| //===- ObjectTransformLayer.h - Run all objects through functor -*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // Run all objects passed in through a user supplied functor. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_EXECUTIONENGINE_ORC_OBJECTTRANSFORMLAYER_H |
| #define LLVM_EXECUTIONENGINE_ORC_OBJECTTRANSFORMLAYER_H |
| |
| #include "llvm/ExecutionEngine/JITSymbol.h" |
| #include "llvm/ExecutionEngine/Orc/Layer.h" |
| #include <algorithm> |
| #include <memory> |
| #include <string> |
| |
| namespace llvm { |
| namespace orc { |
| |
| class ObjectTransformLayer2 : public ObjectLayer { |
| public: |
| using TransformFunction = |
| std::function<Expected<std::unique_ptr<MemoryBuffer>>( |
| std::unique_ptr<MemoryBuffer>)>; |
| |
| ObjectTransformLayer2(ExecutionSession &ES, ObjectLayer &BaseLayer, |
| TransformFunction Transform); |
| |
| void emit(MaterializationResponsibility R, VModuleKey K, |
| std::unique_ptr<MemoryBuffer> O) override; |
| |
| private: |
| ObjectLayer &BaseLayer; |
| TransformFunction Transform; |
| }; |
| |
| /// Object mutating layer. |
| /// |
| /// This layer accepts sets of ObjectFiles (via addObject). It |
| /// immediately applies the user supplied functor to each object, then adds |
| /// the set of transformed objects to the layer below. |
| template <typename BaseLayerT, typename TransformFtor> |
| class ObjectTransformLayer { |
| public: |
| /// Construct an ObjectTransformLayer with the given BaseLayer |
| ObjectTransformLayer(BaseLayerT &BaseLayer, |
| TransformFtor Transform = TransformFtor()) |
| : BaseLayer(BaseLayer), Transform(std::move(Transform)) {} |
| |
| /// Apply the transform functor to each object in the object set, then |
| /// add the resulting set of objects to the base layer, along with the |
| /// memory manager and symbol resolver. |
| /// |
| /// @return A handle for the added objects. |
| template <typename ObjectPtr> Error addObject(VModuleKey K, ObjectPtr Obj) { |
| return BaseLayer.addObject(std::move(K), Transform(std::move(Obj))); |
| } |
| |
| /// Remove the object set associated with the VModuleKey K. |
| Error removeObject(VModuleKey K) { return BaseLayer.removeObject(K); } |
| |
| /// Search for the given named symbol. |
| /// @param Name The name of the symbol to search for. |
| /// @param ExportedSymbolsOnly If true, search only for exported symbols. |
| /// @return A handle for the given named symbol, if it exists. |
| JITSymbol findSymbol(const std::string &Name, bool ExportedSymbolsOnly) { |
| return BaseLayer.findSymbol(Name, ExportedSymbolsOnly); |
| } |
| |
| /// Get the address of the given symbol in the context of the set of |
| /// objects represented by the VModuleKey K. This call is forwarded to |
| /// the base layer's implementation. |
| /// @param K The VModuleKey associated with the object set to search in. |
| /// @param Name The name of the symbol to search for. |
| /// @param ExportedSymbolsOnly If true, search only for exported symbols. |
| /// @return A handle for the given named symbol, if it is found in the |
| /// given object set. |
| JITSymbol findSymbolIn(VModuleKey K, const std::string &Name, |
| bool ExportedSymbolsOnly) { |
| return BaseLayer.findSymbolIn(K, Name, ExportedSymbolsOnly); |
| } |
| |
| /// Immediately emit and finalize the object set represented by the |
| /// given VModuleKey K. |
| Error emitAndFinalize(VModuleKey K) { return BaseLayer.emitAndFinalize(K); } |
| |
| /// Map section addresses for the objects associated with the |
| /// VModuleKey K. |
| void mapSectionAddress(VModuleKey K, const void *LocalAddress, |
| JITTargetAddress TargetAddr) { |
| BaseLayer.mapSectionAddress(K, LocalAddress, TargetAddr); |
| } |
| |
| /// Access the transform functor directly. |
| TransformFtor &getTransform() { return Transform; } |
| |
| /// Access the mumate functor directly. |
| const TransformFtor &getTransform() const { return Transform; } |
| |
| private: |
| BaseLayerT &BaseLayer; |
| TransformFtor Transform; |
| }; |
| |
| } // end namespace orc |
| } // end namespace llvm |
| |
| #endif // LLVM_EXECUTIONENGINE_ORC_OBJECTTRANSFORMLAYER_H |