| //===-- RegAllocGreedy.cpp - greedy register allocator --------------------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file defines the RAGreedy function pass for register allocation in | |
| // optimized builds. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #define DEBUG_TYPE "regalloc" | |
| #include "AllocationOrder.h" | |
| #include "InterferenceCache.h" | |
| #include "LiveDebugVariables.h" | |
| #include "LiveRangeEdit.h" | |
| #include "RegAllocBase.h" | |
| #include "Spiller.h" | |
| #include "SpillPlacement.h" | |
| #include "SplitKit.h" | |
| #include "VirtRegMap.h" | |
| #include "llvm/ADT/Statistic.h" | |
| #include "llvm/Analysis/AliasAnalysis.h" | |
| #include "llvm/Function.h" | |
| #include "llvm/PassAnalysisSupport.h" | |
| #include "llvm/CodeGen/CalcSpillWeights.h" | |
| #include "llvm/CodeGen/EdgeBundles.h" | |
| #include "llvm/CodeGen/LiveIntervalAnalysis.h" | |
| #include "llvm/CodeGen/LiveStackAnalysis.h" | |
| #include "llvm/CodeGen/MachineDominators.h" | |
| #include "llvm/CodeGen/MachineFunctionPass.h" | |
| #include "llvm/CodeGen/MachineLoopInfo.h" | |
| #include "llvm/CodeGen/MachineRegisterInfo.h" | |
| #include "llvm/CodeGen/Passes.h" | |
| #include "llvm/CodeGen/RegAllocRegistry.h" | |
| #include "llvm/Target/TargetOptions.h" | |
| #include "llvm/Support/CommandLine.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/ErrorHandling.h" | |
| #include "llvm/Support/raw_ostream.h" | |
| #include "llvm/Support/Timer.h" | |
| #include <queue> | |
| using namespace llvm; | |
| STATISTIC(NumGlobalSplits, "Number of split global live ranges"); | |
| STATISTIC(NumLocalSplits, "Number of split local live ranges"); | |
| STATISTIC(NumEvicted, "Number of interferences evicted"); | |
| static cl::opt<SplitEditor::ComplementSpillMode> | |
| SplitSpillMode("split-spill-mode", cl::Hidden, | |
| cl::desc("Spill mode for splitting live ranges"), | |
| cl::values(clEnumValN(SplitEditor::SM_Partition, "default", "Default"), | |
| clEnumValN(SplitEditor::SM_Size, "size", "Optimize for size"), | |
| clEnumValN(SplitEditor::SM_Speed, "speed", "Optimize for speed"), | |
| clEnumValEnd), | |
| cl::init(SplitEditor::SM_Partition)); | |
| static RegisterRegAlloc greedyRegAlloc("greedy", "greedy register allocator", | |
| createGreedyRegisterAllocator); | |
| namespace { | |
| class RAGreedy : public MachineFunctionPass, | |
| public RegAllocBase, | |
| private LiveRangeEdit::Delegate { | |
| // context | |
| MachineFunction *MF; | |
| // analyses | |
| SlotIndexes *Indexes; | |
| LiveStacks *LS; | |
| MachineDominatorTree *DomTree; | |
| MachineLoopInfo *Loops; | |
| EdgeBundles *Bundles; | |
| SpillPlacement *SpillPlacer; | |
| LiveDebugVariables *DebugVars; | |
| // state | |
| std::auto_ptr<Spiller> SpillerInstance; | |
| std::priority_queue<std::pair<unsigned, unsigned> > Queue; | |
| unsigned NextCascade; | |
| // Live ranges pass through a number of stages as we try to allocate them. | |
| // Some of the stages may also create new live ranges: | |
| // | |
| // - Region splitting. | |
| // - Per-block splitting. | |
| // - Local splitting. | |
| // - Spilling. | |
| // | |
| // Ranges produced by one of the stages skip the previous stages when they are | |
| // dequeued. This improves performance because we can skip interference checks | |
| // that are unlikely to give any results. It also guarantees that the live | |
| // range splitting algorithm terminates, something that is otherwise hard to | |
| // ensure. | |
| enum LiveRangeStage { | |
| /// Newly created live range that has never been queued. | |
| RS_New, | |
| /// Only attempt assignment and eviction. Then requeue as RS_Split. | |
| RS_Assign, | |
| /// Attempt live range splitting if assignment is impossible. | |
| RS_Split, | |
| /// Attempt more aggressive live range splitting that is guaranteed to make | |
| /// progress. This is used for split products that may not be making | |
| /// progress. | |
| RS_Split2, | |
| /// Live range will be spilled. No more splitting will be attempted. | |
| RS_Spill, | |
| /// There is nothing more we can do to this live range. Abort compilation | |
| /// if it can't be assigned. | |
| RS_Done | |
| }; | |
| static const char *const StageName[]; | |
| // RegInfo - Keep additional information about each live range. | |
| struct RegInfo { | |
| LiveRangeStage Stage; | |
| // Cascade - Eviction loop prevention. See canEvictInterference(). | |
| unsigned Cascade; | |
| RegInfo() : Stage(RS_New), Cascade(0) {} | |
| }; | |
| IndexedMap<RegInfo, VirtReg2IndexFunctor> ExtraRegInfo; | |
| LiveRangeStage getStage(const LiveInterval &VirtReg) const { | |
| return ExtraRegInfo[VirtReg.reg].Stage; | |
| } | |
| void setStage(const LiveInterval &VirtReg, LiveRangeStage Stage) { | |
| ExtraRegInfo.resize(MRI->getNumVirtRegs()); | |
| ExtraRegInfo[VirtReg.reg].Stage = Stage; | |
| } | |
| template<typename Iterator> | |
| void setStage(Iterator Begin, Iterator End, LiveRangeStage NewStage) { | |
| ExtraRegInfo.resize(MRI->getNumVirtRegs()); | |
| for (;Begin != End; ++Begin) { | |
| unsigned Reg = (*Begin)->reg; | |
| if (ExtraRegInfo[Reg].Stage == RS_New) | |
| ExtraRegInfo[Reg].Stage = NewStage; | |
| } | |
| } | |
| /// Cost of evicting interference. | |
| struct EvictionCost { | |
| unsigned BrokenHints; ///< Total number of broken hints. | |
| float MaxWeight; ///< Maximum spill weight evicted. | |
| EvictionCost(unsigned B = 0) : BrokenHints(B), MaxWeight(0) {} | |
| bool operator<(const EvictionCost &O) const { | |
| if (BrokenHints != O.BrokenHints) | |
| return BrokenHints < O.BrokenHints; | |
| return MaxWeight < O.MaxWeight; | |
| } | |
| }; | |
| // splitting state. | |
| std::auto_ptr<SplitAnalysis> SA; | |
| std::auto_ptr<SplitEditor> SE; | |
| /// Cached per-block interference maps | |
| InterferenceCache IntfCache; | |
| /// All basic blocks where the current register has uses. | |
| SmallVector<SpillPlacement::BlockConstraint, 8> SplitConstraints; | |
| /// Global live range splitting candidate info. | |
| struct GlobalSplitCandidate { | |
| // Register intended for assignment, or 0. | |
| unsigned PhysReg; | |
| // SplitKit interval index for this candidate. | |
| unsigned IntvIdx; | |
| // Interference for PhysReg. | |
| InterferenceCache::Cursor Intf; | |
| // Bundles where this candidate should be live. | |
| BitVector LiveBundles; | |
| SmallVector<unsigned, 8> ActiveBlocks; | |
| void reset(InterferenceCache &Cache, unsigned Reg) { | |
| PhysReg = Reg; | |
| IntvIdx = 0; | |
| Intf.setPhysReg(Cache, Reg); | |
| LiveBundles.clear(); | |
| ActiveBlocks.clear(); | |
| } | |
| // Set B[i] = C for every live bundle where B[i] was NoCand. | |
| unsigned getBundles(SmallVectorImpl<unsigned> &B, unsigned C) { | |
| unsigned Count = 0; | |
| for (int i = LiveBundles.find_first(); i >= 0; | |
| i = LiveBundles.find_next(i)) | |
| if (B[i] == NoCand) { | |
| B[i] = C; | |
| Count++; | |
| } | |
| return Count; | |
| } | |
| }; | |
| /// Candidate info for for each PhysReg in AllocationOrder. | |
| /// This vector never shrinks, but grows to the size of the largest register | |
| /// class. | |
| SmallVector<GlobalSplitCandidate, 32> GlobalCand; | |
| enum { NoCand = ~0u }; | |
| /// Candidate map. Each edge bundle is assigned to a GlobalCand entry, or to | |
| /// NoCand which indicates the stack interval. | |
| SmallVector<unsigned, 32> BundleCand; | |
| public: | |
| RAGreedy(); | |
| /// Return the pass name. | |
| virtual const char* getPassName() const { | |
| return "Greedy Register Allocator"; | |
| } | |
| /// RAGreedy analysis usage. | |
| virtual void getAnalysisUsage(AnalysisUsage &AU) const; | |
| virtual void releaseMemory(); | |
| virtual Spiller &spiller() { return *SpillerInstance; } | |
| virtual void enqueue(LiveInterval *LI); | |
| virtual LiveInterval *dequeue(); | |
| virtual unsigned selectOrSplit(LiveInterval&, | |
| SmallVectorImpl<LiveInterval*>&); | |
| /// Perform register allocation. | |
| virtual bool runOnMachineFunction(MachineFunction &mf); | |
| static char ID; | |
| private: | |
| void LRE_WillEraseInstruction(MachineInstr*); | |
| bool LRE_CanEraseVirtReg(unsigned); | |
| void LRE_WillShrinkVirtReg(unsigned); | |
| void LRE_DidCloneVirtReg(unsigned, unsigned); | |
| float calcSpillCost(); | |
| bool addSplitConstraints(InterferenceCache::Cursor, float&); | |
| void addThroughConstraints(InterferenceCache::Cursor, ArrayRef<unsigned>); | |
| void growRegion(GlobalSplitCandidate &Cand); | |
| float calcGlobalSplitCost(GlobalSplitCandidate&); | |
| bool calcCompactRegion(GlobalSplitCandidate&); | |
| void splitAroundRegion(LiveRangeEdit&, ArrayRef<unsigned>); | |
| void calcGapWeights(unsigned, SmallVectorImpl<float>&); | |
| bool shouldEvict(LiveInterval &A, bool, LiveInterval &B, bool); | |
| bool canEvictInterference(LiveInterval&, unsigned, bool, EvictionCost&); | |
| void evictInterference(LiveInterval&, unsigned, | |
| SmallVectorImpl<LiveInterval*>&); | |
| unsigned tryAssign(LiveInterval&, AllocationOrder&, | |
| SmallVectorImpl<LiveInterval*>&); | |
| unsigned tryEvict(LiveInterval&, AllocationOrder&, | |
| SmallVectorImpl<LiveInterval*>&, unsigned = ~0u); | |
| unsigned tryRegionSplit(LiveInterval&, AllocationOrder&, | |
| SmallVectorImpl<LiveInterval*>&); | |
| unsigned tryBlockSplit(LiveInterval&, AllocationOrder&, | |
| SmallVectorImpl<LiveInterval*>&); | |
| unsigned tryLocalSplit(LiveInterval&, AllocationOrder&, | |
| SmallVectorImpl<LiveInterval*>&); | |
| unsigned trySplit(LiveInterval&, AllocationOrder&, | |
| SmallVectorImpl<LiveInterval*>&); | |
| }; | |
| } // end anonymous namespace | |
| char RAGreedy::ID = 0; | |
| #ifndef NDEBUG | |
| const char *const RAGreedy::StageName[] = { | |
| "RS_New", | |
| "RS_Assign", | |
| "RS_Split", | |
| "RS_Split2", | |
| "RS_Spill", | |
| "RS_Done" | |
| }; | |
| #endif | |
| // Hysteresis to use when comparing floats. | |
| // This helps stabilize decisions based on float comparisons. | |
| const float Hysteresis = 0.98f; | |
| FunctionPass* llvm::createGreedyRegisterAllocator() { | |
| return new RAGreedy(); | |
| } | |
| RAGreedy::RAGreedy(): MachineFunctionPass(ID) { | |
| initializeLiveDebugVariablesPass(*PassRegistry::getPassRegistry()); | |
| initializeSlotIndexesPass(*PassRegistry::getPassRegistry()); | |
| initializeLiveIntervalsPass(*PassRegistry::getPassRegistry()); | |
| initializeSlotIndexesPass(*PassRegistry::getPassRegistry()); | |
| initializeStrongPHIEliminationPass(*PassRegistry::getPassRegistry()); | |
| initializeRegisterCoalescerPass(*PassRegistry::getPassRegistry()); | |
| initializeCalculateSpillWeightsPass(*PassRegistry::getPassRegistry()); | |
| initializeLiveStacksPass(*PassRegistry::getPassRegistry()); | |
| initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry()); | |
| initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry()); | |
| initializeVirtRegMapPass(*PassRegistry::getPassRegistry()); | |
| initializeEdgeBundlesPass(*PassRegistry::getPassRegistry()); | |
| initializeSpillPlacementPass(*PassRegistry::getPassRegistry()); | |
| } | |
| void RAGreedy::getAnalysisUsage(AnalysisUsage &AU) const { | |
| AU.setPreservesCFG(); | |
| AU.addRequired<AliasAnalysis>(); | |
| AU.addPreserved<AliasAnalysis>(); | |
| AU.addRequired<LiveIntervals>(); | |
| AU.addRequired<SlotIndexes>(); | |
| AU.addPreserved<SlotIndexes>(); | |
| AU.addRequired<LiveDebugVariables>(); | |
| AU.addPreserved<LiveDebugVariables>(); | |
| if (StrongPHIElim) | |
| AU.addRequiredID(StrongPHIEliminationID); | |
| AU.addRequiredTransitiveID(RegisterCoalescerPassID); | |
| AU.addRequired<CalculateSpillWeights>(); | |
| AU.addRequired<LiveStacks>(); | |
| AU.addPreserved<LiveStacks>(); | |
| AU.addRequired<MachineDominatorTree>(); | |
| AU.addPreserved<MachineDominatorTree>(); | |
| AU.addRequired<MachineLoopInfo>(); | |
| AU.addPreserved<MachineLoopInfo>(); | |
| AU.addRequired<VirtRegMap>(); | |
| AU.addPreserved<VirtRegMap>(); | |
| AU.addRequired<EdgeBundles>(); | |
| AU.addRequired<SpillPlacement>(); | |
| MachineFunctionPass::getAnalysisUsage(AU); | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // LiveRangeEdit delegate methods | |
| //===----------------------------------------------------------------------===// | |
| void RAGreedy::LRE_WillEraseInstruction(MachineInstr *MI) { | |
| // LRE itself will remove from SlotIndexes and parent basic block. | |
| VRM->RemoveMachineInstrFromMaps(MI); | |
| } | |
| bool RAGreedy::LRE_CanEraseVirtReg(unsigned VirtReg) { | |
| if (unsigned PhysReg = VRM->getPhys(VirtReg)) { | |
| unassign(LIS->getInterval(VirtReg), PhysReg); | |
| return true; | |
| } | |
| // Unassigned virtreg is probably in the priority queue. | |
| // RegAllocBase will erase it after dequeueing. | |
| return false; | |
| } | |
| void RAGreedy::LRE_WillShrinkVirtReg(unsigned VirtReg) { | |
| unsigned PhysReg = VRM->getPhys(VirtReg); | |
| if (!PhysReg) | |
| return; | |
| // Register is assigned, put it back on the queue for reassignment. | |
| LiveInterval &LI = LIS->getInterval(VirtReg); | |
| unassign(LI, PhysReg); | |
| enqueue(&LI); | |
| } | |
| void RAGreedy::LRE_DidCloneVirtReg(unsigned New, unsigned Old) { | |
| // Cloning a register we haven't even heard about yet? Just ignore it. | |
| if (!ExtraRegInfo.inBounds(Old)) | |
| return; | |
| // LRE may clone a virtual register because dead code elimination causes it to | |
| // be split into connected components. The new components are much smaller | |
| // than the original, so they should get a new chance at being assigned. | |
| // same stage as the parent. | |
| ExtraRegInfo[Old].Stage = RS_Assign; | |
| ExtraRegInfo.grow(New); | |
| ExtraRegInfo[New] = ExtraRegInfo[Old]; | |
| } | |
| void RAGreedy::releaseMemory() { | |
| SpillerInstance.reset(0); | |
| ExtraRegInfo.clear(); | |
| GlobalCand.clear(); | |
| RegAllocBase::releaseMemory(); | |
| } | |
| void RAGreedy::enqueue(LiveInterval *LI) { | |
| // Prioritize live ranges by size, assigning larger ranges first. | |
| // The queue holds (size, reg) pairs. | |
| const unsigned Size = LI->getSize(); | |
| const unsigned Reg = LI->reg; | |
| assert(TargetRegisterInfo::isVirtualRegister(Reg) && | |
| "Can only enqueue virtual registers"); | |
| unsigned Prio; | |
| ExtraRegInfo.grow(Reg); | |
| if (ExtraRegInfo[Reg].Stage == RS_New) | |
| ExtraRegInfo[Reg].Stage = RS_Assign; | |
| if (ExtraRegInfo[Reg].Stage == RS_Split) { | |
| // Unsplit ranges that couldn't be allocated immediately are deferred until | |
| // everything else has been allocated. | |
| Prio = Size; | |
| } else { | |
| // Everything is allocated in long->short order. Long ranges that don't fit | |
| // should be spilled (or split) ASAP so they don't create interference. | |
| Prio = (1u << 31) + Size; | |
| // Boost ranges that have a physical register hint. | |
| if (TargetRegisterInfo::isPhysicalRegister(VRM->getRegAllocPref(Reg))) | |
| Prio |= (1u << 30); | |
| } | |
| Queue.push(std::make_pair(Prio, Reg)); | |
| } | |
| LiveInterval *RAGreedy::dequeue() { | |
| if (Queue.empty()) | |
| return 0; | |
| LiveInterval *LI = &LIS->getInterval(Queue.top().second); | |
| Queue.pop(); | |
| return LI; | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Direct Assignment | |
| //===----------------------------------------------------------------------===// | |
| /// tryAssign - Try to assign VirtReg to an available register. | |
| unsigned RAGreedy::tryAssign(LiveInterval &VirtReg, | |
| AllocationOrder &Order, | |
| SmallVectorImpl<LiveInterval*> &NewVRegs) { | |
| Order.rewind(); | |
| unsigned PhysReg; | |
| while ((PhysReg = Order.next())) | |
| if (!checkPhysRegInterference(VirtReg, PhysReg)) | |
| break; | |
| if (!PhysReg || Order.isHint(PhysReg)) | |
| return PhysReg; | |
| // PhysReg is available, but there may be a better choice. | |
| // If we missed a simple hint, try to cheaply evict interference from the | |
| // preferred register. | |
| if (unsigned Hint = MRI->getSimpleHint(VirtReg.reg)) | |
| if (Order.isHint(Hint)) { | |
| DEBUG(dbgs() << "missed hint " << PrintReg(Hint, TRI) << '\n'); | |
| EvictionCost MaxCost(1); | |
| if (canEvictInterference(VirtReg, Hint, true, MaxCost)) { | |
| evictInterference(VirtReg, Hint, NewVRegs); | |
| return Hint; | |
| } | |
| } | |
| // Try to evict interference from a cheaper alternative. | |
| unsigned Cost = TRI->getCostPerUse(PhysReg); | |
| // Most registers have 0 additional cost. | |
| if (!Cost) | |
| return PhysReg; | |
| DEBUG(dbgs() << PrintReg(PhysReg, TRI) << " is available at cost " << Cost | |
| << '\n'); | |
| unsigned CheapReg = tryEvict(VirtReg, Order, NewVRegs, Cost); | |
| return CheapReg ? CheapReg : PhysReg; | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Interference eviction | |
| //===----------------------------------------------------------------------===// | |
| /// shouldEvict - determine if A should evict the assigned live range B. The | |
| /// eviction policy defined by this function together with the allocation order | |
| /// defined by enqueue() decides which registers ultimately end up being split | |
| /// and spilled. | |
| /// | |
| /// Cascade numbers are used to prevent infinite loops if this function is a | |
| /// cyclic relation. | |
| /// | |
| /// @param A The live range to be assigned. | |
| /// @param IsHint True when A is about to be assigned to its preferred | |
| /// register. | |
| /// @param B The live range to be evicted. | |
| /// @param BreaksHint True when B is already assigned to its preferred register. | |
| bool RAGreedy::shouldEvict(LiveInterval &A, bool IsHint, | |
| LiveInterval &B, bool BreaksHint) { | |
| bool CanSplit = getStage(B) < RS_Spill; | |
| // Be fairly aggressive about following hints as long as the evictee can be | |
| // split. | |
| if (CanSplit && IsHint && !BreaksHint) | |
| return true; | |
| return A.weight > B.weight; | |
| } | |
| /// canEvictInterference - Return true if all interferences between VirtReg and | |
| /// PhysReg can be evicted. When OnlyCheap is set, don't do anything | |
| /// | |
| /// @param VirtReg Live range that is about to be assigned. | |
| /// @param PhysReg Desired register for assignment. | |
| /// @prarm IsHint True when PhysReg is VirtReg's preferred register. | |
| /// @param MaxCost Only look for cheaper candidates and update with new cost | |
| /// when returning true. | |
| /// @returns True when interference can be evicted cheaper than MaxCost. | |
| bool RAGreedy::canEvictInterference(LiveInterval &VirtReg, unsigned PhysReg, | |
| bool IsHint, EvictionCost &MaxCost) { | |
| // Find VirtReg's cascade number. This will be unassigned if VirtReg was never | |
| // involved in an eviction before. If a cascade number was assigned, deny | |
| // evicting anything with the same or a newer cascade number. This prevents | |
| // infinite eviction loops. | |
| // | |
| // This works out so a register without a cascade number is allowed to evict | |
| // anything, and it can be evicted by anything. | |
| unsigned Cascade = ExtraRegInfo[VirtReg.reg].Cascade; | |
| if (!Cascade) | |
| Cascade = NextCascade; | |
| EvictionCost Cost; | |
| for (const unsigned *AliasI = TRI->getOverlaps(PhysReg); *AliasI; ++AliasI) { | |
| LiveIntervalUnion::Query &Q = query(VirtReg, *AliasI); | |
| // If there is 10 or more interferences, chances are one is heavier. | |
| if (Q.collectInterferingVRegs(10) >= 10) | |
| return false; | |
| // Check if any interfering live range is heavier than MaxWeight. | |
| for (unsigned i = Q.interferingVRegs().size(); i; --i) { | |
| LiveInterval *Intf = Q.interferingVRegs()[i - 1]; | |
| if (TargetRegisterInfo::isPhysicalRegister(Intf->reg)) | |
| return false; | |
| // Never evict spill products. They cannot split or spill. | |
| if (getStage(*Intf) == RS_Done) | |
| return false; | |
| // Once a live range becomes small enough, it is urgent that we find a | |
| // register for it. This is indicated by an infinite spill weight. These | |
| // urgent live ranges get to evict almost anything. | |
| bool Urgent = !VirtReg.isSpillable() && Intf->isSpillable(); | |
| // Only evict older cascades or live ranges without a cascade. | |
| unsigned IntfCascade = ExtraRegInfo[Intf->reg].Cascade; | |
| if (Cascade <= IntfCascade) { | |
| if (!Urgent) | |
| return false; | |
| // We permit breaking cascades for urgent evictions. It should be the | |
| // last resort, though, so make it really expensive. | |
| Cost.BrokenHints += 10; | |
| } | |
| // Would this break a satisfied hint? | |
| bool BreaksHint = VRM->hasPreferredPhys(Intf->reg); | |
| // Update eviction cost. | |
| Cost.BrokenHints += BreaksHint; | |
| Cost.MaxWeight = std::max(Cost.MaxWeight, Intf->weight); | |
| // Abort if this would be too expensive. | |
| if (!(Cost < MaxCost)) | |
| return false; | |
| // Finally, apply the eviction policy for non-urgent evictions. | |
| if (!Urgent && !shouldEvict(VirtReg, IsHint, *Intf, BreaksHint)) | |
| return false; | |
| } | |
| } | |
| MaxCost = Cost; | |
| return true; | |
| } | |
| /// evictInterference - Evict any interferring registers that prevent VirtReg | |
| /// from being assigned to Physreg. This assumes that canEvictInterference | |
| /// returned true. | |
| void RAGreedy::evictInterference(LiveInterval &VirtReg, unsigned PhysReg, | |
| SmallVectorImpl<LiveInterval*> &NewVRegs) { | |
| // Make sure that VirtReg has a cascade number, and assign that cascade | |
| // number to every evicted register. These live ranges than then only be | |
| // evicted by a newer cascade, preventing infinite loops. | |
| unsigned Cascade = ExtraRegInfo[VirtReg.reg].Cascade; | |
| if (!Cascade) | |
| Cascade = ExtraRegInfo[VirtReg.reg].Cascade = NextCascade++; | |
| DEBUG(dbgs() << "evicting " << PrintReg(PhysReg, TRI) | |
| << " interference: Cascade " << Cascade << '\n'); | |
| for (const unsigned *AliasI = TRI->getOverlaps(PhysReg); *AliasI; ++AliasI) { | |
| LiveIntervalUnion::Query &Q = query(VirtReg, *AliasI); | |
| assert(Q.seenAllInterferences() && "Didn't check all interfererences."); | |
| for (unsigned i = 0, e = Q.interferingVRegs().size(); i != e; ++i) { | |
| LiveInterval *Intf = Q.interferingVRegs()[i]; | |
| unassign(*Intf, VRM->getPhys(Intf->reg)); | |
| assert((ExtraRegInfo[Intf->reg].Cascade < Cascade || | |
| VirtReg.isSpillable() < Intf->isSpillable()) && | |
| "Cannot decrease cascade number, illegal eviction"); | |
| ExtraRegInfo[Intf->reg].Cascade = Cascade; | |
| ++NumEvicted; | |
| NewVRegs.push_back(Intf); | |
| } | |
| } | |
| } | |
| /// tryEvict - Try to evict all interferences for a physreg. | |
| /// @param VirtReg Currently unassigned virtual register. | |
| /// @param Order Physregs to try. | |
| /// @return Physreg to assign VirtReg, or 0. | |
| unsigned RAGreedy::tryEvict(LiveInterval &VirtReg, | |
| AllocationOrder &Order, | |
| SmallVectorImpl<LiveInterval*> &NewVRegs, | |
| unsigned CostPerUseLimit) { | |
| NamedRegionTimer T("Evict", TimerGroupName, TimePassesIsEnabled); | |
| // Keep track of the cheapest interference seen so far. | |
| EvictionCost BestCost(~0u); | |
| unsigned BestPhys = 0; | |
| // When we are just looking for a reduced cost per use, don't break any | |
| // hints, and only evict smaller spill weights. | |
| if (CostPerUseLimit < ~0u) { | |
| BestCost.BrokenHints = 0; | |
| BestCost.MaxWeight = VirtReg.weight; | |
| } | |
| Order.rewind(); | |
| while (unsigned PhysReg = Order.next()) { | |
| if (TRI->getCostPerUse(PhysReg) >= CostPerUseLimit) | |
| continue; | |
| // The first use of a callee-saved register in a function has cost 1. | |
| // Don't start using a CSR when the CostPerUseLimit is low. | |
| if (CostPerUseLimit == 1) | |
| if (unsigned CSR = RegClassInfo.getLastCalleeSavedAlias(PhysReg)) | |
| if (!MRI->isPhysRegUsed(CSR)) { | |
| DEBUG(dbgs() << PrintReg(PhysReg, TRI) << " would clobber CSR " | |
| << PrintReg(CSR, TRI) << '\n'); | |
| continue; | |
| } | |
| if (!canEvictInterference(VirtReg, PhysReg, false, BestCost)) | |
| continue; | |
| // Best so far. | |
| BestPhys = PhysReg; | |
| // Stop if the hint can be used. | |
| if (Order.isHint(PhysReg)) | |
| break; | |
| } | |
| if (!BestPhys) | |
| return 0; | |
| evictInterference(VirtReg, BestPhys, NewVRegs); | |
| return BestPhys; | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Region Splitting | |
| //===----------------------------------------------------------------------===// | |
| /// addSplitConstraints - Fill out the SplitConstraints vector based on the | |
| /// interference pattern in Physreg and its aliases. Add the constraints to | |
| /// SpillPlacement and return the static cost of this split in Cost, assuming | |
| /// that all preferences in SplitConstraints are met. | |
| /// Return false if there are no bundles with positive bias. | |
| bool RAGreedy::addSplitConstraints(InterferenceCache::Cursor Intf, | |
| float &Cost) { | |
| ArrayRef<SplitAnalysis::BlockInfo> UseBlocks = SA->getUseBlocks(); | |
| // Reset interference dependent info. | |
| SplitConstraints.resize(UseBlocks.size()); | |
| float StaticCost = 0; | |
| for (unsigned i = 0; i != UseBlocks.size(); ++i) { | |
| const SplitAnalysis::BlockInfo &BI = UseBlocks[i]; | |
| SpillPlacement::BlockConstraint &BC = SplitConstraints[i]; | |
| BC.Number = BI.MBB->getNumber(); | |
| Intf.moveToBlock(BC.Number); | |
| BC.Entry = BI.LiveIn ? SpillPlacement::PrefReg : SpillPlacement::DontCare; | |
| BC.Exit = BI.LiveOut ? SpillPlacement::PrefReg : SpillPlacement::DontCare; | |
| BC.ChangesValue = BI.FirstDef; | |
| if (!Intf.hasInterference()) | |
| continue; | |
| // Number of spill code instructions to insert. | |
| unsigned Ins = 0; | |
| // Interference for the live-in value. | |
| if (BI.LiveIn) { | |
| if (Intf.first() <= Indexes->getMBBStartIdx(BC.Number)) | |
| BC.Entry = SpillPlacement::MustSpill, ++Ins; | |
| else if (Intf.first() < BI.FirstInstr) | |
| BC.Entry = SpillPlacement::PrefSpill, ++Ins; | |
| else if (Intf.first() < BI.LastInstr) | |
| ++Ins; | |
| } | |
| // Interference for the live-out value. | |
| if (BI.LiveOut) { | |
| if (Intf.last() >= SA->getLastSplitPoint(BC.Number)) | |
| BC.Exit = SpillPlacement::MustSpill, ++Ins; | |
| else if (Intf.last() > BI.LastInstr) | |
| BC.Exit = SpillPlacement::PrefSpill, ++Ins; | |
| else if (Intf.last() > BI.FirstInstr) | |
| ++Ins; | |
| } | |
| // Accumulate the total frequency of inserted spill code. | |
| if (Ins) | |
| StaticCost += Ins * SpillPlacer->getBlockFrequency(BC.Number); | |
| } | |
| Cost = StaticCost; | |
| // Add constraints for use-blocks. Note that these are the only constraints | |
| // that may add a positive bias, it is downhill from here. | |
| SpillPlacer->addConstraints(SplitConstraints); | |
| return SpillPlacer->scanActiveBundles(); | |
| } | |
| /// addThroughConstraints - Add constraints and links to SpillPlacer from the | |
| /// live-through blocks in Blocks. | |
| void RAGreedy::addThroughConstraints(InterferenceCache::Cursor Intf, | |
| ArrayRef<unsigned> Blocks) { | |
| const unsigned GroupSize = 8; | |
| SpillPlacement::BlockConstraint BCS[GroupSize]; | |
| unsigned TBS[GroupSize]; | |
| unsigned B = 0, T = 0; | |
| for (unsigned i = 0; i != Blocks.size(); ++i) { | |
| unsigned Number = Blocks[i]; | |
| Intf.moveToBlock(Number); | |
| if (!Intf.hasInterference()) { | |
| assert(T < GroupSize && "Array overflow"); | |
| TBS[T] = Number; | |
| if (++T == GroupSize) { | |
| SpillPlacer->addLinks(makeArrayRef(TBS, T)); | |
| T = 0; | |
| } | |
| continue; | |
| } | |
| assert(B < GroupSize && "Array overflow"); | |
| BCS[B].Number = Number; | |
| // Interference for the live-in value. | |
| if (Intf.first() <= Indexes->getMBBStartIdx(Number)) | |
| BCS[B].Entry = SpillPlacement::MustSpill; | |
| else | |
| BCS[B].Entry = SpillPlacement::PrefSpill; | |
| // Interference for the live-out value. | |
| if (Intf.last() >= SA->getLastSplitPoint(Number)) | |
| BCS[B].Exit = SpillPlacement::MustSpill; | |
| else | |
| BCS[B].Exit = SpillPlacement::PrefSpill; | |
| if (++B == GroupSize) { | |
| ArrayRef<SpillPlacement::BlockConstraint> Array(BCS, B); | |
| SpillPlacer->addConstraints(Array); | |
| B = 0; | |
| } | |
| } | |
| ArrayRef<SpillPlacement::BlockConstraint> Array(BCS, B); | |
| SpillPlacer->addConstraints(Array); | |
| SpillPlacer->addLinks(makeArrayRef(TBS, T)); | |
| } | |
| void RAGreedy::growRegion(GlobalSplitCandidate &Cand) { | |
| // Keep track of through blocks that have not been added to SpillPlacer. | |
| BitVector Todo = SA->getThroughBlocks(); | |
| SmallVectorImpl<unsigned> &ActiveBlocks = Cand.ActiveBlocks; | |
| unsigned AddedTo = 0; | |
| #ifndef NDEBUG | |
| unsigned Visited = 0; | |
| #endif | |
| for (;;) { | |
| ArrayRef<unsigned> NewBundles = SpillPlacer->getRecentPositive(); | |
| // Find new through blocks in the periphery of PrefRegBundles. | |
| for (int i = 0, e = NewBundles.size(); i != e; ++i) { | |
| unsigned Bundle = NewBundles[i]; | |
| // Look at all blocks connected to Bundle in the full graph. | |
| ArrayRef<unsigned> Blocks = Bundles->getBlocks(Bundle); | |
| for (ArrayRef<unsigned>::iterator I = Blocks.begin(), E = Blocks.end(); | |
| I != E; ++I) { | |
| unsigned Block = *I; | |
| if (!Todo.test(Block)) | |
| continue; | |
| Todo.reset(Block); | |
| // This is a new through block. Add it to SpillPlacer later. | |
| ActiveBlocks.push_back(Block); | |
| #ifndef NDEBUG | |
| ++Visited; | |
| #endif | |
| } | |
| } | |
| // Any new blocks to add? | |
| if (ActiveBlocks.size() == AddedTo) | |
| break; | |
| // Compute through constraints from the interference, or assume that all | |
| // through blocks prefer spilling when forming compact regions. | |
| ArrayRef<unsigned> NewBlocks = makeArrayRef(ActiveBlocks).slice(AddedTo); | |
| if (Cand.PhysReg) | |
| addThroughConstraints(Cand.Intf, NewBlocks); | |
| else | |
| // Provide a strong negative bias on through blocks to prevent unwanted | |
| // liveness on loop backedges. | |
| SpillPlacer->addPrefSpill(NewBlocks, /* Strong= */ true); | |
| AddedTo = ActiveBlocks.size(); | |
| // Perhaps iterating can enable more bundles? | |
| SpillPlacer->iterate(); | |
| } | |
| DEBUG(dbgs() << ", v=" << Visited); | |
| } | |
| /// calcCompactRegion - Compute the set of edge bundles that should be live | |
| /// when splitting the current live range into compact regions. Compact | |
| /// regions can be computed without looking at interference. They are the | |
| /// regions formed by removing all the live-through blocks from the live range. | |
| /// | |
| /// Returns false if the current live range is already compact, or if the | |
| /// compact regions would form single block regions anyway. | |
| bool RAGreedy::calcCompactRegion(GlobalSplitCandidate &Cand) { | |
| // Without any through blocks, the live range is already compact. | |
| if (!SA->getNumThroughBlocks()) | |
| return false; | |
| // Compact regions don't correspond to any physreg. | |
| Cand.reset(IntfCache, 0); | |
| DEBUG(dbgs() << "Compact region bundles"); | |
| // Use the spill placer to determine the live bundles. GrowRegion pretends | |
| // that all the through blocks have interference when PhysReg is unset. | |
| SpillPlacer->prepare(Cand.LiveBundles); | |
| // The static split cost will be zero since Cand.Intf reports no interference. | |
| float Cost; | |
| if (!addSplitConstraints(Cand.Intf, Cost)) { | |
| DEBUG(dbgs() << ", none.\n"); | |
| return false; | |
| } | |
| growRegion(Cand); | |
| SpillPlacer->finish(); | |
| if (!Cand.LiveBundles.any()) { | |
| DEBUG(dbgs() << ", none.\n"); | |
| return false; | |
| } | |
| DEBUG({ | |
| for (int i = Cand.LiveBundles.find_first(); i>=0; | |
| i = Cand.LiveBundles.find_next(i)) | |
| dbgs() << " EB#" << i; | |
| dbgs() << ".\n"; | |
| }); | |
| return true; | |
| } | |
| /// calcSpillCost - Compute how expensive it would be to split the live range in | |
| /// SA around all use blocks instead of forming bundle regions. | |
| float RAGreedy::calcSpillCost() { | |
| float Cost = 0; | |
| ArrayRef<SplitAnalysis::BlockInfo> UseBlocks = SA->getUseBlocks(); | |
| for (unsigned i = 0; i != UseBlocks.size(); ++i) { | |
| const SplitAnalysis::BlockInfo &BI = UseBlocks[i]; | |
| unsigned Number = BI.MBB->getNumber(); | |
| // We normally only need one spill instruction - a load or a store. | |
| Cost += SpillPlacer->getBlockFrequency(Number); | |
| // Unless the value is redefined in the block. | |
| if (BI.LiveIn && BI.LiveOut && BI.FirstDef) | |
| Cost += SpillPlacer->getBlockFrequency(Number); | |
| } | |
| return Cost; | |
| } | |
| /// calcGlobalSplitCost - Return the global split cost of following the split | |
| /// pattern in LiveBundles. This cost should be added to the local cost of the | |
| /// interference pattern in SplitConstraints. | |
| /// | |
| float RAGreedy::calcGlobalSplitCost(GlobalSplitCandidate &Cand) { | |
| float GlobalCost = 0; | |
| const BitVector &LiveBundles = Cand.LiveBundles; | |
| ArrayRef<SplitAnalysis::BlockInfo> UseBlocks = SA->getUseBlocks(); | |
| for (unsigned i = 0; i != UseBlocks.size(); ++i) { | |
| const SplitAnalysis::BlockInfo &BI = UseBlocks[i]; | |
| SpillPlacement::BlockConstraint &BC = SplitConstraints[i]; | |
| bool RegIn = LiveBundles[Bundles->getBundle(BC.Number, 0)]; | |
| bool RegOut = LiveBundles[Bundles->getBundle(BC.Number, 1)]; | |
| unsigned Ins = 0; | |
| if (BI.LiveIn) | |
| Ins += RegIn != (BC.Entry == SpillPlacement::PrefReg); | |
| if (BI.LiveOut) | |
| Ins += RegOut != (BC.Exit == SpillPlacement::PrefReg); | |
| if (Ins) | |
| GlobalCost += Ins * SpillPlacer->getBlockFrequency(BC.Number); | |
| } | |
| for (unsigned i = 0, e = Cand.ActiveBlocks.size(); i != e; ++i) { | |
| unsigned Number = Cand.ActiveBlocks[i]; | |
| bool RegIn = LiveBundles[Bundles->getBundle(Number, 0)]; | |
| bool RegOut = LiveBundles[Bundles->getBundle(Number, 1)]; | |
| if (!RegIn && !RegOut) | |
| continue; | |
| if (RegIn && RegOut) { | |
| // We need double spill code if this block has interference. | |
| Cand.Intf.moveToBlock(Number); | |
| if (Cand.Intf.hasInterference()) | |
| GlobalCost += 2*SpillPlacer->getBlockFrequency(Number); | |
| continue; | |
| } | |
| // live-in / stack-out or stack-in live-out. | |
| GlobalCost += SpillPlacer->getBlockFrequency(Number); | |
| } | |
| return GlobalCost; | |
| } | |
| /// splitAroundRegion - Split the current live range around the regions | |
| /// determined by BundleCand and GlobalCand. | |
| /// | |
| /// Before calling this function, GlobalCand and BundleCand must be initialized | |
| /// so each bundle is assigned to a valid candidate, or NoCand for the | |
| /// stack-bound bundles. The shared SA/SE SplitAnalysis and SplitEditor | |
| /// objects must be initialized for the current live range, and intervals | |
| /// created for the used candidates. | |
| /// | |
| /// @param LREdit The LiveRangeEdit object handling the current split. | |
| /// @param UsedCands List of used GlobalCand entries. Every BundleCand value | |
| /// must appear in this list. | |
| void RAGreedy::splitAroundRegion(LiveRangeEdit &LREdit, | |
| ArrayRef<unsigned> UsedCands) { | |
| // These are the intervals created for new global ranges. We may create more | |
| // intervals for local ranges. | |
| const unsigned NumGlobalIntvs = LREdit.size(); | |
| DEBUG(dbgs() << "splitAroundRegion with " << NumGlobalIntvs << " globals.\n"); | |
| assert(NumGlobalIntvs && "No global intervals configured"); | |
| // Isolate even single instructions when dealing with a proper sub-class. | |
| // That guarantees register class inflation for the stack interval because it | |
| // is all copies. | |
| unsigned Reg = SA->getParent().reg; | |
| bool SingleInstrs = RegClassInfo.isProperSubClass(MRI->getRegClass(Reg)); | |
| // First handle all the blocks with uses. | |
| ArrayRef<SplitAnalysis::BlockInfo> UseBlocks = SA->getUseBlocks(); | |
| for (unsigned i = 0; i != UseBlocks.size(); ++i) { | |
| const SplitAnalysis::BlockInfo &BI = UseBlocks[i]; | |
| unsigned Number = BI.MBB->getNumber(); | |
| unsigned IntvIn = 0, IntvOut = 0; | |
| SlotIndex IntfIn, IntfOut; | |
| if (BI.LiveIn) { | |
| unsigned CandIn = BundleCand[Bundles->getBundle(Number, 0)]; | |
| if (CandIn != NoCand) { | |
| GlobalSplitCandidate &Cand = GlobalCand[CandIn]; | |
| IntvIn = Cand.IntvIdx; | |
| Cand.Intf.moveToBlock(Number); | |
| IntfIn = Cand.Intf.first(); | |
| } | |
| } | |
| if (BI.LiveOut) { | |
| unsigned CandOut = BundleCand[Bundles->getBundle(Number, 1)]; | |
| if (CandOut != NoCand) { | |
| GlobalSplitCandidate &Cand = GlobalCand[CandOut]; | |
| IntvOut = Cand.IntvIdx; | |
| Cand.Intf.moveToBlock(Number); | |
| IntfOut = Cand.Intf.last(); | |
| } | |
| } | |
| // Create separate intervals for isolated blocks with multiple uses. | |
| if (!IntvIn && !IntvOut) { | |
| DEBUG(dbgs() << "BB#" << BI.MBB->getNumber() << " isolated.\n"); | |
| if (SA->shouldSplitSingleBlock(BI, SingleInstrs)) | |
| SE->splitSingleBlock(BI); | |
| continue; | |
| } | |
| if (IntvIn && IntvOut) | |
| SE->splitLiveThroughBlock(Number, IntvIn, IntfIn, IntvOut, IntfOut); | |
| else if (IntvIn) | |
| SE->splitRegInBlock(BI, IntvIn, IntfIn); | |
| else | |
| SE->splitRegOutBlock(BI, IntvOut, IntfOut); | |
| } | |
| // Handle live-through blocks. The relevant live-through blocks are stored in | |
| // the ActiveBlocks list with each candidate. We need to filter out | |
| // duplicates. | |
| BitVector Todo = SA->getThroughBlocks(); | |
| for (unsigned c = 0; c != UsedCands.size(); ++c) { | |
| ArrayRef<unsigned> Blocks = GlobalCand[UsedCands[c]].ActiveBlocks; | |
| for (unsigned i = 0, e = Blocks.size(); i != e; ++i) { | |
| unsigned Number = Blocks[i]; | |
| if (!Todo.test(Number)) | |
| continue; | |
| Todo.reset(Number); | |
| unsigned IntvIn = 0, IntvOut = 0; | |
| SlotIndex IntfIn, IntfOut; | |
| unsigned CandIn = BundleCand[Bundles->getBundle(Number, 0)]; | |
| if (CandIn != NoCand) { | |
| GlobalSplitCandidate &Cand = GlobalCand[CandIn]; | |
| IntvIn = Cand.IntvIdx; | |
| Cand.Intf.moveToBlock(Number); | |
| IntfIn = Cand.Intf.first(); | |
| } | |
| unsigned CandOut = BundleCand[Bundles->getBundle(Number, 1)]; | |
| if (CandOut != NoCand) { | |
| GlobalSplitCandidate &Cand = GlobalCand[CandOut]; | |
| IntvOut = Cand.IntvIdx; | |
| Cand.Intf.moveToBlock(Number); | |
| IntfOut = Cand.Intf.last(); | |
| } | |
| if (!IntvIn && !IntvOut) | |
| continue; | |
| SE->splitLiveThroughBlock(Number, IntvIn, IntfIn, IntvOut, IntfOut); | |
| } | |
| } | |
| ++NumGlobalSplits; | |
| SmallVector<unsigned, 8> IntvMap; | |
| SE->finish(&IntvMap); | |
| DebugVars->splitRegister(Reg, LREdit.regs()); | |
| ExtraRegInfo.resize(MRI->getNumVirtRegs()); | |
| unsigned OrigBlocks = SA->getNumLiveBlocks(); | |
| // Sort out the new intervals created by splitting. We get four kinds: | |
| // - Remainder intervals should not be split again. | |
| // - Candidate intervals can be assigned to Cand.PhysReg. | |
| // - Block-local splits are candidates for local splitting. | |
| // - DCE leftovers should go back on the queue. | |
| for (unsigned i = 0, e = LREdit.size(); i != e; ++i) { | |
| LiveInterval &Reg = *LREdit.get(i); | |
| // Ignore old intervals from DCE. | |
| if (getStage(Reg) != RS_New) | |
| continue; | |
| // Remainder interval. Don't try splitting again, spill if it doesn't | |
| // allocate. | |
| if (IntvMap[i] == 0) { | |
| setStage(Reg, RS_Spill); | |
| continue; | |
| } | |
| // Global intervals. Allow repeated splitting as long as the number of live | |
| // blocks is strictly decreasing. | |
| if (IntvMap[i] < NumGlobalIntvs) { | |
| if (SA->countLiveBlocks(&Reg) >= OrigBlocks) { | |
| DEBUG(dbgs() << "Main interval covers the same " << OrigBlocks | |
| << " blocks as original.\n"); | |
| // Don't allow repeated splitting as a safe guard against looping. | |
| setStage(Reg, RS_Split2); | |
| } | |
| continue; | |
| } | |
| // Other intervals are treated as new. This includes local intervals created | |
| // for blocks with multiple uses, and anything created by DCE. | |
| } | |
| if (VerifyEnabled) | |
| MF->verify(this, "After splitting live range around region"); | |
| } | |
| unsigned RAGreedy::tryRegionSplit(LiveInterval &VirtReg, AllocationOrder &Order, | |
| SmallVectorImpl<LiveInterval*> &NewVRegs) { | |
| unsigned NumCands = 0; | |
| unsigned BestCand = NoCand; | |
| float BestCost; | |
| SmallVector<unsigned, 8> UsedCands; | |
| // Check if we can split this live range around a compact region. | |
| bool HasCompact = calcCompactRegion(GlobalCand.front()); | |
| if (HasCompact) { | |
| // Yes, keep GlobalCand[0] as the compact region candidate. | |
| NumCands = 1; | |
| BestCost = HUGE_VALF; | |
| } else { | |
| // No benefit from the compact region, our fallback will be per-block | |
| // splitting. Make sure we find a solution that is cheaper than spilling. | |
| BestCost = Hysteresis * calcSpillCost(); | |
| DEBUG(dbgs() << "Cost of isolating all blocks = " << BestCost << '\n'); | |
| } | |
| Order.rewind(); | |
| while (unsigned PhysReg = Order.next()) { | |
| // Discard bad candidates before we run out of interference cache cursors. | |
| // This will only affect register classes with a lot of registers (>32). | |
| if (NumCands == IntfCache.getMaxCursors()) { | |
| unsigned WorstCount = ~0u; | |
| unsigned Worst = 0; | |
| for (unsigned i = 0; i != NumCands; ++i) { | |
| if (i == BestCand || !GlobalCand[i].PhysReg) | |
| continue; | |
| unsigned Count = GlobalCand[i].LiveBundles.count(); | |
| if (Count < WorstCount) | |
| Worst = i, WorstCount = Count; | |
| } | |
| --NumCands; | |
| GlobalCand[Worst] = GlobalCand[NumCands]; | |
| } | |
| if (GlobalCand.size() <= NumCands) | |
| GlobalCand.resize(NumCands+1); | |
| GlobalSplitCandidate &Cand = GlobalCand[NumCands]; | |
| Cand.reset(IntfCache, PhysReg); | |
| SpillPlacer->prepare(Cand.LiveBundles); | |
| float Cost; | |
| if (!addSplitConstraints(Cand.Intf, Cost)) { | |
| DEBUG(dbgs() << PrintReg(PhysReg, TRI) << "\tno positive bundles\n"); | |
| continue; | |
| } | |
| DEBUG(dbgs() << PrintReg(PhysReg, TRI) << "\tstatic = " << Cost); | |
| if (Cost >= BestCost) { | |
| DEBUG({ | |
| if (BestCand == NoCand) | |
| dbgs() << " worse than no bundles\n"; | |
| else | |
| dbgs() << " worse than " | |
| << PrintReg(GlobalCand[BestCand].PhysReg, TRI) << '\n'; | |
| }); | |
| continue; | |
| } | |
| growRegion(Cand); | |
| SpillPlacer->finish(); | |
| // No live bundles, defer to splitSingleBlocks(). | |
| if (!Cand.LiveBundles.any()) { | |
| DEBUG(dbgs() << " no bundles.\n"); | |
| continue; | |
| } | |
| Cost += calcGlobalSplitCost(Cand); | |
| DEBUG({ | |
| dbgs() << ", total = " << Cost << " with bundles"; | |
| for (int i = Cand.LiveBundles.find_first(); i>=0; | |
| i = Cand.LiveBundles.find_next(i)) | |
| dbgs() << " EB#" << i; | |
| dbgs() << ".\n"; | |
| }); | |
| if (Cost < BestCost) { | |
| BestCand = NumCands; | |
| BestCost = Hysteresis * Cost; // Prevent rounding effects. | |
| } | |
| ++NumCands; | |
| } | |
| // No solutions found, fall back to single block splitting. | |
| if (!HasCompact && BestCand == NoCand) | |
| return 0; | |
| // Prepare split editor. | |
| LiveRangeEdit LREdit(VirtReg, NewVRegs, this); | |
| SE->reset(LREdit, SplitSpillMode); | |
| // Assign all edge bundles to the preferred candidate, or NoCand. | |
| BundleCand.assign(Bundles->getNumBundles(), NoCand); | |
| // Assign bundles for the best candidate region. | |
| if (BestCand != NoCand) { | |
| GlobalSplitCandidate &Cand = GlobalCand[BestCand]; | |
| if (unsigned B = Cand.getBundles(BundleCand, BestCand)) { | |
| UsedCands.push_back(BestCand); | |
| Cand.IntvIdx = SE->openIntv(); | |
| DEBUG(dbgs() << "Split for " << PrintReg(Cand.PhysReg, TRI) << " in " | |
| << B << " bundles, intv " << Cand.IntvIdx << ".\n"); | |
| (void)B; | |
| } | |
| } | |
| // Assign bundles for the compact region. | |
| if (HasCompact) { | |
| GlobalSplitCandidate &Cand = GlobalCand.front(); | |
| assert(!Cand.PhysReg && "Compact region has no physreg"); | |
| if (unsigned B = Cand.getBundles(BundleCand, 0)) { | |
| UsedCands.push_back(0); | |
| Cand.IntvIdx = SE->openIntv(); | |
| DEBUG(dbgs() << "Split for compact region in " << B << " bundles, intv " | |
| << Cand.IntvIdx << ".\n"); | |
| (void)B; | |
| } | |
| } | |
| splitAroundRegion(LREdit, UsedCands); | |
| return 0; | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Per-Block Splitting | |
| //===----------------------------------------------------------------------===// | |
| /// tryBlockSplit - Split a global live range around every block with uses. This | |
| /// creates a lot of local live ranges, that will be split by tryLocalSplit if | |
| /// they don't allocate. | |
| unsigned RAGreedy::tryBlockSplit(LiveInterval &VirtReg, AllocationOrder &Order, | |
| SmallVectorImpl<LiveInterval*> &NewVRegs) { | |
| assert(&SA->getParent() == &VirtReg && "Live range wasn't analyzed"); | |
| unsigned Reg = VirtReg.reg; | |
| bool SingleInstrs = RegClassInfo.isProperSubClass(MRI->getRegClass(Reg)); | |
| LiveRangeEdit LREdit(VirtReg, NewVRegs, this); | |
| SE->reset(LREdit, SplitSpillMode); | |
| ArrayRef<SplitAnalysis::BlockInfo> UseBlocks = SA->getUseBlocks(); | |
| for (unsigned i = 0; i != UseBlocks.size(); ++i) { | |
| const SplitAnalysis::BlockInfo &BI = UseBlocks[i]; | |
| if (SA->shouldSplitSingleBlock(BI, SingleInstrs)) | |
| SE->splitSingleBlock(BI); | |
| } | |
| // No blocks were split. | |
| if (LREdit.empty()) | |
| return 0; | |
| // We did split for some blocks. | |
| SmallVector<unsigned, 8> IntvMap; | |
| SE->finish(&IntvMap); | |
| // Tell LiveDebugVariables about the new ranges. | |
| DebugVars->splitRegister(Reg, LREdit.regs()); | |
| ExtraRegInfo.resize(MRI->getNumVirtRegs()); | |
| // Sort out the new intervals created by splitting. The remainder interval | |
| // goes straight to spilling, the new local ranges get to stay RS_New. | |
| for (unsigned i = 0, e = LREdit.size(); i != e; ++i) { | |
| LiveInterval &LI = *LREdit.get(i); | |
| if (getStage(LI) == RS_New && IntvMap[i] == 0) | |
| setStage(LI, RS_Spill); | |
| } | |
| if (VerifyEnabled) | |
| MF->verify(this, "After splitting live range around basic blocks"); | |
| return 0; | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Local Splitting | |
| //===----------------------------------------------------------------------===// | |
| /// calcGapWeights - Compute the maximum spill weight that needs to be evicted | |
| /// in order to use PhysReg between two entries in SA->UseSlots. | |
| /// | |
| /// GapWeight[i] represents the gap between UseSlots[i] and UseSlots[i+1]. | |
| /// | |
| void RAGreedy::calcGapWeights(unsigned PhysReg, | |
| SmallVectorImpl<float> &GapWeight) { | |
| assert(SA->getUseBlocks().size() == 1 && "Not a local interval"); | |
| const SplitAnalysis::BlockInfo &BI = SA->getUseBlocks().front(); | |
| const SmallVectorImpl<SlotIndex> &Uses = SA->UseSlots; | |
| const unsigned NumGaps = Uses.size()-1; | |
| // Start and end points for the interference check. | |
| SlotIndex StartIdx = | |
| BI.LiveIn ? BI.FirstInstr.getBaseIndex() : BI.FirstInstr; | |
| SlotIndex StopIdx = | |
| BI.LiveOut ? BI.LastInstr.getBoundaryIndex() : BI.LastInstr; | |
| GapWeight.assign(NumGaps, 0.0f); | |
| // Add interference from each overlapping register. | |
| for (const unsigned *AI = TRI->getOverlaps(PhysReg); *AI; ++AI) { | |
| if (!query(const_cast<LiveInterval&>(SA->getParent()), *AI) | |
| .checkInterference()) | |
| continue; | |
| // We know that VirtReg is a continuous interval from FirstInstr to | |
| // LastInstr, so we don't need InterferenceQuery. | |
| // | |
| // Interference that overlaps an instruction is counted in both gaps | |
| // surrounding the instruction. The exception is interference before | |
| // StartIdx and after StopIdx. | |
| // | |
| LiveIntervalUnion::SegmentIter IntI = PhysReg2LiveUnion[*AI].find(StartIdx); | |
| for (unsigned Gap = 0; IntI.valid() && IntI.start() < StopIdx; ++IntI) { | |
| // Skip the gaps before IntI. | |
| while (Uses[Gap+1].getBoundaryIndex() < IntI.start()) | |
| if (++Gap == NumGaps) | |
| break; | |
| if (Gap == NumGaps) | |
| break; | |
| // Update the gaps covered by IntI. | |
| const float weight = IntI.value()->weight; | |
| for (; Gap != NumGaps; ++Gap) { | |
| GapWeight[Gap] = std::max(GapWeight[Gap], weight); | |
| if (Uses[Gap+1].getBaseIndex() >= IntI.stop()) | |
| break; | |
| } | |
| if (Gap == NumGaps) | |
| break; | |
| } | |
| } | |
| } | |
| /// tryLocalSplit - Try to split VirtReg into smaller intervals inside its only | |
| /// basic block. | |
| /// | |
| unsigned RAGreedy::tryLocalSplit(LiveInterval &VirtReg, AllocationOrder &Order, | |
| SmallVectorImpl<LiveInterval*> &NewVRegs) { | |
| assert(SA->getUseBlocks().size() == 1 && "Not a local interval"); | |
| const SplitAnalysis::BlockInfo &BI = SA->getUseBlocks().front(); | |
| // Note that it is possible to have an interval that is live-in or live-out | |
| // while only covering a single block - A phi-def can use undef values from | |
| // predecessors, and the block could be a single-block loop. | |
| // We don't bother doing anything clever about such a case, we simply assume | |
| // that the interval is continuous from FirstInstr to LastInstr. We should | |
| // make sure that we don't do anything illegal to such an interval, though. | |
| const SmallVectorImpl<SlotIndex> &Uses = SA->UseSlots; | |
| if (Uses.size() <= 2) | |
| return 0; | |
| const unsigned NumGaps = Uses.size()-1; | |
| DEBUG({ | |
| dbgs() << "tryLocalSplit: "; | |
| for (unsigned i = 0, e = Uses.size(); i != e; ++i) | |
| dbgs() << ' ' << SA->UseSlots[i]; | |
| dbgs() << '\n'; | |
| }); | |
| // Since we allow local split results to be split again, there is a risk of | |
| // creating infinite loops. It is tempting to require that the new live | |
| // ranges have less instructions than the original. That would guarantee | |
| // convergence, but it is too strict. A live range with 3 instructions can be | |
| // split 2+3 (including the COPY), and we want to allow that. | |
| // | |
| // Instead we use these rules: | |
| // | |
| // 1. Allow any split for ranges with getStage() < RS_Split2. (Except for the | |
| // noop split, of course). | |
| // 2. Require progress be made for ranges with getStage() == RS_Split2. All | |
| // the new ranges must have fewer instructions than before the split. | |
| // 3. New ranges with the same number of instructions are marked RS_Split2, | |
| // smaller ranges are marked RS_New. | |
| // | |
| // These rules allow a 3 -> 2+3 split once, which we need. They also prevent | |
| // excessive splitting and infinite loops. | |
| // | |
| bool ProgressRequired = getStage(VirtReg) >= RS_Split2; | |
| // Best split candidate. | |
| unsigned BestBefore = NumGaps; | |
| unsigned BestAfter = 0; | |
| float BestDiff = 0; | |
| const float blockFreq = SpillPlacer->getBlockFrequency(BI.MBB->getNumber()); | |
| SmallVector<float, 8> GapWeight; | |
| Order.rewind(); | |
| while (unsigned PhysReg = Order.next()) { | |
| // Keep track of the largest spill weight that would need to be evicted in | |
| // order to make use of PhysReg between UseSlots[i] and UseSlots[i+1]. | |
| calcGapWeights(PhysReg, GapWeight); | |
| // Try to find the best sequence of gaps to close. | |
| // The new spill weight must be larger than any gap interference. | |
| // We will split before Uses[SplitBefore] and after Uses[SplitAfter]. | |
| unsigned SplitBefore = 0, SplitAfter = 1; | |
| // MaxGap should always be max(GapWeight[SplitBefore..SplitAfter-1]). | |
| // It is the spill weight that needs to be evicted. | |
| float MaxGap = GapWeight[0]; | |
| for (;;) { | |
| // Live before/after split? | |
| const bool LiveBefore = SplitBefore != 0 || BI.LiveIn; | |
| const bool LiveAfter = SplitAfter != NumGaps || BI.LiveOut; | |
| DEBUG(dbgs() << PrintReg(PhysReg, TRI) << ' ' | |
| << Uses[SplitBefore] << '-' << Uses[SplitAfter] | |
| << " i=" << MaxGap); | |
| // Stop before the interval gets so big we wouldn't be making progress. | |
| if (!LiveBefore && !LiveAfter) { | |
| DEBUG(dbgs() << " all\n"); | |
| break; | |
| } | |
| // Should the interval be extended or shrunk? | |
| bool Shrink = true; | |
| // How many gaps would the new range have? | |
| unsigned NewGaps = LiveBefore + SplitAfter - SplitBefore + LiveAfter; | |
| // Legally, without causing looping? | |
| bool Legal = !ProgressRequired || NewGaps < NumGaps; | |
| if (Legal && MaxGap < HUGE_VALF) { | |
| // Estimate the new spill weight. Each instruction reads or writes the | |
| // register. Conservatively assume there are no read-modify-write | |
| // instructions. | |
| // | |
| // Try to guess the size of the new interval. | |
| const float EstWeight = normalizeSpillWeight(blockFreq * (NewGaps + 1), | |
| Uses[SplitBefore].distance(Uses[SplitAfter]) + | |
| (LiveBefore + LiveAfter)*SlotIndex::InstrDist); | |
| // Would this split be possible to allocate? | |
| // Never allocate all gaps, we wouldn't be making progress. | |
| DEBUG(dbgs() << " w=" << EstWeight); | |
| if (EstWeight * Hysteresis >= MaxGap) { | |
| Shrink = false; | |
| float Diff = EstWeight - MaxGap; | |
| if (Diff > BestDiff) { | |
| DEBUG(dbgs() << " (best)"); | |
| BestDiff = Hysteresis * Diff; | |
| BestBefore = SplitBefore; | |
| BestAfter = SplitAfter; | |
| } | |
| } | |
| } | |
| // Try to shrink. | |
| if (Shrink) { | |
| if (++SplitBefore < SplitAfter) { | |
| DEBUG(dbgs() << " shrink\n"); | |
| // Recompute the max when necessary. | |
| if (GapWeight[SplitBefore - 1] >= MaxGap) { | |
| MaxGap = GapWeight[SplitBefore]; | |
| for (unsigned i = SplitBefore + 1; i != SplitAfter; ++i) | |
| MaxGap = std::max(MaxGap, GapWeight[i]); | |
| } | |
| continue; | |
| } | |
| MaxGap = 0; | |
| } | |
| // Try to extend the interval. | |
| if (SplitAfter >= NumGaps) { | |
| DEBUG(dbgs() << " end\n"); | |
| break; | |
| } | |
| DEBUG(dbgs() << " extend\n"); | |
| MaxGap = std::max(MaxGap, GapWeight[SplitAfter++]); | |
| } | |
| } | |
| // Didn't find any candidates? | |
| if (BestBefore == NumGaps) | |
| return 0; | |
| DEBUG(dbgs() << "Best local split range: " << Uses[BestBefore] | |
| << '-' << Uses[BestAfter] << ", " << BestDiff | |
| << ", " << (BestAfter - BestBefore + 1) << " instrs\n"); | |
| LiveRangeEdit LREdit(VirtReg, NewVRegs, this); | |
| SE->reset(LREdit); | |
| SE->openIntv(); | |
| SlotIndex SegStart = SE->enterIntvBefore(Uses[BestBefore]); | |
| SlotIndex SegStop = SE->leaveIntvAfter(Uses[BestAfter]); | |
| SE->useIntv(SegStart, SegStop); | |
| SmallVector<unsigned, 8> IntvMap; | |
| SE->finish(&IntvMap); | |
| DebugVars->splitRegister(VirtReg.reg, LREdit.regs()); | |
| // If the new range has the same number of instructions as before, mark it as | |
| // RS_Split2 so the next split will be forced to make progress. Otherwise, | |
| // leave the new intervals as RS_New so they can compete. | |
| bool LiveBefore = BestBefore != 0 || BI.LiveIn; | |
| bool LiveAfter = BestAfter != NumGaps || BI.LiveOut; | |
| unsigned NewGaps = LiveBefore + BestAfter - BestBefore + LiveAfter; | |
| if (NewGaps >= NumGaps) { | |
| DEBUG(dbgs() << "Tagging non-progress ranges: "); | |
| assert(!ProgressRequired && "Didn't make progress when it was required."); | |
| for (unsigned i = 0, e = IntvMap.size(); i != e; ++i) | |
| if (IntvMap[i] == 1) { | |
| setStage(*LREdit.get(i), RS_Split2); | |
| DEBUG(dbgs() << PrintReg(LREdit.get(i)->reg)); | |
| } | |
| DEBUG(dbgs() << '\n'); | |
| } | |
| ++NumLocalSplits; | |
| return 0; | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Live Range Splitting | |
| //===----------------------------------------------------------------------===// | |
| /// trySplit - Try to split VirtReg or one of its interferences, making it | |
| /// assignable. | |
| /// @return Physreg when VirtReg may be assigned and/or new NewVRegs. | |
| unsigned RAGreedy::trySplit(LiveInterval &VirtReg, AllocationOrder &Order, | |
| SmallVectorImpl<LiveInterval*>&NewVRegs) { | |
| // Ranges must be Split2 or less. | |
| if (getStage(VirtReg) >= RS_Spill) | |
| return 0; | |
| // Local intervals are handled separately. | |
| if (LIS->intervalIsInOneMBB(VirtReg)) { | |
| NamedRegionTimer T("Local Splitting", TimerGroupName, TimePassesIsEnabled); | |
| SA->analyze(&VirtReg); | |
| return tryLocalSplit(VirtReg, Order, NewVRegs); | |
| } | |
| NamedRegionTimer T("Global Splitting", TimerGroupName, TimePassesIsEnabled); | |
| SA->analyze(&VirtReg); | |
| // FIXME: SplitAnalysis may repair broken live ranges coming from the | |
| // coalescer. That may cause the range to become allocatable which means that | |
| // tryRegionSplit won't be making progress. This check should be replaced with | |
| // an assertion when the coalescer is fixed. | |
| if (SA->didRepairRange()) { | |
| // VirtReg has changed, so all cached queries are invalid. | |
| invalidateVirtRegs(); | |
| if (unsigned PhysReg = tryAssign(VirtReg, Order, NewVRegs)) | |
| return PhysReg; | |
| } | |
| // First try to split around a region spanning multiple blocks. RS_Split2 | |
| // ranges already made dubious progress with region splitting, so they go | |
| // straight to single block splitting. | |
| if (getStage(VirtReg) < RS_Split2) { | |
| unsigned PhysReg = tryRegionSplit(VirtReg, Order, NewVRegs); | |
| if (PhysReg || !NewVRegs.empty()) | |
| return PhysReg; | |
| } | |
| // Then isolate blocks. | |
| return tryBlockSplit(VirtReg, Order, NewVRegs); | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Main Entry Point | |
| //===----------------------------------------------------------------------===// | |
| unsigned RAGreedy::selectOrSplit(LiveInterval &VirtReg, | |
| SmallVectorImpl<LiveInterval*> &NewVRegs) { | |
| // First try assigning a free register. | |
| AllocationOrder Order(VirtReg.reg, *VRM, RegClassInfo); | |
| if (unsigned PhysReg = tryAssign(VirtReg, Order, NewVRegs)) | |
| return PhysReg; | |
| LiveRangeStage Stage = getStage(VirtReg); | |
| DEBUG(dbgs() << StageName[Stage] | |
| << " Cascade " << ExtraRegInfo[VirtReg.reg].Cascade << '\n'); | |
| // Try to evict a less worthy live range, but only for ranges from the primary | |
| // queue. The RS_Split ranges already failed to do this, and they should not | |
| // get a second chance until they have been split. | |
| if (Stage != RS_Split) | |
| if (unsigned PhysReg = tryEvict(VirtReg, Order, NewVRegs)) | |
| return PhysReg; | |
| assert(NewVRegs.empty() && "Cannot append to existing NewVRegs"); | |
| // The first time we see a live range, don't try to split or spill. | |
| // Wait until the second time, when all smaller ranges have been allocated. | |
| // This gives a better picture of the interference to split around. | |
| if (Stage < RS_Split) { | |
| setStage(VirtReg, RS_Split); | |
| DEBUG(dbgs() << "wait for second round\n"); | |
| NewVRegs.push_back(&VirtReg); | |
| return 0; | |
| } | |
| // If we couldn't allocate a register from spilling, there is probably some | |
| // invalid inline assembly. The base class wil report it. | |
| if (Stage >= RS_Done || !VirtReg.isSpillable()) | |
| return ~0u; | |
| // Try splitting VirtReg or interferences. | |
| unsigned PhysReg = trySplit(VirtReg, Order, NewVRegs); | |
| if (PhysReg || !NewVRegs.empty()) | |
| return PhysReg; | |
| // Finally spill VirtReg itself. | |
| NamedRegionTimer T("Spiller", TimerGroupName, TimePassesIsEnabled); | |
| LiveRangeEdit LRE(VirtReg, NewVRegs, this); | |
| spiller().spill(LRE); | |
| setStage(NewVRegs.begin(), NewVRegs.end(), RS_Done); | |
| if (VerifyEnabled) | |
| MF->verify(this, "After spilling"); | |
| // The live virtual register requesting allocation was spilled, so tell | |
| // the caller not to allocate anything during this round. | |
| return 0; | |
| } | |
| bool RAGreedy::runOnMachineFunction(MachineFunction &mf) { | |
| DEBUG(dbgs() << "********** GREEDY REGISTER ALLOCATION **********\n" | |
| << "********** Function: " | |
| << ((Value*)mf.getFunction())->getName() << '\n'); | |
| MF = &mf; | |
| if (VerifyEnabled) | |
| MF->verify(this, "Before greedy register allocator"); | |
| RegAllocBase::init(getAnalysis<VirtRegMap>(), getAnalysis<LiveIntervals>()); | |
| Indexes = &getAnalysis<SlotIndexes>(); | |
| DomTree = &getAnalysis<MachineDominatorTree>(); | |
| SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM)); | |
| Loops = &getAnalysis<MachineLoopInfo>(); | |
| Bundles = &getAnalysis<EdgeBundles>(); | |
| SpillPlacer = &getAnalysis<SpillPlacement>(); | |
| DebugVars = &getAnalysis<LiveDebugVariables>(); | |
| SA.reset(new SplitAnalysis(*VRM, *LIS, *Loops)); | |
| SE.reset(new SplitEditor(*SA, *LIS, *VRM, *DomTree)); | |
| ExtraRegInfo.clear(); | |
| ExtraRegInfo.resize(MRI->getNumVirtRegs()); | |
| NextCascade = 1; | |
| IntfCache.init(MF, &PhysReg2LiveUnion[0], Indexes, TRI); | |
| GlobalCand.resize(32); // This will grow as needed. | |
| allocatePhysRegs(); | |
| addMBBLiveIns(MF); | |
| LIS->addKillFlags(); | |
| // Run rewriter | |
| { | |
| NamedRegionTimer T("Rewriter", TimerGroupName, TimePassesIsEnabled); | |
| VRM->rewrite(Indexes); | |
| } | |
| // Write out new DBG_VALUE instructions. | |
| { | |
| NamedRegionTimer T("Emit Debug Info", TimerGroupName, TimePassesIsEnabled); | |
| DebugVars->emitDebugValues(VRM); | |
| } | |
| // The pass output is in VirtRegMap. Release all the transient data. | |
| releaseMemory(); | |
| return true; | |
| } |