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<h1>LLVM 3.0 Release Notes</h1> | |
<img align=right src="http://llvm.org/img/DragonSmall.png" | |
width="136" height="136" alt="LLVM Dragon Logo"> | |
<ol> | |
<li><a href="#intro">Introduction</a></li> | |
<li><a href="#subproj">Sub-project Status Update</a></li> | |
<li><a href="#externalproj">External Projects Using LLVM 3.0</a></li> | |
<li><a href="#whatsnew">What's New in LLVM 3.0?</a></li> | |
<li><a href="GettingStarted.html">Installation Instructions</a></li> | |
<li><a href="#knownproblems">Known Problems</a></li> | |
<li><a href="#additionalinfo">Additional Information</a></li> | |
</ol> | |
<div class="doc_author"> | |
<p>Written by the <a href="http://llvm.org/">LLVM Team</a></p> | |
</div> | |
<!-- | |
<h1 style="color:red">These are in-progress notes for the upcoming LLVM 3.0 | |
release.<br> | |
You may prefer the | |
<a href="http://llvm.org/releases/2.9/docs/ReleaseNotes.html">LLVM 2.9 | |
Release Notes</a>.</h1> | |
--> | |
<!-- *********************************************************************** --> | |
<h2> | |
<a name="intro">Introduction</a> | |
</h2> | |
<!-- *********************************************************************** --> | |
<div> | |
<p>This document contains the release notes for the LLVM Compiler | |
Infrastructure, release 3.0. Here we describe the status of LLVM, including | |
major improvements from the previous release and significant known problems. | |
All LLVM releases may be downloaded from | |
the <a href="http://llvm.org/releases/">LLVM releases web site</a>.</p> | |
<p>For more information about LLVM, including information about the latest | |
release, please check out the <a href="http://llvm.org/">main LLVM web | |
site</a>. If you have questions or comments, | |
the <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev">LLVM | |
Developer's Mailing List</a> is a good place to send them.</p> | |
<p>Note that if you are reading this file from a Subversion checkout or the main | |
LLVM web page, this document applies to the <i>next</i> release, not the | |
current one. To see the release notes for a specific release, please see the | |
<a href="http://llvm.org/releases/">releases page</a>.</p> | |
</div> | |
<!-- Features that need text if they're finished for 3.1: | |
ARM EHABI | |
combiner-aa? | |
strong phi elim | |
loop dependence analysis | |
CorrelatedValuePropagation | |
lib/Transforms/IPO/MergeFunctions.cpp => consider for 3.1. | |
--> | |
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<h2> | |
<a name="subproj">Sub-project Status Update</a> | |
</h2> | |
<!-- *********************************************************************** --> | |
<div> | |
<p>The LLVM 3.0 distribution currently consists of code from the core LLVM | |
repository (which roughly includes the LLVM optimizers, code generators and | |
supporting tools), the Clang repository and the llvm-gcc repository. In | |
addition to this code, the LLVM Project includes other sub-projects that are | |
in development. Here we include updates on these subprojects.</p> | |
<!--=========================================================================--> | |
<h3> | |
<a name="clang">Clang: C/C++/Objective-C Frontend Toolkit</a> | |
</h3> | |
<div> | |
<p><a href="http://clang.llvm.org/">Clang</a> is an LLVM front end for the C, | |
C++, and Objective-C languages. Clang aims to provide a better user | |
experience through expressive diagnostics, a high level of conformance to | |
language standards, fast compilation, and low memory use. Like LLVM, Clang | |
provides a modular, library-based architecture that makes it suitable for | |
creating or integrating with other development tools. Clang is considered a | |
production-quality compiler for C, Objective-C, C++ and Objective-C++ on x86 | |
(32- and 64-bit), and for darwin/arm targets.</p> | |
<p>In the LLVM 3.0 time-frame, the Clang team has made many improvements:</p> | |
<ul> | |
<li>Greatly improved support for building C++ applications, with greater | |
stability and better diagnostics.</li> | |
<li><a href="http://clang.llvm.org/cxx_status.html">Improved support</a> for | |
the <a href="http://www.iso.org/iso/iso_catalogue/catalogue_tc/catalogue_detail.htm?csnumber=50372">C++ | |
2011</a> standard, including implementations of non-static data member | |
initializers, alias templates, delegating constructors, the range-based | |
for loop, and implicitly-generated move constructors and move assignment | |
operators, among others.</li> | |
<li>Implemented support for some features of the upcoming C1x standard, | |
including static assertions and generic selections.</li> | |
<li>Better detection of include and linking paths for system headers and | |
libraries, especially for Linux distributions.</li> | |
<li>Implemented support | |
for <a href="http://clang.llvm.org/docs/AutomaticReferenceCounting.html">Automatic | |
Reference Counting</a> for Objective-C.</li> | |
<li>Implemented a number of optimizations in <tt>libclang</tt>, the Clang C | |
interface, to improve the performance of code completion and the mapping | |
from source locations to abstract syntax tree nodes.</li> | |
</ul> | |
<p>If Clang rejects your code but another compiler accepts it, please take a | |
look at the <a href="http://clang.llvm.org/compatibility.html">language | |
compatibility</a> guide to make sure this is not intentional or a known | |
issue.</p> | |
</div> | |
<!--=========================================================================--> | |
<h3> | |
<a name="dragonegg">DragonEgg: GCC front-ends, LLVM back-end</a> | |
</h3> | |
<div> | |
<p><a href="http://dragonegg.llvm.org/">DragonEgg</a> is a | |
<a href="http://gcc.gnu.org/wiki/plugins">gcc plugin</a> that replaces GCC's | |
optimizers and code generators with LLVM's. Currently it requires a patched | |
version of gcc-4.5. The plugin can target the x86-32 and x86-64 processor | |
families and has been used successfully on the Darwin, FreeBSD and Linux | |
platforms. The Ada, C, C++ and Fortran languages work well. The plugin is | |
capable of compiling plenty of Obj-C, Obj-C++ and Java but it is not known | |
whether the compiled code actually works or not!</p> | |
<p>The 3.0 release has the following notable changes:</p> | |
<ul> | |
<!-- | |
<li></li> | |
--> | |
</ul> | |
</div> | |
<!--=========================================================================--> | |
<h3> | |
<a name="compiler-rt">compiler-rt: Compiler Runtime Library</a> | |
</h3> | |
<div> | |
<p>The new LLVM <a href="http://compiler-rt.llvm.org/">compiler-rt project</a> | |
is a simple library that provides an implementation of the low-level | |
target-specific hooks required by code generation and other runtime | |
components. For example, when compiling for a 32-bit target, converting a | |
double to a 64-bit unsigned integer is compiled into a runtime call to the | |
"__fixunsdfdi" function. The compiler-rt library provides highly optimized | |
implementations of this and other low-level routines (some are 3x faster than | |
the equivalent libgcc routines).</p> | |
<p>In the LLVM 3.0 timeframe,</p> | |
</div> | |
<!--=========================================================================--> | |
<h3> | |
<a name="lldb">LLDB: Low Level Debugger</a> | |
</h3> | |
<div> | |
<p>LLDB has advanced by leaps and bounds in the 3.0 timeframe. It is | |
dramatically more stable and useful, and includes both a | |
new <a href="http://lldb.llvm.org/tutorial.html">tutorial</a> and | |
a <a href="http://lldb.llvm.org/lldb-gdb.html">side-by-side comparison with | |
GDB</a>.</p> | |
</div> | |
<!--=========================================================================--> | |
<h3> | |
<a name="libc++">libc++: C++ Standard Library</a> | |
</h3> | |
<div> | |
<p>Like compiler_rt, libc++ is now <a href="DeveloperPolicy.html#license">dual | |
licensed</a> under the MIT and UIUC license, allowing it to be used more | |
permissively.</p> | |
</div> | |
<!--=========================================================================--> | |
<h3> | |
<a name="LLBrowse">LLBrowse: IR Browser</a> | |
</h3> | |
<div> | |
<p><a href="http://llvm.org/svn/llvm-project/llbrowse/trunk/doc/LLBrowse.html"> | |
LLBrowse</a> is an interactive viewer for LLVM modules. It can load any LLVM | |
module and displays its contents as an expandable tree view, facilitating an | |
easy way to inspect types, functions, global variables, or metadata nodes. It | |
is fully cross-platform, being based on the popular wxWidgets GUI | |
toolkit.</p> | |
</div> | |
<!--=========================================================================--> | |
<h3> | |
<a name="vmkit">VMKit</a> | |
</h3> | |
<div> | |
<p>The <a href="http://vmkit.llvm.org/">VMKit project</a> is an implementation | |
of a Java Virtual Machine (Java VM or JVM) that uses LLVM for static and | |
just-in-time compilation. As of LLVM 3.0, VMKit now supports generational | |
garbage collectors. The garbage collectors are provided by the MMTk | |
framework, and VMKit can be configured to use one of the numerous implemented | |
collectors of MMTk.</p> | |
</div> | |
<!--=========================================================================--> | |
<!-- | |
<h3> | |
<a name="klee">KLEE: A Symbolic Execution Virtual Machine</a> | |
</h3> | |
<div> | |
<p> | |
<a href="http://klee.llvm.org/">KLEE</a> is a symbolic execution framework for | |
programs in LLVM bitcode form. KLEE tries to symbolically evaluate "all" paths | |
through the application and records state transitions that lead to fault | |
states. This allows it to construct testcases that lead to faults and can even | |
be used to verify some algorithms. | |
</p> | |
<p>UPDATE!</p> | |
</div>--> | |
</div> | |
<!-- *********************************************************************** --> | |
<h2> | |
<a name="externalproj">External Open Source Projects Using LLVM 3.0</a> | |
</h2> | |
<!-- *********************************************************************** --> | |
<div> | |
<p>An exciting aspect of LLVM is that it is used as an enabling technology for | |
a lot of other language and tools projects. This section lists some of the | |
projects that have already been updated to work with LLVM 3.0.</p> | |
<!--=========================================================================--> | |
<h3>AddressSanitizer</h3> | |
<div> | |
<p><a href="http://code.google.com/p/address-sanitizer/">AddressSanitizer</a> | |
uses compiler instrumentation and a specialized malloc library to find C/C++ | |
bugs such as use-after-free and out-of-bound accesses to heap, stack, and | |
globals. The key feature of the tool is speed: the average slowdown | |
introduced by AddressSanitizer is less than 2x.</p> | |
</div> | |
<!--=========================================================================--> | |
<h3>ClamAV</h3> | |
<div> | |
<p><a href="http://www.clamav.net">Clam AntiVirus</a> is an open source (GPL) | |
anti-virus toolkit for UNIX, designed especially for e-mail scanning on mail | |
gateways.</p> | |
<p>Since version 0.96 it | |
has <a href="http://vrt-sourcefire.blogspot.com/2010/09/introduction-to-clamavs-low-level.html">bytecode | |
signatures</a> that allow writing detections for complex malware.</p> | |
<p>It uses LLVM's JIT to speed up the execution of bytecode on X86, X86-64, | |
PPC32/64, falling back to its own interpreter otherwise. The git version was | |
updated to work with LLVM 3.0.</p> | |
</div> | |
<!--=========================================================================--> | |
<h3>clReflect</h3> | |
<div> | |
<p><a href="https://bitbucket.org/dwilliamson/clreflect">clReflect</a> is a C++ | |
parser that uses clang/LLVM to derive a light-weight reflection database | |
suitable for use in game development. It comes with a very simple runtime | |
library for loading and querying the database, requiring no external | |
dependencies (including CRT), and an additional utility library for object | |
management and serialisation.</p> | |
</div> | |
<!--=========================================================================--> | |
<h3>Cling C++ Interpreter</h3> | |
<div> | |
<p><a href="http://cern.ch/cling">Cling</a> is an interactive compiler interface | |
(aka C++ interpreter). It uses LLVM's JIT and clang; it currently supports | |
C++ and C. It has a prompt interface, runs source files, calls into shared | |
libraries, prints the value of expressions, even does runtime lookup of | |
identifiers (dynamic scopes). And it just behaves like one would expect from | |
an interpreter.</p> | |
</div> | |
<!--=========================================================================--> | |
<!-- FIXME: Comment out | |
<h3>Crack Programming Language</h3> | |
<div> | |
<p> | |
<a href="http://code.google.com/p/crack-language/">Crack</a> aims to provide the | |
ease of development of a scripting language with the performance of a compiled | |
language. The language derives concepts from C++, Java and Python, incorporating | |
object-oriented programming, operator overloading and strong typing.</p> | |
</div> | |
--> | |
<!--=========================================================================--> | |
<h3>Glasgow Haskell Compiler (GHC)</h3> | |
<div> | |
<p>GHC is an open source, state-of-the-art programming suite for Haskell, a | |
standard lazy functional programming language. It includes an optimizing | |
static compiler generating good code for a variety of platforms, together | |
with an interactive system for convenient, quick development.</p> | |
<p>GHC 7.0 and onwards include an LLVM code generator, supporting LLVM 2.8 and | |
later. Since LLVM 2.9, GHC now includes experimental support for the ARM | |
platform with LLVM 3.0.</p> | |
</div> | |
<!--=========================================================================--> | |
<h3>gwXscript</h3> | |
<div> | |
<p><a href="http://botwars.tk/gwscript/">gwXscript</a> is an object oriented, | |
aspect oriented programming language which can create both executables (ELF, | |
EXE) and shared libraries (DLL, SO, DYNLIB). The compiler is implemented in | |
its own language and translates scripts into LLVM-IR which can be optimized | |
and translated into native code by the LLVM framework. Source code in | |
gwScript contains definitions that expand the namespaces. So you can build | |
your project and simply 'plug out' features by removing a file. The remaining | |
project does not leave scars since you directly separate concerns by the | |
'template' feature of gwX. It is also possible to add new features to a | |
project by just adding files and without editing the original project. This | |
language is used for example to create games or content management systems | |
that should be extendable.</p> | |
<p>gwXscript is strongly typed and offers comfort with its native types string, | |
hash and array. You can easily write new libraries in gwXscript or native | |
code. gwXscript is type safe and users should not be able to crash your | |
program or execute malicious code except code that is eating CPU time.</p> | |
</div> | |
<!--=========================================================================--> | |
<h3>include-what-you-use</h3> | |
<div> | |
<p><a href="http://code.google.com/p/include-what-you-use">include-what-you-use</a> | |
is a tool to ensure that a file directly <code>#include</code>s | |
all <code>.h</code> files that provide a symbol that the file uses. It also | |
removes superfluous <code>#include</code>s from source files.</p> | |
</div> | |
<!--=========================================================================--> | |
<h3>LanguageKit and Pragmatic Smalltalk</h3> | |
<div> | |
<p><a href="http://etoileos.com/etoile/features/languagekit/">LanguageKit</a> is | |
a framework for implementing dynamic languages sharing an object model with | |
Objective-C. It provides static and JIT compilation using LLVM along with | |
its own interpreter. Pragmatic Smalltalk is a dialect of Smalltalk, built on | |
top of LanguageKit, that interfaces directly with Objective-C, sharing the | |
same object representation and message sending behaviour. These projects are | |
developed as part of the Étoié desktop environment.</p> | |
</div> | |
<!--=========================================================================--> | |
<h3>LuaAV</h3> | |
<div> | |
<p><a href="http://lua-av.mat.ucsb.edu/blog/">LuaAV</a> is a real-time | |
audiovisual scripting environment based around the Lua language and a | |
collection of libraries for sound, graphics, and other media protocols. LuaAV | |
uses LLVM and Clang to JIT compile efficient user-defined audio synthesis | |
routines specified in a declarative syntax.</p> | |
</div> | |
<!--=========================================================================--> | |
<h3>Mono</h3> | |
<div> | |
<p>An open source, cross-platform implementation of C# and the CLR that is | |
binary compatible with Microsoft.NET. Has an optional, dynamically-loaded | |
LLVM code generation backend in Mini, the JIT compiler.</p> | |
<p>Note that we use a Git mirror of LLVM with some patches. See: | |
https://github.com/mono/llvm</p> | |
</div> | |
<!--=========================================================================--> | |
<h3>Portable OpenCL (pocl)</h3> | |
<div> | |
<p>Portable OpenCL is an open source implementation of the OpenCL standard which | |
can be easily adapted for new targets. One of the goals of the project is | |
improving performance portability of OpenCL programs, avoiding the need for | |
target-dependent manual optimizations. A "native" target is included, which | |
allows running OpenCL kernels on the host (CPU).</p> | |
</div> | |
<!--=========================================================================--> | |
<h3>Pure</h3> | |
<div> | |
<p><a href="http://pure-lang.googlecode.com/">Pure</a> is an | |
algebraic/functional programming language based on term rewriting. Programs | |
are collections of equations which are used to evaluate expressions in a | |
symbolic fashion. The interpreter uses LLVM as a backend to JIT-compile Pure | |
programs to fast native code. Pure offers dynamic typing, eager and lazy | |
evaluation, lexical closures, a hygienic macro system (also based on term | |
rewriting), built-in list and matrix support (including list and matrix | |
comprehensions) and an easy-to-use interface to C and other programming | |
languages (including the ability to load LLVM bitcode modules, and inline C, | |
C++, Fortran and Faust code in Pure programs if the corresponding LLVM-enabled | |
compilers are installed).</p> | |
<p>Pure version 0.48 has been tested and is known to work with LLVM 3.0 | |
(and continues to work with older LLVM releases >= 2.5).</p> | |
</div> | |
<!--=========================================================================--> | |
<h3>Renderscript</h3> | |
<div> | |
<p><a href="http://developer.android.com/guide/topics/renderscript/index.html">Renderscript</a> | |
is Android's advanced 3D graphics rendering and compute API. It provides a | |
portable C99-based language with extensions to facilitate common use cases | |
for enhancing graphics and thread level parallelism. The Renderscript | |
compiler frontend is based on Clang/LLVM. It emits a portable bitcode format | |
for the actual compiled script code, as well as reflects a Java interface for | |
developers to control the execution of the compiled bitcode. Executable | |
machine code is then generated from this bitcode by an LLVM backend on the | |
device. Renderscript is thus able to provide a mechanism by which Android | |
developers can improve performance of their applications while retaining | |
portability.</p> | |
</div> | |
<!--=========================================================================--> | |
<h3>SAFECode</h3> | |
<div> | |
<p><a href="http://safecode.cs.illinois.edu">SAFECode</a> is a memory safe C/C++ | |
compiler built using LLVM. It takes standard, unannotated C/C++ code, | |
analyzes the code to ensure that memory accesses and array indexing | |
operations are safe, and instruments the code with run-time checks when | |
safety cannot be proven statically. SAFECode can be used as a debugging aid | |
(like Valgrind) to find and repair memory safety bugs. It can also be used | |
to protect code from security attacks at run-time.</p> | |
</div> | |
<!--=========================================================================--> | |
<h3>The Stupid D Compiler (SDC)</h3> | |
<div> | |
<p><a href="https://github.com/bhelyer/SDC">The Stupid D Compiler</a> is a | |
project seeking to write a self-hosting compiler for the D programming | |
language without using the frontend of the reference compiler (DMD).</p> | |
</div> | |
<!--=========================================================================--> | |
<h3>TTA-based Co-design Environment (TCE)</h3> | |
<div> | |
<p>TCE is a toolset for designing application-specific processors (ASP) based on | |
the Transport triggered architecture (TTA). The toolset provides a complete | |
co-design flow from C/C++ programs down to synthesizable VHDL and parallel | |
program binaries. Processor customization points include the register files, | |
function units, supported operations, and the interconnection network.</p> | |
<p>TCE uses Clang and LLVM for C/C++ language support, target independent | |
optimizations and also for parts of code generation. It generates new | |
LLVM-based code generators "on the fly" for the designed TTA processors and | |
loads them in to the compiler backend as runtime libraries to avoid | |
per-target recompilation of larger parts of the compiler chain.</p> | |
</div> | |
<!--=========================================================================--> | |
<h3>Tart Programming Language</h3> | |
<div> | |
<p><a href="http://code.google.com/p/tart/">Tart</a> is a general-purpose, | |
strongly typed programming language designed for application | |
developers. Strongly inspired by Python and C#, Tart focuses on practical | |
solutions for the professional software developer, while avoiding the clutter | |
and boilerplate of legacy languages like Java and C++. Although Tart is still | |
in development, the current implementation supports many features expected of | |
a modern programming language, such as garbage collection, powerful | |
bidirectional type inference, a greatly simplified syntax for template | |
metaprogramming, closures and function literals, reflection, operator | |
overloading, explicit mutability and immutability, and much more. Tart is | |
flexible enough to accommodate a broad range of programming styles and | |
philosophies, while maintaining a strong commitment to simplicity, minimalism | |
and elegance in design.</p> | |
</div> | |
<!--=========================================================================--> | |
<h3>ThreadSanitizer</h3> | |
<div> | |
<p><a href="http://code.google.com/p/data-race-test/">ThreadSanitizer</a> is a | |
data race detector for (mostly) C and C++ code, available for Linux, Mac OS | |
and Windows. On different systems, we use binary instrumentation frameworks | |
(Valgrind and Pin) as frontends that generate the program events for the race | |
detection algorithm. On Linux, there's an option of using LLVM-based | |
compile-time instrumentation.</p> | |
</div> | |
<!--=========================================================================--> | |
<h3>The ZooLib C++ Cross-Platform Application Framework</h3> | |
<div> | |
<p><a href="http://www.zoolib.org/">ZooLib</a> is Open Source under the MIT | |
License. It provides GUI, filesystem access, TCP networking, thread-safe | |
memory management, threading and locking for Mac OS X, Classic Mac OS, | |
Microsoft Windows, POSIX operating systems with X11, BeOS, Haiku, Apple's iOS | |
and Research in Motion's BlackBerry.</p> | |
<p>My current work is to use CLang's static analyzer to improve ZooLib's code | |
quality. I also plan to set up LLVM compiles of the demo programs and test | |
programs using CLang and LLVM on all the platforms that CLang, LLVM and | |
ZooLib all support.</p> | |
</div> | |
<!--=========================================================================--> | |
<!-- | |
<h3>PinaVM</h3> | |
<div> | |
<p><a href="http://gitorious.org/pinavm/pages/Home">PinaVM</a> is an open | |
source, <a href="http://www.systemc.org/">SystemC</a> front-end. Unlike many | |
other front-ends, PinaVM actually executes the elaboration of the | |
program analyzed using LLVM's JIT infrastructure. It later enriches the | |
bitcode with SystemC-specific information.</p> | |
</div> | |
--> | |
<!--=========================================================================--> | |
<!-- | |
<h3 id="icedtea">IcedTea Java Virtual Machine Implementation</h3> | |
<div> | |
<p> | |
<a href="http://icedtea.classpath.org/wiki/Main_Page">IcedTea</a> provides a | |
harness to build OpenJDK using only free software build tools and to provide | |
replacements for the not-yet free parts of OpenJDK. One of the extensions that | |
IcedTea provides is a new JIT compiler named <a | |
href="http://icedtea.classpath.org/wiki/ZeroSharkFaq">Shark</a> which uses LLVM | |
to provide native code generation without introducing processor-dependent | |
code. | |
</p> | |
<p> OpenJDK 7 b112, IcedTea6 1.9 and IcedTea7 1.13 and later have been tested | |
and are known to work with LLVM 3.0 (and continue to work with older LLVM | |
releases >= 2.6 as well).</p> | |
</div> | |
--> | |
<!--=========================================================================--> | |
<!-- | |
<h3>Polly - Polyhedral optimizations for LLVM</h3> | |
<div> | |
<p>Polly is a project that aims to provide advanced memory access optimizations | |
to better take advantage of SIMD units, cache hierarchies, multiple cores or | |
even vector accelerators for LLVM. Built around an abstract mathematical | |
description based on Z-polyhedra, it provides the infrastructure to develop | |
advanced optimizations in LLVM and to connect complex external optimizers. In | |
its first year of existence Polly already provides an exact value-based | |
dependency analysis as well as basic SIMD and OpenMP code generation support. | |
Furthermore, Polly can use PoCC(Pluto) an advanced optimizer for data-locality | |
and parallelism.</p> | |
</div> | |
--> | |
<!--=========================================================================--> | |
<!-- | |
<h3>Rubinius</h3> | |
<div> | |
<p><a href="http://github.com/evanphx/rubinius">Rubinius</a> is an environment | |
for running Ruby code which strives to write as much of the implementation in | |
Ruby as possible. Combined with a bytecode interpreting VM, it uses LLVM to | |
optimize and compile ruby code down to machine code. Techniques such as type | |
feedback, method inlining, and deoptimization are all used to remove dynamism | |
from ruby execution and increase performance.</p> | |
</div> | |
--> | |
<!--=========================================================================--> | |
<!-- | |
<h3> | |
<a name="FAUST">FAUST Real-Time Audio Signal Processing Language</a> | |
</h3> | |
<div> | |
<p> | |
<a href="http://faust.grame.fr">FAUST</a> is a compiled language for real-time | |
audio signal processing. The name FAUST stands for Functional AUdio STream. Its | |
programming model combines two approaches: functional programming and block | |
diagram composition. In addition with the C, C++, JAVA output formats, the | |
Faust compiler can now generate LLVM bitcode, and works with LLVM 2.7-3.0.</p> | |
</div> | |
--> | |
</div> | |
<!-- *********************************************************************** --> | |
<h2> | |
<a name="whatsnew">What's New in LLVM 3.0?</a> | |
</h2> | |
<!-- *********************************************************************** --> | |
<div> | |
<p>This release includes a huge number of bug fixes, performance tweaks and | |
minor improvements. Some of the major improvements and new features are | |
listed in this section.</p> | |
<!--=========================================================================--> | |
<h3> | |
<a name="majorfeatures">Major New Features</a> | |
</h3> | |
<div> | |
<p>LLVM 3.0 includes several major new capabilities:</p> | |
<ul> | |
<!-- | |
<li></li> | |
--> | |
</ul> | |
</div> | |
<!--=========================================================================--> | |
<h3> | |
<a name="coreimprovements">LLVM IR and Core Improvements</a> | |
</h3> | |
<div> | |
<p>LLVM IR has several new features for better support of new targets and that | |
expose new optimization opportunities:</p> | |
<p>One of the biggest changes is that 3.0 has a new exception handling | |
system. The old system used LLVM intrinsics to convey the exception handling | |
information to the code generator. It worked in most cases, but not | |
all. Inlining was especially difficult to get right. Also, the intrinsics | |
could be moved away from the <code>invoke</code> instruction, making it hard | |
to recover that information.</p> | |
<p>The new EH system makes exception handling a first-class member of the IR. It | |
adds two new instructions:</p> | |
<ul> | |
<li><a href="LangRef.html#i_landingpad"><code>landingpad</code></a> — | |
this instruction defines a landing pad basic block. It contains all of the | |
information that's needed by the code generator. It's also required to be | |
the first non-PHI instruction in the landing pad. In addition, a landing | |
pad may be jumped to only by the unwind edge of an <code>invoke</code> | |
instruction.</li> | |
<li><a href="LangRef.html#i_resume"><code>resume</code></a> — this | |
instruction causes the current exception to resume traveling up the | |
stack. It replaces the <code>@llvm.eh.resume</code> intrinsic.</li> | |
</ul> | |
<p>Converting from the old EH API to the new EH API is rather simple, because a | |
lot of complexity has been removed. The two intrinsics, | |
<code>@llvm.eh.exception</code> and <code>@llvm.eh.selector</code> have been | |
superceded by the <code>landingpad</code> instruction. Instead of generating | |
a call to <code>@llvm.eh.exception</code> and <code>@llvm.eh.selector</code>: | |
<div class="doc_code"> | |
<pre> | |
Function *ExcIntr = Intrinsic::getDeclaration(TheModule, | |
Intrinsic::eh_exception); | |
Function *SlctrIntr = Intrinsic::getDeclaration(TheModule, | |
Intrinsic::eh_selector); | |
// The exception pointer. | |
Value *ExnPtr = Builder.CreateCall(ExcIntr, "exc_ptr"); | |
std::vector<Value*> Args; | |
Args.push_back(ExnPtr); | |
Args.push_back(Builder.CreateBitCast(Personality, | |
Type::getInt8PtrTy(Context))); | |
<i>// Add selector clauses to Args.</i> | |
// The selector call. | |
Builder.CreateCall(SlctrIntr, Args, "exc_sel"); | |
</pre> | |
</div> | |
<p>You should instead generate a <code>landingpad</code> instruction, that | |
returns an exception object and selector value:</p> | |
<div class="doc_code"> | |
<pre> | |
LandingPadInst *LPadInst = | |
Builder.CreateLandingPad(StructType::get(Int8PtrTy, Int32Ty, NULL), | |
Personality, 0); | |
Value *LPadExn = Builder.CreateExtractValue(LPadInst, 0); | |
Builder.CreateStore(LPadExn, getExceptionSlot()); | |
Value *LPadSel = Builder.CreateExtractValue(LPadInst, 1); | |
Builder.CreateStore(LPadSel, getEHSelectorSlot()); | |
</pre> | |
</div> | |
<p>It's now trivial to add the individual clauses to the <code>landingpad</code> | |
instruction.</p> | |
<div class="doc_code"> | |
<pre> | |
<i><b>// Adding a catch clause</b></i> | |
Constant *TypeInfo = getTypeInfo(); | |
LPadInst->addClause(TypeInfo); | |
<i><b>// Adding a C++ catch-all</b></i> | |
LPadInst->addClause(Constant::getNullValue(Builder.getInt8PtrTy())); | |
<i><b>// Adding a cleanup</b></i> | |
LPadInst->setCleanup(true); | |
<i><b>// Adding a filter clause</b></i> | |
std::vector<Constant*> TypeInfos; | |
Constant *TypeInfo = getFilterTypeInfo(); | |
TypeInfos.push_back(Builder.CreateBitCast(TypeInfo, Builder.getInt8PtrTy())); | |
ArrayType *FilterTy = ArrayType::get(Int8PtrTy, TypeInfos.size()); | |
LPadInst->addClause(ConstantArray::get(FilterTy, TypeInfos)); | |
</pre> | |
</div> | |
<p>Converting from using the <code>@llvm.eh.resume</code> intrinsic to | |
the <code>resume</code> instruction is trivial. It takes the exception | |
pointer and exception selector values returned by | |
the <code>landingpad</code> instruction:</p> | |
<div class="doc_code"> | |
<pre> | |
Type *UnwindDataTy = StructType::get(Builder.getInt8PtrTy(), | |
Builder.getInt32Ty(), NULL); | |
Value *UnwindData = UndefValue::get(UnwindDataTy); | |
Value *ExcPtr = Builder.CreateLoad(getExceptionObjSlot()); | |
Value *ExcSel = Builder.CreateLoad(getExceptionSelSlot()); | |
UnwindData = Builder.CreateInsertValue(UnwindData, ExcPtr, 0, "exc_ptr"); | |
UnwindData = Builder.CreateInsertValue(UnwindData, ExcSel, 1, "exc_sel"); | |
Builder.CreateResume(UnwindData); | |
</pre> | |
</div> | |
</div> | |
<!--=========================================================================--> | |
<h3> | |
<a name="optimizer">Optimizer Improvements</a> | |
</h3> | |
<div> | |
<p>In addition to a large array of minor performance tweaks and bug fixes, this | |
release includes a few major enhancements and additions to the | |
optimizers:</p> | |
<ul> | |
<!-- | |
<li></li> | |
--> | |
</li> | |
</ul> | |
</div> | |
<!--=========================================================================--> | |
<h3> | |
<a name="mc">MC Level Improvements</a> | |
</h3> | |
<div> | |
<p>The LLVM Machine Code (aka MC) subsystem was created to solve a number of | |
problems in the realm of assembly, disassembly, object file format handling, | |
and a number of other related areas that CPU instruction-set level tools work | |
in.</p> | |
<ul> | |
<!-- | |
<li></li> | |
--> | |
</ul> | |
<p>For more information, please see | |
the <a href="http://blog.llvm.org/2010/04/intro-to-llvm-mc-project.html">Intro | |
to the LLVM MC Project Blog Post</a>.</p> | |
</div> | |
<!--=========================================================================--> | |
<h3> | |
<a name="codegen">Target Independent Code Generator Improvements</a> | |
</h3> | |
<div> | |
<p>We have put a significant amount of work into the code generator | |
infrastructure, which allows us to implement more aggressive algorithms and | |
make it run faster:</p> | |
<ul> | |
<!-- | |
<li></li> | |
--> | |
</ul> | |
</div> | |
<!--=========================================================================--> | |
<h3> | |
<a name="x86">X86-32 and X86-64 Target Improvements</a> | |
</h3> | |
<div> | |
<p>New features and major changes in the X86 target include:</p> | |
<ul> | |
<li>The CRC32 intrinsics have been renamed. The intrinsics were previously | |
<code>@llvm.x86.sse42.crc32.[8|16|32]</code> | |
and <code>@llvm.x86.sse42.crc64.[8|64]</code>. They have been renamed to | |
<code>@llvm.x86.sse42.crc32.32.[8|16|32]</code> and | |
<code>@llvm.x86.sse42.crc32.64.[8|64]</code>.</li> | |
</ul> | |
</div> | |
<!--=========================================================================--> | |
<h3> | |
<a name="ARM">ARM Target Improvements</a> | |
</h3> | |
<div> | |
<p>New features of the ARM target include:</p> | |
<ul> | |
<!-- | |
<li></li> | |
--> | |
</ul> | |
</div> | |
<!--=========================================================================--> | |
<h3> | |
<a name="OtherTS">Other Target Specific Improvements</a> | |
</h3> | |
<p>PPC32/ELF va_arg was implemented.</p> | |
<p>PPC32 initial support for .o file writing was implemented.</p> | |
<div> | |
<ul> | |
<!-- | |
<li></li> | |
--> | |
</ul> | |
</div> | |
<!--=========================================================================--> | |
<h3> | |
<a name="changes">Major Changes and Removed Features</a> | |
</h3> | |
<div> | |
<p>If you're already an LLVM user or developer with out-of-tree changes based on | |
LLVM 2.9, this section lists some "gotchas" that you may run into upgrading | |
from the previous release.</p> | |
<ul> | |
<li>The <code>LLVMC</code> front end code was removed while separating | |
out language independence.</li> | |
<li>The <code>LowerSetJmp</code> pass wasn't used effectively by any | |
target and has been removed.</li> | |
<li>The old <code>TailDup</code> pass was not used in the standard pipeline | |
and was unable to update ssa form, so it has been removed. | |
<li>The syntax of volatile loads and stores in IR has been changed to | |
"<code>load volatile</code>"/"<code>store volatile</code>". The old | |
syntax ("<code>volatile load</code>"/"<code>volatile store</code>") | |
is still accepted, but is now considered deprecated.</li> | |
<li>The old atomic intrinscs (<code>llvm.memory.barrier</code> and | |
<code>llvm.atomic.*</code>) are now gone. Please use the new atomic | |
instructions, described in the <a href="Atomics.html">atomics guide</a>. | |
</ul> | |
<h4>Windows (32-bit)</h4> | |
<div> | |
<ul> | |
<li>On Win32(MinGW32 and MSVC), Windows 2000 will not be supported. | |
Windows XP or higher is required.</li> | |
</ul> | |
</div> | |
</div> | |
<!--=========================================================================--> | |
<h3> | |
<a name="api_changes">Internal API Changes</a> | |
</h3> | |
<div> | |
<p>In addition, many APIs have changed in this release. Some of the major | |
LLVM API changes are:</p> | |
<ul> | |
<li>The biggest and most pervasive change is that llvm::Type's are no longer | |
returned or accepted as 'const' values. Instead, just pass around | |
non-const Type's.</li> | |
<li><code>PHINode::reserveOperandSpace</code> has been removed. Instead, you | |
must specify how many operands to reserve space for when you create the | |
PHINode, by passing an extra argument | |
into <code>PHINode::Create</code>.</li> | |
<li>PHINodes no longer store their incoming BasicBlocks as operands. Instead, | |
the list of incoming BasicBlocks is stored separately, and can be accessed | |
with new functions <code>PHINode::block_begin</code> | |
and <code>PHINode::block_end</code>.</li> | |
<li>Various functions now take an <code>ArrayRef</code> instead of either a | |
pair of pointers (or iterators) to the beginning and end of a range, or a | |
pointer and a length. Others now return an <code>ArrayRef</code> instead | |
of a reference to a <code>SmallVector</code> | |
or <code>std::vector</code>. These include: | |
<ul> | |
<!-- Please keep this list sorted. --> | |
<li><code>CallInst::Create</code></li> | |
<li><code>ComputeLinearIndex</code> (in <code>llvm/CodeGen/Analysis.h</code>)</li> | |
<li><code>ConstantArray::get</code></li> | |
<li><code>ConstantExpr::getExtractElement</code></li> | |
<li><code>ConstantExpr::getGetElementPtr</code></li> | |
<li><code>ConstantExpr::getInBoundsGetElementPtr</code></li> | |
<li><code>ConstantExpr::getIndices</code></li> | |
<li><code>ConstantExpr::getInsertElement</code></li> | |
<li><code>ConstantExpr::getWithOperands</code></li> | |
<li><code>ConstantFoldCall</code> (in <code>llvm/Analysis/ConstantFolding.h</code>)</li> | |
<li><code>ConstantFoldInstOperands</code> (in <code>llvm/Analysis/ConstantFolding.h</code>)</li> | |
<li><code>ConstantVector::get</code></li> | |
<li><code>DIBuilder::createComplexVariable</code></li> | |
<li><code>DIBuilder::getOrCreateArray</code></li> | |
<li><code>ExtractValueInst::Create</code></li> | |
<li><code>ExtractValueInst::getIndexedType</code></li> | |
<li><code>ExtractValueInst::getIndices</code></li> | |
<li><code>FindInsertedValue</code> (in <code>llvm/Analysis/ValueTracking.h</code>)</li> | |
<li><code>gep_type_begin</code> (in <code>llvm/Support/GetElementPtrTypeIterator.h</code>)</li> | |
<li><code>gep_type_end</code> (in <code>llvm/Support/GetElementPtrTypeIterator.h</code>)</li> | |
<li><code>GetElementPtrInst::Create</code></li> | |
<li><code>GetElementPtrInst::CreateInBounds</code></li> | |
<li><code>GetElementPtrInst::getIndexedType</code></li> | |
<li><code>InsertValueInst::Create</code></li> | |
<li><code>InsertValueInst::getIndices</code></li> | |
<li><code>InvokeInst::Create</code></li> | |
<li><code>IRBuilder::CreateCall</code></li> | |
<li><code>IRBuilder::CreateExtractValue</code></li> | |
<li><code>IRBuilder::CreateGEP</code></li> | |
<li><code>IRBuilder::CreateInBoundsGEP</code></li> | |
<li><code>IRBuilder::CreateInsertValue</code></li> | |
<li><code>IRBuilder::CreateInvoke</code></li> | |
<li><code>MDNode::get</code></li> | |
<li><code>MDNode::getIfExists</code></li> | |
<li><code>MDNode::getTemporary</code></li> | |
<li><code>MDNode::getWhenValsUnresolved</code></li> | |
<li><code>SimplifyGEPInst</code> (in <code>llvm/Analysis/InstructionSimplify.h</code>)</li> | |
<li><code>TargetData::getIndexedOffset</code></li> | |
</ul></li> | |
<li>All forms of <code>StringMap::getOrCreateValue</code> have been remove | |
except for the one which takes a <code>StringRef</code>.</li> | |
<li>The <code>LLVMBuildUnwind</code> function from the C API was removed. The | |
LLVM <code>unwind</code> instruction has been deprecated for a long time | |
and isn't used by the current front-ends. So this was removed during the | |
exception handling rewrite.</li> | |
<li>The <code>LLVMAddLowerSetJmpPass</code> function from the C API was | |
removed because the <code>LowerSetJmp</code> pass was removed.</li> | |
<li>The <code>DIBuilder</code> interface used by front ends to encode | |
debugging information in the LLVM IR now expects clients to | |
use <code>DIBuilder::finalize()</code> at the end of translation unit to | |
complete debugging information encoding.</li> | |
<li>The way the type system works has been | |
rewritten: <code>PATypeHolder</code> and <code>OpaqueType</code> are gone, | |
and all APIs deal with <code>Type*</code> instead of <code>const | |
Type*</code>. If you need to create recursive structures, then create a | |
named structure, and use <code>setBody()</code> when all its elements are | |
built. Type merging and refining is gone too: named structures are not | |
merged with other structures, even if their layout is identical. (of | |
course anonymous structures are still uniqued by layout).</li> | |
<li>TargetSelect.h moved to Support/ from Target/</li> | |
<li>UpgradeIntrinsicCall no longer upgrades pre-2.9 intrinsic calls (for | |
example <code>llvm.memset.i32</code>).</li> | |
<li>It is mandatory to initialize all out-of-tree passes too and their dependencies now with | |
<code>INITIALIZE_PASS{BEGIN,END,}</code> | |
and <code>INITIALIZE_{PASS,AG}_DEPENDENCY</code>.</li> | |
<li>The interface for MemDepResult in MemoryDependenceAnalysis has been | |
enhanced with new return types Unknown and NonFuncLocal, in addition to | |
the existing types Clobber, Def, and NonLocal.</li> | |
</ul> | |
</div> | |
</div> | |
<!-- *********************************************************************** --> | |
<h2> | |
<a name="knownproblems">Known Problems</a> | |
</h2> | |
<!-- *********************************************************************** --> | |
<div> | |
<p>This section contains significant known problems with the LLVM system, listed | |
by component. If you run into a problem, please check | |
the <a href="http://llvm.org/bugs/">LLVM bug database</a> and submit a bug if | |
there isn't already one.</p> | |
<!-- ======================================================================= --> | |
<h3> | |
<a name="experimental">Experimental features included with this release</a> | |
</h3> | |
<div> | |
<p>The following components of this LLVM release are either untested, known to | |
be broken or unreliable, or are in early development. These components | |
should not be relied on, and bugs should not be filed against them, but they | |
may be useful to some people. In particular, if you would like to work on | |
one of these components, please contact us on | |
the <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev">LLVMdev | |
list</a>.</p> | |
<ul> | |
<li>The Alpha, Blackfin, CellSPU, MicroBlaze, MSP430, MIPS, PTX, SystemZ and | |
XCore backends are experimental.</li> | |
<li><tt>llc</tt> "<tt>-filetype=obj</tt>" is experimental on all targets other | |
than darwin and ELF X86 systems.</li> | |
</ul> | |
</div> | |
<!-- ======================================================================= --> | |
<h3> | |
<a name="x86-be">Known problems with the X86 back-end</a> | |
</h3> | |
<div> | |
<ul> | |
<li>The X86 backend does not yet support | |
all <a href="http://llvm.org/PR879">inline assembly that uses the X86 | |
floating point stack</a>. It supports the 'f' and 't' constraints, but | |
not 'u'.</li> | |
<li>The X86-64 backend does not yet support the LLVM IR instruction | |
<tt>va_arg</tt>. Currently, front-ends support variadic argument | |
constructs on X86-64 by lowering them manually.</li> | |
<li>Windows x64 (aka Win64) code generator has a few issues. | |
<ul> | |
<li>llvm-gcc cannot build the mingw-w64 runtime currently due to lack of | |
support for the 'u' inline assembly constraint and for X87 floating | |
point inline assembly.</li> | |
<li>On mingw-w64, you will see unresolved symbol <tt>__chkstk</tt> due | |
to <a href="http://llvm.org/bugs/show_bug.cgi?id=8919">Bug 8919</a>. | |
It is fixed | |
in <a href="http://lists.cs.uiuc.edu/pipermail/llvm-commits/Week-of-Mon-20110321/118499.html">r128206</a>.</li> | |
<li>Miss-aligned MOVDQA might crash your program. It is due to | |
<a href="http://llvm.org/bugs/show_bug.cgi?id=9483">Bug 9483</a>, lack | |
of handling aligned internal globals.</li> | |
</ul> | |
</li> | |
</ul> | |
</div> | |
<!-- ======================================================================= --> | |
<h3> | |
<a name="ppc-be">Known problems with the PowerPC back-end</a> | |
</h3> | |
<div> | |
<ul> | |
<li>The PPC32/ELF support lacks PIC support.</li> | |
</ul> | |
</div> | |
<!-- ======================================================================= --> | |
<h3> | |
<a name="arm-be">Known problems with the ARM back-end</a> | |
</h3> | |
<div> | |
<ul> | |
<li>Thumb mode works only on ARMv6 or higher processors. On sub-ARMv6 | |
processors, thumb programs can crash or produce wrong results | |
(<a href="http://llvm.org/PR1388">PR1388</a>).</li> | |
<li>Compilation for ARM Linux OABI (old ABI) is supported but not fully | |
tested.</li> | |
</ul> | |
</div> | |
<!-- ======================================================================= --> | |
<h3> | |
<a name="sparc-be">Known problems with the SPARC back-end</a> | |
</h3> | |
<div> | |
<ul> | |
<li>The SPARC backend only supports the 32-bit SPARC ABI (-m32); it does not | |
support the 64-bit SPARC ABI (-m64).</li> | |
</ul> | |
</div> | |
<!-- ======================================================================= --> | |
<h3> | |
<a name="mips-be">Known problems with the MIPS back-end</a> | |
</h3> | |
<div> | |
<ul> | |
<li>64-bit MIPS targets are not supported yet.</li> | |
</ul> | |
</div> | |
<!-- ======================================================================= --> | |
<h3> | |
<a name="alpha-be">Known problems with the Alpha back-end</a> | |
</h3> | |
<div> | |
<ul> | |
<li>On 21164s, some rare FP arithmetic sequences which may trap do not have | |
the appropriate nops inserted to ensure restartability.</li> | |
</ul> | |
</div> | |
<!-- ======================================================================= --> | |
<h3> | |
<a name="c-be">Known problems with the C back-end</a> | |
</h3> | |
<div> | |
<p>The C backend has numerous problems and is not being actively maintained. | |
Depending on it for anything serious is not advised.</p> | |
<ul> | |
<li><a href="http://llvm.org/PR802">The C backend has only basic support for | |
inline assembly code</a>.</li> | |
<li><a href="http://llvm.org/PR1658">The C backend violates the ABI of common | |
C++ programs</a>, preventing intermixing between C++ compiled by the CBE | |
and C++ code compiled with <tt>llc</tt> or native compilers.</li> | |
<li>The C backend does not support all exception handling constructs.</li> | |
<li>The C backend does not support arbitrary precision integers.</li> | |
</ul> | |
</div> | |
<!-- ======================================================================= --> | |
<h3> | |
<a name="llvm-gcc">Known problems with the llvm-gcc front-end</a> | |
</h3> | |
<div> | |
<p><b>LLVM 2.9 was the last release of llvm-gcc.</b></p> | |
<p>llvm-gcc is generally very stable for the C family of languages. The only | |
major language feature of GCC not supported by llvm-gcc is the | |
<tt>__builtin_apply</tt> family of builtins. However, some extensions | |
are only supported on some targets. For example, trampolines are only | |
supported on some targets (these are used when you take the address of a | |
nested function).</p> | |
<p>Fortran support generally works, but there are still several unresolved bugs | |
in <a href="http://llvm.org/bugs/">Bugzilla</a>. Please see the | |
tools/gfortran component for details. Note that llvm-gcc is missing major | |
Fortran performance work in the frontend and library that went into GCC after | |
4.2. If you are interested in Fortran, we recommend that you consider using | |
<a href="#dragonegg">dragonegg</a> instead.</p> | |
<p>The llvm-gcc 4.2 Ada compiler has basic functionality, but is no longer being | |
actively maintained. If you are interested in Ada, we recommend that you | |
consider using <a href="#dragonegg">dragonegg</a> instead.</p> | |
</div> | |
</div> | |
<!-- *********************************************************************** --> | |
<h2> | |
<a name="additionalinfo">Additional Information</a> | |
</h2> | |
<!-- *********************************************************************** --> | |
<div> | |
<p>A wide variety of additional information is available on | |
the <a href="http://llvm.org/">LLVM web page</a>, in particular in | |
the <a href="http://llvm.org/docs/">documentation</a> section. The web page | |
also contains versions of the API documentation which is up-to-date with the | |
Subversion version of the source code. You can access versions of these | |
documents specific to this release by going into the "<tt>llvm/doc/</tt>" | |
directory in the LLVM tree.</p> | |
<p>If you have any questions or comments about LLVM, please feel free to contact | |
us via the <a href="http://llvm.org/docs/#maillist"> mailing lists</a>.</p> | |
</div> | |
<!-- *********************************************************************** --> | |
<hr> | |
<address> | |
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