blob: a097372bccfd017d0c61515c188c01f306338a85 [file] [log] [blame]
//===-- LVObject.h ----------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file defines the LVObject class, which is used to describe a debug
// information object.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_DEBUGINFO_LOGICALVIEW_CORE_LVOBJECT_H
#define LLVM_DEBUGINFO_LOGICALVIEW_CORE_LVOBJECT_H
#include "llvm/BinaryFormat/Dwarf.h"
#include "llvm/DebugInfo/CodeView/CodeView.h"
#include "llvm/DebugInfo/CodeView/TypeIndex.h"
#include "llvm/DebugInfo/LogicalView/Core/LVSupport.h"
#include <limits>
#include <list>
#include <map>
#include <string>
namespace llvm {
namespace dwarf {
// Support for CodeView ModifierOptions::Unaligned.
constexpr Tag DW_TAG_unaligned = Tag(dwarf::DW_TAG_hi_user + 1);
} // namespace dwarf
} // namespace llvm
namespace llvm {
namespace logicalview {
using LVSectionIndex = uint64_t;
using LVAddress = uint64_t;
using LVHalf = uint16_t;
using LVLevel = uint32_t;
using LVOffset = uint64_t;
using LVSigned = int64_t;
using LVUnsigned = uint64_t;
using LVSmall = uint8_t;
class LVElement;
class LVLine;
class LVLocation;
class LVLocationSymbol;
class LVObject;
class LVOperation;
class LVScope;
class LVSymbol;
class LVType;
class LVOptions;
class LVPatterns;
StringRef typeNone();
StringRef typeVoid();
StringRef typeInt();
StringRef typeUnknown();
StringRef emptyString();
using LVElementSetFunction = void (LVElement::*)();
using LVElementGetFunction = bool (LVElement::*)() const;
using LVLineSetFunction = void (LVLine::*)();
using LVLineGetFunction = bool (LVLine::*)() const;
using LVObjectSetFunction = void (LVObject::*)();
using LVObjectGetFunction = bool (LVObject::*)() const;
using LVScopeSetFunction = void (LVScope::*)();
using LVScopeGetFunction = bool (LVScope::*)() const;
using LVSymbolSetFunction = void (LVSymbol::*)();
using LVSymbolGetFunction = bool (LVSymbol::*)() const;
using LVTypeSetFunction = void (LVType::*)();
using LVTypeGetFunction = bool (LVType::*)() const;
// The LVScope class represents a logical scope and uses vectors to store its
// children, which are pointers to other allocated logical elements (types,
// symbols, lines, scopes, ranges). On destruction, we have to traverse each
// vector and destroy its elements. The other case is LVSymbol.
// These definitions are intended to be used by the LVScope and LVSymbol
// to support automatic vector cleanup.
using LVAutoLines = LVAutoSmallVector<LVLine *>;
using LVAutoLocations = LVAutoSmallVector<LVLocation *>;
using LVAutoOperations = LVAutoSmallVector<LVOperation *, 8>;
using LVAutoScopes = LVAutoSmallVector<LVScope *>;
using LVAutoSymbols = LVAutoSmallVector<LVSymbol *>;
using LVAutoTypes = LVAutoSmallVector<LVType *>;
// These definitions are intended to be used when the vector will be used
// just a container, with no automatic destruction.
using LVElements = SmallVector<LVElement *, 8>;
using LVLines = SmallVector<LVLine *, 8>;
using LVLocations = SmallVector<LVLocation *, 8>;
using LVOperations = SmallVector<LVOperation *, 8>;
using LVScopes = SmallVector<LVScope *, 8>;
using LVSymbols = SmallVector<LVSymbol *, 8>;
using LVTypes = SmallVector<LVType *, 8>;
using LVOffsets = SmallVector<LVOffset, 8>;
const LVAddress MaxAddress = std::numeric_limits<uint64_t>::max();
enum class LVBinaryType { NONE, ELF, COFF };
enum class LVComparePass { Missing, Added };
// Validate functions.
using LVValidLocation = bool (LVLocation::*)();
// Keep counters of objects.
struct LVCounter {
unsigned Lines = 0;
unsigned Scopes = 0;
unsigned Symbols = 0;
unsigned Types = 0;
void reset() {
Lines = 0;
Scopes = 0;
Symbols = 0;
Types = 0;
}
};
class LVObject {
enum class Property {
IsLocation, // Location.
IsGlobalReference, // This object is being referenced from another CU.
IsGeneratedName, // The Object name was generated.
IsResolved, // Object has been resolved.
IsResolvedName, // Object name has been resolved.
IsDiscarded, // Object has been stripped by the linker.
IsOptimized, // Object has been optimized by the compiler.
IsAdded, // Object has been 'added'.
IsMatched, // Object has been matched to a given pattern.
IsMissing, // Object is 'missing'.
IsMissingLink, // Object is indirectly 'missing'.
IsInCompare, // In 'compare' mode.
IsFileFromReference, // File ID from specification.
IsLineFromReference, // Line No from specification.
HasMoved, // The object was moved from 'target' to 'reference'.
HasPattern, // The object has a pattern.
IsFinalized, // CodeView object is finalized.
IsReferenced, // CodeView object being referenced.
HasCodeViewLocation, // CodeView object with debug location.
LastEntry
};
// Typed bitvector with properties for this object.
LVProperties<Property> Properties;
LVOffset Offset = 0;
uint32_t LineNumber = 0;
LVLevel ScopeLevel = 0;
union {
dwarf::Tag Tag;
dwarf::Attribute Attr;
LVSmall Opcode;
} TagAttrOpcode = {dwarf::DW_TAG_null};
// The parent of this object (nullptr if the root scope). For locations,
// the parent is a symbol object; otherwise it is a scope object.
union {
LVElement *Element;
LVScope *Scope;
LVSymbol *Symbol;
} Parent = {nullptr};
// We do not support any object duplication, as they are created by parsing
// the debug information. There is only the case where we need a very basic
// object, to manipulate its offset, line number and scope level. Allow the
// copy constructor to create that object; it is used to print a reference
// to another object and in the case of templates, to print its encoded args.
LVObject(const LVObject &Object) {
#ifndef NDEBUG
incID();
#endif
Properties = Object.Properties;
Offset = Object.Offset;
LineNumber = Object.LineNumber;
ScopeLevel = Object.ScopeLevel;
TagAttrOpcode = Object.TagAttrOpcode;
Parent = Object.Parent;
}
#ifndef NDEBUG
// This is an internal ID used for debugging logical elements. It is used
// for cases where an unique offset within the binary input file is not
// available.
static uint64_t GID;
uint64_t ID = 0;
void incID() {
++GID;
ID = GID;
}
#endif
protected:
// Get a string representation for the given number and discriminator.
std::string lineAsString(uint32_t LineNumber, LVHalf Discriminator,
bool ShowZero) const;
// Get a string representation for the given number.
std::string referenceAsString(uint32_t LineNumber, bool Spaces) const;
// Print the Filename or Pathname.
// Empty implementation for those objects that do not have any user
// source file references, such as debug locations.
virtual void printFileIndex(raw_ostream &OS, bool Full = true) const {}
public:
LVObject() {
#ifndef NDEBUG
incID();
#endif
};
LVObject &operator=(const LVObject &) = delete;
virtual ~LVObject() = default;
PROPERTY(Property, IsLocation);
PROPERTY(Property, IsGlobalReference);
PROPERTY(Property, IsGeneratedName);
PROPERTY(Property, IsResolved);
PROPERTY(Property, IsResolvedName);
PROPERTY(Property, IsDiscarded);
PROPERTY(Property, IsOptimized);
PROPERTY(Property, IsAdded);
PROPERTY(Property, IsMatched);
PROPERTY(Property, IsMissing);
PROPERTY(Property, IsMissingLink);
PROPERTY(Property, IsInCompare);
PROPERTY(Property, IsFileFromReference);
PROPERTY(Property, IsLineFromReference);
PROPERTY(Property, HasMoved);
PROPERTY(Property, HasPattern);
PROPERTY(Property, IsFinalized);
PROPERTY(Property, IsReferenced);
PROPERTY(Property, HasCodeViewLocation);
// True if the scope has been named or typed or with line number.
virtual bool isNamed() const { return false; }
virtual bool isTyped() const { return false; }
virtual bool isFiled() const { return false; }
bool isLined() const { return LineNumber != 0; }
// DWARF tag, attribute or expression opcode.
dwarf::Tag getTag() const { return TagAttrOpcode.Tag; }
void setTag(dwarf::Tag Tag) { TagAttrOpcode.Tag = Tag; }
dwarf::Attribute getAttr() const { return TagAttrOpcode.Attr; }
void setAttr(dwarf::Attribute Attr) { TagAttrOpcode.Attr = Attr; }
LVSmall getOpcode() const { return TagAttrOpcode.Opcode; }
void setOpcode(LVSmall Opcode) { TagAttrOpcode.Opcode = Opcode; }
// DIE offset.
LVOffset getOffset() const { return Offset; }
void setOffset(LVOffset DieOffset) { Offset = DieOffset; }
// Level where this object is located.
LVLevel getLevel() const { return ScopeLevel; }
void setLevel(LVLevel Level) { ScopeLevel = Level; }
virtual StringRef getName() const { return StringRef(); }
virtual void setName(StringRef ObjectName) {}
LVElement *getParent() const {
assert((!Parent.Element ||
(Parent.Element && static_cast<LVElement *>(Parent.Element))) &&
"Invalid element");
return Parent.Element;
}
LVScope *getParentScope() const {
assert((!Parent.Scope ||
(Parent.Scope && static_cast<LVScope *>(Parent.Scope))) &&
"Invalid scope");
return Parent.Scope;
}
LVSymbol *getParentSymbol() const {
assert((!Parent.Symbol ||
(Parent.Symbol && static_cast<LVSymbol *>(Parent.Symbol))) &&
"Invalid symbol");
return Parent.Symbol;
}
void setParent(LVScope *Scope);
void setParent(LVSymbol *Symbol);
void resetParent() { Parent = {nullptr}; }
virtual LVAddress getLowerAddress() const { return 0; }
virtual void setLowerAddress(LVAddress Address) {}
virtual LVAddress getUpperAddress() const { return 0; }
virtual void setUpperAddress(LVAddress Address) {}
uint32_t getLineNumber() const { return LineNumber; }
void setLineNumber(uint32_t Number) { LineNumber = Number; }
virtual const char *kind() const { return nullptr; }
std::string indentAsString() const;
std::string indentAsString(LVLevel Level) const;
// String used as padding for printing objects with no line number.
virtual std::string noLineAsString(bool ShowZero) const;
// Line number for display; in the case of inlined functions, we use the
// DW_AT_call_line attribute; otherwise use DW_AT_decl_line attribute.
virtual std::string lineNumberAsString(bool ShowZero = false) const {
return lineAsString(getLineNumber(), 0, ShowZero);
}
std::string lineNumberAsStringStripped(bool ShowZero = false) const;
// This function prints the logical view to an output stream.
// Split: Prints the compilation unit view to a file.
// Match: Prints the object only if it satisfies the patterns collected
// from the command line. See the '--select' option.
// Print: Print the object only if satisfies the conditions specified by
// the different '--print' options.
// Full: Prints full information for objects representing debug locations,
// aggregated scopes, compile unit, functions and namespaces.
virtual Error doPrint(bool Split, bool Match, bool Print, raw_ostream &OS,
bool Full = true) const;
void printAttributes(raw_ostream &OS, bool Full = true) const;
void printAttributes(raw_ostream &OS, bool Full, StringRef Name,
LVObject *Parent, StringRef Value,
bool UseQuotes = false, bool PrintRef = false) const;
// Mark branch as missing (current element and parents).
void markBranchAsMissing();
// Prints the common information for an object (name, type, etc).
virtual void print(raw_ostream &OS, bool Full = true) const;
// Prints additional information for an object, depending on its kind
// (class attributes, debug ranges, files, directories, etc).
virtual void printExtra(raw_ostream &OS, bool Full = true) const {}
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
virtual void dump() const { print(dbgs()); }
#endif
uint64_t getID() const {
return
#ifndef NDEBUG
ID;
#else
0;
#endif
}
};
} // end namespace logicalview
} // end namespace llvm
#endif // LLVM_DEBUGINFO_LOGICALVIEW_CORE_LVOBJECT_H