c67a18456529e0137a9d504a8ed
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/39629
Presubmit-Ready: Nicolas Capens <nicolascapens@google.com>
Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
Tested-by: Nicolas Capens <nicolascapens@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
diff --git a/src/Device/Blitter.cpp b/src/Device/Blitter.cpp
index 3f42166..1391188 100644
--- a/src/Device/Blitter.cpp
+++ b/src/Device/Blitter.cpp
@@ -1282,10 +1282,10 @@
 		switch(state.sourceFormat)
 		{
 		case VK_FORMAT_R32G32B32A32_SINT:
-			unscale = replicate(static_cast<float>(0x7FFFFFFF));
+			unscale = float4(static_cast<float>(0x7FFFFFFF));
 			break;
 		case VK_FORMAT_R32G32B32A32_UINT:
-			unscale = replicate(static_cast<float>(0xFFFFFFFF));
+			unscale = float4(static_cast<float>(0xFFFFFFFF));
 			break;
 		default:
 			UNSUPPORTED("Blitter source format %d", (int)state.sourceFormat);
diff --git a/src/Device/Renderer.cpp b/src/Device/Renderer.cpp
index 776eb13..383330f 100644
--- a/src/Device/Renderer.cpp
+++ b/src/Device/Renderer.cpp
@@ -301,15 +301,15 @@
 	{
 		if(ms == 4)
 		{
-			data->a2c0 = replicate(0.2f);
-			data->a2c1 = replicate(0.4f);
-			data->a2c2 = replicate(0.6f);
-			data->a2c3 = replicate(0.8f);
+			data->a2c0 = float4(0.2f);
+			data->a2c1 = float4(0.4f);
+			data->a2c2 = float4(0.6f);
+			data->a2c3 = float4(0.8f);
 		}
 		else if(ms == 2)
 		{
-			data->a2c0 = replicate(0.25f);
-			data->a2c1 = replicate(0.75f);
+			data->a2c0 = float4(0.25f);
+			data->a2c1 = float4(0.75f);
 		}
 		else ASSERT(false);
 	}
@@ -338,12 +338,12 @@
 			N += context->depthBias;
 		}
 
-		data->WxF = replicate(W * subPixF);
-		data->HxF = replicate(H * subPixF);
-		data->X0xF = replicate(X0 * subPixF - subPixF / 2);
-		data->Y0xF = replicate(Y0 * subPixF - subPixF / 2);
-		data->halfPixelX = replicate(0.5f / W);
-		data->halfPixelY = replicate(0.5f / H);
+		data->WxF = float4(W * subPixF);
+		data->HxF = float4(H * subPixF);
+		data->X0xF = float4(X0 * subPixF - subPixF / 2);
+		data->Y0xF = float4(Y0 * subPixF - subPixF / 2);
+		data->halfPixelX = float4(0.5f / W);
+		data->halfPixelY = float4(0.5f / H);
 		data->viewportHeight = abs(viewport.height);
 		data->slopeDepthBias = context->slopeDepthBias;
 		data->depthRange = Z;
diff --git a/src/Pipeline/Constants.cpp b/src/Pipeline/Constants.cpp
index eba5eb8..b1afb1a 100644
--- a/src/Pipeline/Constants.cpp
+++ b/src/Pipeline/Constants.cpp
@@ -281,27 +281,27 @@
 
 	for(int i = 0; i < 256; i++)
 	{
-		sRGBtoLinear8_16[i] = (unsigned short)(sw::sRGBtoLinear((float)i / 0xFF) * 0xFFFF + 0.5f);
+		sRGBtoLinear8_16[i] = (unsigned short)(sRGBtoLinear((float)i / 0xFF) * 0xFFFF + 0.5f);
 	}
 
 	for(int i = 0; i < 0x1000; i++)
 	{
-		linearToSRGB12_16[i] = (unsigned short)(clamp(sw::linearToSRGB((float)i / 0x0FFF) * 0xFFFF + 0.5f, 0.0f, (float)0xFFFF));
-		sRGBtoLinear12_16[i] = (unsigned short)(clamp(sw::sRGBtoLinear((float)i / 0x0FFF) * 0xFFFF + 0.5f, 0.0f, (float)0xFFFF));
+		linearToSRGB12_16[i] = (unsigned short)(clamp(linearToSRGB((float)i / 0x0FFF) * 0xFFFF + 0.5f, 0.0f, (float)0xFFFF));
+		sRGBtoLinear12_16[i] = (unsigned short)(clamp(sRGBtoLinear((float)i / 0x0FFF) * 0xFFFF + 0.5f, 0.0f, (float)0xFFFF));
 	}
 
-	constexpr float4 X[4] = {
-		sw::replicate(SampleLocationsX[0]),
-		sw::replicate(SampleLocationsX[1]),
-		sw::replicate(SampleLocationsX[2]),
-		sw::replicate(SampleLocationsX[3]),
+	const float4 X[4] = {
+		float4(SampleLocationsX[0]),
+		float4(SampleLocationsX[1]),
+		float4(SampleLocationsX[2]),
+		float4(SampleLocationsX[3]),
 	};
 
-	constexpr float4 Y[4] = {
-		sw::replicate(SampleLocationsY[0]),
-		sw::replicate(SampleLocationsY[1]),
-		sw::replicate(SampleLocationsY[2]),
-		sw::replicate(SampleLocationsY[3]),
+	const float4 Y[4] = {
+		float4(SampleLocationsY[0]),
+		float4(SampleLocationsY[1]),
+		float4(SampleLocationsY[2]),
+		float4(SampleLocationsY[3]),
 	};
 
 	for(int q = 0; q < 4; q++)
diff --git a/src/Vulkan/VkDescriptorSetLayout.cpp b/src/Vulkan/VkDescriptorSetLayout.cpp
index 6c6de49..73e4d58 100644
--- a/src/Vulkan/VkDescriptorSetLayout.cpp
+++ b/src/Vulkan/VkDescriptorSetLayout.cpp
@@ -305,10 +305,10 @@
 			imageSampler[i].arrayLayers = 1;
 			imageSampler[i].mipLevels = 1;
 			imageSampler[i].sampleCount = 1;
-			imageSampler[i].texture.widthWidthHeightHeight = sw::vector(static_cast<float>(numElements), static_cast<float>(numElements), 1, 1);
-			imageSampler[i].texture.width = sw::replicate(static_cast<float>(numElements));
-			imageSampler[i].texture.height = sw::replicate(1);
-			imageSampler[i].texture.depth = sw::replicate(1);
+			imageSampler[i].texture.widthWidthHeightHeight = sw::float4(static_cast<float>(numElements), static_cast<float>(numElements), 1, 1);
+			imageSampler[i].texture.width = sw::float4(static_cast<float>(numElements));
+			imageSampler[i].texture.height = sw::float4(1);
+			imageSampler[i].texture.depth = sw::float4(1);
 			imageSampler[i].device = device;
 
 			sw::Mipmap &mipmap = imageSampler[i].texture.mipmap[0];
diff --git a/src/Vulkan/VkFormat.cpp b/src/Vulkan/VkFormat.cpp
index 9d97c49..dc7a71e 100644
--- a/src/Vulkan/VkFormat.cpp
+++ b/src/Vulkan/VkFormat.cpp
@@ -1836,7 +1836,7 @@
 	case VK_FORMAT_R4G4_UNORM_PACK8:
 	case VK_FORMAT_R4G4B4A4_UNORM_PACK16:
 	case VK_FORMAT_B4G4R4A4_UNORM_PACK16:
-		return sw::vector(0xF, 0xF, 0xF, 0xF);
+		return sw::float4(0xF, 0xF, 0xF, 0xF);
 	case VK_FORMAT_R8_UNORM:
 	case VK_FORMAT_R8G8_UNORM:
 	case VK_FORMAT_R8G8B8_UNORM:
@@ -1851,7 +1851,7 @@
 	case VK_FORMAT_A8B8G8R8_SRGB_PACK32:
 	case VK_FORMAT_R8G8B8A8_SRGB:
 	case VK_FORMAT_B8G8R8A8_SRGB:
-		return sw::vector(0xFF, 0xFF, 0xFF, 0xFF);
+		return sw::float4(0xFF, 0xFF, 0xFF, 0xFF);
 	case VK_FORMAT_R8_SNORM:
 	case VK_FORMAT_R8G8_SNORM:
 	case VK_FORMAT_R8G8B8_SNORM:
@@ -1859,17 +1859,17 @@
 	case VK_FORMAT_A8B8G8R8_SNORM_PACK32:
 	case VK_FORMAT_R8G8B8A8_SNORM:
 	case VK_FORMAT_B8G8R8A8_SNORM:
-		return sw::vector(0x7F, 0x7F, 0x7F, 0x7F);
+		return sw::float4(0x7F, 0x7F, 0x7F, 0x7F);
 	case VK_FORMAT_R16_UNORM:
 	case VK_FORMAT_R16G16_UNORM:
 	case VK_FORMAT_R16G16B16_UNORM:
 	case VK_FORMAT_R16G16B16A16_UNORM:
-		return sw::vector(0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF);
+		return sw::float4(0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF);
 	case VK_FORMAT_R16_SNORM:
 	case VK_FORMAT_R16G16_SNORM:
 	case VK_FORMAT_R16G16B16_SNORM:
 	case VK_FORMAT_R16G16B16A16_SNORM:
-		return sw::vector(0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF);
+		return sw::float4(0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF);
 	case VK_FORMAT_R8_SINT:
 	case VK_FORMAT_R8_UINT:
 	case VK_FORMAT_R8G8_SINT:
@@ -1938,35 +1938,35 @@
 	case VK_FORMAT_A2B10G10R10_SSCALED_PACK32:
 	case VK_FORMAT_A2B10G10R10_UINT_PACK32:
 	case VK_FORMAT_A2B10G10R10_SINT_PACK32:
-		return sw::vector(1.0f, 1.0f, 1.0f, 1.0f);
+		return sw::float4(1.0f, 1.0f, 1.0f, 1.0f);
 	case VK_FORMAT_R5G5B5A1_UNORM_PACK16:
 	case VK_FORMAT_B5G5R5A1_UNORM_PACK16:
 	case VK_FORMAT_A1R5G5B5_UNORM_PACK16:
-		return sw::vector(0x1F, 0x1F, 0x1F, 0x01);
+		return sw::float4(0x1F, 0x1F, 0x1F, 0x01);
 	case VK_FORMAT_R5G6B5_UNORM_PACK16:
 	case VK_FORMAT_B5G6R5_UNORM_PACK16:
-		return sw::vector(0x1F, 0x3F, 0x1F, 1.0f);
+		return sw::float4(0x1F, 0x3F, 0x1F, 1.0f);
 	case VK_FORMAT_A2R10G10B10_UNORM_PACK32:
 	case VK_FORMAT_A2B10G10R10_UNORM_PACK32:
-		return sw::vector(0x3FF, 0x3FF, 0x3FF, 0x03);
+		return sw::float4(0x3FF, 0x3FF, 0x3FF, 0x03);
 	case VK_FORMAT_A2R10G10B10_SNORM_PACK32:
 	case VK_FORMAT_A2B10G10R10_SNORM_PACK32:
-		return sw::vector(0x1FF, 0x1FF, 0x1FF, 0x01);
+		return sw::float4(0x1FF, 0x1FF, 0x1FF, 0x01);
 	case VK_FORMAT_D16_UNORM:
-		return sw::vector(0xFFFF, 0.0f, 0.0f, 0.0f);
+		return sw::float4(0xFFFF, 0.0f, 0.0f, 0.0f);
 	case VK_FORMAT_D24_UNORM_S8_UINT:
 	case VK_FORMAT_X8_D24_UNORM_PACK32:
-		return sw::vector(0xFFFFFF, 0.0f, 0.0f, 0.0f);
+		return sw::float4(0xFFFFFF, 0.0f, 0.0f, 0.0f);
 	case VK_FORMAT_D32_SFLOAT:
 	case VK_FORMAT_D32_SFLOAT_S8_UINT:
 	case VK_FORMAT_S8_UINT:
-		return sw::vector(1.0f, 1.0f, 1.0f, 1.0f);
+		return sw::float4(1.0f, 1.0f, 1.0f, 1.0f);
 	default:
 		UNSUPPORTED("format %d", int(format));
 		break;
 	}
 
-	return sw::vector(1.0f, 1.0f, 1.0f, 1.0f);
+	return sw::float4(1.0f, 1.0f, 1.0f, 1.0f);
 }
 
 bool Format::has16bitTextureFormat() const