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// Copyright (c) 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "source/fuzz/fuzzer_context.h"
#include <cmath>
namespace spvtools {
namespace fuzz {
namespace {
// Default <minimum, maximum> pairs of probabilities for applying various
// transformations. All values are percentages. Keep them in alphabetical order.
const std::pair<uint32_t, uint32_t> kChanceOfAddingDeadBreak = {5, 80};
const std::pair<uint32_t, uint32_t> kChanceOfAddingDeadContinue = {5, 80};
const std::pair<uint32_t, uint32_t> kChanceOfAddingNoContractionDecoration = {
5, 70};
const std::pair<uint32_t, uint32_t> kChanceOfAdjustingFunctionControl = {20,
70};
const std::pair<uint32_t, uint32_t> kChanceOfAdjustingLoopControl = {20, 90};
const std::pair<uint32_t, uint32_t> kChanceOfAdjustingMemoryOperandsMask = {20,
90};
const std::pair<uint32_t, uint32_t> kChanceOfAdjustingSelectionControl = {20,
90};
const std::pair<uint32_t, uint32_t> kChanceOfCopyingObject = {20, 50};
const std::pair<uint32_t, uint32_t> kChanceOfConstructingComposite = {20, 50};
const std::pair<uint32_t, uint32_t> kChanceOfMovingBlockDown = {20, 50};
const std::pair<uint32_t, uint32_t> kChanceOfObfuscatingConstant = {10, 90};
const std::pair<uint32_t, uint32_t> kChanceOfReplacingIdWithSynonym = {10, 90};
const std::pair<uint32_t, uint32_t> kChanceOfSplittingBlock = {40, 95};
// Default limits for various quantities that are chosen during fuzzing.
// Keep them in alphabetical order.
const uint32_t kDefaultMaxLoopControlPartialCount = 100;
const uint32_t kDefaultMaxLoopControlPeelCount = 100;
// Default functions for controlling how deep to go during recursive
// generation/transformation. Keep them in alphabetical order.
const std::function<bool(uint32_t, RandomGenerator*)>
kDefaultGoDeeperInConstantObfuscation =
[](uint32_t current_depth, RandomGenerator* random_generator) -> bool {
double chance = 1.0 / std::pow(3.0, static_cast<float>(current_depth + 1));
return random_generator->RandomDouble() < chance;
};
} // namespace
FuzzerContext::FuzzerContext(RandomGenerator* random_generator,
uint32_t min_fresh_id)
: random_generator_(random_generator),
next_fresh_id_(min_fresh_id),
go_deeper_in_constant_obfuscation_(
kDefaultGoDeeperInConstantObfuscation) {
chance_of_adding_dead_break_ =
ChooseBetweenMinAndMax(kChanceOfAddingDeadBreak);
chance_of_adding_dead_continue_ =
ChooseBetweenMinAndMax(kChanceOfAddingDeadContinue);
chance_of_adding_no_contraction_decoration_ =
ChooseBetweenMinAndMax(kChanceOfAddingNoContractionDecoration);
chance_of_adjusting_function_control_ =
ChooseBetweenMinAndMax(kChanceOfAdjustingFunctionControl);
chance_of_adjusting_loop_control_ =
ChooseBetweenMinAndMax(kChanceOfAdjustingLoopControl);
chance_of_adjusting_memory_operands_mask_ =
ChooseBetweenMinAndMax(kChanceOfAdjustingMemoryOperandsMask);
chance_of_adjusting_selection_control_ =
ChooseBetweenMinAndMax(kChanceOfAdjustingSelectionControl);
chance_of_constructing_composite_ =
ChooseBetweenMinAndMax(kChanceOfConstructingComposite);
chance_of_copying_object_ = ChooseBetweenMinAndMax(kChanceOfCopyingObject);
chance_of_moving_block_down_ =
ChooseBetweenMinAndMax(kChanceOfMovingBlockDown);
chance_of_obfuscating_constant_ =
ChooseBetweenMinAndMax(kChanceOfObfuscatingConstant);
chance_of_replacing_id_with_synonym_ =
ChooseBetweenMinAndMax(kChanceOfReplacingIdWithSynonym);
chance_of_splitting_block_ = ChooseBetweenMinAndMax(kChanceOfSplittingBlock);
max_loop_control_partial_count_ = kDefaultMaxLoopControlPartialCount;
max_loop_control_peel_count_ = kDefaultMaxLoopControlPeelCount;
}
FuzzerContext::~FuzzerContext() = default;
uint32_t FuzzerContext::GetFreshId() { return next_fresh_id_++; }
bool FuzzerContext::ChooseEven() { return random_generator_->RandomBool(); }
bool FuzzerContext::ChoosePercentage(uint32_t percentage_chance) {
assert(percentage_chance <= 100);
return random_generator_->RandomPercentage() < percentage_chance;
}
uint32_t FuzzerContext::ChooseBetweenMinAndMax(
const std::pair<uint32_t, uint32_t>& min_max) {
assert(min_max.first <= min_max.second);
return min_max.first +
random_generator_->RandomUint32(min_max.second - min_max.first + 1);
}
} // namespace fuzz
} // namespace spvtools