| ============================================== |
| Kaleidoscope: Adding JIT and Optimizer Support |
| ============================================== |
| |
| .. contents:: |
| :local: |
| |
| Chapter 4 Introduction |
| ====================== |
| |
| Welcome to Chapter 4 of the "`Implementing a language with |
| LLVM <index.html>`_" tutorial. Chapters 1-3 described the implementation |
| of a simple language and added support for generating LLVM IR. This |
| chapter describes two new techniques: adding optimizer support to your |
| language, and adding JIT compiler support. These additions will |
| demonstrate how to get nice, efficient code for the Kaleidoscope |
| language. |
| |
| Trivial Constant Folding |
| ======================== |
| |
| Our demonstration for Chapter 3 is elegant and easy to extend. |
| Unfortunately, it does not produce wonderful code. The IRBuilder, |
| however, does give us obvious optimizations when compiling simple code: |
| |
| :: |
| |
| ready> def test(x) 1+2+x; |
| Read function definition: |
| define double @test(double %x) { |
| entry: |
| %addtmp = fadd double 3.000000e+00, %x |
| ret double %addtmp |
| } |
| |
| This code is not a literal transcription of the AST built by parsing the |
| input. That would be: |
| |
| :: |
| |
| ready> def test(x) 1+2+x; |
| Read function definition: |
| define double @test(double %x) { |
| entry: |
| %addtmp = fadd double 2.000000e+00, 1.000000e+00 |
| %addtmp1 = fadd double %addtmp, %x |
| ret double %addtmp1 |
| } |
| |
| Constant folding, as seen above, in particular, is a very common and |
| very important optimization: so much so that many language implementors |
| implement constant folding support in their AST representation. |
| |
| With LLVM, you don't need this support in the AST. Since all calls to |
| build LLVM IR go through the LLVM IR builder, the builder itself checked |
| to see if there was a constant folding opportunity when you call it. If |
| so, it just does the constant fold and return the constant instead of |
| creating an instruction. |
| |
| Well, that was easy :). In practice, we recommend always using |
| ``IRBuilder`` when generating code like this. It has no "syntactic |
| overhead" for its use (you don't have to uglify your compiler with |
| constant checks everywhere) and it can dramatically reduce the amount of |
| LLVM IR that is generated in some cases (particular for languages with a |
| macro preprocessor or that use a lot of constants). |
| |
| On the other hand, the ``IRBuilder`` is limited by the fact that it does |
| all of its analysis inline with the code as it is built. If you take a |
| slightly more complex example: |
| |
| :: |
| |
| ready> def test(x) (1+2+x)*(x+(1+2)); |
| ready> Read function definition: |
| define double @test(double %x) { |
| entry: |
| %addtmp = fadd double 3.000000e+00, %x |
| %addtmp1 = fadd double %x, 3.000000e+00 |
| %multmp = fmul double %addtmp, %addtmp1 |
| ret double %multmp |
| } |
| |
| In this case, the LHS and RHS of the multiplication are the same value. |
| We'd really like to see this generate "``tmp = x+3; result = tmp*tmp;``" |
| instead of computing "``x+3``" twice. |
| |
| Unfortunately, no amount of local analysis will be able to detect and |
| correct this. This requires two transformations: reassociation of |
| expressions (to make the add's lexically identical) and Common |
| Subexpression Elimination (CSE) to delete the redundant add instruction. |
| Fortunately, LLVM provides a broad range of optimizations that you can |
| use, in the form of "passes". |
| |
| LLVM Optimization Passes |
| ======================== |
| |
| LLVM provides many optimization passes, which do many different sorts of |
| things and have different tradeoffs. Unlike other systems, LLVM doesn't |
| hold to the mistaken notion that one set of optimizations is right for |
| all languages and for all situations. LLVM allows a compiler implementor |
| to make complete decisions about what optimizations to use, in which |
| order, and in what situation. |
| |
| As a concrete example, LLVM supports both "whole module" passes, which |
| look across as large of body of code as they can (often a whole file, |
| but if run at link time, this can be a substantial portion of the whole |
| program). It also supports and includes "per-function" passes which just |
| operate on a single function at a time, without looking at other |
| functions. For more information on passes and how they are run, see the |
| `How to Write a Pass <../WritingAnLLVMPass.html>`_ document and the |
| `List of LLVM Passes <../Passes.html>`_. |
| |
| For Kaleidoscope, we are currently generating functions on the fly, one |
| at a time, as the user types them in. We aren't shooting for the |
| ultimate optimization experience in this setting, but we also want to |
| catch the easy and quick stuff where possible. As such, we will choose |
| to run a few per-function optimizations as the user types the function |
| in. If we wanted to make a "static Kaleidoscope compiler", we would use |
| exactly the code we have now, except that we would defer running the |
| optimizer until the entire file has been parsed. |
| |
| In order to get per-function optimizations going, we need to set up a |
| `FunctionPassManager <../WritingAnLLVMPass.html#what-passmanager-doesr>`_ to hold |
| and organize the LLVM optimizations that we want to run. Once we have |
| that, we can add a set of optimizations to run. We'll need a new |
| FunctionPassManager for each module that we want to optimize, so we'll |
| write a function to create and initialize both the module and pass manager |
| for us: |
| |
| .. code-block:: c++ |
| |
| void InitializeModuleAndPassManager(void) { |
| // Open a new module. |
| TheModule = llvm::make_unique<Module>("my cool jit", TheContext); |
| |
| // Create a new pass manager attached to it. |
| TheFPM = llvm::make_unique<FunctionPassManager>(TheModule.get()); |
| |
| // Do simple "peephole" optimizations and bit-twiddling optzns. |
| TheFPM->add(createInstructionCombiningPass()); |
| // Reassociate expressions. |
| TheFPM->add(createReassociatePass()); |
| // Eliminate Common SubExpressions. |
| TheFPM->add(createGVNPass()); |
| // Simplify the control flow graph (deleting unreachable blocks, etc). |
| TheFPM->add(createCFGSimplificationPass()); |
| |
| TheFPM->doInitialization(); |
| } |
| |
| This code initializes the global module ``TheModule``, and the function pass |
| manager ``TheFPM``, which is attached to ``TheModule``. Once the pass manager is |
| set up, we use a series of "add" calls to add a bunch of LLVM passes. |
| |
| In this case, we choose to add four optimization passes. |
| The passes we choose here are a pretty standard set |
| of "cleanup" optimizations that are useful for a wide variety of code. I won't |
| delve into what they do but, believe me, they are a good starting place :). |
| |
| Once the PassManager is set up, we need to make use of it. We do this by |
| running it after our newly created function is constructed (in |
| ``FunctionAST::codegen()``), but before it is returned to the client: |
| |
| .. code-block:: c++ |
| |
| if (Value *RetVal = Body->codegen()) { |
| // Finish off the function. |
| Builder.CreateRet(RetVal); |
| |
| // Validate the generated code, checking for consistency. |
| verifyFunction(*TheFunction); |
| |
| // Optimize the function. |
| TheFPM->run(*TheFunction); |
| |
| return TheFunction; |
| } |
| |
| As you can see, this is pretty straightforward. The |
| ``FunctionPassManager`` optimizes and updates the LLVM Function\* in |
| place, improving (hopefully) its body. With this in place, we can try |
| our test above again: |
| |
| :: |
| |
| ready> def test(x) (1+2+x)*(x+(1+2)); |
| ready> Read function definition: |
| define double @test(double %x) { |
| entry: |
| %addtmp = fadd double %x, 3.000000e+00 |
| %multmp = fmul double %addtmp, %addtmp |
| ret double %multmp |
| } |
| |
| As expected, we now get our nicely optimized code, saving a floating |
| point add instruction from every execution of this function. |
| |
| LLVM provides a wide variety of optimizations that can be used in |
| certain circumstances. Some `documentation about the various |
| passes <../Passes.html>`_ is available, but it isn't very complete. |
| Another good source of ideas can come from looking at the passes that |
| ``Clang`` runs to get started. The "``opt``" tool allows you to |
| experiment with passes from the command line, so you can see if they do |
| anything. |
| |
| Now that we have reasonable code coming out of our front-end, let's talk |
| about executing it! |
| |
| Adding a JIT Compiler |
| ===================== |
| |
| Code that is available in LLVM IR can have a wide variety of tools |
| applied to it. For example, you can run optimizations on it (as we did |
| above), you can dump it out in textual or binary forms, you can compile |
| the code to an assembly file (.s) for some target, or you can JIT |
| compile it. The nice thing about the LLVM IR representation is that it |
| is the "common currency" between many different parts of the compiler. |
| |
| In this section, we'll add JIT compiler support to our interpreter. The |
| basic idea that we want for Kaleidoscope is to have the user enter |
| function bodies as they do now, but immediately evaluate the top-level |
| expressions they type in. For example, if they type in "1 + 2;", we |
| should evaluate and print out 3. If they define a function, they should |
| be able to call it from the command line. |
| |
| In order to do this, we first prepare the environment to create code for |
| the current native target and declare and initialize the JIT. This is |
| done by calling some ``InitializeNativeTarget\*`` functions and |
| adding a global variable ``TheJIT``, and initializing it in |
| ``main``: |
| |
| .. code-block:: c++ |
| |
| static std::unique_ptr<KaleidoscopeJIT> TheJIT; |
| ... |
| int main() { |
| InitializeNativeTarget(); |
| InitializeNativeTargetAsmPrinter(); |
| InitializeNativeTargetAsmParser(); |
| |
| // Install standard binary operators. |
| // 1 is lowest precedence. |
| BinopPrecedence['<'] = 10; |
| BinopPrecedence['+'] = 20; |
| BinopPrecedence['-'] = 20; |
| BinopPrecedence['*'] = 40; // highest. |
| |
| // Prime the first token. |
| fprintf(stderr, "ready> "); |
| getNextToken(); |
| |
| TheJIT = llvm::make_unique<KaleidoscopeJIT>(); |
| |
| // Run the main "interpreter loop" now. |
| MainLoop(); |
| |
| return 0; |
| } |
| |
| We also need to setup the data layout for the JIT: |
| |
| .. code-block:: c++ |
| |
| void InitializeModuleAndPassManager(void) { |
| // Open a new module. |
| TheModule = llvm::make_unique<Module>("my cool jit", TheContext); |
| TheModule->setDataLayout(TheJIT->getTargetMachine().createDataLayout()); |
| |
| // Create a new pass manager attached to it. |
| TheFPM = llvm::make_unique<FunctionPassManager>(TheModule.get()); |
| ... |
| |
| The KaleidoscopeJIT class is a simple JIT built specifically for these |
| tutorials, available inside the LLVM source code |
| at llvm-src/examples/Kaleidoscope/include/KaleidoscopeJIT.h. |
| In later chapters we will look at how it works and extend it with |
| new features, but for now we will take it as given. Its API is very simple: |
| ``addModule`` adds an LLVM IR module to the JIT, making its functions |
| available for execution; ``removeModule`` removes a module, freeing any |
| memory associated with the code in that module; and ``findSymbol`` allows us |
| to look up pointers to the compiled code. |
| |
| We can take this simple API and change our code that parses top-level expressions to |
| look like this: |
| |
| .. code-block:: c++ |
| |
| static void HandleTopLevelExpression() { |
| // Evaluate a top-level expression into an anonymous function. |
| if (auto FnAST = ParseTopLevelExpr()) { |
| if (FnAST->codegen()) { |
| |
| // JIT the module containing the anonymous expression, keeping a handle so |
| // we can free it later. |
| auto H = TheJIT->addModule(std::move(TheModule)); |
| InitializeModuleAndPassManager(); |
| |
| // Search the JIT for the __anon_expr symbol. |
| auto ExprSymbol = TheJIT->findSymbol("__anon_expr"); |
| assert(ExprSymbol && "Function not found"); |
| |
| // Get the symbol's address and cast it to the right type (takes no |
| // arguments, returns a double) so we can call it as a native function. |
| double (*FP)() = (double (*)())(intptr_t)ExprSymbol.getAddress(); |
| fprintf(stderr, "Evaluated to %f\n", FP()); |
| |
| // Delete the anonymous expression module from the JIT. |
| TheJIT->removeModule(H); |
| } |
| |
| If parsing and codegen succeeed, the next step is to add the module containing |
| the top-level expression to the JIT. We do this by calling addModule, which |
| triggers code generation for all the functions in the module, and returns a |
| handle that can be used to remove the module from the JIT later. Once the module |
| has been added to the JIT it can no longer be modified, so we also open a new |
| module to hold subsequent code by calling ``InitializeModuleAndPassManager()``. |
| |
| Once we've added the module to the JIT we need to get a pointer to the final |
| generated code. We do this by calling the JIT's findSymbol method, and passing |
| the name of the top-level expression function: ``__anon_expr``. Since we just |
| added this function, we assert that findSymbol returned a result. |
| |
| Next, we get the in-memory address of the ``__anon_expr`` function by calling |
| ``getAddress()`` on the symbol. Recall that we compile top-level expressions |
| into a self-contained LLVM function that takes no arguments and returns the |
| computed double. Because the LLVM JIT compiler matches the native platform ABI, |
| this means that you can just cast the result pointer to a function pointer of |
| that type and call it directly. This means, there is no difference between JIT |
| compiled code and native machine code that is statically linked into your |
| application. |
| |
| Finally, since we don't support re-evaluation of top-level expressions, we |
| remove the module from the JIT when we're done to free the associated memory. |
| Recall, however, that the module we created a few lines earlier (via |
| ``InitializeModuleAndPassManager``) is still open and waiting for new code to be |
| added. |
| |
| With just these two changes, let's see how Kaleidoscope works now! |
| |
| :: |
| |
| ready> 4+5; |
| Read top-level expression: |
| define double @0() { |
| entry: |
| ret double 9.000000e+00 |
| } |
| |
| Evaluated to 9.000000 |
| |
| Well this looks like it is basically working. The dump of the function |
| shows the "no argument function that always returns double" that we |
| synthesize for each top-level expression that is typed in. This |
| demonstrates very basic functionality, but can we do more? |
| |
| :: |
| |
| ready> def testfunc(x y) x + y*2; |
| Read function definition: |
| define double @testfunc(double %x, double %y) { |
| entry: |
| %multmp = fmul double %y, 2.000000e+00 |
| %addtmp = fadd double %multmp, %x |
| ret double %addtmp |
| } |
| |
| ready> testfunc(4, 10); |
| Read top-level expression: |
| define double @1() { |
| entry: |
| %calltmp = call double @testfunc(double 4.000000e+00, double 1.000000e+01) |
| ret double %calltmp |
| } |
| |
| Evaluated to 24.000000 |
| |
| ready> testfunc(5, 10); |
| ready> LLVM ERROR: Program used external function 'testfunc' which could not be resolved! |
| |
| |
| Function definitions and calls also work, but something went very wrong on that |
| last line. The call looks valid, so what happened? As you may have guessed from |
| the API a Module is a unit of allocation for the JIT, and testfunc was part |
| of the same module that contained anonymous expression. When we removed that |
| module from the JIT to free the memory for the anonymous expression, we deleted |
| the definition of ``testfunc`` along with it. Then, when we tried to call |
| testfunc a second time, the JIT could no longer find it. |
| |
| The easiest way to fix this is to put the anonymous expression in a separate |
| module from the rest of the function definitions. The JIT will happily resolve |
| function calls across module boundaries, as long as each of the functions called |
| has a prototype, and is added to the JIT before it is called. By putting the |
| anonymous expression in a different module we can delete it without affecting |
| the rest of the functions. |
| |
| In fact, we're going to go a step further and put every function in its own |
| module. Doing so allows us to exploit a useful property of the KaleidoscopeJIT |
| that will make our environment more REPL-like: Functions can be added to the |
| JIT more than once (unlike a module where every function must have a unique |
| definition). When you look up a symbol in KaleidoscopeJIT it will always return |
| the most recent definition: |
| |
| :: |
| |
| ready> def foo(x) x + 1; |
| Read function definition: |
| define double @foo(double %x) { |
| entry: |
| %addtmp = fadd double %x, 1.000000e+00 |
| ret double %addtmp |
| } |
| |
| ready> foo(2); |
| Evaluated to 3.000000 |
| |
| ready> def foo(x) x + 2; |
| define double @foo(double %x) { |
| entry: |
| %addtmp = fadd double %x, 2.000000e+00 |
| ret double %addtmp |
| } |
| |
| ready> foo(2); |
| Evaluated to 4.000000 |
| |
| |
| To allow each function to live in its own module we'll need a way to |
| re-generate previous function declarations into each new module we open: |
| |
| .. code-block:: c++ |
| |
| static std::unique_ptr<KaleidoscopeJIT> TheJIT; |
| |
| ... |
| |
| Function *getFunction(std::string Name) { |
| // First, see if the function has already been added to the current module. |
| if (auto *F = TheModule->getFunction(Name)) |
| return F; |
| |
| // If not, check whether we can codegen the declaration from some existing |
| // prototype. |
| auto FI = FunctionProtos.find(Name); |
| if (FI != FunctionProtos.end()) |
| return FI->second->codegen(); |
| |
| // If no existing prototype exists, return null. |
| return nullptr; |
| } |
| |
| ... |
| |
| Value *CallExprAST::codegen() { |
| // Look up the name in the global module table. |
| Function *CalleeF = getFunction(Callee); |
| |
| ... |
| |
| Function *FunctionAST::codegen() { |
| // Transfer ownership of the prototype to the FunctionProtos map, but keep a |
| // reference to it for use below. |
| auto &P = *Proto; |
| FunctionProtos[Proto->getName()] = std::move(Proto); |
| Function *TheFunction = getFunction(P.getName()); |
| if (!TheFunction) |
| return nullptr; |
| |
| |
| To enable this, we'll start by adding a new global, ``FunctionProtos``, that |
| holds the most recent prototype for each function. We'll also add a convenience |
| method, ``getFunction()``, to replace calls to ``TheModule->getFunction()``. |
| Our convenience method searches ``TheModule`` for an existing function |
| declaration, falling back to generating a new declaration from FunctionProtos if |
| it doesn't find one. In ``CallExprAST::codegen()`` we just need to replace the |
| call to ``TheModule->getFunction()``. In ``FunctionAST::codegen()`` we need to |
| update the FunctionProtos map first, then call ``getFunction()``. With this |
| done, we can always obtain a function declaration in the current module for any |
| previously declared function. |
| |
| We also need to update HandleDefinition and HandleExtern: |
| |
| .. code-block:: c++ |
| |
| static void HandleDefinition() { |
| if (auto FnAST = ParseDefinition()) { |
| if (auto *FnIR = FnAST->codegen()) { |
| fprintf(stderr, "Read function definition:"); |
| FnIR->print(errs()); |
| fprintf(stderr, "\n"); |
| TheJIT->addModule(std::move(TheModule)); |
| InitializeModuleAndPassManager(); |
| } |
| } else { |
| // Skip token for error recovery. |
| getNextToken(); |
| } |
| } |
| |
| static void HandleExtern() { |
| if (auto ProtoAST = ParseExtern()) { |
| if (auto *FnIR = ProtoAST->codegen()) { |
| fprintf(stderr, "Read extern: "); |
| FnIR->print(errs()); |
| fprintf(stderr, "\n"); |
| FunctionProtos[ProtoAST->getName()] = std::move(ProtoAST); |
| } |
| } else { |
| // Skip token for error recovery. |
| getNextToken(); |
| } |
| } |
| |
| In HandleDefinition, we add two lines to transfer the newly defined function to |
| the JIT and open a new module. In HandleExtern, we just need to add one line to |
| add the prototype to FunctionProtos. |
| |
| With these changes made, let's try our REPL again (I removed the dump of the |
| anonymous functions this time, you should get the idea by now :) : |
| |
| :: |
| |
| ready> def foo(x) x + 1; |
| ready> foo(2); |
| Evaluated to 3.000000 |
| |
| ready> def foo(x) x + 2; |
| ready> foo(2); |
| Evaluated to 4.000000 |
| |
| It works! |
| |
| Even with this simple code, we get some surprisingly powerful capabilities - |
| check this out: |
| |
| :: |
| |
| ready> extern sin(x); |
| Read extern: |
| declare double @sin(double) |
| |
| ready> extern cos(x); |
| Read extern: |
| declare double @cos(double) |
| |
| ready> sin(1.0); |
| Read top-level expression: |
| define double @2() { |
| entry: |
| ret double 0x3FEAED548F090CEE |
| } |
| |
| Evaluated to 0.841471 |
| |
| ready> def foo(x) sin(x)*sin(x) + cos(x)*cos(x); |
| Read function definition: |
| define double @foo(double %x) { |
| entry: |
| %calltmp = call double @sin(double %x) |
| %multmp = fmul double %calltmp, %calltmp |
| %calltmp2 = call double @cos(double %x) |
| %multmp4 = fmul double %calltmp2, %calltmp2 |
| %addtmp = fadd double %multmp, %multmp4 |
| ret double %addtmp |
| } |
| |
| ready> foo(4.0); |
| Read top-level expression: |
| define double @3() { |
| entry: |
| %calltmp = call double @foo(double 4.000000e+00) |
| ret double %calltmp |
| } |
| |
| Evaluated to 1.000000 |
| |
| Whoa, how does the JIT know about sin and cos? The answer is surprisingly |
| simple: The KaleidoscopeJIT has a straightforward symbol resolution rule that |
| it uses to find symbols that aren't available in any given module: First |
| it searches all the modules that have already been added to the JIT, from the |
| most recent to the oldest, to find the newest definition. If no definition is |
| found inside the JIT, it falls back to calling "``dlsym("sin")``" on the |
| Kaleidoscope process itself. Since "``sin``" is defined within the JIT's |
| address space, it simply patches up calls in the module to call the libm |
| version of ``sin`` directly. But in some cases this even goes further: |
| as sin and cos are names of standard math functions, the constant folder |
| will directly evaluate the function calls to the correct result when called |
| with constants like in the "``sin(1.0)``" above. |
| |
| In the future we'll see how tweaking this symbol resolution rule can be used to |
| enable all sorts of useful features, from security (restricting the set of |
| symbols available to JIT'd code), to dynamic code generation based on symbol |
| names, and even lazy compilation. |
| |
| One immediate benefit of the symbol resolution rule is that we can now extend |
| the language by writing arbitrary C++ code to implement operations. For example, |
| if we add: |
| |
| .. code-block:: c++ |
| |
| #ifdef _WIN32 |
| #define DLLEXPORT __declspec(dllexport) |
| #else |
| #define DLLEXPORT |
| #endif |
| |
| /// putchard - putchar that takes a double and returns 0. |
| extern "C" DLLEXPORT double putchard(double X) { |
| fputc((char)X, stderr); |
| return 0; |
| } |
| |
| Note, that for Windows we need to actually export the functions because |
| the dynamic symbol loader will use GetProcAddress to find the symbols. |
| |
| Now we can produce simple output to the console by using things like: |
| "``extern putchard(x); putchard(120);``", which prints a lowercase 'x' |
| on the console (120 is the ASCII code for 'x'). Similar code could be |
| used to implement file I/O, console input, and many other capabilities |
| in Kaleidoscope. |
| |
| This completes the JIT and optimizer chapter of the Kaleidoscope |
| tutorial. At this point, we can compile a non-Turing-complete |
| programming language, optimize and JIT compile it in a user-driven way. |
| Next up we'll look into `extending the language with control flow |
| constructs <LangImpl05.html>`_, tackling some interesting LLVM IR issues |
| along the way. |
| |
| Full Code Listing |
| ================= |
| |
| Here is the complete code listing for our running example, enhanced with |
| the LLVM JIT and optimizer. To build this example, use: |
| |
| .. code-block:: bash |
| |
| # Compile |
| clang++ -g toy.cpp `llvm-config --cxxflags --ldflags --system-libs --libs core mcjit native` -O3 -o toy |
| # Run |
| ./toy |
| |
| If you are compiling this on Linux, make sure to add the "-rdynamic" |
| option as well. This makes sure that the external functions are resolved |
| properly at runtime. |
| |
| Here is the code: |
| |
| .. literalinclude:: ../../examples/Kaleidoscope/Chapter4/toy.cpp |
| :language: c++ |
| |
| `Next: Extending the language: control flow <LangImpl05.html>`_ |
| |