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//===- InlineAlways.cpp - Code to inline always_inline functions ----------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements a custom inliner that handles only functions that
// are marked as "always inline".
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/IPO/AlwaysInliner.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/Analysis/AssumptionCache.h"
#include "llvm/Analysis/InlineCost.h"
#include "llvm/Analysis/TargetLibraryInfo.h"
#include "llvm/IR/CallSite.h"
#include "llvm/IR/CallingConv.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/Type.h"
#include "llvm/Transforms/IPO.h"
#include "llvm/Transforms/IPO/Inliner.h"
#include "llvm/Transforms/Utils/Cloning.h"
#include "llvm/Transforms/Utils/ModuleUtils.h"
using namespace llvm;
#define DEBUG_TYPE "inline"
PreservedAnalyses AlwaysInlinerPass::run(Module &M, ModuleAnalysisManager &) {
InlineFunctionInfo IFI;
SmallSetVector<CallSite, 16> Calls;
bool Changed = false;
SmallVector<Function *, 16> InlinedFunctions;
for (Function &F : M)
if (!F.isDeclaration() && F.hasFnAttribute(Attribute::AlwaysInline) &&
isInlineViable(F)) {
Calls.clear();
for (User *U : F.users())
if (auto CS = CallSite(U))
if (CS.getCalledFunction() == &F)
Calls.insert(CS);
for (CallSite CS : Calls)
// FIXME: We really shouldn't be able to fail to inline at this point!
// We should do something to log or check the inline failures here.
Changed |=
InlineFunction(CS, IFI, /*CalleeAAR=*/nullptr, InsertLifetime);
// Remember to try and delete this function afterward. This both avoids
// re-walking the rest of the module and avoids dealing with any iterator
// invalidation issues while deleting functions.
InlinedFunctions.push_back(&F);
}
// Remove any live functions.
erase_if(InlinedFunctions, [&](Function *F) {
F->removeDeadConstantUsers();
return !F->isDefTriviallyDead();
});
// Delete the non-comdat ones from the module and also from our vector.
auto NonComdatBegin = partition(
InlinedFunctions, [&](Function *F) { return F->hasComdat(); });
for (Function *F : make_range(NonComdatBegin, InlinedFunctions.end()))
M.getFunctionList().erase(F);
InlinedFunctions.erase(NonComdatBegin, InlinedFunctions.end());
if (!InlinedFunctions.empty()) {
// Now we just have the comdat functions. Filter out the ones whose comdats
// are not actually dead.
filterDeadComdatFunctions(M, InlinedFunctions);
// The remaining functions are actually dead.
for (Function *F : InlinedFunctions)
M.getFunctionList().erase(F);
}
return Changed ? PreservedAnalyses::none() : PreservedAnalyses::all();
}
namespace {
/// Inliner pass which only handles "always inline" functions.
///
/// Unlike the \c AlwaysInlinerPass, this uses the more heavyweight \c Inliner
/// base class to provide several facilities such as array alloca merging.
class AlwaysInlinerLegacyPass : public LegacyInlinerBase {
public:
AlwaysInlinerLegacyPass() : LegacyInlinerBase(ID, /*InsertLifetime*/ true) {
initializeAlwaysInlinerLegacyPassPass(*PassRegistry::getPassRegistry());
}
AlwaysInlinerLegacyPass(bool InsertLifetime)
: LegacyInlinerBase(ID, InsertLifetime) {
initializeAlwaysInlinerLegacyPassPass(*PassRegistry::getPassRegistry());
}
/// Main run interface method. We override here to avoid calling skipSCC().
bool runOnSCC(CallGraphSCC &SCC) override { return inlineCalls(SCC); }
static char ID; // Pass identification, replacement for typeid
InlineCost getInlineCost(CallSite CS) override;
using llvm::Pass::doFinalization;
bool doFinalization(CallGraph &CG) override {
return removeDeadFunctions(CG, /*AlwaysInlineOnly=*/true);
}
};
}
char AlwaysInlinerLegacyPass::ID = 0;
INITIALIZE_PASS_BEGIN(AlwaysInlinerLegacyPass, "always-inline",
"Inliner for always_inline functions", false, false)
INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker)
INITIALIZE_PASS_DEPENDENCY(CallGraphWrapperPass)
INITIALIZE_PASS_DEPENDENCY(ProfileSummaryInfoWrapperPass)
INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass)
INITIALIZE_PASS_END(AlwaysInlinerLegacyPass, "always-inline",
"Inliner for always_inline functions", false, false)
Pass *llvm::createAlwaysInlinerLegacyPass(bool InsertLifetime) {
return new AlwaysInlinerLegacyPass(InsertLifetime);
}
/// Get the inline cost for the always-inliner.
///
/// The always inliner *only* handles functions which are marked with the
/// attribute to force inlining. As such, it is dramatically simpler and avoids
/// using the powerful (but expensive) inline cost analysis. Instead it uses
/// a very simple and boring direct walk of the instructions looking for
/// impossible-to-inline constructs.
///
/// Note, it would be possible to go to some lengths to cache the information
/// computed here, but as we only expect to do this for relatively few and
/// small functions which have the explicit attribute to force inlining, it is
/// likely not worth it in practice.
InlineCost AlwaysInlinerLegacyPass::getInlineCost(CallSite CS) {
Function *Callee = CS.getCalledFunction();
// Only inline direct calls to functions with always-inline attributes
// that are viable for inlining. FIXME: We shouldn't even get here for
// declarations.
if (Callee && !Callee->isDeclaration() &&
CS.hasFnAttr(Attribute::AlwaysInline) && isInlineViable(*Callee))
return InlineCost::getAlways();
return InlineCost::getNever();
}