| ; RUN: llc < %s -mtriple=i686-pc-win32 |
| |
| ;target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-f80:128:128-v64:64:64-v128:128:128-a0:0:64-f80:32:32-n8:16:32" |
| ;target triple = "i686-pc-win32" |
| |
| define void @test() nounwind { |
| %1 = fdiv <3 x double> zeroinitializer, undef |
| %2 = fdiv <2 x double> zeroinitializer, undef |
| %3 = shufflevector <2 x double> %2, <2 x double> undef, <3 x i32> <i32 0, i32 |
| 1, i32 undef> |
| %4 = insertelement <3 x double> %3, double undef, i32 2 |
| %5 = bitcast <3 x double> %1 to <3 x i64> |
| %6 = bitcast <3 x double> %4 to <3 x i64> |
| %7 = sub <3 x i64> %5, %6 |
| %8 = shufflevector <3 x i64> %7, <3 x i64> undef, <2 x i32> <i32 0, i32 1> |
| %9 = xor <2 x i64> %8, zeroinitializer |
| %10 = add nsw <2 x i64> %9, zeroinitializer |
| %11 = shufflevector <2 x i64> %10, <2 x i64> undef, <3 x i32> <i32 0, i32 1, |
| i32 undef> |
| %12 = insertelement <3 x i64> %11, i64 0, i32 2 |
| %13 = shufflevector <3 x i64> %12, <3 x i64> undef, <4 x i32> <i32 0, i32 1, |
| i32 2, i32 3> |
| %14 = shufflevector <4 x i64> %13, <4 x i64> undef, <2 x i32> <i32 0, i32 1> |
| %15 = bitcast <2 x i64> %14 to <4 x i32> |
| %16 = shufflevector <4 x i32> %15, <4 x i32> undef, <4 x i32> <i32 0, i32 2, |
| i32 0, i32 2> |
| %17 = bitcast <4 x i32> %16 to <2 x i64> |
| %18 = shufflevector <2 x i64> %17, <2 x i64> undef, <2 x i32> <i32 0, i32 2> |
| %19 = bitcast <2 x i64> %18 to <4 x i32> |
| %20 = shufflevector <4 x i32> %19, <4 x i32> undef, <3 x i32> <i32 0, i32 1, |
| i32 2> |
| %21 = or <3 x i32> %20, zeroinitializer |
| store <3 x i32> %21, <3 x i32> addrspace(1)* undef, align 16 |
| ret void |
| } |