| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py |
| ; RUN: llc -mtriple=riscv32 -mattr=+d -verify-machineinstrs < %s \ |
| ; RUN: | FileCheck -check-prefix=RV32IFD %s |
| |
| define double @fld(double *%a) nounwind { |
| ; RV32IFD-LABEL: fld: |
| ; RV32IFD: # %bb.0: |
| ; RV32IFD-NEXT: addi sp, sp, -16 |
| ; RV32IFD-NEXT: fld ft0, 24(a0) |
| ; RV32IFD-NEXT: fld ft1, 0(a0) |
| ; RV32IFD-NEXT: fadd.d ft0, ft1, ft0 |
| ; RV32IFD-NEXT: fsd ft0, 8(sp) |
| ; RV32IFD-NEXT: lw a0, 8(sp) |
| ; RV32IFD-NEXT: lw a1, 12(sp) |
| ; RV32IFD-NEXT: addi sp, sp, 16 |
| ; RV32IFD-NEXT: ret |
| %1 = load double, double* %a |
| %2 = getelementptr double, double* %a, i32 3 |
| %3 = load double, double* %2 |
| ; Use both loaded values in an FP op to ensure an fld is used, even for the |
| ; soft float ABI |
| %4 = fadd double %1, %3 |
| ret double %4 |
| } |
| |
| define void @fsd(double *%a, double %b, double %c) nounwind { |
| ; RV32IFD-LABEL: fsd: |
| ; RV32IFD: # %bb.0: |
| ; RV32IFD-NEXT: addi sp, sp, -16 |
| ; RV32IFD-NEXT: sw a3, 8(sp) |
| ; RV32IFD-NEXT: sw a4, 12(sp) |
| ; RV32IFD-NEXT: fld ft0, 8(sp) |
| ; RV32IFD-NEXT: sw a1, 8(sp) |
| ; RV32IFD-NEXT: sw a2, 12(sp) |
| ; RV32IFD-NEXT: fld ft1, 8(sp) |
| ; RV32IFD-NEXT: fadd.d ft0, ft1, ft0 |
| ; RV32IFD-NEXT: fsd ft0, 64(a0) |
| ; RV32IFD-NEXT: fsd ft0, 0(a0) |
| ; RV32IFD-NEXT: addi sp, sp, 16 |
| ; RV32IFD-NEXT: ret |
| ; Use %b and %c in an FP op to ensure floating point registers are used, even |
| ; for the soft float ABI |
| %1 = fadd double %b, %c |
| store double %1, double* %a |
| %2 = getelementptr double, double* %a, i32 8 |
| store double %1, double* %2 |
| ret void |
| } |
| |
| ; Check load and store to a global |
| @G = global double 0.0 |
| |
| define double @fld_fsd_global(double %a, double %b) nounwind { |
| ; RV32IFD-LABEL: fld_fsd_global: |
| ; RV32IFD: # %bb.0: |
| ; RV32IFD-NEXT: addi sp, sp, -16 |
| ; RV32IFD-NEXT: sw a2, 8(sp) |
| ; RV32IFD-NEXT: sw a3, 12(sp) |
| ; RV32IFD-NEXT: fld ft0, 8(sp) |
| ; RV32IFD-NEXT: sw a0, 8(sp) |
| ; RV32IFD-NEXT: sw a1, 12(sp) |
| ; RV32IFD-NEXT: fld ft1, 8(sp) |
| ; RV32IFD-NEXT: fadd.d ft0, ft1, ft0 |
| ; RV32IFD-NEXT: lui a0, %hi(G) |
| ; RV32IFD-NEXT: fld ft1, %lo(G)(a0) |
| ; RV32IFD-NEXT: fsd ft0, %lo(G)(a0) |
| ; RV32IFD-NEXT: addi a0, a0, %lo(G) |
| ; RV32IFD-NEXT: fld ft1, 72(a0) |
| ; RV32IFD-NEXT: fsd ft0, 72(a0) |
| ; RV32IFD-NEXT: fsd ft0, 8(sp) |
| ; RV32IFD-NEXT: lw a0, 8(sp) |
| ; RV32IFD-NEXT: lw a1, 12(sp) |
| ; RV32IFD-NEXT: addi sp, sp, 16 |
| ; RV32IFD-NEXT: ret |
| ; Use %a and %b in an FP op to ensure floating point registers are used, even |
| ; for the soft float ABI |
| %1 = fadd double %a, %b |
| %2 = load volatile double, double* @G |
| store double %1, double* @G |
| %3 = getelementptr double, double* @G, i32 9 |
| %4 = load volatile double, double* %3 |
| store double %1, double* %3 |
| ret double %1 |
| } |
| |
| ; Ensure that 1 is added to the high 20 bits if bit 11 of the low part is 1 |
| define double @fld_fsd_constant(double %a) nounwind { |
| ; RV32IFD-LABEL: fld_fsd_constant: |
| ; RV32IFD: # %bb.0: |
| ; RV32IFD-NEXT: addi sp, sp, -16 |
| ; RV32IFD-NEXT: sw a0, 8(sp) |
| ; RV32IFD-NEXT: sw a1, 12(sp) |
| ; RV32IFD-NEXT: fld ft0, 8(sp) |
| ; RV32IFD-NEXT: lui a0, 912092 |
| ; RV32IFD-NEXT: fld ft1, -273(a0) |
| ; RV32IFD-NEXT: fadd.d ft0, ft0, ft1 |
| ; RV32IFD-NEXT: fsd ft0, -273(a0) |
| ; RV32IFD-NEXT: fsd ft0, 8(sp) |
| ; RV32IFD-NEXT: lw a0, 8(sp) |
| ; RV32IFD-NEXT: lw a1, 12(sp) |
| ; RV32IFD-NEXT: addi sp, sp, 16 |
| ; RV32IFD-NEXT: ret |
| %1 = inttoptr i32 3735928559 to double* |
| %2 = load volatile double, double* %1 |
| %3 = fadd double %a, %2 |
| store double %3, double* %1 |
| ret double %3 |
| } |
| |
| declare void @notdead(i8*) |
| |
| define double @fld_stack(double %a) nounwind { |
| ; RV32IFD-LABEL: fld_stack: |
| ; RV32IFD: # %bb.0: |
| ; RV32IFD-NEXT: addi sp, sp, -32 |
| ; RV32IFD-NEXT: sw ra, 28(sp) |
| ; RV32IFD-NEXT: sw s1, 24(sp) |
| ; RV32IFD-NEXT: sw s2, 20(sp) |
| ; RV32IFD-NEXT: mv s2, a1 |
| ; RV32IFD-NEXT: mv s1, a0 |
| ; RV32IFD-NEXT: addi a0, sp, 8 |
| ; RV32IFD-NEXT: call notdead |
| ; RV32IFD-NEXT: sw s1, 0(sp) |
| ; RV32IFD-NEXT: sw s2, 4(sp) |
| ; RV32IFD-NEXT: fld ft0, 0(sp) |
| ; RV32IFD-NEXT: fld ft1, 8(sp) |
| ; RV32IFD-NEXT: fadd.d ft0, ft1, ft0 |
| ; RV32IFD-NEXT: fsd ft0, 0(sp) |
| ; RV32IFD-NEXT: lw a0, 0(sp) |
| ; RV32IFD-NEXT: lw a1, 4(sp) |
| ; RV32IFD-NEXT: lw s2, 20(sp) |
| ; RV32IFD-NEXT: lw s1, 24(sp) |
| ; RV32IFD-NEXT: lw ra, 28(sp) |
| ; RV32IFD-NEXT: addi sp, sp, 32 |
| ; RV32IFD-NEXT: ret |
| %1 = alloca double, align 8 |
| %2 = bitcast double* %1 to i8* |
| call void @notdead(i8* %2) |
| %3 = load double, double* %1 |
| %4 = fadd double %3, %a ; force load in to FPR64 |
| ret double %4 |
| } |
| |
| define void @fsd_stack(double %a, double %b) nounwind { |
| ; RV32IFD-LABEL: fsd_stack: |
| ; RV32IFD: # %bb.0: |
| ; RV32IFD-NEXT: addi sp, sp, -32 |
| ; RV32IFD-NEXT: sw ra, 28(sp) |
| ; RV32IFD-NEXT: sw a2, 8(sp) |
| ; RV32IFD-NEXT: sw a3, 12(sp) |
| ; RV32IFD-NEXT: fld ft0, 8(sp) |
| ; RV32IFD-NEXT: sw a0, 8(sp) |
| ; RV32IFD-NEXT: sw a1, 12(sp) |
| ; RV32IFD-NEXT: fld ft1, 8(sp) |
| ; RV32IFD-NEXT: fadd.d ft0, ft1, ft0 |
| ; RV32IFD-NEXT: fsd ft0, 16(sp) |
| ; RV32IFD-NEXT: addi a0, sp, 16 |
| ; RV32IFD-NEXT: call notdead |
| ; RV32IFD-NEXT: lw ra, 28(sp) |
| ; RV32IFD-NEXT: addi sp, sp, 32 |
| ; RV32IFD-NEXT: ret |
| %1 = fadd double %a, %b ; force store from FPR64 |
| %2 = alloca double, align 8 |
| store double %1, double* %2 |
| %3 = bitcast double* %2 to i8* |
| call void @notdead(i8* %3) |
| ret void |
| } |
| |
| ; Test selection of store<ST4[%a], trunc to f32>, .. |
| define void @fsd_trunc(float* %a, double %b) nounwind noinline optnone { |
| ; RV32IFD-LABEL: fsd_trunc: |
| ; RV32IFD: # %bb.0: |
| ; RV32IFD-NEXT: addi sp, sp, -16 |
| ; RV32IFD-NEXT: sw a1, 8(sp) |
| ; RV32IFD-NEXT: sw a2, 12(sp) |
| ; RV32IFD-NEXT: fld ft0, 8(sp) |
| ; RV32IFD-NEXT: fcvt.s.d ft0, ft0 |
| ; RV32IFD-NEXT: fsw ft0, 0(a0) |
| ; RV32IFD-NEXT: addi sp, sp, 16 |
| ; RV32IFD-NEXT: ret |
| %1 = fptrunc double %b to float |
| store float %1, float* %a, align 4 |
| ret void |
| } |