|  | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //    http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #include "Direct3D9Ex.hpp" | 
|  |  | 
|  | #include "Direct3DDevice9Ex.hpp" | 
|  | #include "Debug.hpp" | 
|  |  | 
|  | namespace sw | 
|  | { | 
|  | extern bool postBlendSRGB; | 
|  | } | 
|  |  | 
|  | namespace D3D9 | 
|  | { | 
|  | Direct3D9Ex::Direct3D9Ex(int version, const HINSTANCE instance) : Direct3D9(version, instance) | 
|  | { | 
|  | d3d9ex = 0; | 
|  | } | 
|  |  | 
|  | Direct3D9Ex::~Direct3D9Ex() | 
|  | { | 
|  | } | 
|  |  | 
|  | long Direct3D9Ex::QueryInterface(const IID &iid, void **object) | 
|  | { | 
|  | TRACE("const IID &iid = 0x%0.8p, void **object = 0x%0.8p", iid, object); | 
|  |  | 
|  | if(iid == IID_IDirect3D9Ex || | 
|  | iid == IID_IDirect3D9 || | 
|  | iid == IID_IUnknown) | 
|  | { | 
|  | AddRef(); | 
|  | *object = this; | 
|  |  | 
|  | return S_OK; | 
|  | } | 
|  |  | 
|  | *object = 0; | 
|  |  | 
|  | return NOINTERFACE(iid); | 
|  | } | 
|  |  | 
|  | unsigned long Direct3D9Ex::AddRef() | 
|  | { | 
|  | TRACE("void"); | 
|  |  | 
|  | return Direct3D9::AddRef(); | 
|  | } | 
|  |  | 
|  | unsigned long Direct3D9Ex::Release() | 
|  | { | 
|  | TRACE("void"); | 
|  |  | 
|  | return Direct3D9::Release(); | 
|  | } | 
|  |  | 
|  | long Direct3D9Ex::RegisterSoftwareDevice(void *initializeFunction) | 
|  | { | 
|  | TRACE("void *initializeFunction = 0x%0.8p", initializeFunction); | 
|  |  | 
|  | loadSystemD3D9ex(); | 
|  |  | 
|  | if(d3d9ex) | 
|  | { | 
|  | return d3d9ex->RegisterSoftwareDevice(initializeFunction); | 
|  | } | 
|  | else | 
|  | { | 
|  | return INVALIDCALL(); | 
|  | } | 
|  | } | 
|  |  | 
|  | unsigned int Direct3D9Ex::GetAdapterCount() | 
|  | { | 
|  | TRACE("void"); | 
|  |  | 
|  | return Direct3D9::GetAdapterCount(); | 
|  | } | 
|  |  | 
|  | long Direct3D9Ex::GetAdapterIdentifier(unsigned int adapter, unsigned long flags, D3DADAPTER_IDENTIFIER9 *identifier) | 
|  | { | 
|  | TRACE("unsigned int adapter = %d, unsigned long flags = 0x%0.8X, D3DADAPTER_IDENTIFIER9 *identifier = 0x%0.8p", adapter, flags, identifier); | 
|  |  | 
|  | return Direct3D9::GetAdapterIdentifier(adapter, flags, identifier); | 
|  | } | 
|  |  | 
|  | unsigned int Direct3D9Ex::GetAdapterModeCount(unsigned int adapter, D3DFORMAT format) | 
|  | { | 
|  | TRACE("unsigned int adapter = %d, D3DFORMAT format = %d", adapter, format); | 
|  |  | 
|  | return Direct3D9::GetAdapterModeCount(adapter, format); | 
|  | } | 
|  |  | 
|  | long Direct3D9Ex::EnumAdapterModes(unsigned int adapter, D3DFORMAT format, unsigned int index, D3DDISPLAYMODE *mode) | 
|  | { | 
|  | TRACE("unsigned int adapter = %d, D3DFORMAT format = %d, unsigned int index = %d, D3DDISPLAYMODE *mode = 0x%0.8p", adapter, format, index, mode); | 
|  |  | 
|  | return Direct3D9::EnumAdapterModes(adapter, format, index, mode); | 
|  | } | 
|  |  | 
|  | long Direct3D9Ex::GetAdapterDisplayMode(unsigned int adapter, D3DDISPLAYMODE *mode) | 
|  | { | 
|  | TRACE("unsigned int adapter = %d, D3DDISPLAYMODE *mode = 0x%0.8p", adapter, mode); | 
|  |  | 
|  | return Direct3D9::GetAdapterDisplayMode(adapter, mode); | 
|  | } | 
|  |  | 
|  | long Direct3D9Ex::CheckDeviceType(unsigned int adapter, D3DDEVTYPE checkType, D3DFORMAT displayFormat, D3DFORMAT backBufferFormat, int windowed) | 
|  | { | 
|  | TRACE("unsigned int adapter = %d, D3DDEVTYPE checkType = %d, D3DFORMAT displayFormat = %d, D3DFORMAT backBufferFormat = %d, int windowed = %d", adapter, checkType, displayFormat, backBufferFormat, windowed); | 
|  |  | 
|  | if(checkType != D3DDEVTYPE_HAL) | 
|  | { | 
|  | loadSystemD3D9ex(); | 
|  |  | 
|  | if(d3d9ex) | 
|  | { | 
|  | return d3d9ex->CheckDeviceType(adapter, checkType, displayFormat, backBufferFormat, windowed); | 
|  | } | 
|  | else | 
|  | { | 
|  | return CheckDeviceType(adapter, D3DDEVTYPE_HAL, displayFormat, backBufferFormat, windowed); | 
|  | } | 
|  | } | 
|  |  | 
|  | return Direct3D9::CheckDeviceType(adapter, checkType, displayFormat, backBufferFormat, windowed); | 
|  | } | 
|  |  | 
|  | long Direct3D9Ex::CheckDeviceFormat(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, unsigned long usage, D3DRESOURCETYPE resourceType, D3DFORMAT checkFormat) | 
|  | { | 
|  | TRACE("unsigned int adapter = %d, D3DDEVTYPE deviceType = %d, D3DFORMAT adapterFormat = %d, unsigned long usage = %d, D3DRESOURCETYPE resourceType = %d, D3DFORMAT checkFormat = %d", adapter, deviceType, adapterFormat, usage, resourceType, checkFormat); | 
|  |  | 
|  | if(deviceType != D3DDEVTYPE_HAL) | 
|  | { | 
|  | loadSystemD3D9ex(); | 
|  |  | 
|  | if(d3d9ex) | 
|  | { | 
|  | return d3d9ex->CheckDeviceFormat(adapter, deviceType, adapterFormat, usage, resourceType, checkFormat); | 
|  | } | 
|  | else | 
|  | { | 
|  | return CheckDeviceFormat(adapter, D3DDEVTYPE_HAL, adapterFormat, usage, resourceType, checkFormat); | 
|  | } | 
|  | } | 
|  |  | 
|  | return Direct3D9::CheckDeviceFormat(adapter, deviceType, adapterFormat, usage, resourceType, checkFormat); | 
|  | } | 
|  |  | 
|  | long Direct3D9Ex::CheckDeviceMultiSampleType(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT surfaceFormat, int windowed, D3DMULTISAMPLE_TYPE multiSampleType, unsigned long *qualityLevels) | 
|  | { | 
|  | TRACE("unsigned int adapter = %d, D3DDEVTYPE deviceType = %d, D3DFORMAT surfaceFormat = %d, int windowed = %d, D3DMULTISAMPLE_TYPE multiSampleType = %d, unsigned long *qualityLevels = 0x%0.8p", adapter, deviceType, surfaceFormat, windowed, multiSampleType, qualityLevels); | 
|  |  | 
|  | if(deviceType != D3DDEVTYPE_HAL) | 
|  | { | 
|  | loadSystemD3D9ex(); | 
|  |  | 
|  | if(d3d9ex) | 
|  | { | 
|  | return d3d9ex->CheckDeviceMultiSampleType(adapter, deviceType, surfaceFormat, windowed, multiSampleType, qualityLevels); | 
|  | } | 
|  | else | 
|  | { | 
|  | return CheckDeviceMultiSampleType(adapter, D3DDEVTYPE_HAL, surfaceFormat, windowed, multiSampleType, qualityLevels); | 
|  | } | 
|  | } | 
|  |  | 
|  | return Direct3D9::CheckDeviceMultiSampleType(adapter, deviceType, surfaceFormat, windowed, multiSampleType, qualityLevels); | 
|  | } | 
|  |  | 
|  | long Direct3D9Ex::CheckDepthStencilMatch(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, D3DFORMAT renderTargetFormat, D3DFORMAT depthStencilFormat) | 
|  | { | 
|  | TRACE("unsigned int adapter = %d, D3DDEVTYPE deviceType = %d, D3DFORMAT adapterFormat = %d, D3DFORMAT renderTargetFormat = %d, D3DFORMAT depthStencilFormat = %d", adapter, deviceType, adapterFormat, renderTargetFormat, depthStencilFormat); | 
|  |  | 
|  | return Direct3D9::CheckDepthStencilMatch(adapter, deviceType, adapterFormat, renderTargetFormat, depthStencilFormat); | 
|  | } | 
|  |  | 
|  | long Direct3D9Ex::CheckDeviceFormatConversion(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT sourceFormat, D3DFORMAT targetFormat) | 
|  | { | 
|  | TRACE("unsigned int adapter = %d, D3DDEVTYPE deviceType = %d, D3DFORMAT sourceFormat = %d, D3DFORMAT targetFormat = %d", adapter, deviceType, sourceFormat, targetFormat); | 
|  |  | 
|  | if(deviceType != D3DDEVTYPE_HAL) | 
|  | { | 
|  | loadSystemD3D9ex(); | 
|  |  | 
|  | if(d3d9ex) | 
|  | { | 
|  | return d3d9ex->CheckDeviceFormatConversion(adapter, deviceType, sourceFormat, targetFormat); | 
|  | } | 
|  | else | 
|  | { | 
|  | return CheckDeviceFormatConversion(adapter, D3DDEVTYPE_HAL, sourceFormat, targetFormat); | 
|  | } | 
|  | } | 
|  |  | 
|  | return D3D_OK; | 
|  | } | 
|  |  | 
|  | long Direct3D9Ex::GetDeviceCaps(unsigned int adapter, D3DDEVTYPE deviceType, D3DCAPS9 *capabilities) | 
|  | { | 
|  | TRACE("unsigned int adapter = %d, D3DDEVTYPE deviceType = %d, D3DCAPS9 *capabilities = 0x%0.8p", adapter, deviceType, capabilities); | 
|  |  | 
|  | if(deviceType != D3DDEVTYPE_HAL) | 
|  | { | 
|  | loadSystemD3D9ex(); | 
|  |  | 
|  | if(d3d9ex) | 
|  | { | 
|  | return d3d9ex->GetDeviceCaps(adapter, deviceType, capabilities); | 
|  | } | 
|  | else | 
|  | { | 
|  | return GetDeviceCaps(adapter, D3DDEVTYPE_HAL, capabilities); | 
|  | } | 
|  | } | 
|  |  | 
|  | long result = Direct3D9::GetDeviceCaps(adapter, deviceType, capabilities); | 
|  |  | 
|  | if(sw::postBlendSRGB) | 
|  | { | 
|  | capabilities->PrimitiveMiscCaps |= D3DPMISCCAPS_POSTBLENDSRGBCONVERT;   // Indicates device can perform conversion to sRGB after blending. | 
|  | } | 
|  |  | 
|  | return result; | 
|  | } | 
|  |  | 
|  | HMONITOR Direct3D9Ex::GetAdapterMonitor(unsigned int adapter) | 
|  | { | 
|  | TRACE("unsigned int adapter = %d", adapter); | 
|  |  | 
|  | return Direct3D9::GetAdapterMonitor(adapter); | 
|  | } | 
|  |  | 
|  | long Direct3D9Ex::CreateDevice(unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigned long behaviorFlags, D3DPRESENT_PARAMETERS *presentParameters, IDirect3DDevice9 **returnedDeviceInterface) | 
|  | { | 
|  | TRACE("unsigned int adapter = %d, D3DDEVTYPE deviceType = %d, HWND focusWindow = %d, unsigned long behaviorFlags = 0x%0.8X, D3DPRESENT_PARAMETERS *presentParameters = 0x%0.8p, IDirect3DDevice9 **returnedDeviceInterface = 0x%0.8p", adapter, deviceType, focusWindow, behaviorFlags, presentParameters, returnedDeviceInterface); | 
|  |  | 
|  | if(!focusWindow || !presentParameters || !returnedDeviceInterface) | 
|  | { | 
|  | *returnedDeviceInterface = 0; | 
|  |  | 
|  | return INVALIDCALL(); | 
|  | } | 
|  |  | 
|  | D3DDISPLAYMODEEX fullscreenDisplayMode = {0}; | 
|  | fullscreenDisplayMode.Size = sizeof(D3DDISPLAYMODEEX); | 
|  | fullscreenDisplayMode.Format = presentParameters->BackBufferFormat; | 
|  | fullscreenDisplayMode.Width = presentParameters->BackBufferWidth; | 
|  | fullscreenDisplayMode.Height = presentParameters->BackBufferHeight; | 
|  | fullscreenDisplayMode.RefreshRate = presentParameters->FullScreen_RefreshRateInHz; | 
|  | fullscreenDisplayMode.ScanLineOrdering = D3DSCANLINEORDERING_PROGRESSIVE; | 
|  |  | 
|  | return CreateDeviceEx(adapter, deviceType, focusWindow, behaviorFlags, presentParameters, presentParameters->Windowed ? 0 : &fullscreenDisplayMode, (IDirect3DDevice9Ex**)returnedDeviceInterface); | 
|  | } | 
|  |  | 
|  | unsigned int __stdcall Direct3D9Ex::GetAdapterModeCountEx(unsigned int adapter, const D3DDISPLAYMODEFILTER *filter) | 
|  | { | 
|  | TRACE("unsigned int adapter = %d, const D3DDISPLAYMODEFILTER *filter = 0x%0.8p", adapter, filter); | 
|  |  | 
|  | return Direct3D9::GetAdapterModeCount(adapter, filter->Format);   // FIXME | 
|  | } | 
|  |  | 
|  | long __stdcall Direct3D9Ex::EnumAdapterModesEx(unsigned int adapter, const D3DDISPLAYMODEFILTER *filter, unsigned int index, D3DDISPLAYMODEEX *modeEx) | 
|  | { | 
|  | TRACE("unsigned int adapter = %d, const D3DDISPLAYMODEFILTER *filter = 0x%0.8p, unsigned int index = %d, D3DDISPLAYMODEEX *modeEx = 0x%0.8p", adapter, filter, index, modeEx); | 
|  |  | 
|  | D3DDISPLAYMODE mode; | 
|  |  | 
|  | mode.Format = modeEx->Format; | 
|  | mode.Width = modeEx->Width; | 
|  | mode.Height = modeEx->Height; | 
|  | mode.RefreshRate = modeEx->RefreshRate; | 
|  |  | 
|  | return Direct3D9::EnumAdapterModes(adapter, filter->Format, index, &mode);   // FIXME | 
|  | } | 
|  |  | 
|  | long __stdcall Direct3D9Ex::GetAdapterDisplayModeEx(unsigned int adapter, D3DDISPLAYMODEEX *modeEx, D3DDISPLAYROTATION *rotation) | 
|  | { | 
|  | TRACE("unsigned int adapter = %d, D3DDISPLAYMODEEX *modeEx = 0x%0.8p, D3DDISPLAYROTATION *rotation = 0x%0.8p", adapter, modeEx, rotation); | 
|  |  | 
|  | D3DDISPLAYMODE mode; | 
|  |  | 
|  | mode.Format = modeEx->Format; | 
|  | mode.Width = modeEx->Width; | 
|  | mode.Height = modeEx->Height; | 
|  | mode.RefreshRate = modeEx->RefreshRate; | 
|  |  | 
|  | return GetAdapterDisplayMode(adapter, &mode);   // FIXME | 
|  | } | 
|  |  | 
|  | long __stdcall Direct3D9Ex::CreateDeviceEx(unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, DWORD behaviorFlags, D3DPRESENT_PARAMETERS *presentParameters, D3DDISPLAYMODEEX *fullscreenDisplayMode, IDirect3DDevice9Ex **returnedDeviceInterface) | 
|  | { | 
|  | TRACE("unsigned int adapter = %d, D3DDEVTYPE deviceType = %d, HWND focusWindow = %d, DWORD behaviorFlags = 0x%0.8X, D3DPRESENT_PARAMETERS *presentParameters = 0x%0.8p, D3DDISPLAYMODEEX *fullscreenDisplayMode = 0x%0.8p, IDirect3DDevice9Ex **returnedDeviceInterface = 0x%0.8p", adapter, deviceType, focusWindow, behaviorFlags, presentParameters, fullscreenDisplayMode, returnedDeviceInterface); | 
|  |  | 
|  | if(deviceType != D3DDEVTYPE_HAL) | 
|  | { | 
|  | loadSystemD3D9ex(); | 
|  |  | 
|  | if(d3d9ex) | 
|  | { | 
|  | return d3d9ex->CreateDeviceEx(adapter, deviceType, focusWindow, behaviorFlags, presentParameters, fullscreenDisplayMode, returnedDeviceInterface); | 
|  | } | 
|  | else | 
|  | { | 
|  | CreateDeviceEx(adapter, deviceType, focusWindow, behaviorFlags, presentParameters, fullscreenDisplayMode, returnedDeviceInterface); | 
|  | } | 
|  | } | 
|  |  | 
|  | if(!focusWindow || !presentParameters || !returnedDeviceInterface) | 
|  | { | 
|  | *returnedDeviceInterface = 0; | 
|  |  | 
|  | return INVALIDCALL(); | 
|  | } | 
|  |  | 
|  | *returnedDeviceInterface = new Direct3DDevice9Ex(instance, this, adapter, deviceType, focusWindow, behaviorFlags, presentParameters); | 
|  |  | 
|  | if(*returnedDeviceInterface) | 
|  | { | 
|  | (*returnedDeviceInterface)->AddRef(); | 
|  | } | 
|  |  | 
|  | return D3D_OK; | 
|  | } | 
|  |  | 
|  | long __stdcall Direct3D9Ex::GetAdapterLUID(unsigned int adapter, LUID *luid) | 
|  | { | 
|  | TRACE("unsigned int adapter = %d, LUID *luid = 0x%0.8p", adapter, luid); | 
|  |  | 
|  | if(adapter != D3DADAPTER_DEFAULT) | 
|  | { | 
|  | UNIMPLEMENTED(); | 
|  | } | 
|  |  | 
|  | // FIXME: Should return a presistent id using AllocateLocallyUniqueId() | 
|  | luid->LowPart = 0x0000001; | 
|  | luid->HighPart = 0x0000000; | 
|  |  | 
|  | return D3D_OK; | 
|  | } | 
|  |  | 
|  | void Direct3D9Ex::loadSystemD3D9ex() | 
|  | { | 
|  | if(d3d9ex) | 
|  | { | 
|  | return; | 
|  | } | 
|  |  | 
|  | char d3d9Path[MAX_PATH + 16]; | 
|  | GetSystemDirectory(d3d9Path, MAX_PATH); | 
|  | strcat(d3d9Path, "\\d3d9.dll"); | 
|  | d3d9Lib = LoadLibrary(d3d9Path); | 
|  |  | 
|  | if(d3d9Lib) | 
|  | { | 
|  | typedef IDirect3D9Ex* (__stdcall *DIRECT3DCREATE9EX)(unsigned int, IDirect3D9Ex**); | 
|  | DIRECT3DCREATE9EX direct3DCreate9Ex = (DIRECT3DCREATE9EX)GetProcAddress(d3d9Lib, "Direct3DCreate9Ex"); | 
|  | direct3DCreate9Ex(D3D_SDK_VERSION, &d3d9ex); | 
|  | } | 
|  | } | 
|  | } |