| //===- subzero/src/IceLoopAnalyzer.cpp - Loop Analysis --------------------===// |
| // |
| // The Subzero Code Generator |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| /// |
| /// \file |
| /// This file implements the loop analysis on the CFG. |
| /// |
| //===----------------------------------------------------------------------===// |
| #include "IceLoopAnalyzer.h" |
| |
| #include "IceCfg.h" |
| #include "IceCfgNode.h" |
| |
| namespace Ice { |
| |
| void LoopAnalyzer::LoopNode::reset() { |
| if (Deleted) |
| return; |
| Succ = BB->getOutEdges().begin(); |
| Index = LowLink = UndefinedIndex; |
| OnStack = false; |
| } |
| |
| NodeList::const_iterator LoopAnalyzer::LoopNode::successorsEnd() const { |
| return BB->getOutEdges().end(); |
| } |
| |
| void LoopAnalyzer::LoopNode::incrementLoopNestDepth() { |
| BB->incrementLoopNestDepth(); |
| } |
| |
| LoopAnalyzer::LoopAnalyzer(Cfg *Fn) : Func(Fn) { |
| const NodeList &Nodes = Func->getNodes(); |
| |
| // Allocate memory ahead of time. This is why a vector is used instead of a |
| // stack which doesn't support reserving (or bulk erasure used below). |
| AllNodes.reserve(Nodes.size()); |
| WorkStack.reserve(Nodes.size()); |
| LoopStack.reserve(Nodes.size()); |
| |
| // Create the LoopNodes from the function's CFG |
| for (CfgNode *Node : Nodes) |
| AllNodes.emplace_back(Node); |
| } |
| |
| void LoopAnalyzer::computeLoopNestDepth() { |
| assert(AllNodes.size() == Func->getNodes().size()); |
| assert(NextIndex == FirstDefinedIndex); |
| assert(NumDeletedNodes == 0); |
| |
| while (NumDeletedNodes < AllNodes.size()) { |
| // Prepare to run Tarjan's |
| for (LoopNode &Node : AllNodes) |
| Node.reset(); |
| |
| assert(WorkStack.empty()); |
| assert(LoopStack.empty()); |
| |
| for (LoopNode &Node : AllNodes) { |
| if (Node.isDeleted() || Node.isVisited()) |
| continue; |
| |
| WorkStack.push_back(&Node); |
| |
| while (!WorkStack.empty()) { |
| LoopNode &WorkNode = *WorkStack.back(); |
| if (LoopNode *Succ = processNode(WorkNode)) |
| WorkStack.push_back(Succ); |
| else |
| WorkStack.pop_back(); |
| } |
| } |
| } |
| } |
| |
| LoopAnalyzer::LoopNode * |
| LoopAnalyzer::processNode(LoopAnalyzer::LoopNode &Node) { |
| if (!Node.isVisited()) { |
| Node.visit(NextIndex++); |
| LoopStack.push_back(&Node); |
| Node.setOnStack(); |
| } else { |
| // Returning to a node after having recursed into Succ so continue |
| // iterating through successors after using the Succ.LowLink value that was |
| // computed in the recursion. |
| LoopNode &Succ = AllNodes[(*Node.currentSuccessor())->getIndex()]; |
| Node.tryLink(Succ.getLowLink()); |
| Node.nextSuccessor(); |
| } |
| |
| // Visit the successors and recurse into unvisited nodes. The recursion could |
| // cause the iteration to be suspended but it will resume as the stack is |
| // unwound. |
| auto SuccEnd = Node.successorsEnd(); |
| for (; Node.currentSuccessor() != SuccEnd; Node.nextSuccessor()) { |
| LoopNode &Succ = AllNodes[(*Node.currentSuccessor())->getIndex()]; |
| |
| if (Succ.isDeleted()) |
| continue; |
| |
| if (!Succ.isVisited()) |
| return &Succ; |
| else if (Succ.isOnStack()) |
| Node.tryLink(Succ.getIndex()); |
| } |
| |
| if (Node.getLowLink() != Node.getIndex()) |
| return nullptr; |
| |
| // Single node means no loop in the CFG |
| if (LoopStack.back() == &Node) { |
| LoopStack.back()->setOnStack(false); |
| LoopStack.back()->setDeleted(); |
| ++NumDeletedNodes; |
| LoopStack.pop_back(); |
| return nullptr; |
| } |
| |
| // Reaching here means a loop has been found! It consists of the nodes on |
| // the top of the stack, down until the current node being processed, Node, |
| // is found. |
| for (auto It = LoopStack.rbegin(); It != LoopStack.rend(); ++It) { |
| (*It)->setOnStack(false); |
| (*It)->incrementLoopNestDepth(); |
| // Remove the loop from the stack and delete the head node |
| if (*It == &Node) { |
| (*It)->setDeleted(); |
| ++NumDeletedNodes; |
| LoopStack.erase(It.base() - 1, LoopStack.end()); |
| break; |
| } |
| } |
| |
| return nullptr; |
| } |
| |
| } // end of namespace Ice |