Fix macOS arm64 GN build by building llvm RWMutex.cpp

0c60dc5c70b7 broke Chromium’s macOS arm64 build
(https://ci.chromium.org/p/chromium/builders/ci/mac-arm64) when it
switched the GN build from llvm 7 to 10, because the GN build of llvm
10 mistakenly omitted llvm/lib/Support/RWMutex.cpp.

Bug: chromium:1107585
Change-Id: I7b1aa82007e190c19a0ac50a09ce81ab23ba38d5
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/46748
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Tested-by: Antonio Maiorano <amaiorano@google.com>
Kokoro-Result: kokoro <noreply+kokoro@google.com>
diff --git a/third_party/llvm-10.0/BUILD.gn b/third_party/llvm-10.0/BUILD.gn
index 583b7dd..8591921 100644
--- a/third_party/llvm-10.0/BUILD.gn
+++ b/third_party/llvm-10.0/BUILD.gn
@@ -894,6 +894,7 @@
     "llvm/lib/Support/Program.cpp",
     "llvm/lib/Support/RandomNumberGenerator.cpp",
     "llvm/lib/Support/Regex.cpp",
+    "llvm/lib/Support/RWMutex.cpp",
     "llvm/lib/Support/SHA1.cpp",
     "llvm/lib/Support/ScaledNumber.cpp",
     "llvm/lib/Support/ScopedPrinter.cpp",