|  | ; RUN: opt < %s -instcombine -S | grep {align 32} | count 1 | 
|  |  | 
|  | ; It's tempting to have an instcombine in which the src pointer of a | 
|  | ; memcpy is aligned up to the alignment of the destination, however | 
|  | ; there are pitfalls. If the src is an alloca, aligning it beyond what | 
|  | ; the target's stack pointer is aligned at will require dynamic | 
|  | ; stack realignment, which can require functions that don't otherwise | 
|  | ; need a frame pointer to need one. | 
|  | ; | 
|  | ; Abstaining from this transform is not the only way to approach this | 
|  | ; issue. Some late phase could be smart enough to reduce alloca | 
|  | ; alignments when they are greater than they need to be. Or, codegen | 
|  | ; could do dynamic alignment for just the one alloca, and leave the | 
|  | ; main stack pointer at its standard alignment. | 
|  |  | 
|  | @dst = global [1024 x i8] zeroinitializer, align 32 | 
|  |  | 
|  | define void @foo() nounwind { | 
|  | entry: | 
|  | %src = alloca [1024 x i8], align 1 | 
|  | %src1 = getelementptr [1024 x i8]* %src, i32 0, i32 0 | 
|  | call void @llvm.memcpy.p0i8.p0i8.i32(i8* getelementptr inbounds ([1024 x i8]* @dst, i32 0, i32 0), i8* %src1, i32 1024, i32 1, i1 false) | 
|  | call void @frob(i8* %src1) nounwind | 
|  | ret void | 
|  | } | 
|  |  | 
|  | declare void @frob(i8*) | 
|  |  | 
|  | declare void @llvm.memcpy.p0i8.p0i8.i32(i8* nocapture, i8* nocapture, i32, i32, i1) nounwind |