| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef sw_FrameBufferAndroid_hpp |
| #define sw_FrameBufferAndroid_hpp |
| |
| #include "WSI/FrameBuffer.hpp" |
| #include "System/Debug.hpp" |
| |
| struct ANativeWindow; |
| struct ANativeWindowBuffer; |
| |
| namespace sw |
| { |
| class FrameBufferAndroid : public FrameBuffer |
| { |
| public: |
| FrameBufferAndroid(ANativeWindow *window, int width, int height); |
| |
| ~FrameBufferAndroid() override; |
| |
| void flip(sw::Surface *source) override {blit(source, nullptr, nullptr);}; |
| void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override; |
| |
| void *lock() override; |
| void unlock() override; |
| |
| bool setSwapRectangle(int l, int t, int w, int h); |
| |
| private: |
| ANativeWindow *nativeWindow; |
| ANativeWindowBuffer *buffer; |
| }; |
| } |
| |
| #endif // sw_FrameBufferAndroid |