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//===-- HexagonVectorCombine.cpp ------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
// HexagonVectorCombine is a utility class implementing a variety of functions
// that assist in vector-based optimizations.
//
// AlignVectors: replace unaligned vector loads and stores with aligned ones.
//===----------------------------------------------------------------------===//
#include "llvm/ADT/APInt.h"
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/AssumptionCache.h"
#include "llvm/Analysis/InstSimplifyFolder.h"
#include "llvm/Analysis/InstructionSimplify.h"
#include "llvm/Analysis/TargetLibraryInfo.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/Analysis/VectorUtils.h"
#include "llvm/CodeGen/TargetPassConfig.h"
#include "llvm/CodeGen/ValueTypes.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/IRBuilder.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/Intrinsics.h"
#include "llvm/IR/IntrinsicsHexagon.h"
#include "llvm/IR/Metadata.h"
#include "llvm/IR/PatternMatch.h"
#include "llvm/InitializePasses.h"
#include "llvm/Pass.h"
#include "llvm/Support/KnownBits.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Transforms/Utils/Local.h"
#include "HexagonSubtarget.h"
#include "HexagonTargetMachine.h"
#include <algorithm>
#include <deque>
#include <map>
#include <optional>
#include <set>
#include <utility>
#include <vector>
#define DEBUG_TYPE "hexagon-vc"
using namespace llvm;
namespace {
class HexagonVectorCombine {
public:
HexagonVectorCombine(Function &F_, AliasAnalysis &AA_, AssumptionCache &AC_,
DominatorTree &DT_, TargetLibraryInfo &TLI_,
const TargetMachine &TM_)
: F(F_), DL(F.getParent()->getDataLayout()), AA(AA_), AC(AC_), DT(DT_),
TLI(TLI_),
HST(static_cast<const HexagonSubtarget &>(*TM_.getSubtargetImpl(F))) {}
bool run();
// Common integer type.
IntegerType *getIntTy(unsigned Width = 32) const;
// Byte type: either scalar (when Length = 0), or vector with given
// element count.
Type *getByteTy(int ElemCount = 0) const;
// Boolean type: either scalar (when Length = 0), or vector with given
// element count.
Type *getBoolTy(int ElemCount = 0) const;
// Create a ConstantInt of type returned by getIntTy with the value Val.
ConstantInt *getConstInt(int Val, unsigned Width = 32) const;
// Get the integer value of V, if it exists.
std::optional<APInt> getIntValue(const Value *Val) const;
// Is V a constant 0, or a vector of 0s?
bool isZero(const Value *Val) const;
// Is V an undef value?
bool isUndef(const Value *Val) const;
// Get HVX vector type with the given element type.
VectorType *getHvxTy(Type *ElemTy, bool Pair = false) const;
enum SizeKind {
Store, // Store size
Alloc, // Alloc size
};
int getSizeOf(const Value *Val, SizeKind Kind = Store) const;
int getSizeOf(const Type *Ty, SizeKind Kind = Store) const;
int getTypeAlignment(Type *Ty) const;
size_t length(Value *Val) const;
size_t length(Type *Ty) const;
Constant *getNullValue(Type *Ty) const;
Constant *getFullValue(Type *Ty) const;
Constant *getConstSplat(Type *Ty, int Val) const;
Value *simplify(Value *Val) const;
Value *insertb(IRBuilderBase &Builder, Value *Dest, Value *Src, int Start,
int Length, int Where) const;
Value *vlalignb(IRBuilderBase &Builder, Value *Lo, Value *Hi,
Value *Amt) const;
Value *vralignb(IRBuilderBase &Builder, Value *Lo, Value *Hi,
Value *Amt) const;
Value *concat(IRBuilderBase &Builder, ArrayRef<Value *> Vecs) const;
Value *vresize(IRBuilderBase &Builder, Value *Val, int NewSize,
Value *Pad) const;
Value *rescale(IRBuilderBase &Builder, Value *Mask, Type *FromTy,
Type *ToTy) const;
Value *vlsb(IRBuilderBase &Builder, Value *Val) const;
Value *vbytes(IRBuilderBase &Builder, Value *Val) const;
Value *subvector(IRBuilderBase &Builder, Value *Val, unsigned Start,
unsigned Length) const;
Value *sublo(IRBuilderBase &Builder, Value *Val) const;
Value *subhi(IRBuilderBase &Builder, Value *Val) const;
Value *vdeal(IRBuilderBase &Builder, Value *Val0, Value *Val1) const;
Value *vshuff(IRBuilderBase &Builder, Value *Val0, Value *Val1) const;
Value *createHvxIntrinsic(IRBuilderBase &Builder, Intrinsic::ID IntID,
Type *RetTy, ArrayRef<Value *> Args,
ArrayRef<Type *> ArgTys = std::nullopt) const;
SmallVector<Value *> splitVectorElements(IRBuilderBase &Builder, Value *Vec,
unsigned ToWidth) const;
Value *joinVectorElements(IRBuilderBase &Builder, ArrayRef<Value *> Values,
VectorType *ToType) const;
std::optional<int> calculatePointerDifference(Value *Ptr0, Value *Ptr1) const;
unsigned getNumSignificantBits(const Value *V,
const Instruction *CtxI = nullptr) const;
KnownBits getKnownBits(const Value *V,
const Instruction *CtxI = nullptr) const;
template <typename T = std::vector<Instruction *>>
bool isSafeToMoveBeforeInBB(const Instruction &In,
BasicBlock::const_iterator To,
const T &IgnoreInsts = {}) const;
// This function is only used for assertions at the moment.
[[maybe_unused]] bool isByteVecTy(Type *Ty) const;
Function &F;
const DataLayout &DL;
AliasAnalysis &AA;
AssumptionCache &AC;
DominatorTree &DT;
TargetLibraryInfo &TLI;
const HexagonSubtarget &HST;
private:
Value *getElementRange(IRBuilderBase &Builder, Value *Lo, Value *Hi,
int Start, int Length) const;
};
class AlignVectors {
public:
AlignVectors(const HexagonVectorCombine &HVC_) : HVC(HVC_) {}
bool run();
private:
using InstList = std::vector<Instruction *>;
struct Segment {
void *Data;
int Start;
int Size;
};
struct AddrInfo {
AddrInfo(const AddrInfo &) = default;
AddrInfo(const HexagonVectorCombine &HVC, Instruction *I, Value *A, Type *T,
Align H)
: Inst(I), Addr(A), ValTy(T), HaveAlign(H),
NeedAlign(HVC.getTypeAlignment(ValTy)) {}
AddrInfo &operator=(const AddrInfo &) = default;
// XXX: add Size member?
Instruction *Inst;
Value *Addr;
Type *ValTy;
Align HaveAlign;
Align NeedAlign;
int Offset = 0; // Offset (in bytes) from the first member of the
// containing AddrList.
};
using AddrList = std::vector<AddrInfo>;
struct InstrLess {
bool operator()(const Instruction *A, const Instruction *B) const {
return A->comesBefore(B);
}
};
using DepList = std::set<Instruction *, InstrLess>;
struct MoveGroup {
MoveGroup(const AddrInfo &AI, Instruction *B, bool Hvx, bool Load)
: Base(B), Main{AI.Inst}, IsHvx(Hvx), IsLoad(Load) {}
Instruction *Base; // Base instruction of the parent address group.
InstList Main; // Main group of instructions.
InstList Deps; // List of dependencies.
bool IsHvx; // Is this group of HVX instructions?
bool IsLoad; // Is this a load group?
};
using MoveList = std::vector<MoveGroup>;
struct ByteSpan {
struct Segment {
// Segment of a Value: 'Len' bytes starting at byte 'Begin'.
Segment(Value *Val, int Begin, int Len)
: Val(Val), Start(Begin), Size(Len) {}
Segment(const Segment &Seg) = default;
Segment &operator=(const Segment &Seg) = default;
Value *Val; // Value representable as a sequence of bytes.
int Start; // First byte of the value that belongs to the segment.
int Size; // Number of bytes in the segment.
};
struct Block {
Block(Value *Val, int Len, int Pos) : Seg(Val, 0, Len), Pos(Pos) {}
Block(Value *Val, int Off, int Len, int Pos)
: Seg(Val, Off, Len), Pos(Pos) {}
Block(const Block &Blk) = default;
Block &operator=(const Block &Blk) = default;
Segment Seg; // Value segment.
int Pos; // Position (offset) of the segment in the Block.
};
int extent() const;
ByteSpan section(int Start, int Length) const;
ByteSpan &shift(int Offset);
SmallVector<Value *, 8> values() const;
int size() const { return Blocks.size(); }
Block &operator[](int i) { return Blocks[i]; }
std::vector<Block> Blocks;
using iterator = decltype(Blocks)::iterator;
iterator begin() { return Blocks.begin(); }
iterator end() { return Blocks.end(); }
using const_iterator = decltype(Blocks)::const_iterator;
const_iterator begin() const { return Blocks.begin(); }
const_iterator end() const { return Blocks.end(); }
};
Align getAlignFromValue(const Value *V) const;
std::optional<MemoryLocation> getLocation(const Instruction &In) const;
std::optional<AddrInfo> getAddrInfo(Instruction &In) const;
bool isHvx(const AddrInfo &AI) const;
// This function is only used for assertions at the moment.
[[maybe_unused]] bool isSectorTy(Type *Ty) const;
Value *getPayload(Value *Val) const;
Value *getMask(Value *Val) const;
Value *getPassThrough(Value *Val) const;
Value *createAdjustedPointer(IRBuilderBase &Builder, Value *Ptr, Type *ValTy,
int Adjust) const;
Value *createAlignedPointer(IRBuilderBase &Builder, Value *Ptr, Type *ValTy,
int Alignment) const;
Value *createAlignedLoad(IRBuilderBase &Builder, Type *ValTy, Value *Ptr,
int Alignment, Value *Mask, Value *PassThru) const;
Value *createAlignedStore(IRBuilderBase &Builder, Value *Val, Value *Ptr,
int Alignment, Value *Mask) const;
DepList getUpwardDeps(Instruction *In, Instruction *Base) const;
bool createAddressGroups();
MoveList createLoadGroups(const AddrList &Group) const;
MoveList createStoreGroups(const AddrList &Group) const;
bool move(const MoveGroup &Move) const;
void realignLoadGroup(IRBuilderBase &Builder, const ByteSpan &VSpan,
int ScLen, Value *AlignVal, Value *AlignAddr) const;
void realignStoreGroup(IRBuilderBase &Builder, const ByteSpan &VSpan,
int ScLen, Value *AlignVal, Value *AlignAddr) const;
bool realignGroup(const MoveGroup &Move) const;
friend raw_ostream &operator<<(raw_ostream &OS, const AddrInfo &AI);
friend raw_ostream &operator<<(raw_ostream &OS, const MoveGroup &MG);
friend raw_ostream &operator<<(raw_ostream &OS, const ByteSpan::Block &B);
friend raw_ostream &operator<<(raw_ostream &OS, const ByteSpan &BS);
std::map<Instruction *, AddrList> AddrGroups;
const HexagonVectorCombine &HVC;
};
LLVM_ATTRIBUTE_UNUSED
raw_ostream &operator<<(raw_ostream &OS, const AlignVectors::AddrInfo &AI) {
OS << "Inst: " << AI.Inst << " " << *AI.Inst << '\n';
OS << "Addr: " << *AI.Addr << '\n';
OS << "Type: " << *AI.ValTy << '\n';
OS << "HaveAlign: " << AI.HaveAlign.value() << '\n';
OS << "NeedAlign: " << AI.NeedAlign.value() << '\n';
OS << "Offset: " << AI.Offset;
return OS;
}
LLVM_ATTRIBUTE_UNUSED
raw_ostream &operator<<(raw_ostream &OS, const AlignVectors::MoveGroup &MG) {
OS << "Main\n";
for (Instruction *I : MG.Main)
OS << " " << *I << '\n';
OS << "Deps\n";
for (Instruction *I : MG.Deps)
OS << " " << *I << '\n';
return OS;
}
LLVM_ATTRIBUTE_UNUSED
raw_ostream &operator<<(raw_ostream &OS,
const AlignVectors::ByteSpan::Block &B) {
OS << " @" << B.Pos << " [" << B.Seg.Start << ',' << B.Seg.Size << "] "
<< *B.Seg.Val;
return OS;
}
LLVM_ATTRIBUTE_UNUSED
raw_ostream &operator<<(raw_ostream &OS, const AlignVectors::ByteSpan &BS) {
OS << "ByteSpan[size=" << BS.size() << ", extent=" << BS.extent() << '\n';
for (const AlignVectors::ByteSpan::Block &B : BS)
OS << B << '\n';
OS << ']';
return OS;
}
class HvxIdioms {
public:
HvxIdioms(const HexagonVectorCombine &HVC_) : HVC(HVC_) {
auto *Int32Ty = HVC.getIntTy(32);
HvxI32Ty = HVC.getHvxTy(Int32Ty, /*Pair=*/false);
HvxP32Ty = HVC.getHvxTy(Int32Ty, /*Pair=*/true);
}
bool run();
private:
enum Signedness { Positive, Signed, Unsigned };
// Value + sign
// This is to keep track of whether the value should be treated as signed
// or unsigned, or is known to be positive.
struct SValue {
Value *Val;
Signedness Sgn;
};
struct FxpOp {
unsigned Opcode;
unsigned Frac; // Number of fraction bits
SValue X, Y;
// If present, add 1 << RoundAt before shift:
std::optional<unsigned> RoundAt;
VectorType *ResTy;
};
auto getNumSignificantBits(Value *V, Instruction *In) const
-> std::pair<unsigned, Signedness>;
auto canonSgn(SValue X, SValue Y) const -> std::pair<SValue, SValue>;
auto matchFxpMul(Instruction &In) const -> std::optional<FxpOp>;
auto processFxpMul(Instruction &In, const FxpOp &Op) const -> Value *;
auto processFxpMulChopped(IRBuilderBase &Builder, Instruction &In,
const FxpOp &Op) const -> Value *;
auto createMulQ15(IRBuilderBase &Builder, SValue X, SValue Y,
bool Rounding) const -> Value *;
auto createMulQ31(IRBuilderBase &Builder, SValue X, SValue Y,
bool Rounding) const -> Value *;
// Return {Result, Carry}, where Carry is a vector predicate.
auto createAddCarry(IRBuilderBase &Builder, Value *X, Value *Y,
Value *CarryIn = nullptr) const
-> std::pair<Value *, Value *>;
auto createMul16(IRBuilderBase &Builder, SValue X, SValue Y) const -> Value *;
auto createMulH16(IRBuilderBase &Builder, SValue X, SValue Y) const
-> Value *;
auto createMul32(IRBuilderBase &Builder, SValue X, SValue Y) const
-> std::pair<Value *, Value *>;
auto createAddLong(IRBuilderBase &Builder, ArrayRef<Value *> WordX,
ArrayRef<Value *> WordY) const -> SmallVector<Value *>;
auto createMulLong(IRBuilderBase &Builder, ArrayRef<Value *> WordX,
Signedness SgnX, ArrayRef<Value *> WordY,
Signedness SgnY) const -> SmallVector<Value *>;
VectorType *HvxI32Ty;
VectorType *HvxP32Ty;
const HexagonVectorCombine &HVC;
friend raw_ostream &operator<<(raw_ostream &, const FxpOp &);
};
[[maybe_unused]] raw_ostream &operator<<(raw_ostream &OS,
const HvxIdioms::FxpOp &Op) {
static const char *SgnNames[] = {"Positive", "Signed", "Unsigned"};
OS << Instruction::getOpcodeName(Op.Opcode) << '.' << Op.Frac;
if (Op.RoundAt.has_value()) {
if (Op.Frac != 0 && *Op.RoundAt == Op.Frac - 1) {
OS << ":rnd";
} else {
OS << " + 1<<" << *Op.RoundAt;
}
}
OS << "\n X:(" << SgnNames[Op.X.Sgn] << ") " << *Op.X.Val << "\n"
<< " Y:(" << SgnNames[Op.Y.Sgn] << ") " << *Op.Y.Val;
return OS;
}
} // namespace
namespace {
template <typename T> T *getIfUnordered(T *MaybeT) {
return MaybeT && MaybeT->isUnordered() ? MaybeT : nullptr;
}
template <typename T> T *isCandidate(Instruction *In) {
return dyn_cast<T>(In);
}
template <> LoadInst *isCandidate<LoadInst>(Instruction *In) {
return getIfUnordered(dyn_cast<LoadInst>(In));
}
template <> StoreInst *isCandidate<StoreInst>(Instruction *In) {
return getIfUnordered(dyn_cast<StoreInst>(In));
}
#if !defined(_MSC_VER) || _MSC_VER >= 1926
// VS2017 and some versions of VS2019 have trouble compiling this:
// error C2976: 'std::map': too few template arguments
// VS 2019 16.x is known to work, except for 16.4/16.5 (MSC_VER 1924/1925)
template <typename Pred, typename... Ts>
void erase_if(std::map<Ts...> &map, Pred p)
#else
template <typename Pred, typename T, typename U>
void erase_if(std::map<T, U> &map, Pred p)
#endif
{
for (auto i = map.begin(), e = map.end(); i != e;) {
if (p(*i))
i = map.erase(i);
else
i = std::next(i);
}
}
// Forward other erase_ifs to the LLVM implementations.
template <typename Pred, typename T> void erase_if(T &&container, Pred p) {
llvm::erase_if(std::forward<T>(container), p);
}
} // namespace
// --- Begin AlignVectors
auto AlignVectors::ByteSpan::extent() const -> int {
if (size() == 0)
return 0;
int Min = Blocks[0].Pos;
int Max = Blocks[0].Pos + Blocks[0].Seg.Size;
for (int i = 1, e = size(); i != e; ++i) {
Min = std::min(Min, Blocks[i].Pos);
Max = std::max(Max, Blocks[i].Pos + Blocks[i].Seg.Size);
}
return Max - Min;
}
auto AlignVectors::ByteSpan::section(int Start, int Length) const -> ByteSpan {
ByteSpan Section;
for (const ByteSpan::Block &B : Blocks) {
int L = std::max(B.Pos, Start); // Left end.
int R = std::min(B.Pos + B.Seg.Size, Start + Length); // Right end+1.
if (L < R) {
// How much to chop off the beginning of the segment:
int Off = L > B.Pos ? L - B.Pos : 0;
Section.Blocks.emplace_back(B.Seg.Val, B.Seg.Start + Off, R - L, L);
}
}
return Section;
}
auto AlignVectors::ByteSpan::shift(int Offset) -> ByteSpan & {
for (Block &B : Blocks)
B.Pos += Offset;
return *this;
}
auto AlignVectors::ByteSpan::values() const -> SmallVector<Value *, 8> {
SmallVector<Value *, 8> Values(Blocks.size());
for (int i = 0, e = Blocks.size(); i != e; ++i)
Values[i] = Blocks[i].Seg.Val;
return Values;
}
auto AlignVectors::getAlignFromValue(const Value *V) const -> Align {
const auto *C = dyn_cast<ConstantInt>(V);
assert(C && "Alignment must be a compile-time constant integer");
return C->getAlignValue();
}
auto AlignVectors::getAddrInfo(Instruction &In) const
-> std::optional<AddrInfo> {
if (auto *L = isCandidate<LoadInst>(&In))
return AddrInfo(HVC, L, L->getPointerOperand(), L->getType(),
L->getAlign());
if (auto *S = isCandidate<StoreInst>(&In))
return AddrInfo(HVC, S, S->getPointerOperand(),
S->getValueOperand()->getType(), S->getAlign());
if (auto *II = isCandidate<IntrinsicInst>(&In)) {
Intrinsic::ID ID = II->getIntrinsicID();
switch (ID) {
case Intrinsic::masked_load:
return AddrInfo(HVC, II, II->getArgOperand(0), II->getType(),
getAlignFromValue(II->getArgOperand(1)));
case Intrinsic::masked_store:
return AddrInfo(HVC, II, II->getArgOperand(1),
II->getArgOperand(0)->getType(),
getAlignFromValue(II->getArgOperand(2)));
}
}
return std::nullopt;
}
auto AlignVectors::isHvx(const AddrInfo &AI) const -> bool {
return HVC.HST.isTypeForHVX(AI.ValTy);
}
auto AlignVectors::getPayload(Value *Val) const -> Value * {
if (auto *In = dyn_cast<Instruction>(Val)) {
Intrinsic::ID ID = 0;
if (auto *II = dyn_cast<IntrinsicInst>(In))
ID = II->getIntrinsicID();
if (isa<StoreInst>(In) || ID == Intrinsic::masked_store)
return In->getOperand(0);
}
return Val;
}
auto AlignVectors::getMask(Value *Val) const -> Value * {
if (auto *II = dyn_cast<IntrinsicInst>(Val)) {
switch (II->getIntrinsicID()) {
case Intrinsic::masked_load:
return II->getArgOperand(2);
case Intrinsic::masked_store:
return II->getArgOperand(3);
}
}
Type *ValTy = getPayload(Val)->getType();
if (auto *VecTy = dyn_cast<VectorType>(ValTy))
return HVC.getFullValue(HVC.getBoolTy(HVC.length(VecTy)));
return HVC.getFullValue(HVC.getBoolTy());
}
auto AlignVectors::getPassThrough(Value *Val) const -> Value * {
if (auto *II = dyn_cast<IntrinsicInst>(Val)) {
if (II->getIntrinsicID() == Intrinsic::masked_load)
return II->getArgOperand(3);
}
return UndefValue::get(getPayload(Val)->getType());
}
auto AlignVectors::createAdjustedPointer(IRBuilderBase &Builder, Value *Ptr,
Type *ValTy, int Adjust) const
-> Value * {
// The adjustment is in bytes, but if it's a multiple of the type size,
// we don't need to do pointer casts.
auto *PtrTy = cast<PointerType>(Ptr->getType());
if (!PtrTy->isOpaque()) {
Type *ElemTy = PtrTy->getNonOpaquePointerElementType();
int ElemSize = HVC.getSizeOf(ElemTy, HVC.Alloc);
if (Adjust % ElemSize == 0 && Adjust != 0) {
Value *Tmp0 =
Builder.CreateGEP(ElemTy, Ptr, HVC.getConstInt(Adjust / ElemSize));
return Builder.CreatePointerCast(Tmp0, ValTy->getPointerTo());
}
}
PointerType *CharPtrTy = Type::getInt8PtrTy(HVC.F.getContext());
Value *Tmp0 = Builder.CreatePointerCast(Ptr, CharPtrTy);
Value *Tmp1 = Builder.CreateGEP(Type::getInt8Ty(HVC.F.getContext()), Tmp0,
HVC.getConstInt(Adjust));
return Builder.CreatePointerCast(Tmp1, ValTy->getPointerTo());
}
auto AlignVectors::createAlignedPointer(IRBuilderBase &Builder, Value *Ptr,
Type *ValTy, int Alignment) const
-> Value * {
Value *AsInt = Builder.CreatePtrToInt(Ptr, HVC.getIntTy());
Value *Mask = HVC.getConstInt(-Alignment);
Value *And = Builder.CreateAnd(AsInt, Mask);
return Builder.CreateIntToPtr(And, ValTy->getPointerTo());
}
auto AlignVectors::createAlignedLoad(IRBuilderBase &Builder, Type *ValTy,
Value *Ptr, int Alignment, Value *Mask,
Value *PassThru) const -> Value * {
assert(!HVC.isUndef(Mask)); // Should this be allowed?
if (HVC.isZero(Mask))
return PassThru;
if (Mask == ConstantInt::getTrue(Mask->getType()))
return Builder.CreateAlignedLoad(ValTy, Ptr, Align(Alignment));
return Builder.CreateMaskedLoad(ValTy, Ptr, Align(Alignment), Mask, PassThru);
}
auto AlignVectors::createAlignedStore(IRBuilderBase &Builder, Value *Val,
Value *Ptr, int Alignment,
Value *Mask) const -> Value * {
if (HVC.isZero(Mask) || HVC.isUndef(Val) || HVC.isUndef(Mask))
return UndefValue::get(Val->getType());
if (Mask == ConstantInt::getTrue(Mask->getType()))
return Builder.CreateAlignedStore(Val, Ptr, Align(Alignment));
return Builder.CreateMaskedStore(Val, Ptr, Align(Alignment), Mask);
}
auto AlignVectors::getUpwardDeps(Instruction *In, Instruction *Base) const
-> DepList {
BasicBlock *Parent = Base->getParent();
assert(In->getParent() == Parent &&
"Base and In should be in the same block");
assert(Base->comesBefore(In) && "Base should come before In");
DepList Deps;
std::deque<Instruction *> WorkQ = {In};
while (!WorkQ.empty()) {
Instruction *D = WorkQ.front();
WorkQ.pop_front();
Deps.insert(D);
for (Value *Op : D->operands()) {
if (auto *I = dyn_cast<Instruction>(Op)) {
if (I->getParent() == Parent && Base->comesBefore(I))
WorkQ.push_back(I);
}
}
}
return Deps;
}
auto AlignVectors::createAddressGroups() -> bool {
// An address group created here may contain instructions spanning
// multiple basic blocks.
AddrList WorkStack;
auto findBaseAndOffset = [&](AddrInfo &AI) -> std::pair<Instruction *, int> {
for (AddrInfo &W : WorkStack) {
if (auto D = HVC.calculatePointerDifference(AI.Addr, W.Addr))
return std::make_pair(W.Inst, *D);
}
return std::make_pair(nullptr, 0);
};
auto traverseBlock = [&](DomTreeNode *DomN, auto Visit) -> void {
BasicBlock &Block = *DomN->getBlock();
for (Instruction &I : Block) {
auto AI = this->getAddrInfo(I); // Use this-> for gcc6.
if (!AI)
continue;
auto F = findBaseAndOffset(*AI);
Instruction *GroupInst;
if (Instruction *BI = F.first) {
AI->Offset = F.second;
GroupInst = BI;
} else {
WorkStack.push_back(*AI);
GroupInst = AI->Inst;
}
AddrGroups[GroupInst].push_back(*AI);
}
for (DomTreeNode *C : DomN->children())
Visit(C, Visit);
while (!WorkStack.empty() && WorkStack.back().Inst->getParent() == &Block)
WorkStack.pop_back();
};
traverseBlock(HVC.DT.getRootNode(), traverseBlock);
assert(WorkStack.empty());
// AddrGroups are formed.
// Remove groups of size 1.
erase_if(AddrGroups, [](auto &G) { return G.second.size() == 1; });
// Remove groups that don't use HVX types.
erase_if(AddrGroups, [&](auto &G) {
return llvm::none_of(
G.second, [&](auto &I) { return HVC.HST.isTypeForHVX(I.ValTy); });
});
return !AddrGroups.empty();
}
auto AlignVectors::createLoadGroups(const AddrList &Group) const -> MoveList {
// Form load groups.
// To avoid complications with moving code across basic blocks, only form
// groups that are contained within a single basic block.
auto tryAddTo = [&](const AddrInfo &Info, MoveGroup &Move) {
assert(!Move.Main.empty() && "Move group should have non-empty Main");
// Don't mix HVX and non-HVX instructions.
if (Move.IsHvx != isHvx(Info))
return false;
// Leading instruction in the load group.
Instruction *Base = Move.Main.front();
if (Base->getParent() != Info.Inst->getParent())
return false;
auto isSafeToMoveToBase = [&](const Instruction *I) {
return HVC.isSafeToMoveBeforeInBB(*I, Base->getIterator());
};
DepList Deps = getUpwardDeps(Info.Inst, Base);
if (!llvm::all_of(Deps, isSafeToMoveToBase))
return false;
// The dependencies will be moved together with the load, so make sure
// that none of them could be moved independently in another group.
Deps.erase(Info.Inst);
auto inAddrMap = [&](Instruction *I) { return AddrGroups.count(I) > 0; };
if (llvm::any_of(Deps, inAddrMap))
return false;
Move.Main.push_back(Info.Inst);
llvm::append_range(Move.Deps, Deps);
return true;
};
MoveList LoadGroups;
for (const AddrInfo &Info : Group) {
if (!Info.Inst->mayReadFromMemory())
continue;
if (LoadGroups.empty() || !tryAddTo(Info, LoadGroups.back()))
LoadGroups.emplace_back(Info, Group.front().Inst, isHvx(Info), true);
}
// Erase singleton groups.
erase_if(LoadGroups, [](const MoveGroup &G) { return G.Main.size() <= 1; });
return LoadGroups;
}
auto AlignVectors::createStoreGroups(const AddrList &Group) const -> MoveList {
// Form store groups.
// To avoid complications with moving code across basic blocks, only form
// groups that are contained within a single basic block.
auto tryAddTo = [&](const AddrInfo &Info, MoveGroup &Move) {
assert(!Move.Main.empty() && "Move group should have non-empty Main");
// For stores with return values we'd have to collect downward depenencies.
// There are no such stores that we handle at the moment, so omit that.
assert(Info.Inst->getType()->isVoidTy() &&
"Not handling stores with return values");
// Don't mix HVX and non-HVX instructions.
if (Move.IsHvx != isHvx(Info))
return false;
// For stores we need to be careful whether it's safe to move them.
// Stores that are otherwise safe to move together may not appear safe
// to move over one another (i.e. isSafeToMoveBefore may return false).
Instruction *Base = Move.Main.front();
if (Base->getParent() != Info.Inst->getParent())
return false;
if (!HVC.isSafeToMoveBeforeInBB(*Info.Inst, Base->getIterator(), Move.Main))
return false;
Move.Main.push_back(Info.Inst);
return true;
};
MoveList StoreGroups;
for (auto I = Group.rbegin(), E = Group.rend(); I != E; ++I) {
const AddrInfo &Info = *I;
if (!Info.Inst->mayWriteToMemory())
continue;
if (StoreGroups.empty() || !tryAddTo(Info, StoreGroups.back()))
StoreGroups.emplace_back(Info, Group.front().Inst, isHvx(Info), false);
}
// Erase singleton groups.
erase_if(StoreGroups, [](const MoveGroup &G) { return G.Main.size() <= 1; });
return StoreGroups;
}
auto AlignVectors::move(const MoveGroup &Move) const -> bool {
assert(!Move.Main.empty() && "Move group should have non-empty Main");
Instruction *Where = Move.Main.front();
if (Move.IsLoad) {
// Move all deps to before Where, keeping order.
for (Instruction *D : Move.Deps)
D->moveBefore(Where);
// Move all main instructions to after Where, keeping order.
ArrayRef<Instruction *> Main(Move.Main);
for (Instruction *M : Main.drop_front(1)) {
M->moveAfter(Where);
Where = M;
}
} else {
// NOTE: Deps are empty for "store" groups. If they need to be
// non-empty, decide on the order.
assert(Move.Deps.empty());
// Move all main instructions to before Where, inverting order.
ArrayRef<Instruction *> Main(Move.Main);
for (Instruction *M : Main.drop_front(1)) {
M->moveBefore(Where);
Where = M;
}
}
return Move.Main.size() + Move.Deps.size() > 1;
}
auto AlignVectors::realignLoadGroup(IRBuilderBase &Builder,
const ByteSpan &VSpan, int ScLen,
Value *AlignVal, Value *AlignAddr) const
-> void {
Type *SecTy = HVC.getByteTy(ScLen);
int NumSectors = (VSpan.extent() + ScLen - 1) / ScLen;
bool DoAlign = !HVC.isZero(AlignVal);
BasicBlock::iterator BasePos = Builder.GetInsertPoint();
BasicBlock *BaseBlock = Builder.GetInsertBlock();
ByteSpan ASpan;
auto *True = HVC.getFullValue(HVC.getBoolTy(ScLen));
auto *Undef = UndefValue::get(SecTy);
SmallVector<Instruction *> Loads(NumSectors + DoAlign, nullptr);
// We could create all of the aligned loads, and generate the valigns
// at the location of the first load, but for large load groups, this
// could create highly suboptimal code (there have been groups of 140+
// loads in real code).
// Instead, place the loads/valigns as close to the users as possible.
// In any case we need to have a mapping from the blocks of VSpan (the
// span covered by the pre-existing loads) to ASpan (the span covered
// by the aligned loads). There is a small problem, though: ASpan needs
// to have pointers to the loads/valigns, but we don't know where to put
// them yet. We can't use nullptr, because when we create sections of
// ASpan (corresponding to blocks from VSpan), for each block in the
// section we need to know which blocks of ASpan they are a part of.
// To have 1-1 mapping between blocks of ASpan and the temporary value
// pointers, use the addresses of the blocks themselves.
// Populate the blocks first, to avoid reallocations of the vector
// interfering with generating the placeholder addresses.
for (int Index = 0; Index != NumSectors; ++Index)
ASpan.Blocks.emplace_back(nullptr, ScLen, Index * ScLen);
for (int Index = 0; Index != NumSectors; ++Index) {
ASpan.Blocks[Index].Seg.Val =
reinterpret_cast<Value *>(&ASpan.Blocks[Index]);
}
// Multiple values from VSpan can map to the same value in ASpan. Since we
// try to create loads lazily, we need to find the earliest use for each
// value from ASpan.
DenseMap<void *, Instruction *> EarliestUser;
auto isEarlier = [](Instruction *A, Instruction *B) {
if (B == nullptr)
return true;
if (A == nullptr)
return false;
assert(A->getParent() == B->getParent());
return A->comesBefore(B);
};
auto earliestUser = [&](const auto &Uses) {
Instruction *User = nullptr;
for (const Use &U : Uses) {
auto *I = dyn_cast<Instruction>(U.getUser());
assert(I != nullptr && "Load used in a non-instruction?");
// Make sure we only consider at users in this block, but we need
// to remember if there were users outside the block too. This is
// because if there are no users, aligned loads will not be created.
if (I->getParent() == BaseBlock) {
if (!isa<PHINode>(I))
User = std::min(User, I, isEarlier);
} else {
User = std::min(User, BaseBlock->getTerminator(), isEarlier);
}
}
return User;
};
for (const ByteSpan::Block &B : VSpan) {
ByteSpan ASection = ASpan.section(B.Pos, B.Seg.Size);
for (const ByteSpan::Block &S : ASection) {
EarliestUser[S.Seg.Val] = std::min(
EarliestUser[S.Seg.Val], earliestUser(B.Seg.Val->uses()), isEarlier);
}
}
auto createLoad = [&](IRBuilderBase &Builder, const ByteSpan &VSpan,
int Index) {
Value *Ptr =
createAdjustedPointer(Builder, AlignAddr, SecTy, Index * ScLen);
// FIXME: generate a predicated load?
Value *Load = createAlignedLoad(Builder, SecTy, Ptr, ScLen, True, Undef);
// If vector shifting is potentially needed, accumulate metadata
// from source sections of twice the load width.
int Start = (Index - DoAlign) * ScLen;
int Width = (1 + DoAlign) * ScLen;
propagateMetadata(cast<Instruction>(Load),
VSpan.section(Start, Width).values());
return cast<Instruction>(Load);
};
auto moveBefore = [this](Instruction *In, Instruction *To) {
// Move In and its upward dependencies to before To.
assert(In->getParent() == To->getParent());
DepList Deps = getUpwardDeps(In, To);
// DepList is sorted with respect to positions in the basic block.
for (Instruction *I : Deps)
I->moveBefore(To);
};
// Generate necessary loads at appropriate locations.
for (int Index = 0; Index != NumSectors + 1; ++Index) {
// In ASpan, each block will be either a single aligned load, or a
// valign of a pair of loads. In the latter case, an aligned load j
// will belong to the current valign, and the one in the previous
// block (for j > 0).
Instruction *PrevAt =
DoAlign && Index > 0 ? EarliestUser[&ASpan[Index - 1]] : nullptr;
Instruction *ThisAt =
Index < NumSectors ? EarliestUser[&ASpan[Index]] : nullptr;
if (auto *Where = std::min(PrevAt, ThisAt, isEarlier)) {
Builder.SetInsertPoint(Where);
Loads[Index] = createLoad(Builder, VSpan, Index);
// We know it's safe to put the load at BasePos, so if it's not safe
// to move it from this location to BasePos, then the current location
// is not valid.
// We can't do this check proactively because we need the load to exist
// in order to check legality.
if (!HVC.isSafeToMoveBeforeInBB(*Loads[Index], BasePos))
moveBefore(Loads[Index], &*BasePos);
}
}
// Generate valigns if needed, and fill in proper values in ASpan
for (int Index = 0; Index != NumSectors; ++Index) {
ASpan[Index].Seg.Val = nullptr;
if (auto *Where = EarliestUser[&ASpan[Index]]) {
Builder.SetInsertPoint(Where);
Value *Val = Loads[Index];
assert(Val != nullptr);
if (DoAlign) {
Value *NextLoad = Loads[Index + 1];
assert(NextLoad != nullptr);
Val = HVC.vralignb(Builder, Val, NextLoad, AlignVal);
}
ASpan[Index].Seg.Val = Val;
}
}
for (const ByteSpan::Block &B : VSpan) {
ByteSpan ASection = ASpan.section(B.Pos, B.Seg.Size).shift(-B.Pos);
Value *Accum = UndefValue::get(HVC.getByteTy(B.Seg.Size));
Builder.SetInsertPoint(cast<Instruction>(B.Seg.Val));
for (ByteSpan::Block &S : ASection) {
if (S.Seg.Val == nullptr)
continue;
// The processing of the data loaded by the aligned loads
// needs to be inserted after the data is available.
Instruction *SegI = cast<Instruction>(S.Seg.Val);
Builder.SetInsertPoint(&*std::next(SegI->getIterator()));
Value *Pay = HVC.vbytes(Builder, getPayload(S.Seg.Val));
Accum = HVC.insertb(Builder, Accum, Pay, S.Seg.Start, S.Seg.Size, S.Pos);
}
// Instead of casting everything to bytes for the vselect, cast to the
// original value type. This will avoid complications with casting masks.
// For example, in cases when the original mask applied to i32, it could
// be converted to a mask applicable to i8 via pred_typecast intrinsic,
// but if the mask is not exactly of HVX length, extra handling would be
// needed to make it work.
Type *ValTy = getPayload(B.Seg.Val)->getType();
Value *Cast = Builder.CreateBitCast(Accum, ValTy);
Value *Sel = Builder.CreateSelect(getMask(B.Seg.Val), Cast,
getPassThrough(B.Seg.Val));
B.Seg.Val->replaceAllUsesWith(Sel);
}
}
auto AlignVectors::realignStoreGroup(IRBuilderBase &Builder,
const ByteSpan &VSpan, int ScLen,
Value *AlignVal, Value *AlignAddr) const
-> void {
Type *SecTy = HVC.getByteTy(ScLen);
int NumSectors = (VSpan.extent() + ScLen - 1) / ScLen;
bool DoAlign = !HVC.isZero(AlignVal);
// Stores.
ByteSpan ASpanV, ASpanM;
// Return a vector value corresponding to the input value Val:
// either <1 x Val> for scalar Val, or Val itself for vector Val.
auto MakeVec = [](IRBuilderBase &Builder, Value *Val) -> Value * {
Type *Ty = Val->getType();
if (Ty->isVectorTy())
return Val;
auto *VecTy = VectorType::get(Ty, 1, /*Scalable=*/false);
return Builder.CreateBitCast(Val, VecTy);
};
// Create an extra "undef" sector at the beginning and at the end.
// They will be used as the left/right filler in the vlalign step.
for (int i = (DoAlign ? -1 : 0); i != NumSectors + DoAlign; ++i) {
// For stores, the size of each section is an aligned vector length.
// Adjust the store offsets relative to the section start offset.
ByteSpan VSection = VSpan.section(i * ScLen, ScLen).shift(-i * ScLen);
Value *AccumV = UndefValue::get(SecTy);
Value *AccumM = HVC.getNullValue(SecTy);
for (ByteSpan::Block &S : VSection) {
Value *Pay = getPayload(S.Seg.Val);
Value *Mask = HVC.rescale(Builder, MakeVec(Builder, getMask(S.Seg.Val)),
Pay->getType(), HVC.getByteTy());
AccumM = HVC.insertb(Builder, AccumM, HVC.vbytes(Builder, Mask),
S.Seg.Start, S.Seg.Size, S.Pos);
AccumV = HVC.insertb(Builder, AccumV, HVC.vbytes(Builder, Pay),
S.Seg.Start, S.Seg.Size, S.Pos);
}
ASpanV.Blocks.emplace_back(AccumV, ScLen, i * ScLen);
ASpanM.Blocks.emplace_back(AccumM, ScLen, i * ScLen);
}
// vlalign
if (DoAlign) {
for (int j = 1; j != NumSectors + 2; ++j) {
Value *PrevV = ASpanV[j - 1].Seg.Val, *ThisV = ASpanV[j].Seg.Val;
Value *PrevM = ASpanM[j - 1].Seg.Val, *ThisM = ASpanM[j].Seg.Val;
assert(isSectorTy(PrevV->getType()) && isSectorTy(PrevM->getType()));
ASpanV[j - 1].Seg.Val = HVC.vlalignb(Builder, PrevV, ThisV, AlignVal);
ASpanM[j - 1].Seg.Val = HVC.vlalignb(Builder, PrevM, ThisM, AlignVal);
}
}
for (int i = 0; i != NumSectors + DoAlign; ++i) {
Value *Ptr = createAdjustedPointer(Builder, AlignAddr, SecTy, i * ScLen);
Value *Val = ASpanV[i].Seg.Val;
Value *Mask = ASpanM[i].Seg.Val; // bytes
if (!HVC.isUndef(Val) && !HVC.isZero(Mask)) {
Value *Store =
createAlignedStore(Builder, Val, Ptr, ScLen, HVC.vlsb(Builder, Mask));
// If vector shifting is potentially needed, accumulate metadata
// from source sections of twice the store width.
int Start = (i - DoAlign) * ScLen;
int Width = (1 + DoAlign) * ScLen;
propagateMetadata(cast<Instruction>(Store),
VSpan.section(Start, Width).values());
}
}
}
auto AlignVectors::realignGroup(const MoveGroup &Move) const -> bool {
// TODO: Needs support for masked loads/stores of "scalar" vectors.
if (!Move.IsHvx)
return false;
// Return the element with the maximum alignment from Range,
// where GetValue obtains the value to compare from an element.
auto getMaxOf = [](auto Range, auto GetValue) {
return *std::max_element(
Range.begin(), Range.end(),
[&GetValue](auto &A, auto &B) { return GetValue(A) < GetValue(B); });
};
const AddrList &BaseInfos = AddrGroups.at(Move.Base);
// Conceptually, there is a vector of N bytes covering the addresses
// starting from the minimum offset (i.e. Base.Addr+Start). This vector
// represents a contiguous memory region that spans all accessed memory
// locations.
// The correspondence between loaded or stored values will be expressed
// in terms of this vector. For example, the 0th element of the vector
// from the Base address info will start at byte Start from the beginning
// of this conceptual vector.
//
// This vector will be loaded/stored starting at the nearest down-aligned
// address and the amount od the down-alignment will be AlignVal:
// valign(load_vector(align_down(Base+Start)), AlignVal)
std::set<Instruction *> TestSet(Move.Main.begin(), Move.Main.end());
AddrList MoveInfos;
llvm::copy_if(
BaseInfos, std::back_inserter(MoveInfos),
[&TestSet](const AddrInfo &AI) { return TestSet.count(AI.Inst); });
// Maximum alignment present in the whole address group.
const AddrInfo &WithMaxAlign =
getMaxOf(MoveInfos, [](const AddrInfo &AI) { return AI.HaveAlign; });
Align MaxGiven = WithMaxAlign.HaveAlign;
// Minimum alignment present in the move address group.
const AddrInfo &WithMinOffset =
getMaxOf(MoveInfos, [](const AddrInfo &AI) { return -AI.Offset; });
const AddrInfo &WithMaxNeeded =
getMaxOf(MoveInfos, [](const AddrInfo &AI) { return AI.NeedAlign; });
Align MinNeeded = WithMaxNeeded.NeedAlign;
// Set the builder's insertion point right before the load group, or
// immediately after the store group. (Instructions in a store group are
// listed in reverse order.)
Instruction *InsertAt = Move.Main.front();
if (!Move.IsLoad) {
// There should be a terminator (which store isn't, but check anyways).
assert(InsertAt->getIterator() != InsertAt->getParent()->end());
InsertAt = &*std::next(InsertAt->getIterator());
}
IRBuilder Builder(InsertAt->getParent(), InsertAt->getIterator(),
InstSimplifyFolder(HVC.DL));
Value *AlignAddr = nullptr; // Actual aligned address.
Value *AlignVal = nullptr; // Right-shift amount (for valign).
if (MinNeeded <= MaxGiven) {
int Start = WithMinOffset.Offset;
int OffAtMax = WithMaxAlign.Offset;
// Shift the offset of the maximally aligned instruction (OffAtMax)
// back by just enough multiples of the required alignment to cover the
// distance from Start to OffAtMax.
// Calculate the address adjustment amount based on the address with the
// maximum alignment. This is to allow a simple gep instruction instead
// of potential bitcasts to i8*.
int Adjust = -alignTo(OffAtMax - Start, MinNeeded.value());
AlignAddr = createAdjustedPointer(Builder, WithMaxAlign.Addr,
WithMaxAlign.ValTy, Adjust);
int Diff = Start - (OffAtMax + Adjust);
AlignVal = HVC.getConstInt(Diff);
assert(Diff >= 0);
assert(static_cast<decltype(MinNeeded.value())>(Diff) < MinNeeded.value());
} else {
// WithMinOffset is the lowest address in the group,
// WithMinOffset.Addr = Base+Start.
// Align instructions for both HVX (V6_valign) and scalar (S2_valignrb)
// mask off unnecessary bits, so it's ok to just the original pointer as
// the alignment amount.
// Do an explicit down-alignment of the address to avoid creating an
// aligned instruction with an address that is not really aligned.
AlignAddr = createAlignedPointer(Builder, WithMinOffset.Addr,
WithMinOffset.ValTy, MinNeeded.value());
AlignVal = Builder.CreatePtrToInt(WithMinOffset.Addr, HVC.getIntTy());
}
ByteSpan VSpan;
for (const AddrInfo &AI : MoveInfos) {
VSpan.Blocks.emplace_back(AI.Inst, HVC.getSizeOf(AI.ValTy),
AI.Offset - WithMinOffset.Offset);
}
// The aligned loads/stores will use blocks that are either scalars,
// or HVX vectors. Let "sector" be the unified term for such a block.
// blend(scalar, vector) -> sector...
int ScLen = Move.IsHvx ? HVC.HST.getVectorLength()
: std::max<int>(MinNeeded.value(), 4);
assert(!Move.IsHvx || ScLen == 64 || ScLen == 128);
assert(Move.IsHvx || ScLen == 4 || ScLen == 8);
if (Move.IsLoad)
realignLoadGroup(Builder, VSpan, ScLen, AlignVal, AlignAddr);
else
realignStoreGroup(Builder, VSpan, ScLen, AlignVal, AlignAddr);
for (auto *Inst : Move.Main)
Inst->eraseFromParent();
return true;
}
auto AlignVectors::isSectorTy(Type *Ty) const -> bool {
if (!HVC.isByteVecTy(Ty))
return false;
int Size = HVC.getSizeOf(Ty);
if (HVC.HST.isTypeForHVX(Ty))
return Size == static_cast<int>(HVC.HST.getVectorLength());
return Size == 4 || Size == 8;
}
auto AlignVectors::run() -> bool {
if (!createAddressGroups())
return false;
bool Changed = false;
MoveList LoadGroups, StoreGroups;
for (auto &G : AddrGroups) {
llvm::append_range(LoadGroups, createLoadGroups(G.second));
llvm::append_range(StoreGroups, createStoreGroups(G.second));
}
for (auto &M : LoadGroups)
Changed |= move(M);
for (auto &M : StoreGroups)
Changed |= move(M);
for (auto &M : LoadGroups)
Changed |= realignGroup(M);
for (auto &M : StoreGroups)
Changed |= realignGroup(M);
return Changed;
}
// --- End AlignVectors
// --- Begin HvxIdioms
auto HvxIdioms::getNumSignificantBits(Value *V, Instruction *In) const
-> std::pair<unsigned, Signedness> {
unsigned Bits = HVC.getNumSignificantBits(V, In);
// The significant bits are calculated including the sign bit. This may
// add an extra bit for zero-extended values, e.g. (zext i32 to i64) may
// result in 33 significant bits. To avoid extra words, skip the extra
// sign bit, but keep information that the value is to be treated as
// unsigned.
KnownBits Known = HVC.getKnownBits(V, In);
Signedness Sign = Signed;
unsigned NumToTest = 0; // Number of bits used in test for unsignedness.
if (isPowerOf2_32(Bits))
NumToTest = Bits;
else if (Bits > 1 && isPowerOf2_32(Bits - 1))
NumToTest = Bits - 1;
if (NumToTest != 0 && Known.Zero.ashr(NumToTest).isAllOnes()) {
Sign = Unsigned;
Bits = NumToTest;
}
// If the top bit of the nearest power-of-2 is zero, this value is
// positive. It could be treated as either signed or unsigned.
if (unsigned Pow2 = PowerOf2Ceil(Bits); Pow2 != Bits) {
if (Known.Zero.ashr(Pow2 - 1).isAllOnes())
Sign = Positive;
}
return {Bits, Sign};
}
auto HvxIdioms::canonSgn(SValue X, SValue Y) const
-> std::pair<SValue, SValue> {
// Canonicalize the signedness of X and Y, so that the result is one of:
// S, S
// U/P, S
// U/P, U/P
if (X.Sgn == Signed && Y.Sgn != Signed)
std::swap(X, Y);
return {X, Y};
}
// Match
// (X * Y) [>> N], or
// ((X * Y) + (1 << M)) >> N
auto HvxIdioms::matchFxpMul(Instruction &In) const -> std::optional<FxpOp> {
using namespace PatternMatch;
auto *Ty = In.getType();
if (!Ty->isVectorTy() || !Ty->getScalarType()->isIntegerTy())
return std::nullopt;
unsigned Width = cast<IntegerType>(Ty->getScalarType())->getBitWidth();
FxpOp Op;
Value *Exp = &In;
// Fixed-point multiplication is always shifted right (except when the
// fraction is 0 bits).
auto m_Shr = [](auto &&V, auto &&S) {
return m_CombineOr(m_LShr(V, S), m_AShr(V, S));
};
const APInt *Qn = nullptr;
if (Value * T; match(Exp, m_Shr(m_Value(T), m_APInt(Qn)))) {
Op.Frac = Qn->getZExtValue();
Exp = T;
} else {
Op.Frac = 0;
}
if (Op.Frac > Width)
return std::nullopt;
// Check if there is rounding added.
const APInt *C = nullptr;
if (Value * T; Op.Frac > 0 && match(Exp, m_Add(m_Value(T), m_APInt(C)))) {
uint64_t CV = C->getZExtValue();
if (CV != 0 && !isPowerOf2_64(CV))
return std::nullopt;
if (CV != 0)
Op.RoundAt = Log2_64(CV);
Exp = T;
}
// Check if the rest is a multiplication.
if (match(Exp, m_Mul(m_Value(Op.X.Val), m_Value(Op.Y.Val)))) {
Op.Opcode = Instruction::Mul;
// FIXME: The information below is recomputed.
Op.X.Sgn = getNumSignificantBits(Op.X.Val, &In).second;
Op.Y.Sgn = getNumSignificantBits(Op.Y.Val, &In).second;
Op.ResTy = cast<VectorType>(Ty);
return Op;
}
return std::nullopt;
}
auto HvxIdioms::processFxpMul(Instruction &In, const FxpOp &Op) const
-> Value * {
assert(Op.X.Val->getType() == Op.Y.Val->getType());
auto *VecTy = dyn_cast<VectorType>(Op.X.Val->getType());
if (VecTy == nullptr)
return nullptr;
auto *ElemTy = cast<IntegerType>(VecTy->getElementType());
unsigned ElemWidth = ElemTy->getBitWidth();
// TODO: This can be relaxed after legalization is done pre-isel.
if ((HVC.length(VecTy) * ElemWidth) % (8 * HVC.HST.getVectorLength()) != 0)
return nullptr;
// There are no special intrinsics that should be used for multiplying
// signed 8-bit values, so just skip them. Normal codegen should handle
// this just fine.
if (ElemWidth <= 8)
return nullptr;
// Similarly, if this is just a multiplication that can be handled without
// intervention, then leave it alone.
if (ElemWidth <= 32 && Op.Frac == 0)
return nullptr;
auto [BitsX, SignX] = getNumSignificantBits(Op.X.Val, &In);
auto [BitsY, SignY] = getNumSignificantBits(Op.Y.Val, &In);
// TODO: Add multiplication of vectors by scalar registers (up to 4 bytes).
Value *X = Op.X.Val, *Y = Op.Y.Val;
IRBuilder Builder(In.getParent(), In.getIterator(),
InstSimplifyFolder(HVC.DL));
auto roundUpWidth = [](unsigned Width) -> unsigned {
if (Width <= 32 && !isPowerOf2_32(Width)) {
// If the element width is not a power of 2, round it up
// to the next one. Do this for widths not exceeding 32.
return PowerOf2Ceil(Width);
}
if (Width > 32 && Width % 32 != 0) {
// For wider elements, round it up to the multiple of 32.
return alignTo(Width, 32u);
}
return Width;
};
BitsX = roundUpWidth(BitsX);
BitsY = roundUpWidth(BitsY);
// For elementwise multiplication vectors must have the same lengths, so
// resize the elements of both inputs to the same width, the max of the
// calculated significant bits.
unsigned Width = std::max(BitsX, BitsY);
auto *ResizeTy = VectorType::get(HVC.getIntTy(Width), VecTy);
if (Width < ElemWidth) {
X = Builder.CreateTrunc(X, ResizeTy);
Y = Builder.CreateTrunc(Y, ResizeTy);
} else if (Width > ElemWidth) {
X = SignX == Signed ? Builder.CreateSExt(X, ResizeTy)
: Builder.CreateZExt(X, ResizeTy);
Y = SignY == Signed ? Builder.CreateSExt(Y, ResizeTy)
: Builder.CreateZExt(Y, ResizeTy);
};
assert(X->getType() == Y->getType() && X->getType() == ResizeTy);
unsigned VecLen = HVC.length(ResizeTy);
unsigned ChopLen = (8 * HVC.HST.getVectorLength()) / std::min(Width, 32u);
SmallVector<Value *> Results;
FxpOp ChopOp = Op;
ChopOp.ResTy = VectorType::get(Op.ResTy->getElementType(), ChopLen, false);
for (unsigned V = 0; V != VecLen / ChopLen; ++V) {
ChopOp.X.Val = HVC.subvector(Builder, X, V * ChopLen, ChopLen);
ChopOp.Y.Val = HVC.subvector(Builder, Y, V * ChopLen, ChopLen);
Results.push_back(processFxpMulChopped(Builder, In, ChopOp));
if (Results.back() == nullptr)
break;
}
if (Results.empty() || Results.back() == nullptr)
return nullptr;
Value *Cat = HVC.concat(Builder, Results);
Value *Ext = SignX == Signed || SignY == Signed
? Builder.CreateSExt(Cat, VecTy)
: Builder.CreateZExt(Cat, VecTy);
return Ext;
}
auto HvxIdioms::processFxpMulChopped(IRBuilderBase &Builder, Instruction &In,
const FxpOp &Op) const -> Value * {
assert(Op.X.Val->getType() == Op.Y.Val->getType());
auto *InpTy = cast<VectorType>(Op.X.Val->getType());
unsigned Width = InpTy->getScalarSizeInBits();
bool Rounding = Op.RoundAt.has_value();
if (!Op.RoundAt || *Op.RoundAt == Op.Frac - 1) {
// The fixed-point intrinsics do signed multiplication.
if (Width == Op.Frac + 1 && Op.X.Sgn != Unsigned && Op.Y.Sgn != Unsigned) {
Value *QMul = nullptr;
if (Width == 16) {
QMul = createMulQ15(Builder, Op.X, Op.Y, Rounding);
} else if (Width == 32) {
QMul = createMulQ31(Builder, Op.X, Op.Y, Rounding);
}
if (QMul != nullptr)
return QMul;
}
}
assert(Width >= 32 || isPowerOf2_32(Width)); // Width <= 32 => Width is 2^n
assert(Width < 32 || Width % 32 == 0); // Width > 32 => Width is 32*k
// If Width < 32, then it should really be 16.
if (Width < 32) {
if (Width < 16)
return nullptr;
// Getting here with Op.Frac == 0 isn't wrong, but suboptimal: here we
// generate a full precision products, which is unnecessary if there is
// no shift.
assert(Width == 16);
assert(Op.Frac != 0 && "Unshifted mul should have been skipped");
if (Op.Frac == 16) {
// Multiply high
if (Value *MulH = createMulH16(Builder, Op.X, Op.Y))
return MulH;
}
// Do full-precision multiply and shift.
Value *Prod32 = createMul16(Builder, Op.X, Op.Y);
if (Rounding) {
Value *RoundVal = HVC.getConstSplat(Prod32->getType(), 1 << *Op.RoundAt);
Prod32 = Builder.CreateAdd(Prod32, RoundVal);
}
Value *ShiftAmt = HVC.getConstSplat(Prod32->getType(), Op.Frac);
Value *Shifted = Op.X.Sgn == Signed || Op.Y.Sgn == Signed
? Builder.CreateAShr(Prod32, ShiftAmt)
: Builder.CreateLShr(Prod32, ShiftAmt);
return Builder.CreateTrunc(Shifted, InpTy);
}
// Width >= 32
// Break up the arguments Op.X and Op.Y into vectors of smaller widths
// in preparation of doing the multiplication by 32-bit parts.
auto WordX = HVC.splitVectorElements(Builder, Op.X.Val, /*ToWidth=*/32);
auto WordY = HVC.splitVectorElements(Builder, Op.Y.Val, /*ToWidth=*/32);
auto WordP = createMulLong(Builder, WordX, Op.X.Sgn, WordY, Op.Y.Sgn);
auto *HvxWordTy = cast<VectorType>(WordP.front()->getType());
// Add the optional rounding to the proper word.
if (Op.RoundAt.has_value()) {
Value *Zero = HVC.getNullValue(WordX[0]->getType());
SmallVector<Value *> RoundV(WordP.size(), Zero);
RoundV[*Op.RoundAt / 32] =
HVC.getConstSplat(HvxWordTy, 1 << (*Op.RoundAt % 32));
WordP = createAddLong(Builder, WordP, RoundV);
}
// createRightShiftLong?
// Shift all products right by Op.Frac.
unsigned SkipWords = Op.Frac / 32;
Constant *ShiftAmt = HVC.getConstSplat(HvxWordTy, Op.Frac % 32);
for (int Dst = 0, End = WordP.size() - SkipWords; Dst != End; ++Dst) {
int Src = Dst + SkipWords;
Value *Lo = WordP[Src];
if (Src + 1 < End) {
Value *Hi = WordP[Src + 1];
WordP[Dst] = Builder.CreateIntrinsic(HvxWordTy, Intrinsic::fshr,
{Hi, Lo, ShiftAmt});
} else {
// The shift of the most significant word.
WordP[Dst] = Builder.CreateAShr(Lo, ShiftAmt);
}
}
if (SkipWords != 0)
WordP.resize(WordP.size() - SkipWords);
return HVC.joinVectorElements(Builder, WordP, Op.ResTy);
}
auto HvxIdioms::createMulQ15(IRBuilderBase &Builder, SValue X, SValue Y,
bool Rounding) const -> Value * {
assert(X.Val->getType() == Y.Val->getType());
assert(X.Val->getType()->getScalarType() == HVC.getIntTy(16));
assert(HVC.HST.isHVXVectorType(EVT::getEVT(X.Val->getType(), false)));
// There is no non-rounding intrinsic for i16.
if (!Rounding || X.Sgn == Unsigned || Y.Sgn == Unsigned)
return nullptr;
auto V6_vmpyhvsrs = HVC.HST.getIntrinsicId(Hexagon::V6_vmpyhvsrs);
return HVC.createHvxIntrinsic(Builder, V6_vmpyhvsrs, X.Val->getType(),
{X.Val, Y.Val});
}
auto HvxIdioms::createMulQ31(IRBuilderBase &Builder, SValue X, SValue Y,
bool Rounding) const -> Value * {
Type *InpTy = X.Val->getType();
assert(InpTy == Y.Val->getType());
assert(InpTy->getScalarType() == HVC.getIntTy(32));
assert(HVC.HST.isHVXVectorType(EVT::getEVT(InpTy, false)));
if (X.Sgn == Unsigned || Y.Sgn == Unsigned)
return nullptr;
auto V6_vmpyewuh = HVC.HST.getIntrinsicId(Hexagon::V6_vmpyewuh);
auto V6_vmpyo_acc = Rounding
? HVC.HST.getIntrinsicId(Hexagon::V6_vmpyowh_rnd_sacc)
: HVC.HST.getIntrinsicId(Hexagon::V6_vmpyowh_sacc);
Value *V1 =
HVC.createHvxIntrinsic(Builder, V6_vmpyewuh, InpTy, {X.Val, Y.Val});
return HVC.createHvxIntrinsic(Builder, V6_vmpyo_acc, InpTy,
{V1, X.Val, Y.Val});
}
auto HvxIdioms::createAddCarry(IRBuilderBase &Builder, Value *X, Value *Y,
Value *CarryIn) const
-> std::pair<Value *, Value *> {
assert(X->getType() == Y->getType());
auto VecTy = cast<VectorType>(X->getType());
if (VecTy == HvxI32Ty && HVC.HST.useHVXV62Ops()) {
SmallVector<Value *> Args = {X, Y};
Intrinsic::ID AddCarry;
if (CarryIn == nullptr && HVC.HST.useHVXV66Ops()) {
AddCarry = HVC.HST.getIntrinsicId(Hexagon::V6_vaddcarryo);
} else {
AddCarry = HVC.HST.getIntrinsicId(Hexagon::V6_vaddcarry);
if (CarryIn == nullptr)
CarryIn = HVC.getNullValue(HVC.getBoolTy(HVC.length(VecTy)));
Args.push_back(CarryIn);
}
Value *Ret = HVC.createHvxIntrinsic(Builder, AddCarry,
/*RetTy=*/nullptr, Args);
Value *Result = Builder.CreateExtractValue(Ret, {0});
Value *CarryOut = Builder.CreateExtractValue(Ret, {1});
return {Result, CarryOut};
}
// In other cases, do a regular add, and unsigned compare-less-than.
// The carry-out can originate in two places: adding the carry-in or adding
// the two input values.
Value *Result1 = X; // Result1 = X + CarryIn
if (CarryIn != nullptr) {
unsigned Width = VecTy->getScalarSizeInBits();
uint32_t Mask = 1;
if (Width < 32) {
for (unsigned i = 0, e = 32 / Width; i != e; ++i)
Mask = (Mask << Width) | 1;
}
auto V6_vandqrt = HVC.HST.getIntrinsicId(Hexagon::V6_vandqrt);
Value *ValueIn =
HVC.createHvxIntrinsic(Builder, V6_vandqrt, /*RetTy=*/nullptr,
{CarryIn, HVC.getConstInt(Mask)});
Result1 = Builder.CreateAdd(X, ValueIn);
}
Value *CarryOut1 = Builder.CreateCmp(CmpInst::ICMP_ULT, Result1, X);
Value *Result2 = Builder.CreateAdd(Result1, Y);
Value *CarryOut2 = Builder.CreateCmp(CmpInst::ICMP_ULT, Result2, Y);
return {Result2, Builder.CreateOr(CarryOut1, CarryOut2)};
}
auto HvxIdioms::createMul16(IRBuilderBase &Builder, SValue X, SValue Y) const
-> Value * {
Intrinsic::ID V6_vmpyh = 0;
std::tie(X, Y) = canonSgn(X, Y);
if (X.Sgn == Signed) {
V6_vmpyh = HVC.HST.getIntrinsicId(Hexagon::V6_vmpyhv);
} else if (Y.Sgn == Signed) {
// In vmpyhus the second operand is unsigned
V6_vmpyh = HVC.HST.getIntrinsicId(Hexagon::V6_vmpyhus);
} else {
V6_vmpyh = HVC.HST.getIntrinsicId(Hexagon::V6_vmpyuhv);
}
// i16*i16 -> i32 / interleaved
Value *P =
HVC.createHvxIntrinsic(Builder, V6_vmpyh, HvxP32Ty, {Y.Val, X.Val});
// Deinterleave
return HVC.vshuff(Builder, HVC.sublo(Builder, P), HVC.subhi(Builder, P));
}
auto HvxIdioms::createMulH16(IRBuilderBase &Builder, SValue X, SValue Y) const
-> Value * {
Type *HvxI16Ty = HVC.getHvxTy(HVC.getIntTy(16), /*Pair=*/false);
if (HVC.HST.useHVXV69Ops()) {
if (X.Sgn != Signed && Y.Sgn != Signed) {
auto V6_vmpyuhvs = HVC.HST.getIntrinsicId(Hexagon::V6_vmpyuhvs);
return HVC.createHvxIntrinsic(Builder, V6_vmpyuhvs, HvxI16Ty,
{X.Val, Y.Val});
}
}
Type *HvxP16Ty = HVC.getHvxTy(HVC.getIntTy(16), /*Pair=*/true);
Value *Pair16 = Builder.CreateBitCast(createMul16(Builder, X, Y), HvxP16Ty);
unsigned Len = HVC.length(HvxP16Ty) / 2;
SmallVector<int, 128> PickOdd(Len);
for (int i = 0; i != static_cast<int>(Len); ++i)
PickOdd[i] = 2 * i + 1;
return Builder.CreateShuffleVector(HVC.sublo(Builder, Pair16),
HVC.subhi(Builder, Pair16), PickOdd);
}
auto HvxIdioms::createMul32(IRBuilderBase &Builder, SValue X, SValue Y) const
-> std::pair<Value *, Value *> {
assert(X.Val->getType() == Y.Val->getType());
assert(X.Val->getType() == HvxI32Ty);
Intrinsic::ID V6_vmpy_parts;
std::tie(X, Y) = canonSgn(X, Y);
if (X.Sgn == Signed) {
V6_vmpy_parts = Intrinsic::hexagon_V6_vmpyss_parts;
} else if (Y.Sgn == Signed) {
V6_vmpy_parts = Intrinsic::hexagon_V6_vmpyus_parts;
} else {
V6_vmpy_parts = Intrinsic::hexagon_V6_vmpyuu_parts;
}
Value *Parts = HVC.createHvxIntrinsic(Builder, V6_vmpy_parts, nullptr,
{X.Val, Y.Val}, {HvxI32Ty});
Value *Hi = Builder.CreateExtractValue(Parts, {0});
Value *Lo = Builder.CreateExtractValue(Parts, {1});
return {Lo, Hi};
}
auto HvxIdioms::createAddLong(IRBuilderBase &Builder, ArrayRef<Value *> WordX,
ArrayRef<Value *> WordY) const
-> SmallVector<Value *> {
assert(WordX.size() == WordY.size());
unsigned Idx = 0, Length = WordX.size();
SmallVector<Value *> Sum(Length);
while (Idx != Length) {
if (HVC.isZero(WordX[Idx]))
Sum[Idx] = WordY[Idx];
else if (HVC.isZero(WordY[Idx]))
Sum[Idx] = WordX[Idx];
else
break;
++Idx;
}
Value *Carry = nullptr;
for (; Idx != Length; ++Idx) {
std::tie(Sum[Idx], Carry) =
createAddCarry(Builder, WordX[Idx], WordY[Idx], Carry);
}
// This drops the final carry beyond the highest word.
return Sum;
}
auto HvxIdioms::createMulLong(IRBuilderBase &Builder, ArrayRef<Value *> WordX,
Signedness SgnX, ArrayRef<Value *> WordY,
Signedness SgnY) const -> SmallVector<Value *> {
SmallVector<SmallVector<Value *>> Products(WordX.size() + WordY.size());
// WordX[i] * WordY[j] produces words i+j and i+j+1 of the results,
// that is halves 2(i+j), 2(i+j)+1, 2(i+j)+2, 2(i+j)+3.
for (int i = 0, e = WordX.size(); i != e; ++i) {
for (int j = 0, f = WordY.size(); j != f; ++j) {
// Check the 4 halves that this multiplication can generate.
Signedness SX = (i + 1 == e) ? SgnX : Unsigned;
Signedness SY = (j + 1 == f) ? SgnY : Unsigned;
auto [Lo, Hi] = createMul32(Builder, {WordX[i], SX}, {WordY[j], SY});
Products[i + j + 0].push_back(Lo);
Products[i + j + 1].push_back(Hi);
}
}
Value *Zero = HVC.getNullValue(WordX[0]->getType());
auto pop_back_or_zero = [Zero](auto &Vector) -> Value * {
if (Vector.empty())
return Zero;
auto Last = Vector.back();
Vector.pop_back();
return Last;
};
for (int i = 0, e = Products.size(); i != e; ++i) {
while (Products[i].size() > 1) {
Value *Carry = nullptr; // no carry-in
for (int j = i; j != e; ++j) {
auto &ProdJ = Products[j];
auto [Sum, CarryOut] = createAddCarry(Builder, pop_back_or_zero(ProdJ),
pop_back_or_zero(ProdJ), Carry);
ProdJ.insert(ProdJ.begin(), Sum);
Carry = CarryOut;
}
}
}
SmallVector<Value *> WordP;
for (auto &P : Products) {
assert(P.size() == 1 && "Should have been added together");
WordP.push_back(P.front());
}
return WordP;
}
auto HvxIdioms::run() -> bool {
bool Changed = false;
for (BasicBlock &B : HVC.F) {
for (auto It = B.rbegin(); It != B.rend(); ++It) {
if (auto Fxm = matchFxpMul(*It)) {
Value *New = processFxpMul(*It, *Fxm);
// Always report "changed" for now.
Changed = true;
if (!New)
continue;
bool StartOver = !isa<Instruction>(New);
It->replaceAllUsesWith(New);
RecursivelyDeleteTriviallyDeadInstructions(&*It, &HVC.TLI);
It = StartOver ? B.rbegin()
: cast<Instruction>(New)->getReverseIterator();
Changed = true;
}
}
}
return Changed;
}
// --- End HvxIdioms
auto HexagonVectorCombine::run() -> bool {
if (!HST.useHVXOps())
return false;
bool Changed = false;
Changed |= AlignVectors(*this).run();
Changed |= HvxIdioms(*this).run();
return Changed;
}
auto HexagonVectorCombine::getIntTy(unsigned Width) const -> IntegerType * {
return IntegerType::get(F.getContext(), Width);
}
auto HexagonVectorCombine::getByteTy(int ElemCount) const -> Type * {
assert(ElemCount >= 0);
IntegerType *ByteTy = Type::getInt8Ty(F.getContext());
if (ElemCount == 0)
return ByteTy;
return VectorType::get(ByteTy, ElemCount, /*Scalable=*/false);
}
auto HexagonVectorCombine::getBoolTy(int ElemCount) const -> Type * {
assert(ElemCount >= 0);
IntegerType *BoolTy = Type::getInt1Ty(F.getContext());
if (ElemCount == 0)
return BoolTy;
return VectorType::get(BoolTy, ElemCount, /*Scalable=*/false);
}
auto HexagonVectorCombine::getConstInt(int Val, unsigned Width) const
-> ConstantInt * {
return ConstantInt::getSigned(getIntTy(Width), Val);
}
auto HexagonVectorCombine::isZero(const Value *Val) const -> bool {
if (auto *C = dyn_cast<Constant>(Val))
return C->isZeroValue();
return false;
}
auto HexagonVectorCombine::getIntValue(const Value *Val) const
-> std::optional<APInt> {
if (auto *CI = dyn_cast<ConstantInt>(Val))
return CI->getValue();
return std::nullopt;
}
auto HexagonVectorCombine::isUndef(const Value *Val) const -> bool {
return isa<UndefValue>(Val);
}
auto HexagonVectorCombine::getHvxTy(Type *ElemTy, bool Pair) const
-> VectorType * {
EVT ETy = EVT::getEVT(ElemTy, false);
assert(ETy.isSimple() && "Invalid HVX element type");
// Do not allow boolean types here: they don't have a fixed length.
assert(HST.isHVXElementType(ETy.getSimpleVT(), /*IncludeBool=*/false) &&
"Invalid HVX element type");
unsigned HwLen = HST.getVectorLength();
unsigned NumElems = (8 * HwLen) / ETy.getSizeInBits();
return VectorType::get(ElemTy, Pair ? 2 * NumElems : NumElems,
/*Scalable=*/false);
}
auto HexagonVectorCombine::getSizeOf(const Value *Val, SizeKind Kind) const
-> int {
return getSizeOf(Val->getType(), Kind);
}
auto HexagonVectorCombine::getSizeOf(const Type *Ty, SizeKind Kind) const
-> int {
auto *NcTy = const_cast<Type *>(Ty);
switch (Kind) {
case Store:
return DL.getTypeStoreSize(NcTy).getFixedValue();
case Alloc:
return DL.getTypeAllocSize(NcTy).getFixedValue();
}
llvm_unreachable("Unhandled SizeKind enum");
}
auto HexagonVectorCombine::getTypeAlignment(Type *Ty) const -> int {
// The actual type may be shorter than the HVX vector, so determine
// the alignment based on subtarget info.
if (HST.isTypeForHVX(Ty))
return HST.getVectorLength();
return DL.getABITypeAlign(Ty).value();
}
auto HexagonVectorCombine::length(Value *Val) const -> size_t {
return length(Val->getType());
}
auto HexagonVectorCombine::length(Type *Ty) const -> size_t {
auto *VecTy = dyn_cast<VectorType>(Ty);
assert(VecTy && "Must be a vector type");
return VecTy->getElementCount().getFixedValue();
}
auto HexagonVectorCombine::getNullValue(Type *Ty) const -> Constant * {
assert(Ty->isIntOrIntVectorTy());
auto Zero = ConstantInt::get(Ty->getScalarType(), 0);
if (auto *VecTy = dyn_cast<VectorType>(Ty))
return ConstantVector::getSplat(VecTy->getElementCount(), Zero);
return Zero;
}
auto HexagonVectorCombine::getFullValue(Type *Ty) const -> Constant * {
assert(Ty->isIntOrIntVectorTy());
auto Minus1 = ConstantInt::get(Ty->getScalarType(), -1);
if (auto *VecTy = dyn_cast<VectorType>(Ty))
return ConstantVector::getSplat(VecTy->getElementCount(), Minus1);
return Minus1;
}
auto HexagonVectorCombine::getConstSplat(Type *Ty, int Val) const
-> Constant * {
assert(Ty->isVectorTy());
auto VecTy = cast<VectorType>(Ty);
Type *ElemTy = VecTy->getElementType();
// Add support for floats if needed.
auto *Splat = ConstantVector::getSplat(VecTy->getElementCount(),
ConstantInt::get(ElemTy, Val));
return Splat;
}
auto HexagonVectorCombine::simplify(Value *V) const -> Value * {
if (auto *In = dyn_cast<Instruction>(V)) {
SimplifyQuery Q(DL, &TLI, &DT, &AC, In);
return simplifyInstruction(In, Q);
}
return nullptr;
}
// Insert bytes [Start..Start+Length) of Src into Dst at byte Where.
auto HexagonVectorCombine::insertb(IRBuilderBase &Builder, Value *Dst,
Value *Src, int Start, int Length,
int Where) const -> Value * {
assert(isByteVecTy(Dst->getType()) && isByteVecTy(Src->getType()));
int SrcLen = getSizeOf(Src);
int DstLen = getSizeOf(Dst);
assert(0 <= Start && Start + Length <= SrcLen);
assert(0 <= Where && Where + Length <= DstLen);
int P2Len = PowerOf2Ceil(SrcLen | DstLen);
auto *Undef = UndefValue::get(getByteTy());
Value *P2Src = vresize(Builder, Src, P2Len, Undef);
Value *P2Dst = vresize(Builder, Dst, P2Len, Undef);
SmallVector<int, 256> SMask(P2Len);
for (int i = 0; i != P2Len; ++i) {
// If i is in [Where, Where+Length), pick Src[Start+(i-Where)].
// Otherwise, pick Dst[i];
SMask[i] =
(Where <= i && i < Where + Length) ? P2Len + Start + (i - Where) : i;
}
Value *P2Insert = Builder.CreateShuffleVector(P2Dst, P2Src, SMask);
return vresize(Builder, P2Insert, DstLen, Undef);
}
auto HexagonVectorCombine::vlalignb(IRBuilderBase &Builder, Value *Lo,
Value *Hi, Value *Amt) const -> Value * {
assert(Lo->getType() == Hi->getType() && "Argument type mismatch");
if (isZero(Amt))
return Hi;
int VecLen = getSizeOf(Hi);
if (auto IntAmt = getIntValue(Amt))
return getElementRange(Builder, Lo, Hi, VecLen - IntAmt->getSExtValue(),
VecLen);
if (HST.isTypeForHVX(Hi->getType())) {
assert(static_cast<unsigned>(VecLen) == HST.getVectorLength() &&
"Expecting an exact HVX type");
return createHvxIntrinsic(Builder, HST.getIntrinsicId(Hexagon::V6_vlalignb),
Hi->getType(), {Hi, Lo, Amt});
}
if (VecLen == 4) {
Value *Pair = concat(Builder, {Lo, Hi});
Value *Shift = Builder.CreateLShr(Builder.CreateShl(Pair, Amt), 32);
Value *Trunc = Builder.CreateTrunc(Shift, Type::getInt32Ty(F.getContext()));
return Builder.CreateBitCast(Trunc, Hi->getType());
}
if (VecLen == 8) {
Value *Sub = Builder.CreateSub(getConstInt(VecLen), Amt);
return vralignb(Builder, Lo, Hi, Sub);
}
llvm_unreachable("Unexpected vector length");
}
auto HexagonVectorCombine::vralignb(IRBuilderBase &Builder, Value *Lo,
Value *Hi, Value *Amt) const -> Value * {
assert(Lo->getType() == Hi->getType() && "Argument type mismatch");
if (isZero(Amt))
return Lo;
int VecLen = getSizeOf(Lo);
if (auto IntAmt = getIntValue(Amt))
return getElementRange(Builder, Lo, Hi, IntAmt->getSExtValue(), VecLen);
if (HST.isTypeForHVX(Lo->getType())) {
assert(static_cast<unsigned>(VecLen) == HST.getVectorLength() &&
"Expecting an exact HVX type");
return createHvxIntrinsic(Builder, HST.getIntrinsicId(Hexagon::V6_valignb),
Lo->getType(), {Hi, Lo, Amt});
}
if (VecLen == 4) {
Value *Pair = concat(Builder, {Lo, Hi});
Value *Shift = Builder.CreateLShr(Pair, Amt);
Value *Trunc = Builder.CreateTrunc(Shift, Type::getInt32Ty(F.getContext()));
return Builder.CreateBitCast(Trunc, Lo->getType());
}
if (VecLen == 8) {
Type *Int64Ty = Type::getInt64Ty(F.getContext());
Value *Lo64 = Builder.CreateBitCast(Lo, Int64Ty);
Value *Hi64 = Builder.CreateBitCast(Hi, Int64Ty);
Function *FI = Intrinsic::getDeclaration(F.getParent(),
Intrinsic::hexagon_S2_valignrb);
Value *Call = Builder.CreateCall(FI, {Hi64, Lo64, Amt});
return Builder.CreateBitCast(Call, Lo->getType());
}
llvm_unreachable("Unexpected vector length");
}
// Concatenates a sequence of vectors of the same type.
auto HexagonVectorCombine::concat(IRBuilderBase &Builder,
ArrayRef<Value *> Vecs) const -> Value * {
assert(!Vecs.empty());
SmallVector<int, 256> SMask;
std::vector<Value *> Work[2];
int ThisW = 0, OtherW = 1;
Work[ThisW].assign(Vecs.begin(), Vecs.end());
while (Work[ThisW].size() > 1) {
auto *Ty = cast<VectorType>(Work[ThisW].front()->getType());
SMask.resize(length(Ty) * 2);
std::iota(SMask.begin(), SMask.end(), 0);
Work[OtherW].clear();
if (Work[ThisW].size() % 2 != 0)
Work[ThisW].push_back(UndefValue::get(Ty));
for (int i = 0, e = Work[ThisW].size(); i < e; i += 2) {
Value *Joined = Builder.CreateShuffleVector(Work[ThisW][i],
Work[ThisW][i + 1], SMask);
Work[OtherW].push_back(Joined);
}
std::swap(ThisW, OtherW);
}
// Since there may have been some undefs appended to make shuffle operands
// have the same type, perform the last shuffle to only pick the original
// elements.
SMask.resize(Vecs.size() * length(Vecs.front()->getType()));
std::iota(SMask.begin(), SMask.end(), 0);
Value *Total = Work[ThisW].front();
return Builder.CreateShuffleVector(Total, SMask);
}
auto HexagonVectorCombine::vresize(IRBuilderBase &Builder, Value *Val,
int NewSize, Value *Pad) const -> Value * {
assert(isa<VectorType>(Val->getType()));
auto *ValTy = cast<VectorType>(Val->getType());
assert(ValTy->getElementType() == Pad->getType());
int CurSize = length(ValTy);
if (CurSize == NewSize)
return Val;
// Truncate?
if (CurSize > NewSize)
return getElementRange(Builder, Val, /*Ignored*/ Val, 0, NewSize);
// Extend.
SmallVector<int, 128> SMask(NewSize);
std::iota(SMask.begin(), SMask.begin() + CurSize, 0);
std::fill(SMask.begin() + CurSize, SMask.end(), CurSize);
Value *PadVec = Builder.CreateVectorSplat(CurSize, Pad);
return Builder.CreateShuffleVector(Val, PadVec, SMask);
}
auto HexagonVectorCombine::rescale(IRBuilderBase &Builder, Value *Mask,
Type *FromTy, Type *ToTy) const -> Value * {
// Mask is a vector <N x i1>, where each element corresponds to an
// element of FromTy. Remap it so that each element will correspond
// to an element of ToTy.
assert(isa<VectorType>(Mask->getType()));
Type *FromSTy = FromTy->getScalarType();
Type *ToSTy = ToTy->getScalarType();
if (FromSTy == ToSTy)
return Mask;
int FromSize = getSizeOf(FromSTy);
int ToSize = getSizeOf(ToSTy);
assert(FromSize % ToSize == 0 || ToSize % FromSize == 0);
auto *MaskTy = cast<VectorType>(Mask->getType());
int FromCount = length(MaskTy);
int ToCount = (FromCount * FromSize) / ToSize;
assert((FromCount * FromSize) % ToSize == 0);
auto *FromITy = getIntTy(FromSize * 8);
auto *ToITy = getIntTy(ToSize * 8);
// Mask <N x i1> -> sext to <N x FromTy> -> bitcast to <M x ToTy> ->
// -> trunc to <M x i1>.
Value *Ext = Builder.CreateSExt(
Mask, VectorType::get(FromITy, FromCount, /*Scalable=*/false));
Value *Cast = Builder.CreateBitCast(
Ext, VectorType::get(ToITy, ToCount, /*Scalable=*/false));
return Builder.CreateTrunc(
Cast, VectorType::get(getBoolTy(), ToCount, /*Scalable=*/false));
}
// Bitcast to bytes, and return least significant bits.
auto HexagonVectorCombine::vlsb(IRBuilderBase &Builder, Value *Val) const
-> Value * {
Type *ScalarTy = Val->getType()->getScalarType();
if (ScalarTy == getBoolTy())
return Val;
Value *Bytes = vbytes(Builder, Val);
if (auto *VecTy = dyn_cast<VectorType>(Bytes->getType()))
return Builder.CreateTrunc(Bytes, getBoolTy(getSizeOf(VecTy)));
// If Bytes is a scalar (i.e. Val was a scalar byte), return i1, not
// <1 x i1>.
return Builder.CreateTrunc(Bytes, getBoolTy());
}
// Bitcast to bytes for non-bool. For bool, convert i1 -> i8.
auto HexagonVectorCombine::vbytes(IRBuilderBase &Builder, Value *Val) const
-> Value * {
Type *ScalarTy = Val->getType()->getScalarType();
if (ScalarTy == getByteTy())
return Val;
if (ScalarTy != getBoolTy())
return Builder.CreateBitCast(Val, getByteTy(getSizeOf(Val)));
// For bool, return a sext from i1 to i8.
if (auto *VecTy = dyn_cast<VectorType>(Val->getType()))
return Builder.CreateSExt(Val, VectorType::get(getByteTy(), VecTy));
return Builder.CreateSExt(Val, getByteTy());
}
auto HexagonVectorCombine::subvector(IRBuilderBase &Builder, Value *Val,
unsigned Start, unsigned Length) const
-> Value * {
assert(Start + Length <= length(Val));
return getElementRange(Builder, Val, /*Ignored*/ Val, Start, Length);
}
auto HexagonVectorCombine::sublo(IRBuilderBase &Builder, Value *Val) const
-> Value * {
size_t Len = length(Val);
assert(Len % 2 == 0 && "Length should be even");
return subvector(Builder, Val, 0, Len / 2);
}
auto HexagonVectorCombine::subhi(IRBuilderBase &Builder, Value *Val) const
-> Value * {
size_t Len = length(Val);
assert(Len % 2 == 0 && "Length should be even");
return subvector(Builder, Val, Len / 2, Len / 2);
}
auto HexagonVectorCombine::vdeal(IRBuilderBase &Builder, Value *Val0,
Value *Val1) const -> Value * {
assert(Val0->getType() == Val1->getType());
int Len = length(Val0);
SmallVector<int, 128> Mask(2 * Len);
for (int i = 0; i != Len; ++i) {
Mask[i] = 2 * i; // Even
Mask[i + Len] = 2 * i + 1; // Odd
}
return Builder.CreateShuffleVector(Val0, Val1, Mask);
}
auto HexagonVectorCombine::vshuff(IRBuilderBase &Builder, Value *Val0,
Value *Val1) const -> Value * { //
assert(Val0->getType() == Val1->getType());
int Len = length(Val0);
SmallVector<int, 128> Mask(2 * Len);
for (int i = 0; i != Len; ++i) {
Mask[2 * i + 0] = i; // Val0
Mask[2 * i + 1] = i + Len; // Val1
}
return Builder.CreateShuffleVector(Val0, Val1, Mask);
}
auto HexagonVectorCombine::createHvxIntrinsic(IRBuilderBase &Builder,
Intrinsic::ID IntID, Type *RetTy,
ArrayRef<Value *> Args,
ArrayRef<Type *> ArgTys) const
-> Value * {
auto getCast = [&](IRBuilderBase &Builder, Value *Val,
Type *DestTy) -> Value * {
Type *SrcTy = Val->getType();
if (SrcTy == DestTy)
return Val;
// Non-HVX type. It should be a scalar, and it should already have
// a valid type.
assert(HST.isTypeForHVX(SrcTy, /*IncludeBool=*/true));
Type *BoolTy = Type::getInt1Ty(F.getContext());
if (cast<VectorType>(SrcTy)->getElementType() != BoolTy)
return Builder.CreateBitCast(Val, DestTy);
// Predicate HVX vector.
unsigned HwLen = HST.getVectorLength();
Intrinsic::ID TC = HwLen == 64 ? Intrinsic::hexagon_V6_pred_typecast
: Intrinsic::hexagon_V6_pred_typecast_128B;
Function *FI =
Intrinsic::getDeclaration(F.getParent(), TC, {DestTy, Val->getType()});
return Builder.CreateCall(FI, {Val});
};
Function *IntrFn = Intrinsic::getDeclaration(F.getParent(), IntID, ArgTys);
FunctionType *IntrTy = IntrFn->getFunctionType();
SmallVector<Value *, 4> IntrArgs;
for (int i = 0, e = Args.size(); i != e; ++i) {
Value *A = Args[i];
Type *T = IntrTy->getParamType(i);
if (A->getType() != T) {
IntrArgs.push_back(getCast(Builder, A, T));
} else {
IntrArgs.push_back(A);
}
}
Value *Call = Builder.CreateCall(IntrFn, IntrArgs);
Type *CallTy = Call->getType();
if (RetTy == nullptr || CallTy == RetTy)
return Call;
// Scalar types should have RetTy matching the call return type.
assert(HST.isTypeForHVX(CallTy, /*IncludeBool=*/true));
return getCast(Builder, Call, RetTy);
}
auto HexagonVectorCombine::splitVectorElements(IRBuilderBase &Builder,
Value *Vec,
unsigned ToWidth) const
-> SmallVector<Value *> {
// Break a vector of wide elements into a series of vectors with narrow
// elements:
// (...c0:b0:a0, ...c1:b1:a1, ...c2:b2:a2, ...)
// -->
// (a0, a1, a2, ...) // lowest "ToWidth" bits
// (b0, b1, b2, ...) // the next lowest...
// (c0, c1, c2, ...) // ...
// ...
//
// The number of elements in each resulting vector is the same as
// in the original vector.
auto *VecTy = cast<VectorType>(Vec->getType());
assert(VecTy->getElementType()->isIntegerTy());
unsigned FromWidth = VecTy->getScalarSizeInBits();
assert(isPowerOf2_32(ToWidth) && isPowerOf2_32(FromWidth));
assert(ToWidth <= FromWidth && "Breaking up into wider elements?");
unsigned NumResults = FromWidth / ToWidth;
SmallVector<Value *> Results(NumResults);
Results[0] = Vec;
unsigned Length = length(VecTy);
// Do it by splitting in half, since those operations correspond to deal
// instructions.
auto splitInHalf = [&](unsigned Begin, unsigned End, auto splitFunc) -> void {
// Take V = Results[Begin], split it in L, H.
// Store Results[Begin] = L, Results[(Begin+End)/2] = H
// Call itself recursively split(Begin, Half), split(Half+1, End)
if (Begin + 1 == End)
return;
Value *Val = Results[Begin];
unsigned Width = Val->getType()->getScalarSizeInBits();
auto *VTy = VectorType::get(getIntTy(Width / 2), 2 * Length, false);
Value *VVal = Builder.CreateBitCast(Val, VTy);
Value *Res = vdeal(Builder, sublo(Builder, VVal), subhi(Builder, VVal));
unsigned Half = (Begin + End) / 2;
Results[Begin] = sublo(Builder, Res);
Results[Half] = subhi(Builder, Res);
splitFunc(Begin, Half, splitFunc);
splitFunc(Half, End, splitFunc);
};
splitInHalf(0, NumResults, splitInHalf);
return Results;
}
auto HexagonVectorCombine::joinVectorElements(IRBuilderBase &Builder,
ArrayRef<Value *> Values,
VectorType *ToType) const
-> Value * {
assert(ToType->getElementType()->isIntegerTy());
// If the list of values does not have power-of-2 elements, append copies
// of the sign bit to it, to make the size be 2^n.
// The reason for this is that the values will be joined in pairs, because
// otherwise the shuffles will result in convoluted code. With pairwise
// joins, the shuffles will hopefully be folded into a perfect shuffle.
// The output will need to be sign-extended to a type with element width
// being a power-of-2 anyways.
SmallVector<Value *> Inputs(Values.begin(), Values.end());
unsigned ToWidth = ToType->getScalarSizeInBits();
unsigned Width = Inputs.front()->getType()->getScalarSizeInBits();
assert(Width <= ToWidth);
assert(isPowerOf2_32(Width) && isPowerOf2_32(ToWidth));
unsigned Length = length(Inputs.front()->getType());
unsigned NeedInputs = ToWidth / Width;
if (Inputs.size() != NeedInputs) {
// Having too many inputs is ok: drop the high bits (usual wrap-around).
// If there are too few, fill them with the sign bit.
Value *Last = Inputs.back();
Value *Sign =
Builder.CreateAShr(Last, getConstSplat(Last->getType(), Width - 1));
Inputs.resize(NeedInputs, Sign);
}
while (Inputs.size() > 1) {
Width *= 2;
auto *VTy = VectorType::get(getIntTy(Width), Length, false);
for (int i = 0, e = Inputs.size(); i < e; i += 2) {
Value *Res = vshuff(Builder, Inputs[i], Inputs[i + 1]);
Inputs[i / 2] = Builder.CreateBitCast(Res, VTy);
}
Inputs.resize(Inputs.size() / 2);
}
assert(Inputs.front()->getType() == ToType);
return Inputs.front();
}
auto HexagonVectorCombine::calculatePointerDifference(Value *Ptr0,
Value *Ptr1) const
-> std::optional<int> {
struct Builder : IRBuilder<> {
Builder(BasicBlock *B) : IRBuilder<>(B->getTerminator()) {}
~Builder() {
for (Instruction *I : llvm::reverse(ToErase))
I->eraseFromParent();
}
SmallVector<Instruction *, 8> ToErase;
};
#define CallBuilder(B, F) \
[&](auto &B_) { \
Value *V = B_.F; \
if (auto *I = dyn_cast<Instruction>(V)) \
B_.ToErase.push_back(I); \
return V; \
}(B)
auto Simplify = [this](Value *V) {
if (Value *S = simplify(V))
return S;
return V;
};
auto StripBitCast = [](Value *V) {
while (auto *C = dyn_cast<BitCastInst>(V))
V = C->getOperand(0);
return V;
};
Ptr0 = StripBitCast(Ptr0);
Ptr1 = StripBitCast(Ptr1);
if (!isa<GetElementPtrInst>(Ptr0) || !isa<GetElementPtrInst>(Ptr1))
return std::nullopt;
auto *Gep0 = cast<GetElementPtrInst>(Ptr0);
auto *Gep1 = cast<GetElementPtrInst>(Ptr1);
if (Gep0->getPointerOperand() != Gep1->getPointerOperand())
return std::nullopt;
if (Gep0->getSourceElementType() != Gep1->getSourceElementType())
return std::nullopt;
Builder B(Gep0->getParent());
int Scale = getSizeOf(Gep0->getSourceElementType(), Alloc);
// FIXME: for now only check GEPs with a single index.
if (Gep0->getNumOperands() != 2 || Gep1->getNumOperands() != 2)
return std::nullopt;
Value *Idx0 = Gep0->getOperand(1);
Value *Idx1 = Gep1->getOperand(1);
// First, try to simplify the subtraction directly.
if (auto *Diff = dyn_cast<ConstantInt>(
Simplify(CallBuilder(B, CreateSub(Idx0, Idx1)))))
return Diff->getSExtValue() * Scale;
KnownBits Known0 = getKnownBits(Idx0, Gep0);
KnownBits Known1 = getKnownBits(Idx1, Gep1);
APInt Unknown = ~(Known0.Zero | Known0.One) | ~(Known1.Zero | Known1.One);
if (Unknown.isAllOnes())
return std::nullopt;
Value *MaskU = ConstantInt::get(Idx0->getType(), Unknown);
Value *AndU0 = Simplify(CallBuilder(B, CreateAnd(Idx0, MaskU)));
Value *AndU1 = Simplify(CallBuilder(B, CreateAnd(Idx1, MaskU)));
Value *SubU = Simplify(CallBuilder(B, CreateSub(AndU0, AndU1)));
int Diff0 = 0;
if (auto *C = dyn_cast<ConstantInt>(SubU)) {
Diff0 = C->getSExtValue();
} else {
return std::nullopt;
}
Value *MaskK = ConstantInt::get(MaskU->getType(), ~Unknown);
Value *AndK0 = Simplify(CallBuilder(B, CreateAnd(Idx0, MaskK)));
Value *AndK1 = Simplify(CallBuilder(B, CreateAnd(Idx1, MaskK)));
Value *SubK = Simplify(CallBuilder(B, CreateSub(AndK0, AndK1)));
int Diff1 = 0;
if (auto *C = dyn_cast<ConstantInt>(SubK)) {
Diff1 = C->getSExtValue();
} else {
return std::nullopt;
}
return (Diff0 + Diff1) * Scale;
#undef CallBuilder
}
auto HexagonVectorCombine::getNumSignificantBits(const Value *V,
const Instruction *CtxI) const
-> unsigned {
return ComputeMaxSignificantBits(V, DL, /*Depth=*/0, &AC, CtxI, &DT);
}
auto HexagonVectorCombine::getKnownBits(const Value *V,
const Instruction *CtxI) const
-> KnownBits {
return computeKnownBits(V, DL, /*Depth=*/0, &AC, CtxI, &DT, /*ORE=*/nullptr,
/*UseInstrInfo=*/true);
}
template <typename T>
auto HexagonVectorCombine::isSafeToMoveBeforeInBB(const Instruction &In,
BasicBlock::const_iterator To,
const T &IgnoreInsts) const
-> bool {
auto getLocOrNone =
[this](const Instruction &I) -> std::optional<MemoryLocation> {
if (const auto *II = dyn_cast<IntrinsicInst>(&I)) {
switch (II->getIntrinsicID()) {
case Intrinsic::masked_load:
return MemoryLocation::getForArgument(II, 0, TLI);
case Intrinsic::masked_store:
return MemoryLocation::getForArgument(II, 1, TLI);
}
}
return MemoryLocation::getOrNone(&I);
};
// The source and the destination must be in the same basic block.
const BasicBlock &Block = *In.getParent();
assert(Block.begin() == To || Block.end() == To || To->getParent() == &Block);
// No PHIs.
if (isa<PHINode>(In) || (To != Block.end() && isa<PHINode>(*To)))
return false;
if (!mayHaveNonDefUseDependency(In))
return true;
bool MayWrite = In.mayWriteToMemory();
auto MaybeLoc = getLocOrNone(In);
auto From = In.getIterator();
if (From == To)
return true;
bool MoveUp = (To != Block.end() && To->comesBefore(&In));
auto Range =
MoveUp ? std::make_pair(To, From) : std::make_pair(std::next(From), To);
for (auto It = Range.first; It != Range.second; ++It) {
const Instruction &I = *It;
if (llvm::is_contained(IgnoreInsts, &I))
continue;
// assume intrinsic can be ignored
if (auto *II = dyn_cast<IntrinsicInst>(&I)) {
if (II->getIntrinsicID() == Intrinsic::assume)
continue;
}
// Parts based on isSafeToMoveBefore from CoveMoverUtils.cpp.
if (I.mayThrow())
return false;
if (auto *CB = dyn_cast<CallBase>(&I)) {
if (!CB->hasFnAttr(Attribute::WillReturn))
return false;
if (!CB->hasFnAttr(Attribute::NoSync))
return false;
}
if (I.mayReadOrWriteMemory()) {
auto MaybeLocI = getLocOrNone(I);
if (MayWrite || I.mayWriteToMemory()) {
if (!MaybeLoc || !MaybeLocI)
return false;
if (!AA.isNoAlias(*MaybeLoc, *MaybeLocI))
return false;
}
}
}
return true;
}
auto HexagonVectorCombine::isByteVecTy(Type *Ty) const -> bool {
if (auto *VecTy = dyn_cast<VectorType>(Ty))
return VecTy->getElementType() == getByteTy();
return false;
}
auto HexagonVectorCombine::getElementRange(IRBuilderBase &Builder, Value *Lo,
Value *Hi, int Start,
int Length) const -> Value * {
assert(0 <= Start && size_t(Start + Length) < length(Lo) + length(Hi));
SmallVector<int, 128> SMask(Length);
std::iota(SMask.begin(), SMask.end(), Start);
return Builder.CreateShuffleVector(Lo, Hi, SMask);
}
// Pass management.
namespace llvm {
void initializeHexagonVectorCombineLegacyPass(PassRegistry &);
FunctionPass *createHexagonVectorCombineLegacyPass();
} // namespace llvm
namespace {
class HexagonVectorCombineLegacy : public FunctionPass {
public:
static char ID;
HexagonVectorCombineLegacy() : FunctionPass(ID) {}
StringRef getPassName() const override { return "Hexagon Vector Combine"; }
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesCFG();
AU.addRequired<AAResultsWrapperPass>();
AU.addRequired<AssumptionCacheTracker>();
AU.addRequired<DominatorTreeWrapperPass>();
AU.addRequired<TargetLibraryInfoWrapperPass>();
AU.addRequired<TargetPassConfig>();
FunctionPass::getAnalysisUsage(AU);
}
bool runOnFunction(Function &F) override {
if (skipFunction(F))
return false;
AliasAnalysis &AA = getAnalysis<AAResultsWrapperPass>().getAAResults();
AssumptionCache &AC =
getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F);
DominatorTree &DT = getAnalysis<DominatorTreeWrapperPass>().getDomTree();
TargetLibraryInfo &TLI =
getAnalysis<TargetLibraryInfoWrapperPass>().getTLI(F);
auto &TM = getAnalysis<TargetPassConfig>().getTM<HexagonTargetMachine>();
HexagonVectorCombine HVC(F, AA, AC, DT, TLI, TM);
return HVC.run();
}
};
} // namespace
char HexagonVectorCombineLegacy::ID = 0;
INITIALIZE_PASS_BEGIN(HexagonVectorCombineLegacy, DEBUG_TYPE,
"Hexagon Vector Combine", false, false)
INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass)
INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker)
INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass)
INITIALIZE_PASS_DEPENDENCY(TargetPassConfig)
INITIALIZE_PASS_END(HexagonVectorCombineLegacy, DEBUG_TYPE,
"Hexagon Vector Combine", false, false)
FunctionPass *llvm::createHexagonVectorCombineLegacyPass() {
return new HexagonVectorCombineLegacy();
}