| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py |
| ; RUN: llc -O0 -mtriple=mipsel-unknown-linux-gnu -mcpu=mips32r2 -target-abi=o32 < %s -filetype=asm -o - \ |
| ; RUN: | FileCheck -check-prefixes=O32 %s |
| ; RUN: llc -O0 -mtriple=mips64el-unknown-linux-gnu -mcpu=mips64r2 -target-abi=n32 < %s -filetype=asm -o - \ |
| ; RUN: | FileCheck -check-prefixes=N32,ALL %s |
| ; RUN: llc -O0 -mtriple=mips64el-unknown-linux-gnu -mcpu=mips64r2 -target-abi=n64 < %s -filetype=asm -o - \ |
| ; RUN: | FileCheck -check-prefixes=N64 %s |
| |
| @sym = external global i32 * |
| |
| define void @foo(i32 %new, i32 %old) { |
| ; O32-LABEL: foo: |
| ; O32: # %bb.0: # %entry |
| ; O32-NEXT: addiu $sp, $sp, -16 |
| ; O32-NEXT: .cfi_def_cfa_offset 16 |
| ; O32-NEXT: move $1, $5 |
| ; O32-NEXT: move $2, $4 |
| ; O32-NEXT: lui $3, %hi(sym) |
| ; O32-NEXT: lw $3, %lo(sym)($3) |
| ; O32-NEXT: sync |
| ; O32-NEXT: lw $6, 12($sp) # 4-byte Folded Reload |
| ; O32-NEXT: $BB0_1: # %entry |
| ; O32-NEXT: # =>This Inner Loop Header: Depth=1 |
| ; O32-NEXT: ll $7, 0($3) |
| ; O32-NEXT: bne $7, $4, $BB0_3 |
| ; O32-NEXT: nop |
| ; O32-NEXT: # %bb.2: # %entry |
| ; O32-NEXT: # in Loop: Header=BB0_1 Depth=1 |
| ; O32-NEXT: move $8, $5 |
| ; O32-NEXT: sc $8, 0($3) |
| ; O32-NEXT: beqz $8, $BB0_1 |
| ; O32-NEXT: nop |
| ; O32-NEXT: $BB0_3: # %entry |
| ; O32-NEXT: sync |
| ; O32-NEXT: sw $7, 12($sp) # 4-byte Folded Spill |
| ; O32-NEXT: sw $6, 8($sp) # 4-byte Folded Spill |
| ; O32-NEXT: sw $1, 4($sp) # 4-byte Folded Spill |
| ; O32-NEXT: sw $2, 0($sp) # 4-byte Folded Spill |
| ; O32-NEXT: addiu $sp, $sp, 16 |
| ; O32-NEXT: jr $ra |
| ; O32-NEXT: nop |
| ; |
| ; N32-LABEL: foo: |
| ; N32: # %bb.0: # %entry |
| ; N32-NEXT: addiu $sp, $sp, -16 |
| ; N32-NEXT: .cfi_def_cfa_offset 16 |
| ; N32-NEXT: move $1, $5 |
| ; N32-NEXT: sll $1, $1, 0 |
| ; N32-NEXT: move $2, $4 |
| ; N32-NEXT: sll $2, $2, 0 |
| ; N32-NEXT: lui $3, %hi(sym) |
| ; N32-NEXT: lw $3, %lo(sym)($3) |
| ; N32-NEXT: sync |
| ; N32-NEXT: lw $6, 12($sp) # 4-byte Folded Reload |
| ; N32-NEXT: .LBB0_1: # %entry |
| ; N32-NEXT: # =>This Inner Loop Header: Depth=1 |
| ; N32-NEXT: ll $7, 0($3) |
| ; N32-NEXT: bne $7, $2, .LBB0_3 |
| ; N32-NEXT: nop |
| ; N32-NEXT: # %bb.2: # %entry |
| ; N32-NEXT: # in Loop: Header=BB0_1 Depth=1 |
| ; N32-NEXT: move $8, $1 |
| ; N32-NEXT: sc $8, 0($3) |
| ; N32-NEXT: beqz $8, .LBB0_1 |
| ; N32-NEXT: nop |
| ; N32-NEXT: .LBB0_3: # %entry |
| ; N32-NEXT: sync |
| ; N32-NEXT: sw $7, 12($sp) # 4-byte Folded Spill |
| ; N32-NEXT: sw $6, 8($sp) # 4-byte Folded Spill |
| ; N32-NEXT: addiu $sp, $sp, 16 |
| ; N32-NEXT: jr $ra |
| ; N32-NEXT: nop |
| ; |
| ; N64-LABEL: foo: |
| ; N64: # %bb.0: # %entry |
| ; N64-NEXT: daddiu $sp, $sp, -16 |
| ; N64-NEXT: .cfi_def_cfa_offset 16 |
| ; N64-NEXT: move $1, $5 |
| ; N64-NEXT: sll $1, $1, 0 |
| ; N64-NEXT: move $2, $4 |
| ; N64-NEXT: sll $2, $2, 0 |
| ; N64-NEXT: lui $4, %highest(sym) |
| ; N64-NEXT: daddiu $4, $4, %higher(sym) |
| ; N64-NEXT: dsll $4, $4, 16 |
| ; N64-NEXT: daddiu $4, $4, %hi(sym) |
| ; N64-NEXT: dsll $4, $4, 16 |
| ; N64-NEXT: ld $4, %lo(sym)($4) |
| ; N64-NEXT: sync |
| ; N64-NEXT: lw $3, 12($sp) # 4-byte Folded Reload |
| ; N64-NEXT: .LBB0_1: # %entry |
| ; N64-NEXT: # =>This Inner Loop Header: Depth=1 |
| ; N64-NEXT: ll $6, 0($4) |
| ; N64-NEXT: bne $6, $2, .LBB0_3 |
| ; N64-NEXT: nop |
| ; N64-NEXT: # %bb.2: # %entry |
| ; N64-NEXT: # in Loop: Header=BB0_1 Depth=1 |
| ; N64-NEXT: move $7, $1 |
| ; N64-NEXT: sc $7, 0($4) |
| ; N64-NEXT: beqz $7, .LBB0_1 |
| ; N64-NEXT: nop |
| ; N64-NEXT: .LBB0_3: # %entry |
| ; N64-NEXT: sync |
| ; N64-NEXT: sw $6, 12($sp) # 4-byte Folded Spill |
| ; N64-NEXT: sw $3, 8($sp) # 4-byte Folded Spill |
| ; N64-NEXT: daddiu $sp, $sp, 16 |
| ; N64-NEXT: jr $ra |
| ; N64-NEXT: nop |
| entry: |
| %0 = load i32 *, i32 ** @sym |
| cmpxchg i32 * %0, i32 %new, i32 %old seq_cst seq_cst |
| ret void |
| } |
| |