Remove unicode characters from comments Bug: b/216318790 Change-Id: Ideb54a9795803f96e72667071856f5d87734d2fb Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/59728 Tested-by: Alexis Hétu <sugoi@google.com> Kokoro-Result: kokoro <noreply+kokoro@google.com> Reviewed-by: Nicolas Capens <nicolascapens@google.com> Commit-Queue: Alexis Hétu <sugoi@google.com>
diff --git a/src/Device/Memset.hpp b/src/Device/Memset.hpp index 870559f..91c7e4d 100644 --- a/src/Device/Memset.hpp +++ b/src/Device/Memset.hpp
@@ -19,7 +19,7 @@ #include <type_traits> // GCC 8+ warns that -// "‘void* memset(void*, int, size_t)’ clearing an object of non-trivial type ‘T’; +// "'void* memset(void*, int, size_t)' clearing an object of non-trivial type 'T'; // use assignment or value-initialization instead [-Werror=class-memaccess]" // This is benign iff it happens before any of the base or member constructors are called. #if defined(__GNUC__) && (__GNUC__ >= 8)
diff --git a/src/Pipeline/SpirvShader.hpp b/src/Pipeline/SpirvShader.hpp index 4b125e2..6c90535 100644 --- a/src/Pipeline/SpirvShader.hpp +++ b/src/Pipeline/SpirvShader.hpp
@@ -222,7 +222,7 @@ // encoding scheme. The UTF-8 octets (8-bit bytes) are packed // four per word, following the little-endian convention (i.e., // the first octet is in the lowest-order 8 bits of the word). - // The final word contains the string’s nul-termination + // The final word contains the string's nul-termination // character (0), and all contents past the end of the string in // the final word are padded with 0. if(u8[3] == 0)