| // Copyright 2018 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "VkPipeline.hpp" | |
| #include "VkDevice.hpp" | |
| #include "VkPipelineCache.hpp" | |
| #include "VkPipelineLayout.hpp" | |
| #include "VkRenderPass.hpp" | |
| #include "VkShaderModule.hpp" | |
| #include "VkStringify.hpp" | |
| #include "Pipeline/ComputeProgram.hpp" | |
| #include "Pipeline/SpirvShader.hpp" | |
| #include "marl/trace.h" | |
| #include "spirv-tools/optimizer.hpp" | |
| #include <iostream> | |
| namespace { | |
| // preprocessSpirv applies and freezes specializations into constants, and inlines all functions. | |
| std::vector<uint32_t> preprocessSpirv( | |
| std::vector<uint32_t> const &code, | |
| VkSpecializationInfo const *specializationInfo, | |
| bool optimize) | |
| { | |
| spvtools::Optimizer opt{ SPV_ENV_VULKAN_1_1 }; | |
| opt.SetMessageConsumer([](spv_message_level_t level, const char *, const spv_position_t &p, const char *m) { | |
| switch(level) | |
| { | |
| case SPV_MSG_FATAL: vk::warn("SPIR-V FATAL: %d:%d %s\n", int(p.line), int(p.column), m); | |
| case SPV_MSG_INTERNAL_ERROR: vk::warn("SPIR-V INTERNAL_ERROR: %d:%d %s\n", int(p.line), int(p.column), m); | |
| case SPV_MSG_ERROR: vk::warn("SPIR-V ERROR: %d:%d %s\n", int(p.line), int(p.column), m); | |
| case SPV_MSG_WARNING: vk::warn("SPIR-V WARNING: %d:%d %s\n", int(p.line), int(p.column), m); | |
| case SPV_MSG_INFO: vk::trace("SPIR-V INFO: %d:%d %s\n", int(p.line), int(p.column), m); | |
| case SPV_MSG_DEBUG: vk::trace("SPIR-V DEBUG: %d:%d %s\n", int(p.line), int(p.column), m); | |
| default: vk::trace("SPIR-V MESSAGE: %d:%d %s\n", int(p.line), int(p.column), m); | |
| } | |
| }); | |
| // If the pipeline uses specialization, apply the specializations before freezing | |
| if(specializationInfo) | |
| { | |
| std::unordered_map<uint32_t, std::vector<uint32_t>> specializations; | |
| for(auto i = 0u; i < specializationInfo->mapEntryCount; ++i) | |
| { | |
| auto const &e = specializationInfo->pMapEntries[i]; | |
| auto value_ptr = | |
| static_cast<uint32_t const *>(specializationInfo->pData) + e.offset / sizeof(uint32_t); | |
| specializations.emplace(e.constantID, | |
| std::vector<uint32_t>{ value_ptr, value_ptr + e.size / sizeof(uint32_t) }); | |
| } | |
| opt.RegisterPass(spvtools::CreateSetSpecConstantDefaultValuePass(specializations)); | |
| } | |
| if(optimize) | |
| { | |
| // Full optimization list taken from spirv-opt. | |
| opt.RegisterPerformancePasses(); | |
| } | |
| std::vector<uint32_t> optimized; | |
| opt.Run(code.data(), code.size(), &optimized); | |
| if(false) | |
| { | |
| spvtools::SpirvTools core(SPV_ENV_VULKAN_1_1); | |
| std::string preOpt; | |
| core.Disassemble(code, &preOpt, SPV_BINARY_TO_TEXT_OPTION_NONE); | |
| std::string postOpt; | |
| core.Disassemble(optimized, &postOpt, SPV_BINARY_TO_TEXT_OPTION_NONE); | |
| std::cout << "PRE-OPT: " << preOpt << std::endl | |
| << "POST-OPT: " << postOpt << std::endl; | |
| } | |
| return optimized; | |
| } | |
| std::shared_ptr<sw::SpirvShader> createShader( | |
| const vk::PipelineCache::SpirvShaderKey &key, | |
| const vk::ShaderModule *module, | |
| bool robustBufferAccess, | |
| const std::shared_ptr<vk::dbg::Context> &dbgctx) | |
| { | |
| // Do not optimize the shader if we have a debugger context. | |
| // Optimization passes are likely to damage debug information, and reorder | |
| // instructions. | |
| const bool optimize = !dbgctx; | |
| // TODO(b/147726513): Do not preprocess the shader if we have a debugger | |
| // context. | |
| // This is a work-around for the SPIR-V tools incorrectly reporting errors | |
| // when debug information is provided. This can be removed once the | |
| // following SPIR-V tools bugs are fixed: | |
| // https://github.com/KhronosGroup/SPIRV-Tools/issues/3102 | |
| // https://github.com/KhronosGroup/SPIRV-Tools/issues/3103 | |
| // https://github.com/KhronosGroup/SPIRV-Tools/issues/3118 | |
| auto code = dbgctx ? key.getInsns() : preprocessSpirv(key.getInsns(), key.getSpecializationInfo(), optimize); | |
| ASSERT(code.size() > 0); | |
| // If the pipeline has specialization constants, assume they're unique and | |
| // use a new serial ID so the shader gets recompiled. | |
| uint32_t codeSerialID = (key.getSpecializationInfo() ? vk::ShaderModule::nextSerialID() : module->getSerialID()); | |
| // TODO(b/119409619): use allocator. | |
| return std::make_shared<sw::SpirvShader>(codeSerialID, key.getPipelineStage(), key.getEntryPointName().c_str(), | |
| code, key.getRenderPass(), key.getSubpassIndex(), robustBufferAccess, dbgctx); | |
| } | |
| std::shared_ptr<sw::ComputeProgram> createProgram(const vk::PipelineCache::ComputeProgramKey &key) | |
| { | |
| MARL_SCOPED_EVENT("createProgram"); | |
| vk::DescriptorSet::Bindings descriptorSets; // FIXME(b/129523279): Delay code generation until invoke time. | |
| // TODO(b/119409619): use allocator. | |
| auto program = std::make_shared<sw::ComputeProgram>(key.getShader(), key.getLayout(), descriptorSets); | |
| program->generate(); | |
| program->finalize(); | |
| return program; | |
| } | |
| } // anonymous namespace | |
| namespace vk { | |
| Pipeline::Pipeline(PipelineLayout const *layout, const Device *device) | |
| : layout(layout) | |
| , device(device) | |
| , robustBufferAccess(device->getEnabledFeatures().robustBufferAccess) | |
| { | |
| } | |
| GraphicsPipeline::GraphicsPipeline(const VkGraphicsPipelineCreateInfo *pCreateInfo, void *mem, const Device *device) | |
| : Pipeline(vk::Cast(pCreateInfo->layout), device) | |
| { | |
| context.robustBufferAccess = robustBufferAccess; | |
| if((pCreateInfo->flags & | |
| ~(VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT | | |
| VK_PIPELINE_CREATE_DERIVATIVE_BIT | | |
| VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT)) != 0) | |
| { | |
| UNSUPPORTED("pCreateInfo->flags %d", int(pCreateInfo->flags)); | |
| } | |
| if(pCreateInfo->pTessellationState != nullptr) | |
| { | |
| UNSUPPORTED("pCreateInfo->pTessellationState"); | |
| } | |
| if(pCreateInfo->pDynamicState) | |
| { | |
| if(pCreateInfo->pDynamicState->flags != 0) | |
| { | |
| // Vulkan 1.2: "flags is reserved for future use." "flags must be 0" | |
| UNSUPPORTED("pCreateInfo->pDynamicState->flags %d", int(pCreateInfo->pDynamicState->flags)); | |
| } | |
| for(uint32_t i = 0; i < pCreateInfo->pDynamicState->dynamicStateCount; i++) | |
| { | |
| VkDynamicState dynamicState = pCreateInfo->pDynamicState->pDynamicStates[i]; | |
| switch(dynamicState) | |
| { | |
| case VK_DYNAMIC_STATE_VIEWPORT: | |
| case VK_DYNAMIC_STATE_SCISSOR: | |
| case VK_DYNAMIC_STATE_LINE_WIDTH: | |
| case VK_DYNAMIC_STATE_DEPTH_BIAS: | |
| case VK_DYNAMIC_STATE_BLEND_CONSTANTS: | |
| case VK_DYNAMIC_STATE_DEPTH_BOUNDS: | |
| case VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK: | |
| case VK_DYNAMIC_STATE_STENCIL_WRITE_MASK: | |
| case VK_DYNAMIC_STATE_STENCIL_REFERENCE: | |
| ASSERT(dynamicState < (sizeof(dynamicStateFlags) * 8)); | |
| dynamicStateFlags |= (1 << dynamicState); | |
| break; | |
| default: | |
| UNSUPPORTED("VkDynamicState %d", int(dynamicState)); | |
| } | |
| } | |
| } | |
| const VkPipelineVertexInputStateCreateInfo *vertexInputState = pCreateInfo->pVertexInputState; | |
| if(vertexInputState->flags != 0) | |
| { | |
| // Vulkan 1.2: "flags is reserved for future use." "flags must be 0" | |
| UNSUPPORTED("vertexInputState->flags"); | |
| } | |
| // Context must always have a PipelineLayout set. | |
| context.pipelineLayout = layout; | |
| // Temporary in-binding-order representation of buffer strides, to be consumed below | |
| // when considering attributes. TODO: unfuse buffers from attributes in backend, is old GL model. | |
| uint32_t vertexStrides[MAX_VERTEX_INPUT_BINDINGS]; | |
| uint32_t instanceStrides[MAX_VERTEX_INPUT_BINDINGS]; | |
| for(uint32_t i = 0; i < vertexInputState->vertexBindingDescriptionCount; i++) | |
| { | |
| auto const &desc = vertexInputState->pVertexBindingDescriptions[i]; | |
| vertexStrides[desc.binding] = desc.inputRate == VK_VERTEX_INPUT_RATE_VERTEX ? desc.stride : 0; | |
| instanceStrides[desc.binding] = desc.inputRate == VK_VERTEX_INPUT_RATE_INSTANCE ? desc.stride : 0; | |
| } | |
| for(uint32_t i = 0; i < vertexInputState->vertexAttributeDescriptionCount; i++) | |
| { | |
| auto const &desc = vertexInputState->pVertexAttributeDescriptions[i]; | |
| sw::Stream &input = context.input[desc.location]; | |
| input.format = desc.format; | |
| input.offset = desc.offset; | |
| input.binding = desc.binding; | |
| input.vertexStride = vertexStrides[desc.binding]; | |
| input.instanceStride = instanceStrides[desc.binding]; | |
| } | |
| const VkPipelineInputAssemblyStateCreateInfo *inputAssemblyState = pCreateInfo->pInputAssemblyState; | |
| if(inputAssemblyState->flags != 0) | |
| { | |
| // Vulkan 1.2: "flags is reserved for future use." "flags must be 0" | |
| UNSUPPORTED("pCreateInfo->pInputAssemblyState->flags %d", int(pCreateInfo->pInputAssemblyState->flags)); | |
| } | |
| primitiveRestartEnable = (inputAssemblyState->primitiveRestartEnable != VK_FALSE); | |
| context.topology = inputAssemblyState->topology; | |
| const VkPipelineViewportStateCreateInfo *viewportState = pCreateInfo->pViewportState; | |
| if(viewportState) | |
| { | |
| if(viewportState->flags != 0) | |
| { | |
| // Vulkan 1.2: "flags is reserved for future use." "flags must be 0" | |
| UNSUPPORTED("pCreateInfo->pViewportState->flags %d", int(pCreateInfo->pViewportState->flags)); | |
| } | |
| if((viewportState->viewportCount != 1) || | |
| (viewportState->scissorCount != 1)) | |
| { | |
| UNSUPPORTED("VkPhysicalDeviceFeatures::multiViewport"); | |
| } | |
| if(!hasDynamicState(VK_DYNAMIC_STATE_SCISSOR)) | |
| { | |
| scissor = viewportState->pScissors[0]; | |
| } | |
| if(!hasDynamicState(VK_DYNAMIC_STATE_VIEWPORT)) | |
| { | |
| viewport = viewportState->pViewports[0]; | |
| } | |
| } | |
| const VkPipelineRasterizationStateCreateInfo *rasterizationState = pCreateInfo->pRasterizationState; | |
| if(rasterizationState->flags != 0) | |
| { | |
| // Vulkan 1.2: "flags is reserved for future use." "flags must be 0" | |
| UNSUPPORTED("pCreateInfo->pRasterizationState->flags %d", int(pCreateInfo->pRasterizationState->flags)); | |
| } | |
| if(rasterizationState->depthClampEnable != VK_FALSE) | |
| { | |
| UNSUPPORTED("VkPhysicalDeviceFeatures::depthClamp"); | |
| } | |
| context.rasterizerDiscard = (rasterizationState->rasterizerDiscardEnable != VK_FALSE); | |
| context.cullMode = rasterizationState->cullMode; | |
| context.frontFace = rasterizationState->frontFace; | |
| context.polygonMode = rasterizationState->polygonMode; | |
| context.depthBias = (rasterizationState->depthBiasEnable != VK_FALSE) ? rasterizationState->depthBiasConstantFactor : 0.0f; | |
| context.slopeDepthBias = (rasterizationState->depthBiasEnable != VK_FALSE) ? rasterizationState->depthBiasSlopeFactor : 0.0f; | |
| const VkBaseInStructure *extensionCreateInfo = reinterpret_cast<const VkBaseInStructure *>(rasterizationState->pNext); | |
| while(extensionCreateInfo) | |
| { | |
| // Casting to a long since some structures, such as | |
| // VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT | |
| // are not enumerated in the official Vulkan header | |
| switch((long)(extensionCreateInfo->sType)) | |
| { | |
| case VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_LINE_STATE_CREATE_INFO_EXT: | |
| { | |
| const VkPipelineRasterizationLineStateCreateInfoEXT *lineStateCreateInfo = reinterpret_cast<const VkPipelineRasterizationLineStateCreateInfoEXT *>(extensionCreateInfo); | |
| context.lineRasterizationMode = lineStateCreateInfo->lineRasterizationMode; | |
| } | |
| break; | |
| case VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_PROVOKING_VERTEX_STATE_CREATE_INFO_EXT: | |
| { | |
| const VkPipelineRasterizationProvokingVertexStateCreateInfoEXT *provokingVertexModeCreateInfo = | |
| reinterpret_cast<const VkPipelineRasterizationProvokingVertexStateCreateInfoEXT *>(extensionCreateInfo); | |
| context.provokingVertexMode = provokingVertexModeCreateInfo->provokingVertexMode; | |
| } | |
| break; | |
| default: | |
| WARN("pCreateInfo->pRasterizationState->pNext sType = %s", vk::Stringify(extensionCreateInfo->sType).c_str()); | |
| break; | |
| } | |
| extensionCreateInfo = extensionCreateInfo->pNext; | |
| } | |
| const VkPipelineMultisampleStateCreateInfo *multisampleState = pCreateInfo->pMultisampleState; | |
| if(multisampleState) | |
| { | |
| if(multisampleState->flags != 0) | |
| { | |
| // Vulkan 1.2: "flags is reserved for future use." "flags must be 0" | |
| UNSUPPORTED("pCreateInfo->pMultisampleState->flags %d", int(pCreateInfo->pMultisampleState->flags)); | |
| } | |
| if(multisampleState->sampleShadingEnable != VK_FALSE) | |
| { | |
| UNSUPPORTED("VkPhysicalDeviceFeatures::sampleRateShading"); | |
| } | |
| if(multisampleState->alphaToOneEnable != VK_FALSE) | |
| { | |
| UNSUPPORTED("VkPhysicalDeviceFeatures::alphaToOne"); | |
| } | |
| switch(multisampleState->rasterizationSamples) | |
| { | |
| case VK_SAMPLE_COUNT_1_BIT: | |
| context.sampleCount = 1; | |
| break; | |
| case VK_SAMPLE_COUNT_4_BIT: | |
| context.sampleCount = 4; | |
| break; | |
| default: | |
| UNSUPPORTED("Unsupported sample count"); | |
| } | |
| if(multisampleState->pSampleMask) | |
| { | |
| context.sampleMask = multisampleState->pSampleMask[0]; | |
| } | |
| context.alphaToCoverage = (multisampleState->alphaToCoverageEnable != VK_FALSE); | |
| } | |
| else | |
| { | |
| context.sampleCount = 1; | |
| } | |
| const VkPipelineDepthStencilStateCreateInfo *depthStencilState = pCreateInfo->pDepthStencilState; | |
| if(depthStencilState) | |
| { | |
| if(depthStencilState->flags != 0) | |
| { | |
| // Vulkan 1.2: "flags is reserved for future use." "flags must be 0" | |
| UNSUPPORTED("pCreateInfo->pDepthStencilState->flags %d", int(pCreateInfo->pDepthStencilState->flags)); | |
| } | |
| if(depthStencilState->depthBoundsTestEnable != VK_FALSE) | |
| { | |
| UNSUPPORTED("VkPhysicalDeviceFeatures::depthBounds"); | |
| } | |
| context.depthBoundsTestEnable = (depthStencilState->depthBoundsTestEnable != VK_FALSE); | |
| context.depthBufferEnable = (depthStencilState->depthTestEnable != VK_FALSE); | |
| context.depthWriteEnable = (depthStencilState->depthWriteEnable != VK_FALSE); | |
| context.depthCompareMode = depthStencilState->depthCompareOp; | |
| context.stencilEnable = (depthStencilState->stencilTestEnable != VK_FALSE); | |
| if(context.stencilEnable) | |
| { | |
| context.frontStencil = depthStencilState->front; | |
| context.backStencil = depthStencilState->back; | |
| } | |
| } | |
| const VkPipelineColorBlendStateCreateInfo *colorBlendState = pCreateInfo->pColorBlendState; | |
| if(colorBlendState) | |
| { | |
| if(pCreateInfo->pColorBlendState->flags != 0) | |
| { | |
| // Vulkan 1.2: "flags is reserved for future use." "flags must be 0" | |
| UNSUPPORTED("pCreateInfo->pColorBlendState->flags %d", int(pCreateInfo->pColorBlendState->flags)); | |
| } | |
| if(colorBlendState->logicOpEnable != VK_FALSE) | |
| { | |
| UNSUPPORTED("VkPhysicalDeviceFeatures::logicOp"); | |
| } | |
| if(!hasDynamicState(VK_DYNAMIC_STATE_BLEND_CONSTANTS)) | |
| { | |
| blendConstants.r = colorBlendState->blendConstants[0]; | |
| blendConstants.g = colorBlendState->blendConstants[1]; | |
| blendConstants.b = colorBlendState->blendConstants[2]; | |
| blendConstants.a = colorBlendState->blendConstants[3]; | |
| } | |
| for(auto i = 0u; i < colorBlendState->attachmentCount; i++) | |
| { | |
| const VkPipelineColorBlendAttachmentState &attachment = colorBlendState->pAttachments[i]; | |
| context.colorWriteMask[i] = attachment.colorWriteMask; | |
| context.setBlendState(i, { (attachment.blendEnable != VK_FALSE), | |
| attachment.srcColorBlendFactor, attachment.dstColorBlendFactor, attachment.colorBlendOp, | |
| attachment.srcAlphaBlendFactor, attachment.dstAlphaBlendFactor, attachment.alphaBlendOp }); | |
| } | |
| } | |
| context.multiSampleMask = context.sampleMask & ((unsigned)0xFFFFFFFF >> (32 - context.sampleCount)); | |
| } | |
| void GraphicsPipeline::destroyPipeline(const VkAllocationCallbacks *pAllocator) | |
| { | |
| vertexShader.reset(); | |
| fragmentShader.reset(); | |
| } | |
| size_t GraphicsPipeline::ComputeRequiredAllocationSize(const VkGraphicsPipelineCreateInfo *pCreateInfo) | |
| { | |
| return 0; | |
| } | |
| void GraphicsPipeline::setShader(const VkShaderStageFlagBits &stage, const std::shared_ptr<sw::SpirvShader> spirvShader) | |
| { | |
| switch(stage) | |
| { | |
| case VK_SHADER_STAGE_VERTEX_BIT: | |
| ASSERT(vertexShader.get() == nullptr); | |
| vertexShader = spirvShader; | |
| context.vertexShader = vertexShader.get(); | |
| break; | |
| case VK_SHADER_STAGE_FRAGMENT_BIT: | |
| ASSERT(fragmentShader.get() == nullptr); | |
| fragmentShader = spirvShader; | |
| context.pixelShader = fragmentShader.get(); | |
| break; | |
| default: | |
| UNSUPPORTED("Unsupported stage"); | |
| break; | |
| } | |
| } | |
| const std::shared_ptr<sw::SpirvShader> GraphicsPipeline::getShader(const VkShaderStageFlagBits &stage) const | |
| { | |
| switch(stage) | |
| { | |
| case VK_SHADER_STAGE_VERTEX_BIT: | |
| return vertexShader; | |
| case VK_SHADER_STAGE_FRAGMENT_BIT: | |
| return fragmentShader; | |
| default: | |
| UNSUPPORTED("Unsupported stage"); | |
| return fragmentShader; | |
| } | |
| } | |
| void GraphicsPipeline::compileShaders(const VkAllocationCallbacks *pAllocator, const VkGraphicsPipelineCreateInfo *pCreateInfo, PipelineCache *pPipelineCache) | |
| { | |
| for(auto pStage = pCreateInfo->pStages; pStage != pCreateInfo->pStages + pCreateInfo->stageCount; pStage++) | |
| { | |
| if(pStage->flags != 0) | |
| { | |
| // Vulkan 1.2: "flags must be 0" | |
| UNSUPPORTED("pStage->flags %d", int(pStage->flags)); | |
| } | |
| const ShaderModule *module = vk::Cast(pStage->module); | |
| const PipelineCache::SpirvShaderKey key(pStage->stage, pStage->pName, module->getCode(), | |
| vk::Cast(pCreateInfo->renderPass), pCreateInfo->subpass, | |
| pStage->pSpecializationInfo); | |
| auto pipelineStage = key.getPipelineStage(); | |
| if(pPipelineCache) | |
| { | |
| PipelineCache &pipelineCache = *pPipelineCache; | |
| { | |
| std::unique_lock<std::mutex> lock(pipelineCache.getShaderMutex()); | |
| const std::shared_ptr<sw::SpirvShader> *spirvShader = pipelineCache[key]; | |
| if(!spirvShader) | |
| { | |
| auto shader = createShader(key, module, robustBufferAccess, device->getDebuggerContext()); | |
| setShader(pipelineStage, shader); | |
| pipelineCache.insert(key, getShader(pipelineStage)); | |
| } | |
| else | |
| { | |
| setShader(pipelineStage, *spirvShader); | |
| } | |
| } | |
| } | |
| else | |
| { | |
| auto shader = createShader(key, module, robustBufferAccess, device->getDebuggerContext()); | |
| setShader(pipelineStage, shader); | |
| } | |
| } | |
| } | |
| uint32_t GraphicsPipeline::computePrimitiveCount(uint32_t vertexCount) const | |
| { | |
| switch(context.topology) | |
| { | |
| case VK_PRIMITIVE_TOPOLOGY_POINT_LIST: | |
| return vertexCount; | |
| case VK_PRIMITIVE_TOPOLOGY_LINE_LIST: | |
| return vertexCount / 2; | |
| case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP: | |
| return std::max<uint32_t>(vertexCount, 1) - 1; | |
| case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST: | |
| return vertexCount / 3; | |
| case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP: | |
| return std::max<uint32_t>(vertexCount, 2) - 2; | |
| case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN: | |
| return std::max<uint32_t>(vertexCount, 2) - 2; | |
| default: | |
| UNSUPPORTED("VkPrimitiveTopology %d", int(context.topology)); | |
| } | |
| return 0; | |
| } | |
| const sw::Context &GraphicsPipeline::getContext() const | |
| { | |
| return context; | |
| } | |
| const VkRect2D &GraphicsPipeline::getScissor() const | |
| { | |
| return scissor; | |
| } | |
| const VkViewport &GraphicsPipeline::getViewport() const | |
| { | |
| return viewport; | |
| } | |
| const sw::Color<float> &GraphicsPipeline::getBlendConstants() const | |
| { | |
| return blendConstants; | |
| } | |
| bool GraphicsPipeline::hasDynamicState(VkDynamicState dynamicState) const | |
| { | |
| return (dynamicStateFlags & (1 << dynamicState)) != 0; | |
| } | |
| ComputePipeline::ComputePipeline(const VkComputePipelineCreateInfo *pCreateInfo, void *mem, const Device *device) | |
| : Pipeline(vk::Cast(pCreateInfo->layout), device) | |
| { | |
| } | |
| void ComputePipeline::destroyPipeline(const VkAllocationCallbacks *pAllocator) | |
| { | |
| shader.reset(); | |
| program.reset(); | |
| } | |
| size_t ComputePipeline::ComputeRequiredAllocationSize(const VkComputePipelineCreateInfo *pCreateInfo) | |
| { | |
| return 0; | |
| } | |
| void ComputePipeline::compileShaders(const VkAllocationCallbacks *pAllocator, const VkComputePipelineCreateInfo *pCreateInfo, PipelineCache *pPipelineCache) | |
| { | |
| auto &stage = pCreateInfo->stage; | |
| const ShaderModule *module = vk::Cast(stage.module); | |
| ASSERT(shader.get() == nullptr); | |
| ASSERT(program.get() == nullptr); | |
| const PipelineCache::SpirvShaderKey shaderKey( | |
| stage.stage, stage.pName, module->getCode(), nullptr, 0, stage.pSpecializationInfo); | |
| if(pPipelineCache) | |
| { | |
| PipelineCache &pipelineCache = *pPipelineCache; | |
| { | |
| std::unique_lock<std::mutex> lock(pipelineCache.getShaderMutex()); | |
| const std::shared_ptr<sw::SpirvShader> *spirvShader = pipelineCache[shaderKey]; | |
| if(!spirvShader) | |
| { | |
| shader = createShader(shaderKey, module, robustBufferAccess, device->getDebuggerContext()); | |
| pipelineCache.insert(shaderKey, shader); | |
| } | |
| else | |
| { | |
| shader = *spirvShader; | |
| } | |
| } | |
| { | |
| const PipelineCache::ComputeProgramKey programKey(shader.get(), layout); | |
| std::unique_lock<std::mutex> lock(pipelineCache.getProgramMutex()); | |
| const std::shared_ptr<sw::ComputeProgram> *computeProgram = pipelineCache[programKey]; | |
| if(!computeProgram) | |
| { | |
| program = createProgram(programKey); | |
| pipelineCache.insert(programKey, program); | |
| } | |
| else | |
| { | |
| program = *computeProgram; | |
| } | |
| } | |
| } | |
| else | |
| { | |
| shader = createShader(shaderKey, module, robustBufferAccess, device->getDebuggerContext()); | |
| const PipelineCache::ComputeProgramKey programKey(shader.get(), layout); | |
| program = createProgram(programKey); | |
| } | |
| } | |
| void ComputePipeline::run(uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, | |
| uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ, | |
| vk::DescriptorSet::Bindings const &descriptorSets, | |
| vk::DescriptorSet::DynamicOffsets const &descriptorDynamicOffsets, | |
| sw::PushConstantStorage const &pushConstants) | |
| { | |
| ASSERT_OR_RETURN(program != nullptr); | |
| program->run( | |
| descriptorSets, descriptorDynamicOffsets, pushConstants, | |
| baseGroupX, baseGroupY, baseGroupZ, | |
| groupCountX, groupCountY, groupCountZ); | |
| } | |
| } // namespace vk |