// SwiftShader Software Renderer | |
// | |
// Copyright(c) 2005-2013 TransGaming Inc. | |
// | |
// All rights reserved. No part of this software may be copied, distributed, transmitted, | |
// transcribed, stored in a retrieval system, translated into any human or computer | |
// language by any means, or disclosed to third parties without the explicit written | |
// agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express | |
// or implied, including but not limited to any patent rights, are granted to you. | |
// | |
#include "OutputASM.h" | |
#include "common/debug.h" | |
#include "InfoSink.h" | |
#include "libGLESv2/Shader.h" | |
#include <GLES2/gl2.h> | |
#include <GLES2/gl2ext.h> | |
#include <GLES3/gl3.h> | |
namespace glsl | |
{ | |
// Integer to TString conversion | |
TString str(int i) | |
{ | |
char buffer[20]; | |
sprintf(buffer, "%d", i); | |
return buffer; | |
} | |
class Temporary : public TIntermSymbol | |
{ | |
public: | |
Temporary(OutputASM *assembler) : TIntermSymbol(0, "tmp", TType(EbtFloat, EbpHigh, EvqTemporary, 4, 1, false)), assembler(assembler) | |
{ | |
} | |
~Temporary() | |
{ | |
assembler->freeTemporary(this); | |
} | |
private: | |
OutputASM *const assembler; | |
}; | |
class Constant : public TIntermConstantUnion | |
{ | |
public: | |
Constant(float x, float y, float z, float w) : TIntermConstantUnion(constants, TType(EbtFloat, EbpHigh, EvqConstExpr, 4, 1, false)) | |
{ | |
constants[0].setFConst(x); | |
constants[1].setFConst(y); | |
constants[2].setFConst(z); | |
constants[3].setFConst(w); | |
} | |
Constant(bool b) : TIntermConstantUnion(constants, TType(EbtBool, EbpHigh, EvqConstExpr, 1, 1, false)) | |
{ | |
constants[0].setBConst(b); | |
} | |
Constant(int i) : TIntermConstantUnion(constants, TType(EbtInt, EbpHigh, EvqConstExpr, 1, 1, false)) | |
{ | |
constants[0].setIConst(i); | |
} | |
~Constant() | |
{ | |
} | |
private: | |
ConstantUnion constants[4]; | |
}; | |
Uniform::Uniform(GLenum type, GLenum precision, const std::string &name, int arraySize, int registerIndex) | |
{ | |
this->type = type; | |
this->precision = precision; | |
this->name = name; | |
this->arraySize = arraySize; | |
this->registerIndex = registerIndex; | |
} | |
Attribute::Attribute() | |
{ | |
type = GL_NONE; | |
arraySize = 0; | |
registerIndex = 0; | |
} | |
Attribute::Attribute(GLenum type, const std::string &name, int arraySize, int registerIndex) | |
{ | |
this->type = type; | |
this->name = name; | |
this->arraySize = arraySize; | |
this->registerIndex = registerIndex; | |
} | |
sw::PixelShader *Shader::getPixelShader() const | |
{ | |
return 0; | |
} | |
sw::VertexShader *Shader::getVertexShader() const | |
{ | |
return 0; | |
} | |
OutputASM::OutputASM(TParseContext &context, Shader *shaderObject) : TIntermTraverser(true, true, true), mContext(context), shaderObject(shaderObject) | |
{ | |
shader = 0; | |
pixelShader = 0; | |
vertexShader = 0; | |
if(shaderObject) | |
{ | |
shader = shaderObject->getShader(); | |
pixelShader = shaderObject->getPixelShader(); | |
vertexShader = shaderObject->getVertexShader(); | |
} | |
functionArray.push_back(Function(0, "main(", 0, 0)); | |
currentFunction = 0; | |
outputQualifier = EvqOutput; // Set outputQualifier to any value other than EvqFragColor or EvqFragData | |
} | |
OutputASM::~OutputASM() | |
{ | |
} | |
void OutputASM::output() | |
{ | |
if(shader) | |
{ | |
emitShader(GLOBAL); | |
if(functionArray.size() > 1) // Only call main() when there are other functions | |
{ | |
Instruction *callMain = emit(sw::Shader::OPCODE_CALL); | |
callMain->dst.type = sw::Shader::PARAMETER_LABEL; | |
callMain->dst.index = 0; // main() | |
emit(sw::Shader::OPCODE_RET); | |
} | |
emitShader(FUNCTION); | |
} | |
} | |
void OutputASM::emitShader(Scope scope) | |
{ | |
emitScope = scope; | |
currentScope = GLOBAL; | |
mContext.getTreeRoot()->traverse(this); | |
} | |
void OutputASM::freeTemporary(Temporary *temporary) | |
{ | |
free(temporaries, temporary); | |
} | |
void OutputASM::visitSymbol(TIntermSymbol *symbol) | |
{ | |
// Vertex varyings don't have to be actively used to successfully link | |
// against pixel shaders that use them. So make sure they're declared. | |
if(symbol->getQualifier() == EvqVaryingOut || symbol->getQualifier() == EvqInvariantVaryingOut || symbol->getQualifier() == EvqVertexOut) | |
{ | |
if(symbol->getBasicType() != EbtInvariant) // Typeless declarations are not new varyings | |
{ | |
declareVarying(symbol, -1); | |
} | |
} | |
} | |
bool OutputASM::visitBinary(Visit visit, TIntermBinary *node) | |
{ | |
if(currentScope != emitScope) | |
{ | |
return false; | |
} | |
TIntermTyped *result = node; | |
TIntermTyped *left = node->getLeft(); | |
TIntermTyped *right = node->getRight(); | |
const TType &leftType = left->getType(); | |
const TType &rightType = right->getType(); | |
const TType &resultType = node->getType(); | |
switch(node->getOp()) | |
{ | |
case EOpAssign: | |
if(visit == PostVisit) | |
{ | |
assignLvalue(left, right); | |
copy(result, right); | |
} | |
break; | |
case EOpInitialize: | |
if(visit == PostVisit) | |
{ | |
copy(left, right); | |
} | |
break; | |
case EOpMatrixTimesScalarAssign: | |
if(visit == PostVisit) | |
{ | |
for(int i = 0; i < leftType.getNominalSize(); i++) | |
{ | |
Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right); | |
mul->dst.index += i; | |
argument(mul->src[0], left, i); | |
} | |
assignLvalue(left, result); | |
} | |
break; | |
case EOpVectorTimesMatrixAssign: | |
if(visit == PostVisit) | |
{ | |
int size = leftType.getNominalSize(); | |
for(int i = 0; i < size; i++) | |
{ | |
Instruction *dot = emit(sw::Shader::OPCODE_DP(size), result, left, right); | |
dot->dst.mask = 1 << i; | |
argument(dot->src[1], right, i); | |
} | |
assignLvalue(left, result); | |
} | |
break; | |
case EOpMatrixTimesMatrixAssign: | |
if(visit == PostVisit) | |
{ | |
int dim = leftType.getNominalSize(); | |
for(int i = 0; i < dim; i++) | |
{ | |
Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right); | |
mul->dst.index += i; | |
argument(mul->src[1], right, i); | |
mul->src[1].swizzle = 0x00; | |
for(int j = 1; j < dim; j++) | |
{ | |
Instruction *mad = emit(sw::Shader::OPCODE_MAD, result, left, right, result); | |
mad->dst.index += i; | |
argument(mad->src[0], left, j); | |
argument(mad->src[1], right, i); | |
mad->src[1].swizzle = j * 0x55; | |
argument(mad->src[2], result, i); | |
} | |
} | |
assignLvalue(left, result); | |
} | |
break; | |
case EOpIndexDirect: | |
if(visit == PostVisit) | |
{ | |
int index = right->getAsConstantUnion()->getIConst(0); | |
if(result->isMatrix() || result->isStruct()) | |
{ | |
ASSERT(left->isArray()); | |
copy(result, left, index * left->elementRegisterCount()); | |
} | |
else if(result->isRegister()) | |
{ | |
Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, left); | |
if(left->isRegister()) | |
{ | |
mov->src[0].swizzle = index; | |
} | |
else if(left->isArray()) | |
{ | |
argument(mov->src[0], left, index * left->elementRegisterCount()); | |
} | |
else if(left->isMatrix()) | |
{ | |
ASSERT(index < left->getNominalSize()); // FIXME: Report semantic error | |
argument(mov->src[0], left, index); | |
} | |
else UNREACHABLE(0); | |
} | |
else UNREACHABLE(0); | |
} | |
break; | |
case EOpIndexIndirect: | |
if(visit == PostVisit) | |
{ | |
if(left->isArray() || left->isMatrix()) | |
{ | |
for(int index = 0; index < result->totalRegisterCount(); index++) | |
{ | |
Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, left); | |
mov->dst.index += index; | |
mov->dst.mask = writeMask(result, index); | |
argument(mov->src[0], left, index); | |
if(left->totalRegisterCount() > 1) | |
{ | |
sw::Shader::SourceParameter relativeRegister; | |
argument(relativeRegister, right); | |
mov->src[0].rel.type = relativeRegister.type; | |
mov->src[0].rel.index = relativeRegister.index; | |
mov->src[0].rel.scale = result->totalRegisterCount(); | |
mov->src[0].rel.deterministic = !(vertexShader && left->getQualifier() == EvqUniform); | |
} | |
} | |
} | |
else if(left->isRegister()) | |
{ | |
emit(sw::Shader::OPCODE_EXTRACT, result, left, right); | |
} | |
else UNREACHABLE(0); | |
} | |
break; | |
case EOpIndexDirectStruct: | |
case EOpIndexDirectInterfaceBlock: | |
if(visit == PostVisit) | |
{ | |
ASSERT(leftType.isStruct() || (leftType.isInterfaceBlock())); | |
const TFieldList& fields = (node->getOp() == EOpIndexDirectStruct) ? | |
leftType.getStruct()->fields() : | |
leftType.getInterfaceBlock()->fields(); | |
int index = right->getAsConstantUnion()->getIConst(0); | |
int fieldOffset = 0; | |
for(int i = 0; i < index; i++) | |
{ | |
fieldOffset += fields[i]->type()->totalRegisterCount(); | |
} | |
copy(result, left, fieldOffset); | |
} | |
break; | |
case EOpVectorSwizzle: | |
if(visit == PostVisit) | |
{ | |
int swizzle = 0; | |
TIntermAggregate *components = right->getAsAggregate(); | |
if(components) | |
{ | |
TIntermSequence &sequence = components->getSequence(); | |
int component = 0; | |
for(TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++) | |
{ | |
TIntermConstantUnion *element = (*sit)->getAsConstantUnion(); | |
if(element) | |
{ | |
int i = element->getUnionArrayPointer()[0].getIConst(); | |
swizzle |= i << (component * 2); | |
component++; | |
} | |
else UNREACHABLE(0); | |
} | |
} | |
else UNREACHABLE(0); | |
Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, left); | |
mov->src[0].swizzle = swizzle; | |
} | |
break; | |
case EOpAddAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_ADD, result, left, left, right); break; | |
case EOpAdd: if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_ADD, result, left, right); break; | |
case EOpSubAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_SUB, result, left, left, right); break; | |
case EOpSub: if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_SUB, result, left, right); break; | |
case EOpMulAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_MUL, result, left, left, right); break; | |
case EOpMul: if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_MUL, result, left, right); break; | |
case EOpDivAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_DIV, result, left, left, right); break; | |
case EOpDiv: if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_DIV, result, left, right); break; | |
case EOpEqual: | |
if(visit == PostVisit) | |
{ | |
emitCmp(sw::Shader::CONTROL_EQ, result, left, right); | |
for(int index = 1; index < left->totalRegisterCount(); index++) | |
{ | |
Temporary equal(this); | |
emitCmp(sw::Shader::CONTROL_EQ, &equal, left, right, index); | |
emit(sw::Shader::OPCODE_AND, result, result, &equal); | |
} | |
} | |
break; | |
case EOpNotEqual: | |
if(visit == PostVisit) | |
{ | |
emitCmp(sw::Shader::CONTROL_NE, result, left, right); | |
for(int index = 1; index < left->totalRegisterCount(); index++) | |
{ | |
Temporary notEqual(this); | |
emitCmp(sw::Shader::CONTROL_NE, ¬Equal, left, right, index); | |
emit(sw::Shader::OPCODE_OR, result, result, ¬Equal); | |
} | |
} | |
break; | |
case EOpLessThan: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LT, result, left, right); break; | |
case EOpGreaterThan: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GT, result, left, right); break; | |
case EOpLessThanEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LE, result, left, right); break; | |
case EOpGreaterThanEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GE, result, left, right); break; | |
case EOpVectorTimesScalarAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_MUL, result, left, left, right); break; | |
case EOpVectorTimesScalar: if(visit == PostVisit) emit(sw::Shader::OPCODE_MUL, result, left, right); break; | |
case EOpMatrixTimesScalar: | |
if(visit == PostVisit) | |
{ | |
for(int i = 0; i < leftType.getNominalSize(); i++) | |
{ | |
Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right); | |
mul->dst.index += i; | |
argument(mul->src[0], left, i); | |
} | |
} | |
break; | |
case EOpVectorTimesMatrix: | |
if(visit == PostVisit) | |
{ | |
int size = leftType.getNominalSize(); | |
for(int i = 0; i < size; i++) | |
{ | |
Instruction *dot = emit(sw::Shader::OPCODE_DP(size), result, left, right); | |
dot->dst.mask = 1 << i; | |
argument(dot->src[1], right, i); | |
} | |
} | |
break; | |
case EOpMatrixTimesVector: | |
if(visit == PostVisit) | |
{ | |
Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right); | |
mul->src[1].swizzle = 0x00; | |
for(int i = 1; i < leftType.getNominalSize(); i++) | |
{ | |
Instruction *mad = emit(sw::Shader::OPCODE_MAD, result, left, right, result); | |
argument(mad->src[0], left, i); | |
mad->src[1].swizzle = i * 0x55; | |
} | |
} | |
break; | |
case EOpMatrixTimesMatrix: | |
if(visit == PostVisit) | |
{ | |
int dim = leftType.getNominalSize(); | |
for(int i = 0; i < dim; i++) | |
{ | |
Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right); | |
mul->dst.index += i; | |
argument(mul->src[1], right, i); | |
mul->src[1].swizzle = 0x00; | |
for(int j = 1; j < dim; j++) | |
{ | |
Instruction *mad = emit(sw::Shader::OPCODE_MAD, result, left, right, result); | |
mad->dst.index += i; | |
argument(mad->src[0], left, j); | |
argument(mad->src[1], right, i); | |
mad->src[1].swizzle = j * 0x55; | |
argument(mad->src[2], result, i); | |
} | |
} | |
} | |
break; | |
case EOpLogicalOr: | |
if(trivial(right, 6)) | |
{ | |
if(visit == PostVisit) | |
{ | |
emit(sw::Shader::OPCODE_OR, result, left, right); | |
} | |
} | |
else // Short-circuit evaluation | |
{ | |
if(visit == InVisit) | |
{ | |
emit(sw::Shader::OPCODE_MOV, result, left); | |
Instruction *ifnot = emit(sw::Shader::OPCODE_IF, 0, result); | |
ifnot->src[0].modifier = sw::Shader::MODIFIER_NOT; | |
} | |
else if(visit == PostVisit) | |
{ | |
emit(sw::Shader::OPCODE_MOV, result, right); | |
emit(sw::Shader::OPCODE_ENDIF); | |
} | |
} | |
break; | |
case EOpLogicalXor: if(visit == PostVisit) emit(sw::Shader::OPCODE_XOR, result, left, right); break; | |
case EOpLogicalAnd: | |
if(trivial(right, 6)) | |
{ | |
if(visit == PostVisit) | |
{ | |
emit(sw::Shader::OPCODE_AND, result, left, right); | |
} | |
} | |
else // Short-circuit evaluation | |
{ | |
if(visit == InVisit) | |
{ | |
emit(sw::Shader::OPCODE_MOV, result, left); | |
emit(sw::Shader::OPCODE_IF, 0, result); | |
} | |
else if(visit == PostVisit) | |
{ | |
emit(sw::Shader::OPCODE_MOV, result, right); | |
emit(sw::Shader::OPCODE_ENDIF); | |
} | |
} | |
break; | |
default: UNREACHABLE(node->getOp()); | |
} | |
return true; | |
} | |
bool OutputASM::visitUnary(Visit visit, TIntermUnary *node) | |
{ | |
if(currentScope != emitScope) | |
{ | |
return false; | |
} | |
Constant one(1.0f, 1.0f, 1.0f, 1.0f); | |
Constant rad(1.74532925e-2f, 1.74532925e-2f, 1.74532925e-2f, 1.74532925e-2f); | |
Constant deg(5.72957795e+1f, 5.72957795e+1f, 5.72957795e+1f, 5.72957795e+1f); | |
TIntermTyped *result = node; | |
TIntermTyped *arg = node->getOperand(); | |
switch(node->getOp()) | |
{ | |
case EOpNegative: | |
if(visit == PostVisit) | |
{ | |
for(int index = 0; index < arg->totalRegisterCount(); index++) | |
{ | |
Instruction *neg = emit(sw::Shader::OPCODE_MOV, result, arg); | |
neg->dst.index += index; | |
argument(neg->src[0], arg, index); | |
neg->src[0].modifier = sw::Shader::MODIFIER_NEGATE; | |
} | |
} | |
break; | |
case EOpVectorLogicalNot: if(visit == PostVisit) emit(sw::Shader::OPCODE_NOT, result, arg); break; | |
case EOpLogicalNot: if(visit == PostVisit) emit(sw::Shader::OPCODE_NOT, result, arg); break; | |
case EOpPostIncrement: | |
if(visit == PostVisit) | |
{ | |
copy(result, arg); | |
for(int index = 0; index < arg->totalRegisterCount(); index++) | |
{ | |
Instruction *add = emit(sw::Shader::OPCODE_ADD, arg, arg, &one); | |
add->dst.index += index; | |
argument(add->src[0], arg, index); | |
} | |
assignLvalue(arg, arg); | |
} | |
break; | |
case EOpPostDecrement: | |
if(visit == PostVisit) | |
{ | |
copy(result, arg); | |
for(int index = 0; index < arg->totalRegisterCount(); index++) | |
{ | |
Instruction *sub = emit(sw::Shader::OPCODE_SUB, arg, arg, &one); | |
sub->dst.index += index; | |
argument(sub->src[0], arg, index); | |
} | |
assignLvalue(arg, arg); | |
} | |
break; | |
case EOpPreIncrement: | |
if(visit == PostVisit) | |
{ | |
for(int index = 0; index < arg->totalRegisterCount(); index++) | |
{ | |
Instruction *add = emit(sw::Shader::OPCODE_ADD, result, arg, &one); | |
add->dst.index += index; | |
argument(add->src[0], arg, index); | |
} | |
assignLvalue(arg, result); | |
} | |
break; | |
case EOpPreDecrement: | |
if(visit == PostVisit) | |
{ | |
for(int index = 0; index < arg->totalRegisterCount(); index++) | |
{ | |
Instruction *sub = emit(sw::Shader::OPCODE_SUB, result, arg, &one); | |
sub->dst.index += index; | |
argument(sub->src[0], arg, index); | |
} | |
assignLvalue(arg, result); | |
} | |
break; | |
case EOpRadians: if(visit == PostVisit) emit(sw::Shader::OPCODE_MUL, result, arg, &rad); break; | |
case EOpDegrees: if(visit == PostVisit) emit(sw::Shader::OPCODE_MUL, result, arg, °); break; | |
case EOpSin: if(visit == PostVisit) emit(sw::Shader::OPCODE_SIN, result, arg); break; | |
case EOpCos: if(visit == PostVisit) emit(sw::Shader::OPCODE_COS, result, arg); break; | |
case EOpTan: if(visit == PostVisit) emit(sw::Shader::OPCODE_TAN, result, arg); break; | |
case EOpAsin: if(visit == PostVisit) emit(sw::Shader::OPCODE_ASIN, result, arg); break; | |
case EOpAcos: if(visit == PostVisit) emit(sw::Shader::OPCODE_ACOS, result, arg); break; | |
case EOpAtan: if(visit == PostVisit) emit(sw::Shader::OPCODE_ATAN, result, arg); break; | |
case EOpSinh: if(visit == PostVisit) emit(sw::Shader::OPCODE_SINH, result, arg); break; | |
case EOpCosh: if(visit == PostVisit) emit(sw::Shader::OPCODE_COSH, result, arg); break; | |
case EOpTanh: if(visit == PostVisit) emit(sw::Shader::OPCODE_TANH, result, arg); break; | |
case EOpAsinh: if(visit == PostVisit) emit(sw::Shader::OPCODE_ASINH, result, arg); break; | |
case EOpAcosh: if(visit == PostVisit) emit(sw::Shader::OPCODE_ACOSH, result, arg); break; | |
case EOpAtanh: if(visit == PostVisit) emit(sw::Shader::OPCODE_ATANH, result, arg); break; | |
case EOpExp: if(visit == PostVisit) emit(sw::Shader::OPCODE_EXP, result, arg); break; | |
case EOpLog: if(visit == PostVisit) emit(sw::Shader::OPCODE_LOG, result, arg); break; | |
case EOpExp2: if(visit == PostVisit) emit(sw::Shader::OPCODE_EXP2, result, arg); break; | |
case EOpLog2: if(visit == PostVisit) emit(sw::Shader::OPCODE_LOG2, result, arg); break; | |
case EOpSqrt: if(visit == PostVisit) emit(sw::Shader::OPCODE_SQRT, result, arg); break; | |
case EOpInverseSqrt: if(visit == PostVisit) emit(sw::Shader::OPCODE_RSQ, result, arg); break; | |
case EOpAbs: if(visit == PostVisit) emit(sw::Shader::OPCODE_ABS, result, arg); break; | |
case EOpSign: if(visit == PostVisit) emit(sw::Shader::OPCODE_SGN, result, arg); break; | |
case EOpFloor: if(visit == PostVisit) emit(sw::Shader::OPCODE_FLOOR, result, arg); break; | |
case EOpTrunc: if(visit == PostVisit) emit(sw::Shader::OPCODE_TRUNC, result, arg); break; | |
case EOpRound: if(visit == PostVisit) emit(sw::Shader::OPCODE_ROUND, result, arg); break; | |
case EOpRoundEven: if(visit == PostVisit) emit(sw::Shader::OPCODE_ROUNDEVEN, result, arg); break; | |
case EOpCeil: if(visit == PostVisit) emit(sw::Shader::OPCODE_CEIL, result, arg, result); break; | |
case EOpFract: if(visit == PostVisit) emit(sw::Shader::OPCODE_FRC, result, arg); break; | |
case EOpIsNan: if(visit == PostVisit) emit(sw::Shader::OPCODE_ISNAN, result, arg); break; | |
case EOpIsInf: if(visit == PostVisit) emit(sw::Shader::OPCODE_ISINF, result, arg); break; | |
case EOpLength: if(visit == PostVisit) emit(sw::Shader::OPCODE_LEN(dim(arg)), result, arg); break; | |
case EOpNormalize: if(visit == PostVisit) emit(sw::Shader::OPCODE_NRM(dim(arg)), result, arg); break; | |
case EOpDFdx: if(visit == PostVisit) emit(sw::Shader::OPCODE_DFDX, result, arg); break; | |
case EOpDFdy: if(visit == PostVisit) emit(sw::Shader::OPCODE_DFDY, result, arg); break; | |
case EOpFwidth: if(visit == PostVisit) emit(sw::Shader::OPCODE_FWIDTH, result, arg); break; | |
case EOpAny: if(visit == PostVisit) emit(sw::Shader::OPCODE_ANY, result, arg); break; | |
case EOpAll: if(visit == PostVisit) emit(sw::Shader::OPCODE_ALL, result, arg); break; | |
case EOpFloatBitsToInt: if(visit == PostVisit) emit(sw::Shader::OPCODE_FLOATBITSTOINT, result, arg); break; | |
case EOpFloatBitsToUint: if(visit == PostVisit) emit(sw::Shader::OPCODE_FLOATBITSTOUINT, result, arg); break; | |
case EOpIntBitsToFloat: if(visit == PostVisit) emit(sw::Shader::OPCODE_INTBITSTOFLOAT, result, arg); break; | |
case EOpUintBitsToFloat: if(visit == PostVisit) emit(sw::Shader::OPCODE_UINTBITSTOFLOAT, result, arg); break; | |
case EOpPackSnorm2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_PACKSNORM2x16, result, arg); break; | |
case EOpPackUnorm2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_PACKUNORM2x16, result, arg); break; | |
case EOpPackHalf2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_PACKHALF2x16, result, arg); break; | |
case EOpUnpackSnorm2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_UNPACKSNORM2x16, result, arg); break; | |
case EOpUnpackUnorm2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_UNPACKUNORM2x16, result, arg); break; | |
case EOpUnpackHalf2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_UNPACKHALF2x16, result, arg); break; | |
case EOpTranspose: | |
if(visit == PostVisit) | |
{ | |
int numCols = arg->getNominalSize(); | |
int numRows = arg->getSecondarySize(); | |
for(int i = 0; i < numCols; ++i) | |
{ | |
for(int j = 0; j < numRows; ++j) | |
{ | |
Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, arg); | |
mov->src[0].index += i; | |
mov->src[0].swizzle = 0x55 * j; | |
mov->dst.index += j; | |
mov->dst.mask = 1 << i; | |
} | |
} | |
} | |
break; | |
default: UNREACHABLE(node->getOp()); | |
} | |
return true; | |
} | |
bool OutputASM::visitAggregate(Visit visit, TIntermAggregate *node) | |
{ | |
if(currentScope != emitScope && node->getOp() != EOpFunction && node->getOp() != EOpSequence) | |
{ | |
return false; | |
} | |
Constant zero(0.0f, 0.0f, 0.0f, 0.0f); | |
TIntermTyped *result = node; | |
const TType &resultType = node->getType(); | |
TIntermSequence &arg = node->getSequence(); | |
int argumentCount = arg.size(); | |
switch(node->getOp()) | |
{ | |
case EOpSequence: break; | |
case EOpDeclaration: break; | |
case EOpPrototype: break; | |
case EOpComma: | |
if(visit == PostVisit) | |
{ | |
copy(result, arg[1]); | |
} | |
break; | |
case EOpFunction: | |
if(visit == PreVisit) | |
{ | |
const TString &name = node->getName(); | |
if(emitScope == FUNCTION) | |
{ | |
if(functionArray.size() > 1) // No need for a label when there's only main() | |
{ | |
Instruction *label = emit(sw::Shader::OPCODE_LABEL); | |
label->dst.type = sw::Shader::PARAMETER_LABEL; | |
const Function *function = findFunction(name); | |
ASSERT(function); // Should have been added during global pass | |
label->dst.index = function->label; | |
currentFunction = function->label; | |
} | |
} | |
else if(emitScope == GLOBAL) | |
{ | |
if(name != "main(") | |
{ | |
TIntermSequence &arguments = node->getSequence()[0]->getAsAggregate()->getSequence(); | |
functionArray.push_back(Function(functionArray.size(), name, &arguments, node)); | |
} | |
} | |
else UNREACHABLE(emitScope); | |
currentScope = FUNCTION; | |
} | |
else if(visit == PostVisit) | |
{ | |
if(emitScope == FUNCTION) | |
{ | |
if(functionArray.size() > 1) // No need to return when there's only main() | |
{ | |
emit(sw::Shader::OPCODE_RET); | |
} | |
} | |
currentScope = GLOBAL; | |
} | |
break; | |
case EOpFunctionCall: | |
if(visit == PostVisit) | |
{ | |
if(node->isUserDefined()) | |
{ | |
const TString &name = node->getName(); | |
const Function *function = findFunction(name); | |
if(!function) | |
{ | |
mContext.error(node->getLine(), "function definition not found", name.c_str()); | |
return false; | |
} | |
TIntermSequence &arguments = *function->arg; | |
for(int i = 0; i < argumentCount; i++) | |
{ | |
TIntermTyped *in = arguments[i]->getAsTyped(); | |
if(in->getQualifier() == EvqIn || | |
in->getQualifier() == EvqInOut || | |
in->getQualifier() == EvqConstReadOnly) | |
{ | |
copy(in, arg[i]); | |
} | |
} | |
Instruction *call = emit(sw::Shader::OPCODE_CALL); | |
call->dst.type = sw::Shader::PARAMETER_LABEL; | |
call->dst.index = function->label; | |
if(function->ret && function->ret->getType().getBasicType() != EbtVoid) | |
{ | |
copy(result, function->ret); | |
} | |
for(int i = 0; i < argumentCount; i++) | |
{ | |
TIntermTyped *argument = arguments[i]->getAsTyped(); | |
TIntermTyped *out = arg[i]->getAsTyped(); | |
if(argument->getQualifier() == EvqOut || | |
argument->getQualifier() == EvqInOut) | |
{ | |
copy(out, argument); | |
} | |
} | |
} | |
else | |
{ | |
TString name = TFunction::unmangleName(node->getName()); | |
if(name == "texture" || name == "texture2D" || name == "textureCube" || name == "texture3D") | |
{ | |
if(argumentCount == 2) | |
{ | |
emit(sw::Shader::OPCODE_TEX, result, arg[1], arg[0]); | |
} | |
else if(argumentCount == 3) // bias | |
{ | |
Temporary uvwb(this); | |
emit(sw::Shader::OPCODE_MOV, &uvwb, arg[1]); | |
Instruction *bias = emit(sw::Shader::OPCODE_MOV, &uvwb, arg[2]); | |
bias->dst.mask = 0x8; | |
Instruction *tex = emit(sw::Shader::OPCODE_TEX, result, &uvwb, arg[0]); // FIXME: Implement an efficient TEXLDB instruction | |
tex->bias = true; | |
} | |
else UNREACHABLE(argumentCount); | |
} | |
else if(name == "texture2DProj") | |
{ | |
TIntermTyped *t = arg[1]->getAsTyped(); | |
if(argumentCount == 2) | |
{ | |
Instruction *tex = emit(sw::Shader::OPCODE_TEX, result, arg[1], arg[0]); | |
tex->project = true; | |
if(t->getNominalSize() == 3) | |
{ | |
tex->src[0].swizzle = 0xA4; | |
} | |
else ASSERT(t->getNominalSize() == 4); | |
} | |
else if(argumentCount == 3) // bias | |
{ | |
Temporary proj(this); | |
if(t->getNominalSize() == 3) | |
{ | |
Instruction *div = emit(sw::Shader::OPCODE_DIV, &proj, arg[1], arg[1]); | |
div->src[1].swizzle = 0xAA; | |
div->dst.mask = 0x3; | |
} | |
else if(t->getNominalSize() == 4) | |
{ | |
Instruction *div = emit(sw::Shader::OPCODE_DIV, &proj, arg[1], arg[1]); | |
div->src[1].swizzle = 0xFF; | |
div->dst.mask = 0x3; | |
} | |
else UNREACHABLE(t->getNominalSize()); | |
Instruction *bias = emit(sw::Shader::OPCODE_MOV, &proj, arg[2]); | |
bias->dst.mask = 0x8; | |
Instruction *tex = emit(sw::Shader::OPCODE_TEX, result, &proj, arg[0]); | |
tex->bias = true; | |
} | |
else UNREACHABLE(argumentCount); | |
} | |
else if(name == "texture2DLod" || name == "textureCubeLod") | |
{ | |
Temporary uvwb(this); | |
emit(sw::Shader::OPCODE_MOV, &uvwb, arg[1]); | |
Instruction *lod = emit(sw::Shader::OPCODE_MOV, &uvwb, arg[2]); | |
lod->dst.mask = 0x8; | |
emit(sw::Shader::OPCODE_TEXLDL, result, &uvwb, arg[0]); | |
} | |
else if(name == "texture2DProjLod") | |
{ | |
TIntermTyped *t = arg[1]->getAsTyped(); | |
Temporary proj(this); | |
if(t->getNominalSize() == 3) | |
{ | |
Instruction *div = emit(sw::Shader::OPCODE_DIV, &proj, arg[1], arg[1]); | |
div->src[1].swizzle = 0xAA; | |
div->dst.mask = 0x3; | |
} | |
else if(t->getNominalSize() == 4) | |
{ | |
Instruction *div = emit(sw::Shader::OPCODE_DIV, &proj, arg[1], arg[1]); | |
div->src[1].swizzle = 0xFF; | |
div->dst.mask = 0x3; | |
} | |
else UNREACHABLE(t->getNominalSize()); | |
Instruction *lod = emit(sw::Shader::OPCODE_MOV, &proj, arg[2]); | |
lod->dst.mask = 0x8; | |
emit(sw::Shader::OPCODE_TEXLDL, result, &proj, arg[0]); | |
} | |
else UNREACHABLE(0); | |
} | |
} | |
break; | |
case EOpParameters: | |
break; | |
case EOpConstructFloat: | |
case EOpConstructVec2: | |
case EOpConstructVec3: | |
case EOpConstructVec4: | |
case EOpConstructBool: | |
case EOpConstructBVec2: | |
case EOpConstructBVec3: | |
case EOpConstructBVec4: | |
case EOpConstructInt: | |
case EOpConstructIVec2: | |
case EOpConstructIVec3: | |
case EOpConstructIVec4: | |
case EOpConstructUInt: | |
case EOpConstructUVec2: | |
case EOpConstructUVec3: | |
case EOpConstructUVec4: | |
if(visit == PostVisit) | |
{ | |
int component = 0; | |
for(int i = 0; i < argumentCount; i++) | |
{ | |
TIntermTyped *argi = arg[i]->getAsTyped(); | |
int size = argi->getNominalSize(); | |
if(!argi->isMatrix()) | |
{ | |
Instruction *mov = emitCast(result, argi); | |
mov->dst.mask = (0xF << component) & 0xF; | |
mov->src[0].swizzle = readSwizzle(argi, size) << (component * 2); | |
component += size; | |
} | |
else // Matrix | |
{ | |
int column = 0; | |
while(component < resultType.getNominalSize()) | |
{ | |
Instruction *mov = emitCast(result, argi); | |
mov->dst.mask = (0xF << component) & 0xF; | |
mov->src[0].index += column; | |
mov->src[0].swizzle = readSwizzle(argi, size) << (component * 2); | |
column++; | |
component += size; | |
} | |
} | |
} | |
} | |
break; | |
case EOpConstructMat2: | |
case EOpConstructMat2x3: | |
case EOpConstructMat2x4: | |
case EOpConstructMat3x2: | |
case EOpConstructMat3: | |
case EOpConstructMat3x4: | |
case EOpConstructMat4x2: | |
case EOpConstructMat4x3: | |
case EOpConstructMat4: | |
if(visit == PostVisit) | |
{ | |
TIntermTyped *arg0 = arg[0]->getAsTyped(); | |
const int outCols = result->getNominalSize(); | |
const int outRows = result->getSecondarySize(); | |
if(arg0->isScalar() && arg.size() == 1) // Construct scale matrix | |
{ | |
for(int i = 0; i < outCols; i++) | |
{ | |
Instruction *init = emit(sw::Shader::OPCODE_MOV, result, &zero); | |
init->dst.index += i; | |
Instruction *mov = emitCast(result, arg0); | |
mov->dst.index += i; | |
mov->dst.mask = 1 << i; | |
ASSERT(mov->src[0].swizzle == 0x00); | |
} | |
} | |
else if(arg0->isMatrix()) | |
{ | |
const int inCols = arg0->getNominalSize(); | |
const int inRows = arg0->getSecondarySize(); | |
for(int i = 0; i < outCols; i++) | |
{ | |
if(i >= inCols || outRows > inRows) | |
{ | |
// Initialize to identity matrix | |
Constant col((i == 0 ? 1.0f : 0.0f), (i == 1 ? 1.0f : 0.0f), (i == 2 ? 1.0f : 0.0f), (i == 3 ? 1.0f : 0.0f)); | |
Instruction *mov = emitCast(result, &col); | |
mov->dst.index += i; | |
} | |
if(i < inCols) | |
{ | |
Instruction *mov = emitCast(result, arg0); | |
mov->dst.index += i; | |
mov->dst.mask = 0xF >> (4 - inRows); | |
argument(mov->src[0], arg0, i); | |
} | |
} | |
} | |
else | |
{ | |
int column = 0; | |
int row = 0; | |
for(int i = 0; i < argumentCount; i++) | |
{ | |
TIntermTyped *argi = arg[i]->getAsTyped(); | |
int size = argi->getNominalSize(); | |
int element = 0; | |
while(element < size) | |
{ | |
Instruction *mov = emitCast(result, argi); | |
mov->dst.index += column; | |
mov->dst.mask = (0xF << row) & 0xF; | |
mov->src[0].swizzle = (readSwizzle(argi, size) << (row * 2)) + 0x55 * element; | |
int end = row + size - element; | |
column = end >= outRows ? column + 1 : column; | |
element = element + outRows - row; | |
row = end >= outRows ? 0 : end; | |
} | |
} | |
} | |
} | |
break; | |
case EOpConstructStruct: | |
if(visit == PostVisit) | |
{ | |
int offset = 0; | |
for(int i = 0; i < argumentCount; i++) | |
{ | |
TIntermTyped *argi = arg[i]->getAsTyped(); | |
int size = argi->totalRegisterCount(); | |
for(int index = 0; index < size; index++) | |
{ | |
Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, argi); | |
mov->dst.index += index + offset; | |
mov->dst.mask = writeMask(result, offset + index); | |
argument(mov->src[0], argi, index); | |
} | |
offset += size; | |
} | |
} | |
break; | |
case EOpLessThan: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LT, result, arg[0], arg[1]); break; | |
case EOpGreaterThan: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GT, result, arg[0], arg[1]); break; | |
case EOpLessThanEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LE, result, arg[0], arg[1]); break; | |
case EOpGreaterThanEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GE, result, arg[0], arg[1]); break; | |
case EOpVectorEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_EQ, result, arg[0], arg[1]); break; | |
case EOpVectorNotEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_NE, result, arg[0], arg[1]); break; | |
case EOpMod: if(visit == PostVisit) emit(sw::Shader::OPCODE_MOD, result, arg[0], arg[1]); break; | |
case EOpPow: if(visit == PostVisit) emit(sw::Shader::OPCODE_POW, result, arg[0], arg[1]); break; | |
case EOpAtan: if(visit == PostVisit) emit(sw::Shader::OPCODE_ATAN2, result, arg[0], arg[1]); break; | |
case EOpMin: if(visit == PostVisit) emit(sw::Shader::OPCODE_MIN, result, arg[0], arg[1]); break; | |
case EOpMax: if(visit == PostVisit) emit(sw::Shader::OPCODE_MAX, result, arg[0], arg[1]); break; | |
case EOpClamp: | |
if(visit == PostVisit) | |
{ | |
emit(sw::Shader::OPCODE_MAX, result, arg[0], arg[1]); | |
emit(sw::Shader::OPCODE_MIN, result, result, arg[2]); | |
} | |
break; | |
case EOpMix: if(visit == PostVisit) emit(sw::Shader::OPCODE_LRP, result, arg[2], arg[1], arg[0]); break; | |
case EOpStep: if(visit == PostVisit) emit(sw::Shader::OPCODE_STEP, result, arg[0], arg[1]); break; | |
case EOpSmoothStep: if(visit == PostVisit) emit(sw::Shader::OPCODE_SMOOTH, result, arg[0], arg[1], arg[2]); break; | |
case EOpDistance: if(visit == PostVisit) emit(sw::Shader::OPCODE_DIST(dim(arg[0])), result, arg[0], arg[1]); break; | |
case EOpDot: if(visit == PostVisit) emit(sw::Shader::OPCODE_DP(dim(arg[0])), result, arg[0], arg[1]); break; | |
case EOpCross: if(visit == PostVisit) emit(sw::Shader::OPCODE_CRS, result, arg[0], arg[1]); break; | |
case EOpFaceForward: if(visit == PostVisit) emit(sw::Shader::OPCODE_FORWARD(dim(arg[0])), result, arg[0], arg[1], arg[2]); break; | |
case EOpReflect: if(visit == PostVisit) emit(sw::Shader::OPCODE_REFLECT(dim(arg[0])), result, arg[0], arg[1]); break; | |
case EOpRefract: if(visit == PostVisit) emit(sw::Shader::OPCODE_REFRACT(dim(arg[0])), result, arg[0], arg[1], arg[2]); break; | |
case EOpMul: | |
if(visit == PostVisit) | |
{ | |
ASSERT(dim2(arg[0]) == dim2(arg[1])); | |
for(int i = 0; i < dim2(arg[0]); i++) | |
{ | |
Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, arg[0], arg[1]); | |
mul->dst.index += i; | |
argument(mul->src[0], arg[0], i); | |
argument(mul->src[1], arg[1], i); | |
} | |
} | |
break; | |
case EOpOuterProduct: | |
if(visit == PostVisit) | |
{ | |
for(int i = 0; i < dim(arg[1]); i++) | |
{ | |
Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, arg[0], arg[1]); | |
mul->dst.index += i; | |
mul->src[1].swizzle = 0x55 * i; | |
} | |
} | |
break; | |
default: UNREACHABLE(node->getOp()); | |
} | |
return true; | |
} | |
bool OutputASM::visitSelection(Visit visit, TIntermSelection *node) | |
{ | |
if(currentScope != emitScope) | |
{ | |
return false; | |
} | |
TIntermTyped *condition = node->getCondition(); | |
TIntermNode *trueBlock = node->getTrueBlock(); | |
TIntermNode *falseBlock = node->getFalseBlock(); | |
TIntermConstantUnion *constantCondition = condition->getAsConstantUnion(); | |
condition->traverse(this); | |
if(node->usesTernaryOperator()) | |
{ | |
if(constantCondition) | |
{ | |
bool trueCondition = constantCondition->getUnionArrayPointer()->getBConst(); | |
if(trueCondition) | |
{ | |
trueBlock->traverse(this); | |
copy(node, trueBlock); | |
} | |
else | |
{ | |
falseBlock->traverse(this); | |
copy(node, falseBlock); | |
} | |
} | |
else if(trivial(node, 6)) // Fast to compute both potential results and no side effects | |
{ | |
trueBlock->traverse(this); | |
falseBlock->traverse(this); | |
emit(sw::Shader::OPCODE_SELECT, node, condition, trueBlock, falseBlock); | |
} | |
else | |
{ | |
emit(sw::Shader::OPCODE_IF, 0, condition); | |
if(trueBlock) | |
{ | |
trueBlock->traverse(this); | |
copy(node, trueBlock); | |
} | |
if(falseBlock) | |
{ | |
emit(sw::Shader::OPCODE_ELSE); | |
falseBlock->traverse(this); | |
copy(node, falseBlock); | |
} | |
emit(sw::Shader::OPCODE_ENDIF); | |
} | |
} | |
else // if/else statement | |
{ | |
if(constantCondition) | |
{ | |
bool trueCondition = constantCondition->getUnionArrayPointer()->getBConst(); | |
if(trueCondition) | |
{ | |
if(trueBlock) | |
{ | |
trueBlock->traverse(this); | |
} | |
} | |
else | |
{ | |
if(falseBlock) | |
{ | |
falseBlock->traverse(this); | |
} | |
} | |
} | |
else | |
{ | |
emit(sw::Shader::OPCODE_IF, 0, condition); | |
if(trueBlock) | |
{ | |
trueBlock->traverse(this); | |
} | |
if(falseBlock) | |
{ | |
emit(sw::Shader::OPCODE_ELSE); | |
falseBlock->traverse(this); | |
} | |
emit(sw::Shader::OPCODE_ENDIF); | |
} | |
} | |
return false; | |
} | |
bool OutputASM::visitLoop(Visit visit, TIntermLoop *node) | |
{ | |
if(currentScope != emitScope) | |
{ | |
return false; | |
} | |
unsigned int iterations = loopCount(node); | |
if(iterations == 0) | |
{ | |
return false; | |
} | |
bool unroll = (iterations <= 4); | |
if(unroll) | |
{ | |
DetectLoopDiscontinuity detectLoopDiscontinuity; | |
unroll = !detectLoopDiscontinuity.traverse(node); | |
} | |
TIntermNode *init = node->getInit(); | |
TIntermTyped *condition = node->getCondition(); | |
TIntermTyped *expression = node->getExpression(); | |
TIntermNode *body = node->getBody(); | |
if(node->getType() == ELoopDoWhile) | |
{ | |
Temporary iterate(this); | |
Constant True(true); | |
emit(sw::Shader::OPCODE_MOV, &iterate, &True); | |
emit(sw::Shader::OPCODE_WHILE, 0, &iterate); // FIXME: Implement real do-while | |
if(body) | |
{ | |
body->traverse(this); | |
} | |
emit(sw::Shader::OPCODE_TEST); | |
condition->traverse(this); | |
emit(sw::Shader::OPCODE_MOV, &iterate, condition); | |
emit(sw::Shader::OPCODE_ENDWHILE); | |
} | |
else | |
{ | |
if(init) | |
{ | |
init->traverse(this); | |
} | |
if(unroll) | |
{ | |
for(unsigned int i = 0; i < iterations; i++) | |
{ | |
// condition->traverse(this); // Condition could contain statements, but not in an unrollable loop | |
if(body) | |
{ | |
body->traverse(this); | |
} | |
if(expression) | |
{ | |
expression->traverse(this); | |
} | |
} | |
} | |
else | |
{ | |
if(condition) | |
{ | |
condition->traverse(this); | |
} | |
emit(sw::Shader::OPCODE_WHILE, 0, condition); | |
if(body) | |
{ | |
body->traverse(this); | |
} | |
emit(sw::Shader::OPCODE_TEST); | |
if(expression) | |
{ | |
expression->traverse(this); | |
} | |
if(condition) | |
{ | |
condition->traverse(this); | |
} | |
emit(sw::Shader::OPCODE_ENDWHILE); | |
} | |
} | |
return false; | |
} | |
bool OutputASM::visitBranch(Visit visit, TIntermBranch *node) | |
{ | |
if(currentScope != emitScope) | |
{ | |
return false; | |
} | |
switch(node->getFlowOp()) | |
{ | |
case EOpKill: if(visit == PostVisit) emit(sw::Shader::OPCODE_DISCARD); break; | |
case EOpBreak: if(visit == PostVisit) emit(sw::Shader::OPCODE_BREAK); break; | |
case EOpContinue: if(visit == PostVisit) emit(sw::Shader::OPCODE_CONTINUE); break; | |
case EOpReturn: | |
if(visit == PostVisit) | |
{ | |
TIntermTyped *value = node->getExpression(); | |
if(value) | |
{ | |
copy(functionArray[currentFunction].ret, value); | |
} | |
emit(sw::Shader::OPCODE_LEAVE); | |
} | |
break; | |
default: UNREACHABLE(node->getFlowOp()); | |
} | |
return true; | |
} | |
bool OutputASM::isSamplerRegister(TIntermTyped *operand) | |
{ | |
return operand && isSamplerRegister(operand->getType()); | |
} | |
bool OutputASM::isSamplerRegister(const TType &type) | |
{ | |
// A sampler register's qualifiers can be: | |
// - EvqUniform: The sampler uniform is used as is in the code (default case). | |
// - EvqTemporary: The sampler is indexed. It's still a sampler register. | |
// - EvqIn (and other similar types): The sampler has been passed as a function argument. At this point, | |
// the sampler has been copied and is no longer a sampler register. | |
return IsSampler(type.getBasicType()) && (type.getQualifier() == EvqUniform || type.getQualifier() == EvqTemporary); | |
} | |
Instruction *OutputASM::emit(sw::Shader::Opcode op, TIntermTyped *dst, TIntermNode *src0, TIntermNode *src1, TIntermNode *src2, int index) | |
{ | |
if(isSamplerRegister(dst)) | |
{ | |
op = sw::Shader::OPCODE_NULL; // Can't assign to a sampler, but this is hit when indexing sampler arrays | |
} | |
Instruction *instruction = new Instruction(op); | |
if(dst) | |
{ | |
instruction->dst.type = registerType(dst); | |
instruction->dst.index = registerIndex(dst) + index; | |
instruction->dst.mask = writeMask(dst); | |
instruction->dst.integer = (dst->getBasicType() == EbtInt); | |
} | |
argument(instruction->src[0], src0, index); | |
argument(instruction->src[1], src1, index); | |
argument(instruction->src[2], src2, index); | |
shader->append(instruction); | |
return instruction; | |
} | |
Instruction *OutputASM::emitCast(TIntermTyped *dst, TIntermTyped *src) | |
{ | |
// Integers are implemented as float | |
if((dst->getBasicType() == EbtFloat || dst->getBasicType() == EbtInt) && src->getBasicType() == EbtBool) | |
{ | |
return emit(sw::Shader::OPCODE_B2F, dst, src); | |
} | |
if(dst->getBasicType() == EbtBool && (src->getBasicType() == EbtFloat || src->getBasicType() == EbtInt)) | |
{ | |
return emit(sw::Shader::OPCODE_F2B, dst, src); | |
} | |
if(dst->getBasicType() == EbtInt && src->getBasicType() == EbtFloat) | |
{ | |
return emit(sw::Shader::OPCODE_TRUNC, dst, src); | |
} | |
return emit(sw::Shader::OPCODE_MOV, dst, src); | |
} | |
void OutputASM::emitBinary(sw::Shader::Opcode op, TIntermTyped *dst, TIntermNode *src0, TIntermNode *src1, TIntermNode *src2) | |
{ | |
for(int index = 0; index < dst->elementRegisterCount(); index++) | |
{ | |
emit(op, dst, src0, src1, src2, index); | |
} | |
} | |
void OutputASM::emitAssign(sw::Shader::Opcode op, TIntermTyped *result, TIntermTyped *lhs, TIntermTyped *src0, TIntermTyped *src1) | |
{ | |
emitBinary(op, result, src0, src1); | |
assignLvalue(lhs, result); | |
} | |
void OutputASM::emitCmp(sw::Shader::Control cmpOp, TIntermTyped *dst, TIntermNode *left, TIntermNode *right, int index) | |
{ | |
bool boolean = (left->getAsTyped()->getBasicType() == EbtBool); | |
sw::Shader::Opcode opcode = boolean ? sw::Shader::OPCODE_ICMP : sw::Shader::OPCODE_CMP; | |
Instruction *cmp = emit(opcode, dst, left, right); | |
cmp->control = cmpOp; | |
argument(cmp->src[0], left, index); | |
argument(cmp->src[1], right, index); | |
} | |
int componentCount(const TType &type, int registers) | |
{ | |
if(registers == 0) | |
{ | |
return 0; | |
} | |
if(type.isArray() && registers >= type.elementRegisterCount()) | |
{ | |
int index = registers / type.elementRegisterCount(); | |
registers -= index * type.elementRegisterCount(); | |
return index * type.getElementSize() + componentCount(type, registers); | |
} | |
if(type.isStruct() || type.isInterfaceBlock()) | |
{ | |
const TFieldList& fields = type.getStruct() ? type.getStruct()->fields() : type.getInterfaceBlock()->fields(); | |
int elements = 0; | |
for(TFieldList::const_iterator field = fields.begin(); field != fields.end(); field++) | |
{ | |
const TType &fieldType = *((*field)->type()); | |
if(fieldType.totalRegisterCount() <= registers) | |
{ | |
registers -= fieldType.totalRegisterCount(); | |
elements += fieldType.getObjectSize(); | |
} | |
else // Register within this field | |
{ | |
return elements + componentCount(fieldType, registers); | |
} | |
} | |
} | |
else if(type.isMatrix()) | |
{ | |
return registers * type.registerSize(); | |
} | |
UNREACHABLE(0); | |
return 0; | |
} | |
int registerSize(const TType &type, int registers) | |
{ | |
if(registers == 0) | |
{ | |
if(type.isStruct()) | |
{ | |
return registerSize(*((*(type.getStruct()->fields().begin()))->type()), 0); | |
} | |
return type.registerSize(); | |
} | |
if(type.isArray() && registers >= type.elementRegisterCount()) | |
{ | |
int index = registers / type.elementRegisterCount(); | |
registers -= index * type.elementRegisterCount(); | |
return registerSize(type, registers); | |
} | |
if(type.isStruct() || type.isInterfaceBlock()) | |
{ | |
const TFieldList& fields = type.getStruct() ? type.getStruct()->fields() : type.getInterfaceBlock()->fields(); | |
int elements = 0; | |
for(TFieldList::const_iterator field = fields.begin(); field != fields.end(); field++) | |
{ | |
const TType &fieldType = *((*field)->type()); | |
if(fieldType.totalRegisterCount() <= registers) | |
{ | |
registers -= fieldType.totalRegisterCount(); | |
elements += fieldType.getObjectSize(); | |
} | |
else // Register within this field | |
{ | |
return registerSize(fieldType, registers); | |
} | |
} | |
} | |
else if(type.isMatrix()) | |
{ | |
return registerSize(type, 0); | |
} | |
UNREACHABLE(0); | |
return 0; | |
} | |
void OutputASM::argument(sw::Shader::SourceParameter ¶meter, TIntermNode *argument, int index) | |
{ | |
if(argument) | |
{ | |
TIntermTyped *arg = argument->getAsTyped(); | |
const TType &type = arg->getType(); | |
index = (index >= arg->totalRegisterCount()) ? arg->totalRegisterCount() - 1 : index; | |
int size = registerSize(type, index); | |
parameter.type = registerType(arg); | |
if(arg->getQualifier() == EvqConstExpr) | |
{ | |
int component = componentCount(type, index); | |
ConstantUnion *constants = arg->getAsConstantUnion()->getUnionArrayPointer(); | |
for(int i = 0; i < 4; i++) | |
{ | |
if(size == 1) // Replicate | |
{ | |
parameter.value[i] = constants[component + 0].getAsFloat(); | |
} | |
else if(i < size) | |
{ | |
parameter.value[i] = constants[component + i].getAsFloat(); | |
} | |
else | |
{ | |
parameter.value[i] = 0.0f; | |
} | |
} | |
} | |
else | |
{ | |
parameter.index = registerIndex(arg) + index; | |
if(isSamplerRegister(arg)) | |
{ | |
TIntermBinary *binary = argument->getAsBinaryNode(); | |
if(binary) | |
{ | |
TIntermTyped *left = binary->getLeft(); | |
TIntermTyped *right = binary->getRight(); | |
switch(binary->getOp()) | |
{ | |
case EOpIndexDirect: | |
parameter.index += right->getAsConstantUnion()->getIConst(0); | |
break; | |
case EOpIndexIndirect: | |
if(left->getArraySize() > 1) | |
{ | |
parameter.rel.type = registerType(binary->getRight()); | |
parameter.rel.index = registerIndex(binary->getRight()); | |
parameter.rel.scale = 1; | |
parameter.rel.deterministic = true; | |
} | |
break; | |
case EOpIndexDirectStruct: | |
case EOpIndexDirectInterfaceBlock: | |
parameter.index += right->getAsConstantUnion()->getIConst(0); | |
break; | |
default: | |
UNREACHABLE(binary->getOp()); | |
} | |
} | |
} | |
} | |
if(!IsSampler(arg->getBasicType())) | |
{ | |
parameter.swizzle = readSwizzle(arg, size); | |
} | |
} | |
} | |
void OutputASM::copy(TIntermTyped *dst, TIntermNode *src, int offset) | |
{ | |
for(int index = 0; index < dst->totalRegisterCount(); index++) | |
{ | |
Instruction *mov = emit(sw::Shader::OPCODE_MOV, dst, src); | |
mov->dst.index += index; | |
mov->dst.mask = writeMask(dst, index); | |
argument(mov->src[0], src, offset + index); | |
} | |
} | |
int swizzleElement(int swizzle, int index) | |
{ | |
return (swizzle >> (index * 2)) & 0x03; | |
} | |
int swizzleSwizzle(int leftSwizzle, int rightSwizzle) | |
{ | |
return (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 0)) << 0) | | |
(swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 1)) << 2) | | |
(swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 2)) << 4) | | |
(swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 3)) << 6); | |
} | |
void OutputASM::assignLvalue(TIntermTyped *dst, TIntermTyped *src) | |
{ | |
if(src && | |
((src->isVector() && (!dst->isVector() || (dst->getNominalSize() != dst->getNominalSize()))) || | |
(src->isMatrix() && (!dst->isMatrix() || (src->getNominalSize() != dst->getNominalSize()) || (src->getSecondarySize() != dst->getSecondarySize()))))) | |
{ | |
return mContext.error(src->getLine(), "Result type should match the l-value type in compound assignment", src->isVector() ? "vector" : "matrix"); | |
} | |
TIntermBinary *binary = dst->getAsBinaryNode(); | |
if(binary && binary->getOp() == EOpIndexIndirect && dst->isScalar()) | |
{ | |
Instruction *insert = new Instruction(sw::Shader::OPCODE_INSERT); | |
Temporary address(this); | |
lvalue(insert->dst, address, dst); | |
insert->src[0].type = insert->dst.type; | |
insert->src[0].index = insert->dst.index; | |
insert->src[0].rel = insert->dst.rel; | |
argument(insert->src[1], src); | |
argument(insert->src[2], binary->getRight()); | |
shader->append(insert); | |
} | |
else | |
{ | |
for(int offset = 0; offset < dst->totalRegisterCount(); offset++) | |
{ | |
Instruction *mov = new Instruction(sw::Shader::OPCODE_MOV); | |
Temporary address(this); | |
int swizzle = lvalue(mov->dst, address, dst); | |
mov->dst.index += offset; | |
if(offset > 0) | |
{ | |
mov->dst.mask = writeMask(dst, offset); | |
} | |
argument(mov->src[0], src, offset); | |
mov->src[0].swizzle = swizzleSwizzle(mov->src[0].swizzle, swizzle); | |
shader->append(mov); | |
} | |
} | |
} | |
int OutputASM::lvalue(sw::Shader::DestinationParameter &dst, Temporary &address, TIntermTyped *node) | |
{ | |
TIntermTyped *result = node; | |
TIntermBinary *binary = node->getAsBinaryNode(); | |
TIntermSymbol *symbol = node->getAsSymbolNode(); | |
if(binary) | |
{ | |
TIntermTyped *left = binary->getLeft(); | |
TIntermTyped *right = binary->getRight(); | |
int leftSwizzle = lvalue(dst, address, left); // Resolve the l-value of the left side | |
switch(binary->getOp()) | |
{ | |
case EOpIndexDirect: | |
{ | |
int rightIndex = right->getAsConstantUnion()->getIConst(0); | |
if(left->isRegister()) | |
{ | |
int leftMask = dst.mask; | |
dst.mask = 1; | |
while((leftMask & dst.mask) == 0) | |
{ | |
dst.mask = dst.mask << 1; | |
} | |
int element = swizzleElement(leftSwizzle, rightIndex); | |
dst.mask = 1 << element; | |
return element; | |
} | |
else if(left->isArray() || left->isMatrix()) | |
{ | |
dst.index += rightIndex * result->totalRegisterCount(); | |
return 0xE4; | |
} | |
else UNREACHABLE(0); | |
} | |
break; | |
case EOpIndexIndirect: | |
{ | |
if(left->isRegister()) | |
{ | |
// Requires INSERT instruction (handled by calling function) | |
} | |
else if(left->isArray() || left->isMatrix()) | |
{ | |
int scale = result->totalRegisterCount(); | |
if(dst.rel.type == sw::Shader::PARAMETER_VOID) // Use the index register as the relative address directly | |
{ | |
if(left->totalRegisterCount() > 1) | |
{ | |
sw::Shader::SourceParameter relativeRegister; | |
argument(relativeRegister, right); | |
dst.rel.index = relativeRegister.index; | |
dst.rel.type = relativeRegister.type; | |
dst.rel.scale = scale; | |
dst.rel.deterministic = !(vertexShader && left->getQualifier() == EvqUniform); | |
} | |
} | |
else if(dst.rel.index != registerIndex(&address)) // Move the previous index register to the address register | |
{ | |
if(scale == 1) | |
{ | |
Constant oldScale((int)dst.rel.scale); | |
Instruction *mad = emit(sw::Shader::OPCODE_MAD, &address, &address, &oldScale, right); | |
mad->src[0].index = dst.rel.index; | |
mad->src[0].type = dst.rel.type; | |
} | |
else | |
{ | |
Constant oldScale((int)dst.rel.scale); | |
Instruction *mul = emit(sw::Shader::OPCODE_MUL, &address, &address, &oldScale); | |
mul->src[0].index = dst.rel.index; | |
mul->src[0].type = dst.rel.type; | |
Constant newScale(scale); | |
emit(sw::Shader::OPCODE_MAD, &address, right, &newScale, &address); | |
} | |
dst.rel.type = sw::Shader::PARAMETER_TEMP; | |
dst.rel.index = registerIndex(&address); | |
dst.rel.scale = 1; | |
} | |
else // Just add the new index to the address register | |
{ | |
if(scale == 1) | |
{ | |
emit(sw::Shader::OPCODE_ADD, &address, &address, right); | |
} | |
else | |
{ | |
Constant newScale(scale); | |
emit(sw::Shader::OPCODE_MAD, &address, right, &newScale, &address); | |
} | |
} | |
} | |
else UNREACHABLE(0); | |
} | |
break; | |
case EOpIndexDirectStruct: | |
case EOpIndexDirectInterfaceBlock: | |
{ | |
const TFieldList& fields = (binary->getOp() == EOpIndexDirectStruct) ? | |
left->getType().getStruct()->fields() : | |
left->getType().getInterfaceBlock()->fields(); | |
int index = right->getAsConstantUnion()->getIConst(0); | |
int fieldOffset = 0; | |
for(int i = 0; i < index; i++) | |
{ | |
fieldOffset += fields[i]->type()->totalRegisterCount(); | |
} | |
dst.type = registerType(left); | |
dst.index += fieldOffset; | |
dst.mask = writeMask(right); | |
return 0xE4; | |
} | |
break; | |
case EOpVectorSwizzle: | |
{ | |
ASSERT(left->isRegister()); | |
int leftMask = dst.mask; | |
int swizzle = 0; | |
int rightMask = 0; | |
TIntermSequence &sequence = right->getAsAggregate()->getSequence(); | |
for(unsigned int i = 0; i < sequence.size(); i++) | |
{ | |
int index = sequence[i]->getAsConstantUnion()->getIConst(0); | |
int element = swizzleElement(leftSwizzle, index); | |
rightMask = rightMask | (1 << element); | |
swizzle = swizzle | swizzleElement(leftSwizzle, i) << (element * 2); | |
} | |
dst.mask = leftMask & rightMask; | |
return swizzle; | |
} | |
break; | |
default: | |
UNREACHABLE(binary->getOp()); // Not an l-value operator | |
break; | |
} | |
} | |
else if(symbol) | |
{ | |
dst.type = registerType(symbol); | |
dst.index = registerIndex(symbol); | |
dst.mask = writeMask(symbol); | |
return 0xE4; | |
} | |
return 0xE4; | |
} | |
sw::Shader::ParameterType OutputASM::registerType(TIntermTyped *operand) | |
{ | |
if(isSamplerRegister(operand)) | |
{ | |
return sw::Shader::PARAMETER_SAMPLER; | |
} | |
const TQualifier qualifier = operand->getQualifier(); | |
if((EvqFragColor == qualifier) || (EvqFragData == qualifier)) | |
{ | |
if(((EvqFragData == qualifier) && (EvqFragColor == outputQualifier)) || | |
((EvqFragColor == qualifier) && (EvqFragData == outputQualifier))) | |
{ | |
mContext.error(operand->getLine(), "static assignment to both gl_FragData and gl_FragColor", ""); | |
} | |
outputQualifier = qualifier; | |
} | |
switch(qualifier) | |
{ | |
case EvqTemporary: return sw::Shader::PARAMETER_TEMP; | |
case EvqGlobal: return sw::Shader::PARAMETER_TEMP; | |
case EvqConstExpr: return sw::Shader::PARAMETER_FLOAT4LITERAL; // All converted to float | |
case EvqAttribute: return sw::Shader::PARAMETER_INPUT; | |
case EvqVaryingIn: return sw::Shader::PARAMETER_INPUT; | |
case EvqVaryingOut: return sw::Shader::PARAMETER_OUTPUT; | |
case EvqVertexIn: return sw::Shader::PARAMETER_INPUT; | |
case EvqFragmentOut: return sw::Shader::PARAMETER_COLOROUT; | |
case EvqVertexOut: return sw::Shader::PARAMETER_OUTPUT; | |
case EvqFragmentIn: return sw::Shader::PARAMETER_INPUT; | |
case EvqInvariantVaryingIn: return sw::Shader::PARAMETER_INPUT; // FIXME: Guarantee invariance at the backend | |
case EvqInvariantVaryingOut: return sw::Shader::PARAMETER_OUTPUT; // FIXME: Guarantee invariance at the backend | |
case EvqSmooth: return sw::Shader::PARAMETER_OUTPUT; | |
case EvqFlat: return sw::Shader::PARAMETER_OUTPUT; | |
case EvqCentroidOut: return sw::Shader::PARAMETER_OUTPUT; | |
case EvqSmoothIn: return sw::Shader::PARAMETER_INPUT; | |
case EvqFlatIn: return sw::Shader::PARAMETER_INPUT; | |
case EvqCentroidIn: return sw::Shader::PARAMETER_INPUT; | |
case EvqUniform: return sw::Shader::PARAMETER_CONST; | |
case EvqIn: return sw::Shader::PARAMETER_TEMP; | |
case EvqOut: return sw::Shader::PARAMETER_TEMP; | |
case EvqInOut: return sw::Shader::PARAMETER_TEMP; | |
case EvqConstReadOnly: return sw::Shader::PARAMETER_TEMP; | |
case EvqPosition: return sw::Shader::PARAMETER_OUTPUT; | |
case EvqPointSize: return sw::Shader::PARAMETER_OUTPUT; | |
case EvqInstanceID: return sw::Shader::PARAMETER_MISCTYPE; | |
case EvqFragCoord: return sw::Shader::PARAMETER_MISCTYPE; | |
case EvqFrontFacing: return sw::Shader::PARAMETER_MISCTYPE; | |
case EvqPointCoord: return sw::Shader::PARAMETER_INPUT; | |
case EvqFragColor: return sw::Shader::PARAMETER_COLOROUT; | |
case EvqFragData: return sw::Shader::PARAMETER_COLOROUT; | |
default: UNREACHABLE(qualifier); | |
} | |
return sw::Shader::PARAMETER_VOID; | |
} | |
int OutputASM::registerIndex(TIntermTyped *operand) | |
{ | |
if(isSamplerRegister(operand)) | |
{ | |
return samplerRegister(operand); | |
} | |
switch(operand->getQualifier()) | |
{ | |
case EvqTemporary: return temporaryRegister(operand); | |
case EvqGlobal: return temporaryRegister(operand); | |
case EvqConstExpr: UNREACHABLE(EvqConstExpr); | |
case EvqAttribute: return attributeRegister(operand); | |
case EvqVaryingIn: return varyingRegister(operand); | |
case EvqVaryingOut: return varyingRegister(operand); | |
case EvqVertexIn: return attributeRegister(operand); | |
case EvqFragmentOut: return 0; | |
case EvqVertexOut: return varyingRegister(operand); | |
case EvqFragmentIn: return varyingRegister(operand); | |
case EvqInvariantVaryingIn: return varyingRegister(operand); | |
case EvqInvariantVaryingOut: return varyingRegister(operand); | |
case EvqSmooth: return varyingRegister(operand); | |
case EvqFlat: return varyingRegister(operand); | |
case EvqCentroidOut: return varyingRegister(operand); | |
case EvqSmoothIn: return varyingRegister(operand); | |
case EvqFlatIn: return varyingRegister(operand); | |
case EvqCentroidIn: return varyingRegister(operand); | |
case EvqUniform: return uniformRegister(operand); | |
case EvqIn: return temporaryRegister(operand); | |
case EvqOut: return temporaryRegister(operand); | |
case EvqInOut: return temporaryRegister(operand); | |
case EvqConstReadOnly: return temporaryRegister(operand); | |
case EvqPosition: return varyingRegister(operand); | |
case EvqPointSize: return varyingRegister(operand); | |
case EvqInstanceID: vertexShader->instanceIdDeclared = true; return 0; | |
case EvqFragCoord: pixelShader->vPosDeclared = true; return 0; | |
case EvqFrontFacing: pixelShader->vFaceDeclared = true; return 1; | |
case EvqPointCoord: return varyingRegister(operand); | |
case EvqFragColor: return 0; | |
case EvqFragData: return 0; | |
default: UNREACHABLE(operand->getQualifier()); | |
} | |
return 0; | |
} | |
int OutputASM::writeMask(TIntermTyped *destination, int index) | |
{ | |
if(destination->getQualifier() == EvqPointSize) | |
{ | |
return 0x2; // Point size stored in the y component | |
} | |
return 0xF >> (4 - registerSize(destination->getType(), index)); | |
} | |
int OutputASM::readSwizzle(TIntermTyped *argument, int size) | |
{ | |
if(argument->getQualifier() == EvqPointSize) | |
{ | |
return 0x55; // Point size stored in the y component | |
} | |
static const unsigned char swizzleSize[5] = {0x00, 0x00, 0x54, 0xA4, 0xE4}; // (void), xxxx, xyyy, xyzz, xyzw | |
return swizzleSize[size]; | |
} | |
// Conservatively checks whether an expression is fast to compute and has no side effects | |
bool OutputASM::trivial(TIntermTyped *expression, int budget) | |
{ | |
if(!expression->isRegister()) | |
{ | |
return false; | |
} | |
return cost(expression, budget) >= 0; | |
} | |
// Returns the remaining computing budget (if < 0 the expression is too expensive or has side effects) | |
int OutputASM::cost(TIntermNode *expression, int budget) | |
{ | |
if(budget < 0) | |
{ | |
return budget; | |
} | |
if(expression->getAsSymbolNode()) | |
{ | |
return budget; | |
} | |
else if(expression->getAsConstantUnion()) | |
{ | |
return budget; | |
} | |
else if(expression->getAsBinaryNode()) | |
{ | |
TIntermBinary *binary = expression->getAsBinaryNode(); | |
switch(binary->getOp()) | |
{ | |
case EOpVectorSwizzle: | |
case EOpIndexDirect: | |
case EOpIndexDirectStruct: | |
case EOpIndexDirectInterfaceBlock: | |
return cost(binary->getLeft(), budget - 0); | |
case EOpAdd: | |
case EOpSub: | |
case EOpMul: | |
return cost(binary->getLeft(), cost(binary->getRight(), budget - 1)); | |
default: | |
return -1; | |
} | |
} | |
else if(expression->getAsUnaryNode()) | |
{ | |
TIntermUnary *unary = expression->getAsUnaryNode(); | |
switch(unary->getOp()) | |
{ | |
case EOpAbs: | |
case EOpNegative: | |
return cost(unary->getOperand(), budget - 1); | |
default: | |
return -1; | |
} | |
} | |
else if(expression->getAsSelectionNode()) | |
{ | |
TIntermSelection *selection = expression->getAsSelectionNode(); | |
if(selection->usesTernaryOperator()) | |
{ | |
TIntermTyped *condition = selection->getCondition(); | |
TIntermNode *trueBlock = selection->getTrueBlock(); | |
TIntermNode *falseBlock = selection->getFalseBlock(); | |
TIntermConstantUnion *constantCondition = condition->getAsConstantUnion(); | |
if(constantCondition) | |
{ | |
bool trueCondition = constantCondition->getUnionArrayPointer()->getBConst(); | |
if(trueCondition) | |
{ | |
return cost(trueBlock, budget - 0); | |
} | |
else | |
{ | |
return cost(falseBlock, budget - 0); | |
} | |
} | |
else | |
{ | |
return cost(trueBlock, cost(falseBlock, budget - 2)); | |
} | |
} | |
} | |
return -1; | |
} | |
const Function *OutputASM::findFunction(const TString &name) | |
{ | |
for(unsigned int f = 0; f < functionArray.size(); f++) | |
{ | |
if(functionArray[f].name == name) | |
{ | |
return &functionArray[f]; | |
} | |
} | |
return 0; | |
} | |
int OutputASM::temporaryRegister(TIntermTyped *temporary) | |
{ | |
return allocate(temporaries, temporary); | |
} | |
int OutputASM::varyingRegister(TIntermTyped *varying) | |
{ | |
int var = lookup(varyings, varying); | |
if(var == -1) | |
{ | |
var = allocate(varyings, varying); | |
int componentCount = varying->registerSize(); | |
int registerCount = varying->totalRegisterCount(); | |
if(pixelShader) | |
{ | |
if((var + registerCount) > sw::PixelShader::MAX_INPUT_VARYINGS) | |
{ | |
mContext.error(varying->getLine(), "Varyings packing failed: Too many varyings", "fragment shader"); | |
return 0; | |
} | |
if(varying->getQualifier() == EvqPointCoord) | |
{ | |
ASSERT(varying->isRegister()); | |
if(componentCount >= 1) pixelShader->semantic[var][0] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, var); | |
if(componentCount >= 2) pixelShader->semantic[var][1] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, var); | |
if(componentCount >= 3) pixelShader->semantic[var][2] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, var); | |
if(componentCount >= 4) pixelShader->semantic[var][3] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, var); | |
} | |
else | |
{ | |
for(int i = 0; i < varying->totalRegisterCount(); i++) | |
{ | |
if(componentCount >= 1) pixelShader->semantic[var + i][0] = sw::Shader::Semantic(sw::Shader::USAGE_COLOR, var + i); | |
if(componentCount >= 2) pixelShader->semantic[var + i][1] = sw::Shader::Semantic(sw::Shader::USAGE_COLOR, var + i); | |
if(componentCount >= 3) pixelShader->semantic[var + i][2] = sw::Shader::Semantic(sw::Shader::USAGE_COLOR, var + i); | |
if(componentCount >= 4) pixelShader->semantic[var + i][3] = sw::Shader::Semantic(sw::Shader::USAGE_COLOR, var + i); | |
} | |
} | |
} | |
else if(vertexShader) | |
{ | |
if((var + registerCount) > sw::VertexShader::MAX_OUTPUT_VARYINGS) | |
{ | |
mContext.error(varying->getLine(), "Varyings packing failed: Too many varyings", "vertex shader"); | |
return 0; | |
} | |
if(varying->getQualifier() == EvqPosition) | |
{ | |
ASSERT(varying->isRegister()); | |
vertexShader->output[var][0] = sw::Shader::Semantic(sw::Shader::USAGE_POSITION, 0); | |
vertexShader->output[var][1] = sw::Shader::Semantic(sw::Shader::USAGE_POSITION, 0); | |
vertexShader->output[var][2] = sw::Shader::Semantic(sw::Shader::USAGE_POSITION, 0); | |
vertexShader->output[var][3] = sw::Shader::Semantic(sw::Shader::USAGE_POSITION, 0); | |
vertexShader->positionRegister = var; | |
} | |
else if(varying->getQualifier() == EvqPointSize) | |
{ | |
ASSERT(varying->isRegister()); | |
vertexShader->output[var][0] = sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0); | |
vertexShader->output[var][1] = sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0); | |
vertexShader->output[var][2] = sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0); | |
vertexShader->output[var][3] = sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0); | |
vertexShader->pointSizeRegister = var; | |
} | |
else | |
{ | |
// Semantic indexes for user varyings will be assigned during program link to match the pixel shader | |
} | |
} | |
else UNREACHABLE(0); | |
declareVarying(varying, var); | |
} | |
return var; | |
} | |
void OutputASM::declareVarying(TIntermTyped *varying, int reg) | |
{ | |
if(varying->getQualifier() != EvqPointCoord) // gl_PointCoord does not need linking | |
{ | |
const TType &type = varying->getType(); | |
const char *name = varying->getAsSymbolNode()->getSymbol().c_str(); | |
VaryingList &activeVaryings = shaderObject->varyings; | |
// Check if this varying has been declared before without having a register assigned | |
for(VaryingList::iterator v = activeVaryings.begin(); v != activeVaryings.end(); v++) | |
{ | |
if(v->name == name) | |
{ | |
if(reg >= 0) | |
{ | |
ASSERT(v->reg < 0 || v->reg == reg); | |
v->reg = reg; | |
} | |
return; | |
} | |
} | |
activeVaryings.push_back(glsl::Varying(glVariableType(type), name, varying->getArraySize(), reg, 0)); | |
} | |
} | |
int OutputASM::uniformRegister(TIntermTyped *uniform) | |
{ | |
const TType &type = uniform->getType(); | |
ASSERT(!IsSampler(type.getBasicType())); | |
TInterfaceBlock *block = type.getAsInterfaceBlock(); | |
TIntermSymbol *symbol = uniform->getAsSymbolNode(); | |
ASSERT(symbol || block); | |
if(symbol || block) | |
{ | |
int index = lookup(uniforms, uniform); | |
if(index == -1) | |
{ | |
index = allocate(uniforms, uniform); | |
const TString &name = symbol ? symbol->getSymbol() : block->name(); | |
declareUniform(type, name, index); | |
} | |
return index; | |
} | |
return 0; | |
} | |
int OutputASM::attributeRegister(TIntermTyped *attribute) | |
{ | |
ASSERT(!attribute->isArray()); | |
ASSERT(attribute->getBasicType() == EbtFloat); | |
int index = lookup(attributes, attribute); | |
if(index == -1) | |
{ | |
TIntermSymbol *symbol = attribute->getAsSymbolNode(); | |
ASSERT(symbol); | |
if(symbol) | |
{ | |
index = allocate(attributes, attribute); | |
const TType &type = attribute->getType(); | |
int registerCount = attribute->totalRegisterCount(); | |
if(vertexShader && (index + registerCount) <= sw::VertexShader::MAX_INPUT_ATTRIBUTES) | |
{ | |
for(int i = 0; i < registerCount; i++) | |
{ | |
vertexShader->input[index + i] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, index + i); | |
} | |
} | |
ActiveAttributes &activeAttributes = shaderObject->activeAttributes; | |
const char *name = symbol->getSymbol().c_str(); | |
activeAttributes.push_back(Attribute(glVariableType(type), name, 0, index)); | |
} | |
} | |
return index; | |
} | |
int OutputASM::samplerRegister(TIntermTyped *sampler) | |
{ | |
ASSERT(IsSampler(sampler->getType().getBasicType())); | |
TIntermSymbol *symbol = sampler->getAsSymbolNode(); | |
TIntermBinary *binary = sampler->getAsBinaryNode(); | |
if(symbol) | |
{ | |
return samplerRegister(symbol); | |
} | |
else if(binary) | |
{ | |
ASSERT(binary->getOp() == EOpIndexDirect || binary->getOp() == EOpIndexIndirect || | |
binary->getOp() == EOpIndexDirectStruct || binary->getOp() == EOpIndexDirectInterfaceBlock); | |
return samplerRegister(binary->getLeft()); // Index added later | |
} | |
else UNREACHABLE(0); | |
return 0; | |
} | |
int OutputASM::samplerRegister(TIntermSymbol *sampler) | |
{ | |
const TType &type = sampler->getType(); | |
ASSERT(IsSampler(type.getBasicType()) || type.getStruct()); // Structures can contain samplers | |
int index = lookup(samplers, sampler); | |
if(index == -1) | |
{ | |
index = allocate(samplers, sampler); | |
if(sampler->getQualifier() == EvqUniform) | |
{ | |
const char *name = sampler->getSymbol().c_str(); | |
declareUniform(type, name, index); | |
} | |
} | |
return index; | |
} | |
int OutputASM::lookup(VariableArray &list, TIntermTyped *variable) | |
{ | |
for(unsigned int i = 0; i < list.size(); i++) | |
{ | |
if(list[i] == variable) | |
{ | |
return i; // Pointer match | |
} | |
} | |
TIntermSymbol *varSymbol = variable->getAsSymbolNode(); | |
TInterfaceBlock *varBlock = variable->getType().getAsInterfaceBlock(); | |
if(varSymbol) | |
{ | |
for(unsigned int i = 0; i < list.size(); i++) | |
{ | |
if(list[i]) | |
{ | |
TIntermSymbol *listSymbol = list[i]->getAsSymbolNode(); | |
if(listSymbol) | |
{ | |
if(listSymbol->getId() == varSymbol->getId()) | |
{ | |
ASSERT(listSymbol->getSymbol() == varSymbol->getSymbol()); | |
ASSERT(listSymbol->getType() == varSymbol->getType()); | |
ASSERT(listSymbol->getQualifier() == varSymbol->getQualifier()); | |
return i; | |
} | |
} | |
} | |
} | |
} | |
else if(varBlock) | |
{ | |
for(unsigned int i = 0; i < list.size(); i++) | |
{ | |
if(list[i]) | |
{ | |
TInterfaceBlock *listBlock = list[i]->getType().getAsInterfaceBlock(); | |
if(listBlock) | |
{ | |
if(listBlock->name() == varBlock->name()) | |
{ | |
ASSERT(listBlock->arraySize() == varBlock->arraySize()); | |
ASSERT(listBlock->fields() == varBlock->fields()); | |
ASSERT(listBlock->blockStorage() == varBlock->blockStorage()); | |
ASSERT(listBlock->matrixPacking() == varBlock->matrixPacking()); | |
return i; | |
} | |
} | |
} | |
} | |
} | |
return -1; | |
} | |
int OutputASM::allocate(VariableArray &list, TIntermTyped *variable) | |
{ | |
int index = lookup(list, variable); | |
if(index == -1) | |
{ | |
unsigned int registerCount = variable->totalRegisterCount(); | |
for(unsigned int i = 0; i < list.size(); i++) | |
{ | |
if(list[i] == 0) | |
{ | |
unsigned int j = 1; | |
for( ; j < registerCount && (i + j) < list.size(); j++) | |
{ | |
if(list[i + j] != 0) | |
{ | |
break; | |
} | |
} | |
if(j == registerCount) // Found free slots | |
{ | |
for(unsigned int j = 0; j < registerCount; j++) | |
{ | |
list[i + j] = variable; | |
} | |
return i; | |
} | |
} | |
} | |
index = list.size(); | |
for(unsigned int i = 0; i < registerCount; i++) | |
{ | |
list.push_back(variable); | |
} | |
} | |
return index; | |
} | |
void OutputASM::free(VariableArray &list, TIntermTyped *variable) | |
{ | |
int index = lookup(list, variable); | |
if(index >= 0) | |
{ | |
list[index] = 0; | |
} | |
} | |
void OutputASM::declareUniform(const TType &type, const TString &name, int index) | |
{ | |
const TStructure *structure = type.getStruct(); | |
ActiveUniforms &activeUniforms = shaderObject->activeUniforms; | |
if(!structure) | |
{ | |
activeUniforms.push_back(Uniform(glVariableType(type), glVariablePrecision(type), name.c_str(), type.getArraySize(), index)); | |
if(isSamplerRegister(type)) | |
{ | |
for(int i = 0; i < type.totalRegisterCount(); i++) | |
{ | |
shader->declareSampler(index + i); | |
} | |
} | |
} | |
else | |
{ | |
const TFieldList& fields = structure->fields(); | |
if(type.isArray()) | |
{ | |
int elementIndex = index; | |
for(int i = 0; i < type.getArraySize(); i++) | |
{ | |
for(size_t j = 0; j < fields.size(); j++) | |
{ | |
const TType &fieldType = *(fields[j]->type()); | |
const TString &fieldName = fields[j]->name(); | |
const TString uniformName = name + "[" + str(i) + "]." + fieldName; | |
declareUniform(fieldType, uniformName, elementIndex); | |
elementIndex += fieldType.totalRegisterCount(); | |
} | |
} | |
} | |
else | |
{ | |
int fieldIndex = index; | |
for(size_t i = 0; i < fields.size(); i++) | |
{ | |
const TType &fieldType = *(fields[i]->type()); | |
const TString &fieldName = fields[i]->name(); | |
const TString uniformName = name + "." + fieldName; | |
declareUniform(fieldType, uniformName, fieldIndex); | |
fieldIndex += fieldType.totalRegisterCount(); | |
} | |
} | |
} | |
} | |
GLenum OutputASM::glVariableType(const TType &type) | |
{ | |
switch(type.getBasicType()) | |
{ | |
case EbtFloat: | |
if(type.isScalar()) | |
{ | |
return GL_FLOAT; | |
} | |
else if(type.isVector()) | |
{ | |
switch(type.getNominalSize()) | |
{ | |
case 2: return GL_FLOAT_VEC2; | |
case 3: return GL_FLOAT_VEC3; | |
case 4: return GL_FLOAT_VEC4; | |
default: UNREACHABLE(type.getNominalSize()); | |
} | |
} | |
else if(type.isMatrix()) | |
{ | |
switch(type.getNominalSize()) | |
{ | |
case 2: | |
switch(type.getSecondarySize()) | |
{ | |
case 2: return GL_FLOAT_MAT2; | |
case 3: return GL_FLOAT_MAT2x3; | |
case 4: return GL_FLOAT_MAT2x4; | |
default: UNREACHABLE(type.getSecondarySize()); | |
} | |
case 3: | |
switch(type.getSecondarySize()) | |
{ | |
case 2: return GL_FLOAT_MAT3x2; | |
case 3: return GL_FLOAT_MAT3; | |
case 4: return GL_FLOAT_MAT3x4; | |
default: UNREACHABLE(type.getSecondarySize()); | |
} | |
case 4: | |
switch(type.getSecondarySize()) | |
{ | |
case 2: return GL_FLOAT_MAT4x2; | |
case 3: return GL_FLOAT_MAT4x3; | |
case 4: return GL_FLOAT_MAT4; | |
default: UNREACHABLE(type.getSecondarySize()); | |
} | |
default: UNREACHABLE(type.getNominalSize()); | |
} | |
} | |
else UNREACHABLE(0); | |
break; | |
case EbtInt: | |
if(type.isScalar()) | |
{ | |
return GL_INT; | |
} | |
else if(type.isVector()) | |
{ | |
switch(type.getNominalSize()) | |
{ | |
case 2: return GL_INT_VEC2; | |
case 3: return GL_INT_VEC3; | |
case 4: return GL_INT_VEC4; | |
default: UNREACHABLE(type.getNominalSize()); | |
} | |
} | |
else UNREACHABLE(0); | |
break; | |
case EbtUInt: | |
if(type.isScalar()) | |
{ | |
return GL_UNSIGNED_INT; | |
} | |
else if(type.isVector()) | |
{ | |
switch(type.getNominalSize()) | |
{ | |
case 2: return GL_UNSIGNED_INT_VEC2; | |
case 3: return GL_UNSIGNED_INT_VEC3; | |
case 4: return GL_UNSIGNED_INT_VEC4; | |
default: UNREACHABLE(type.getNominalSize()); | |
} | |
} | |
else UNREACHABLE(0); | |
break; | |
case EbtBool: | |
if(type.isScalar()) | |
{ | |
return GL_BOOL; | |
} | |
else if(type.isVector()) | |
{ | |
switch(type.getNominalSize()) | |
{ | |
case 2: return GL_BOOL_VEC2; | |
case 3: return GL_BOOL_VEC3; | |
case 4: return GL_BOOL_VEC4; | |
default: UNREACHABLE(type.getNominalSize()); | |
} | |
} | |
else UNREACHABLE(0); | |
break; | |
case EbtSampler2D: | |
return GL_SAMPLER_2D; | |
case EbtISampler2D: | |
return GL_INT_SAMPLER_2D; | |
case EbtUSampler2D: | |
return GL_UNSIGNED_INT_SAMPLER_2D; | |
case EbtSamplerCube: | |
return GL_SAMPLER_CUBE; | |
case EbtISamplerCube: | |
return GL_INT_SAMPLER_CUBE; | |
case EbtUSamplerCube: | |
return GL_UNSIGNED_INT_SAMPLER_CUBE; | |
case EbtSamplerExternalOES: | |
return GL_SAMPLER_EXTERNAL_OES; | |
case EbtSampler3D: | |
return GL_SAMPLER_3D_OES; | |
case EbtISampler3D: | |
return GL_INT_SAMPLER_3D; | |
case EbtUSampler3D: | |
return GL_UNSIGNED_INT_SAMPLER_3D; | |
case EbtSampler2DArray: | |
return GL_SAMPLER_2D_ARRAY; | |
case EbtISampler2DArray: | |
return GL_INT_SAMPLER_2D_ARRAY; | |
case EbtUSampler2DArray: | |
return GL_UNSIGNED_INT_SAMPLER_2D_ARRAY; | |
case EbtSampler2DShadow: | |
return GL_SAMPLER_2D_SHADOW; | |
case EbtSamplerCubeShadow: | |
return GL_SAMPLER_CUBE_SHADOW; | |
case EbtSampler2DArrayShadow: | |
return GL_SAMPLER_2D_ARRAY_SHADOW; | |
default: | |
UNREACHABLE(type.getBasicType()); | |
break; | |
} | |
return GL_NONE; | |
} | |
GLenum OutputASM::glVariablePrecision(const TType &type) | |
{ | |
if(type.getBasicType() == EbtFloat) | |
{ | |
switch(type.getPrecision()) | |
{ | |
case EbpHigh: return GL_HIGH_FLOAT; | |
case EbpMedium: return GL_MEDIUM_FLOAT; | |
case EbpLow: return GL_LOW_FLOAT; | |
case EbpUndefined: | |
// Should be defined as the default precision by the parser | |
default: UNREACHABLE(type.getPrecision()); | |
} | |
} | |
else if(type.getBasicType() == EbtInt) | |
{ | |
switch(type.getPrecision()) | |
{ | |
case EbpHigh: return GL_HIGH_INT; | |
case EbpMedium: return GL_MEDIUM_INT; | |
case EbpLow: return GL_LOW_INT; | |
case EbpUndefined: | |
// Should be defined as the default precision by the parser | |
default: UNREACHABLE(type.getPrecision()); | |
} | |
} | |
// Other types (boolean, sampler) don't have a precision | |
return GL_NONE; | |
} | |
int OutputASM::dim(TIntermNode *v) | |
{ | |
TIntermTyped *vector = v->getAsTyped(); | |
ASSERT(vector && vector->isRegister()); | |
return vector->getNominalSize(); | |
} | |
int OutputASM::dim2(TIntermNode *m) | |
{ | |
TIntermTyped *matrix = m->getAsTyped(); | |
ASSERT(matrix && matrix->isMatrix() && !matrix->isArray()); | |
return matrix->getSecondarySize(); | |
} | |
// Returns ~0 if no loop count could be determined | |
unsigned int OutputASM::loopCount(TIntermLoop *node) | |
{ | |
// Parse loops of the form: | |
// for(int index = initial; index [comparator] limit; index += increment) | |
TIntermSymbol *index = 0; | |
TOperator comparator = EOpNull; | |
int initial = 0; | |
int limit = 0; | |
int increment = 0; | |
// Parse index name and intial value | |
if(node->getInit()) | |
{ | |
TIntermAggregate *init = node->getInit()->getAsAggregate(); | |
if(init) | |
{ | |
TIntermSequence &sequence = init->getSequence(); | |
TIntermTyped *variable = sequence[0]->getAsTyped(); | |
if(variable && variable->getQualifier() == EvqTemporary) | |
{ | |
TIntermBinary *assign = variable->getAsBinaryNode(); | |
if(assign->getOp() == EOpInitialize) | |
{ | |
TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode(); | |
TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion(); | |
if(symbol && constant) | |
{ | |
if(constant->getBasicType() == EbtInt && constant->getNominalSize() == 1) | |
{ | |
index = symbol; | |
initial = constant->getUnionArrayPointer()[0].getIConst(); | |
} | |
} | |
} | |
} | |
} | |
} | |
// Parse comparator and limit value | |
if(index && node->getCondition()) | |
{ | |
TIntermBinary *test = node->getCondition()->getAsBinaryNode(); | |
if(test && test->getLeft()->getAsSymbolNode()->getId() == index->getId()) | |
{ | |
TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion(); | |
if(constant) | |
{ | |
if(constant->getBasicType() == EbtInt && constant->getNominalSize() == 1) | |
{ | |
comparator = test->getOp(); | |
limit = constant->getUnionArrayPointer()[0].getIConst(); | |
} | |
} | |
} | |
} | |
// Parse increment | |
if(index && comparator != EOpNull && node->getExpression()) | |
{ | |
TIntermBinary *binaryTerminal = node->getExpression()->getAsBinaryNode(); | |
TIntermUnary *unaryTerminal = node->getExpression()->getAsUnaryNode(); | |
if(binaryTerminal) | |
{ | |
TOperator op = binaryTerminal->getOp(); | |
TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion(); | |
if(constant) | |
{ | |
if(constant->getBasicType() == EbtInt && constant->getNominalSize() == 1) | |
{ | |
int value = constant->getUnionArrayPointer()[0].getIConst(); | |
switch(op) | |
{ | |
case EOpAddAssign: increment = value; break; | |
case EOpSubAssign: increment = -value; break; | |
default: UNIMPLEMENTED(); | |
} | |
} | |
} | |
} | |
else if(unaryTerminal) | |
{ | |
TOperator op = unaryTerminal->getOp(); | |
switch(op) | |
{ | |
case EOpPostIncrement: increment = 1; break; | |
case EOpPostDecrement: increment = -1; break; | |
case EOpPreIncrement: increment = 1; break; | |
case EOpPreDecrement: increment = -1; break; | |
default: UNIMPLEMENTED(); | |
} | |
} | |
} | |
if(index && comparator != EOpNull && increment != 0) | |
{ | |
if(comparator == EOpLessThanEqual) | |
{ | |
comparator = EOpLessThan; | |
limit += 1; | |
} | |
if(comparator == EOpLessThan) | |
{ | |
int iterations = (limit - initial) / increment; | |
if(iterations <= 0) | |
{ | |
iterations = 0; | |
} | |
return iterations; | |
} | |
else UNIMPLEMENTED(); // Falls through | |
} | |
return ~0; | |
} | |
bool DetectLoopDiscontinuity::traverse(TIntermNode *node) | |
{ | |
loopDepth = 0; | |
loopDiscontinuity = false; | |
node->traverse(this); | |
return loopDiscontinuity; | |
} | |
bool DetectLoopDiscontinuity::visitLoop(Visit visit, TIntermLoop *loop) | |
{ | |
if(visit == PreVisit) | |
{ | |
loopDepth++; | |
} | |
else if(visit == PostVisit) | |
{ | |
loopDepth++; | |
} | |
return true; | |
} | |
bool DetectLoopDiscontinuity::visitBranch(Visit visit, TIntermBranch *node) | |
{ | |
if(loopDiscontinuity) | |
{ | |
return false; | |
} | |
if(!loopDepth) | |
{ | |
return true; | |
} | |
switch(node->getFlowOp()) | |
{ | |
case EOpKill: | |
break; | |
case EOpBreak: | |
case EOpContinue: | |
case EOpReturn: | |
loopDiscontinuity = true; | |
break; | |
default: UNREACHABLE(node->getFlowOp()); | |
} | |
return !loopDiscontinuity; | |
} | |
bool DetectLoopDiscontinuity::visitAggregate(Visit visit, TIntermAggregate *node) | |
{ | |
return !loopDiscontinuity; | |
} | |
} |