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// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef sw_Rasterizer_hpp
#define sw_Rasterizer_hpp
#include "Context.hpp"
#include "PixelProcessor.hpp"
#include "Device/Config.hpp"
namespace sw
{
class Rasterizer : public Function<Void(Pointer<Byte>, Int, Int, Pointer<Byte>)>
{
public:
Rasterizer() : primitive(Arg<0>()), count(Arg<1>()), cluster(Arg<2>()), data(Arg<3>()) {}
virtual ~Rasterizer() {};
protected:
Pointer<Byte> primitive;
Int count;
Int cluster;
Pointer<Byte> data;
};
}
#endif // sw_Rasterizer_hpp