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//===- llvm/CallingConv.h - LLVM Calling Conventions ------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file defines LLVM's set of calling conventions.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_IR_CALLINGCONV_H
#define LLVM_IR_CALLINGCONV_H
namespace llvm {
/// CallingConv Namespace - This namespace contains an enum with a value for
/// the well-known calling conventions.
///
namespace CallingConv {
/// LLVM IR allows to use arbitrary numbers as calling convention identifiers.
using ID = unsigned;
/// A set of enums which specify the assigned numeric values for known llvm
/// calling conventions.
/// LLVM Calling Convention Representation
enum {
/// The default llvm calling convention, compatible with C. This convention
/// is the only one that supports varargs calls. As with typical C calling
/// conventions, the callee/caller have to tolerate certain amounts of
/// prototype mismatch.
C = 0,
// Generic LLVM calling conventions. None of these support varargs calls,
// and all assume that the caller and callee prototype exactly match.
/// Attempts to make calls as fast as possible (e.g. by passing things in
/// registers).
Fast = 8,
/// Attempts to make code in the caller as efficient as possible under the
/// assumption that the call is not commonly executed. As such, these calls
/// often preserve all registers so that the call does not break any live
/// ranges in the caller side.
Cold = 9,
/// Used by the Glasgow Haskell Compiler (GHC).
GHC = 10,
/// Used by the High-Performance Erlang Compiler (HiPE).
HiPE = 11,
/// Used for stack based JavaScript calls
WebKit_JS = 12,
/// Used for dynamic register based calls (e.g. stackmap and patchpoint
/// intrinsics).
AnyReg = 13,
/// Used for runtime calls that preserves most registers.
PreserveMost = 14,
/// Used for runtime calls that preserves (almost) all registers.
PreserveAll = 15,
/// Calling convention for Swift.
Swift = 16,
/// Used for access functions.
CXX_FAST_TLS = 17,
/// Attemps to make calls as fast as possible while guaranteeing that tail
/// call optimization can always be performed.
Tail = 18,
/// Special calling convention on Windows for calling the Control Guard
/// Check ICall funtion. The function takes exactly one argument (address of
/// the target function) passed in the first argument register, and has no
/// return value. All register values are preserved.
CFGuard_Check = 19,
/// This follows the Swift calling convention in how arguments are passed
/// but guarantees tail calls will be made by making the callee clean up
/// their stack.
SwiftTail = 20,
/// This is the start of the target-specific calling conventions, e.g.
/// fastcall and thiscall on X86.
FirstTargetCC = 64,
/// stdcall is mostly used by the Win32 API. It is basically the same as the
/// C convention with the difference in that the callee is responsible for
/// popping the arguments from the stack.
X86_StdCall = 64,
/// 'fast' analog of X86_StdCall. Passes first two arguments in ECX:EDX
/// registers, others - via stack. Callee is responsible for stack cleaning.
X86_FastCall = 65,
/// ARM Procedure Calling Standard (obsolete, but still used on some
/// targets).
ARM_APCS = 66,
/// ARM Architecture Procedure Calling Standard calling convention (aka
/// EABI). Soft float variant.
ARM_AAPCS = 67,
/// Same as ARM_AAPCS, but uses hard floating point ABI.
ARM_AAPCS_VFP = 68,
/// Used for MSP430 interrupt routines.
MSP430_INTR = 69,
/// Similar to X86_StdCall. Passes first argument in ECX, others via stack.
/// Callee is responsible for stack cleaning. MSVC uses this by default for
/// methods in its ABI.
X86_ThisCall = 70,
/// Call to a PTX kernel. Passes all arguments in parameter space.
PTX_Kernel = 71,
/// Call to a PTX device function. Passes all arguments in register or
/// parameter space.
PTX_Device = 72,
/// Used for SPIR non-kernel device functions. No lowering or expansion of
/// arguments. Structures are passed as a pointer to a struct with the
/// byval attribute. Functions can only call SPIR_FUNC and SPIR_KERNEL
/// functions. Functions can only have zero or one return values. Variable
/// arguments are not allowed, except for printf. How arguments/return
/// values are lowered are not specified. Functions are only visible to the
/// devices.
SPIR_FUNC = 75,
/// Used for SPIR kernel functions. Inherits the restrictions of SPIR_FUNC,
/// except it cannot have non-void return values, it cannot have variable
/// arguments, it can also be called by the host or it is externally
/// visible.
SPIR_KERNEL = 76,
/// Used for Intel OpenCL built-ins.
Intel_OCL_BI = 77,
/// The C convention as specified in the x86-64 supplement to the System V
/// ABI, used on most non-Windows systems.
X86_64_SysV = 78,
/// The C convention as implemented on Windows/x86-64 and AArch64. It
/// differs from the more common \c X86_64_SysV convention in a number of
/// ways, most notably in that XMM registers used to pass arguments are
/// shadowed by GPRs, and vice versa. On AArch64, this is identical to the
/// normal C (AAPCS) calling convention for normal functions, but floats are
/// passed in integer registers to variadic functions.
Win64 = 79,
/// MSVC calling convention that passes vectors and vector aggregates in SSE
/// registers.
X86_VectorCall = 80,
/// Used by HipHop Virtual Machine (HHVM) to perform calls to and from
/// translation cache, and for calling PHP functions. HHVM calling
/// convention supports tail/sibling call elimination.
HHVM = 81,
/// HHVM calling convention for invoking C/C++ helpers.
HHVM_C = 82,
/// x86 hardware interrupt context. Callee may take one or two parameters,
/// where the 1st represents a pointer to hardware context frame and the 2nd
/// represents hardware error code, the presence of the later depends on the
/// interrupt vector taken. Valid for both 32- and 64-bit subtargets.
X86_INTR = 83,
/// Used for AVR interrupt routines.
AVR_INTR = 84,
/// Used for AVR signal routines.
AVR_SIGNAL = 85,
/// Used for special AVR rtlib functions which have an "optimized"
/// convention to preserve registers.
AVR_BUILTIN = 86,
/// Used for Mesa vertex shaders, or AMDPAL last shader stage before
/// rasterization (vertex shader if tessellation and geometry are not in
/// use, or otherwise copy shader if one is needed).
AMDGPU_VS = 87,
/// Used for Mesa/AMDPAL geometry shaders.
AMDGPU_GS = 88,
/// Used for Mesa/AMDPAL pixel shaders.
AMDGPU_PS = 89,
/// Used for Mesa/AMDPAL compute shaders.
AMDGPU_CS = 90,
/// Used for AMDGPU code object kernels.
AMDGPU_KERNEL = 91,
/// Register calling convention used for parameters transfer optimization
X86_RegCall = 92,
/// Used for Mesa/AMDPAL hull shaders (= tessellation control shaders).
AMDGPU_HS = 93,
/// Used for special MSP430 rtlib functions which have an "optimized"
/// convention using additional registers.
MSP430_BUILTIN = 94,
/// Used for AMDPAL vertex shader if tessellation is in use.
AMDGPU_LS = 95,
/// Used for AMDPAL shader stage before geometry shader if geometry is in
/// use. So either the domain (= tessellation evaluation) shader if
/// tessellation is in use, or otherwise the vertex shader.
AMDGPU_ES = 96,
/// Used between AArch64 Advanced SIMD functions
AArch64_VectorCall = 97,
/// Used between AArch64 SVE functions
AArch64_SVE_VectorCall = 98,
/// For emscripten __invoke_* functions. The first argument is required to
/// be the function ptr being indirectly called. The remainder matches the
/// regular calling convention.
WASM_EmscriptenInvoke = 99,
/// Used for AMD graphics targets.
AMDGPU_Gfx = 100,
/// Used for M68k interrupt routines.
M68k_INTR = 101,
/// Preserve X0-X13, X19-X29, SP, Z0-Z31, P0-P15.
AArch64_SME_ABI_Support_Routines_PreserveMost_From_X0 = 102,
/// Preserve X2-X15, X19-X29, SP, Z0-Z31, P0-P15.
AArch64_SME_ABI_Support_Routines_PreserveMost_From_X2 = 103,
/// The highest possible ID. Must be some 2^k - 1.
MaxID = 1023
};
} // end namespace CallingConv
} // end namespace llvm
#endif // LLVM_IR_CALLINGCONV_H