blob: 64fbb926925810a13f5d4d6117a941e89694b8dd [file] [log] [blame]
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="$(SolutionDir)src\Device\Blitter.cpp">
<Filter>src\Device</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Device\Clipper.cpp">
<Filter>src\Device</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Device\Color.cpp">
<Filter>src\Device</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Device\Config.cpp">
<Filter>src\Device</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Device\Context.cpp">
<Filter>src\Device</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Device\ETC_Decoder.cpp">
<Filter>src\Device</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Device\Matrix.cpp">
<Filter>src\Device</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Device\PixelProcessor.cpp">
<Filter>src\Device</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Device\Plane.cpp">
<Filter>src\Device</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Device\Point.cpp">
<Filter>src\Device</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Device\QuadRasterizer.cpp">
<Filter>src\Device</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Device\Renderer.cpp">
<Filter>src\Device</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Device\SetupProcessor.cpp">
<Filter>src\Device</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Device\SwiftConfig.cpp">
<Filter>src\Device</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Device\Vector.cpp">
<Filter>src\Device</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Device\VertexProcessor.cpp">
<Filter>src\Device</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Pipeline\ComputeProgram.cpp">
<Filter>src\Pipeline</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Pipeline\Constants.cpp">
<Filter>src\Pipeline</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Pipeline\PixelProgram.cpp">
<Filter>src\Pipeline</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Pipeline\PixelRoutine.cpp">
<Filter>src\Pipeline</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Pipeline\SamplerCore.cpp">
<Filter>src\Pipeline</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Pipeline\SetupRoutine.cpp">
<Filter>src\Pipeline</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Pipeline\ShaderCore.cpp">
<Filter>src\Pipeline</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Pipeline\SpirvShader.cpp">
<Filter>src\Pipeline</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Pipeline\SpirvShaderSampling.cpp">
<Filter>src\Pipeline</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Pipeline\SpirvShader_dbg.cpp">
<Filter>src\Pipeline</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Pipeline\VertexProgram.cpp">
<Filter>src\Pipeline</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Pipeline\VertexRoutine.cpp">
<Filter>src\Pipeline</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\System\CPUID.cpp">
<Filter>src\System</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\System\Configurator.cpp">
<Filter>src\System</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\System\Debug.cpp">
<Filter>src\System</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\System\Half.cpp">
<Filter>src\System</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\System\Math.cpp">
<Filter>src\System</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\System\Memory.cpp">
<Filter>src\System</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\System\Resource.cpp">
<Filter>src\System</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\System\Socket.cpp">
<Filter>src\System</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\System\Timer.cpp">
<Filter>src\System</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\VkBuffer.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\VkBufferView.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\VkCommandBuffer.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\VkCommandPool.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\VkDebug.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\VkDescriptorPool.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\VkDescriptorSetLayout.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\VkDescriptorUpdateTemplate.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\VkDevice.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\VkDeviceMemory.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\VkFormat.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\VkFramebuffer.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\VkGetProcAddress.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\VkImage.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\VkImageView.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\VkInstance.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\VkMemory.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\VkPhysicalDevice.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\VkPipeline.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\VkPipelineCache.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\VkPipelineLayout.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\VkPromotedExtensions.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\VkQueryPool.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\VkQueue.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\VkRenderPass.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\VkSampler.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\VkShaderModule.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\libVulkan.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\Vulkan\main.cpp">
<Filter>src\Vulkan</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\WSI\VkSurfaceKHR.cpp">
<Filter>src\WSI</Filter>
</ClCompile>
<ClCompile Include="$(SolutionDir)src\WSI\VkSwapchainKHR.cpp">
<Filter>src\WSI</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="$(SolutionDir)src\Device\Blitter.hpp">
<Filter>src\Device</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Device\Clipper.hpp">
<Filter>src\Device</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Device\Color.hpp">
<Filter>src\Device</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Device\Config.hpp">
<Filter>src\Device</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Device\Context.hpp">
<Filter>src\Device</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Device\ETC_Decoder.hpp">
<Filter>src\Device</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Device\LRUCache.hpp">
<Filter>src\Device</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Device\Matrix.hpp">
<Filter>src\Device</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Device\PixelProcessor.hpp">
<Filter>src\Device</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Device\Plane.hpp">
<Filter>src\Device</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Device\Point.hpp">
<Filter>src\Device</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Device\Polygon.hpp">
<Filter>src\Device</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Device\Primitive.hpp">
<Filter>src\Device</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Device\QuadRasterizer.hpp">
<Filter>src\Device</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Device\Rasterizer.hpp">
<Filter>src\Device</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Device\Renderer.hpp">
<Filter>src\Device</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Device\RoutineCache.hpp">
<Filter>src\Device</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Device\Sampler.hpp">
<Filter>src\Device</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Device\SetupProcessor.hpp">
<Filter>src\Device</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Device\Stream.hpp">
<Filter>src\Device</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Device\SwiftConfig.hpp">
<Filter>src\Device</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Device\Triangle.hpp">
<Filter>src\Device</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Device\Vector.hpp">
<Filter>src\Device</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Device\Vertex.hpp">
<Filter>src\Device</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Device\VertexProcessor.hpp">
<Filter>src\Device</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Pipeline\ComputeProgram.hpp">
<Filter>src\Pipeline</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Pipeline\Constants.hpp">
<Filter>src\Pipeline</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Pipeline\PixelProgram.hpp">
<Filter>src\Pipeline</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Pipeline\PixelRoutine.hpp">
<Filter>src\Pipeline</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Pipeline\SamplerCore.hpp">
<Filter>src\Pipeline</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Pipeline\SetupRoutine.hpp">
<Filter>src\Pipeline</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Pipeline\ShaderCore.hpp">
<Filter>src\Pipeline</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Pipeline\SpirvID.hpp">
<Filter>src\Pipeline</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Pipeline\SpirvShader.hpp">
<Filter>src\Pipeline</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Pipeline\VertexProgram.hpp">
<Filter>src\Pipeline</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Pipeline\VertexRoutine.hpp">
<Filter>src\Pipeline</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\System\CPUID.hpp">
<Filter>src\System</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\System\Configurator.hpp">
<Filter>src\System</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\System\Debug.hpp">
<Filter>src\System</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\System\Half.hpp">
<Filter>src\System</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\System\Math.hpp">
<Filter>src\System</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\System\Memory.hpp">
<Filter>src\System</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\System\Resource.hpp">
<Filter>src\System</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\System\Socket.hpp">
<Filter>src\System</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\System\Synchronization.hpp">
<Filter>src\System</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\System\Thread.hpp">
<Filter>src\System</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\System\Timer.hpp">
<Filter>src\System</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\Version.h">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkBuffer.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkBufferView.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkCommandBuffer.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkCommandPool.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkConfig.h">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkDebug.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkDescriptorPool.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkDescriptorSet.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkDescriptorSetLayout.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkDescriptorUpdateTemplate.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkDestroy.h">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkDevice.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkDeviceMemory.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkEvent.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkFence.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkFormat.h">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkFramebuffer.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkGetProcAddress.h">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkImage.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkImageView.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkInstance.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkMemory.h">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkObject.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkPhysicalDevice.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkPipeline.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkPipelineCache.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkPipelineLayout.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkQueryPool.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkQueue.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkRenderPass.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkSampler.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkSemaphore.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\VkShaderModule.hpp">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\Vulkan\resource.h">
<Filter>src\Vulkan</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\WSI\VkSurfaceKHR.hpp">
<Filter>src\WSI</Filter>
</ClInclude>
<ClInclude Include="$(SolutionDir)src\WSI\VkSwapchainKHR.hpp">
<Filter>src\WSI</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Filter Include="src">
<UniqueIdentifier>{DEA3D2D6-9E81-34FB-B37F-BFD0AF986E84}</UniqueIdentifier>
</Filter>
<Filter Include="src\Device">
<UniqueIdentifier>{14BC453F-FC97-3B73-BAAC-9617C0262299}</UniqueIdentifier>
</Filter>
<Filter Include="src\Pipeline">
<UniqueIdentifier>{1902A7BC-34C4-3881-A0EF-6D6B70C0F6E9}</UniqueIdentifier>
</Filter>
<Filter Include="src\System">
<UniqueIdentifier>{78961295-BF27-3F30-9489-2B94D8E55999}</UniqueIdentifier>
</Filter>
<Filter Include="src\Vulkan">
<UniqueIdentifier>{96F7476B-506B-3E99-8756-D84EF9946B56}</UniqueIdentifier>
</Filter>
<Filter Include="src\WSI">
<UniqueIdentifier>{AEFC2729-E50F-387D-A1EE-F61A80E4424D}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>