| // Copyright 2018 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef VK_DEVICE_HPP_ |
| #define VK_DEVICE_HPP_ |
| |
| #include "VkObject.hpp" |
| |
| namespace sw |
| { |
| class Blitter; |
| } |
| |
| namespace vk |
| { |
| |
| class Queue; |
| |
| class Device |
| { |
| public: |
| struct CreateInfo |
| { |
| const VkDeviceCreateInfo* pCreateInfo; |
| VkPhysicalDevice pPhysicalDevice; |
| }; |
| |
| static constexpr VkSystemAllocationScope GetAllocationScope() { return VK_SYSTEM_ALLOCATION_SCOPE_DEVICE; } |
| |
| Device(const CreateInfo* info, void* mem); |
| void destroy(const VkAllocationCallbacks* pAllocator); |
| |
| static size_t ComputeRequiredAllocationSize(const CreateInfo* info); |
| |
| VkQueue getQueue(uint32_t queueFamilyIndex, uint32_t queueIndex) const; |
| void waitForFences(uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout); |
| void waitIdle(); |
| void getDescriptorSetLayoutSupport(const VkDescriptorSetLayoutCreateInfo* pCreateInfo, |
| VkDescriptorSetLayoutSupport* pSupport) const; |
| VkPhysicalDevice getPhysicalDevice() const { return physicalDevice; } |
| void updateDescriptorSets(uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites, |
| uint32_t descriptorCopyCount, const VkCopyDescriptorSet* pDescriptorCopies); |
| sw::Blitter* getBlitter() const { return blitter; } |
| |
| private: |
| VkPhysicalDevice physicalDevice = VK_NULL_HANDLE; |
| Queue* queues = nullptr; |
| uint32_t queueCount = 0; |
| sw::Blitter* blitter = nullptr; |
| }; |
| |
| using DispatchableDevice = DispatchableObject<Device, VkDevice>; |
| |
| static inline Device* Cast(VkDevice object) |
| { |
| return DispatchableDevice::Cast(object); |
| } |
| |
| } // namespace vk |
| |
| #endif // VK_DEVICE_HPP_ |