| ; RUN: llc < %s -march=arm -mattr=+neon | FileCheck %s |
| |
| define void @vst4i8(i8* %A, <8 x i8>* %B) nounwind { |
| ;CHECK: vst4i8: |
| ;Check the alignment value. Max for this instruction is 256 bits: |
| ;CHECK: vst4.8 {d16, d17, d18, d19}, [r0, :64] |
| %tmp1 = load <8 x i8>* %B |
| call void @llvm.arm.neon.vst4.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 8) |
| ret void |
| } |
| |
| ;Check for a post-increment updating store with register increment. |
| define void @vst4i8_update(i8** %ptr, <8 x i8>* %B, i32 %inc) nounwind { |
| ;CHECK: vst4i8_update: |
| ;CHECK: vst4.8 {d16, d17, d18, d19}, [r1, :128], r2 |
| %A = load i8** %ptr |
| %tmp1 = load <8 x i8>* %B |
| call void @llvm.arm.neon.vst4.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 16) |
| %tmp2 = getelementptr i8* %A, i32 %inc |
| store i8* %tmp2, i8** %ptr |
| ret void |
| } |
| |
| define void @vst4i16(i16* %A, <4 x i16>* %B) nounwind { |
| ;CHECK: vst4i16: |
| ;Check the alignment value. Max for this instruction is 256 bits: |
| ;CHECK: vst4.16 {d16, d17, d18, d19}, [r0, :128] |
| %tmp0 = bitcast i16* %A to i8* |
| %tmp1 = load <4 x i16>* %B |
| call void @llvm.arm.neon.vst4.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 16) |
| ret void |
| } |
| |
| define void @vst4i32(i32* %A, <2 x i32>* %B) nounwind { |
| ;CHECK: vst4i32: |
| ;Check the alignment value. Max for this instruction is 256 bits: |
| ;CHECK: vst4.32 {d16, d17, d18, d19}, [r0, :256] |
| %tmp0 = bitcast i32* %A to i8* |
| %tmp1 = load <2 x i32>* %B |
| call void @llvm.arm.neon.vst4.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 32) |
| ret void |
| } |
| |
| define void @vst4f(float* %A, <2 x float>* %B) nounwind { |
| ;CHECK: vst4f: |
| ;CHECK: vst4.32 |
| %tmp0 = bitcast float* %A to i8* |
| %tmp1 = load <2 x float>* %B |
| call void @llvm.arm.neon.vst4.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1) |
| ret void |
| } |
| |
| define void @vst4i64(i64* %A, <1 x i64>* %B) nounwind { |
| ;CHECK: vst4i64: |
| ;Check the alignment value. Max for this instruction is 256 bits: |
| ;CHECK: vst1.64 {d16, d17, d18, d19}, [r0, :256] |
| %tmp0 = bitcast i64* %A to i8* |
| %tmp1 = load <1 x i64>* %B |
| call void @llvm.arm.neon.vst4.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 64) |
| ret void |
| } |
| |
| define void @vst4Qi8(i8* %A, <16 x i8>* %B) nounwind { |
| ;CHECK: vst4Qi8: |
| ;Check the alignment value. Max for this instruction is 256 bits: |
| ;CHECK: vst4.8 {d16, d18, d20, d22}, [r0, :256]! |
| ;CHECK: vst4.8 {d17, d19, d21, d23}, [r0, :256] |
| %tmp1 = load <16 x i8>* %B |
| call void @llvm.arm.neon.vst4.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 64) |
| ret void |
| } |
| |
| define void @vst4Qi16(i16* %A, <8 x i16>* %B) nounwind { |
| ;CHECK: vst4Qi16: |
| ;Check for no alignment specifier. |
| ;CHECK: vst4.16 {d16, d18, d20, d22}, [r0]! |
| ;CHECK: vst4.16 {d17, d19, d21, d23}, [r0] |
| %tmp0 = bitcast i16* %A to i8* |
| %tmp1 = load <8 x i16>* %B |
| call void @llvm.arm.neon.vst4.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1) |
| ret void |
| } |
| |
| define void @vst4Qi32(i32* %A, <4 x i32>* %B) nounwind { |
| ;CHECK: vst4Qi32: |
| ;CHECK: vst4.32 |
| ;CHECK: vst4.32 |
| %tmp0 = bitcast i32* %A to i8* |
| %tmp1 = load <4 x i32>* %B |
| call void @llvm.arm.neon.vst4.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 1) |
| ret void |
| } |
| |
| define void @vst4Qf(float* %A, <4 x float>* %B) nounwind { |
| ;CHECK: vst4Qf: |
| ;CHECK: vst4.32 |
| ;CHECK: vst4.32 |
| %tmp0 = bitcast float* %A to i8* |
| %tmp1 = load <4 x float>* %B |
| call void @llvm.arm.neon.vst4.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1) |
| ret void |
| } |
| |
| ;Check for a post-increment updating store. |
| define void @vst4Qf_update(float** %ptr, <4 x float>* %B) nounwind { |
| ;CHECK: vst4Qf_update: |
| ;CHECK: vst4.32 {d16, d18, d20, d22}, [r1]! |
| ;CHECK: vst4.32 {d17, d19, d21, d23}, [r1]! |
| %A = load float** %ptr |
| %tmp0 = bitcast float* %A to i8* |
| %tmp1 = load <4 x float>* %B |
| call void @llvm.arm.neon.vst4.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1) |
| %tmp2 = getelementptr float* %A, i32 16 |
| store float* %tmp2, float** %ptr |
| ret void |
| } |
| |
| declare void @llvm.arm.neon.vst4.v8i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8>, i32) nounwind |
| declare void @llvm.arm.neon.vst4.v4i16(i8*, <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16>, i32) nounwind |
| declare void @llvm.arm.neon.vst4.v2i32(i8*, <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, i32) nounwind |
| declare void @llvm.arm.neon.vst4.v2f32(i8*, <2 x float>, <2 x float>, <2 x float>, <2 x float>, i32) nounwind |
| declare void @llvm.arm.neon.vst4.v1i64(i8*, <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64>, i32) nounwind |
| |
| declare void @llvm.arm.neon.vst4.v16i8(i8*, <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8>, i32) nounwind |
| declare void @llvm.arm.neon.vst4.v8i16(i8*, <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16>, i32) nounwind |
| declare void @llvm.arm.neon.vst4.v4i32(i8*, <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32>, i32) nounwind |
| declare void @llvm.arm.neon.vst4.v4f32(i8*, <4 x float>, <4 x float>, <4 x float>, <4 x float>, i32) nounwind |