Fix the Code::Blocks builds. Change-Id: Ic505bc34e41f5c6a5f6d223f6ea6189edc748e7c Reviewed-on: https://swiftshader-review.googlesource.com/2262 Reviewed-by: Nicolas Capens <capn@google.com> Tested-by: Nicolas Capens <capn@google.com>
diff --git a/src/OpenGL/libGLES_CM/libGLES_CM.cbp b/src/OpenGL/libGLES_CM/libGLES_CM.cbp index b1f7bd3..9fb1e6c 100644 --- a/src/OpenGL/libGLES_CM/libGLES_CM.cbp +++ b/src/OpenGL/libGLES_CM/libGLES_CM.cbp
@@ -247,6 +247,8 @@ <Unit filename="../../Shader/VertexRoutine.hpp" /> <Unit filename="../../Shader/VertexShader.cpp" /> <Unit filename="../../Shader/VertexShader.hpp" /> + <Unit filename="../common/NameSpace.cpp" /> + <Unit filename="../common/NameSpace.hpp" /> <Unit filename="../common/Object.cpp" /> <Unit filename="../common/Object.hpp" /> <Unit filename="../common/debug.cpp" /> @@ -257,7 +259,6 @@ <Unit filename="../include/GLES2/gl2.h" /> <Unit filename="../include/GLES2/gl2ext.h" /> <Unit filename="../include/GLES2/gl2platform.h" /> - <Unit filename="../include/GLSLANG/ShaderLang.h" /> <Unit filename="../include/KHR/khrplatform.h" /> <Unit filename="Buffer.cpp" /> <Unit filename="Buffer.h" /> @@ -267,8 +268,6 @@ <Unit filename="Device.hpp" /> <Unit filename="Framebuffer.cpp" /> <Unit filename="Framebuffer.h" /> - <Unit filename="HandleAllocator.cpp" /> - <Unit filename="HandleAllocator.h" /> <Unit filename="Image.cpp" /> <Unit filename="Image.hpp" /> <Unit filename="IndexDataManager.cpp" />