| // SwiftShader Software Renderer | |
| // | |
| // Copyright(c) 2015 Google Inc. | |
| // | |
| // All rights reserved. No part of this software may be copied, distributed, transmitted, | |
| // transcribed, stored in a retrieval system, translated into any human or computer | |
| // language by any means, or disclosed to third parties without the explicit written | |
| // agreement of Google Inc. Without such an agreement, no rights or licenses, express | |
| // or implied, including but not limited to any patent rights, are granted to you. | |
| // | |
| // VertexArray.h: Defines the es2::VertexArray class | |
| #ifndef LIBGLESV2_VERTEX_ARRAY_H_ | |
| #define LIBGLESV2_VERTEX_ARRAY_H_ | |
| #include "common/Object.hpp" | |
| #include "Renderer/Renderer.hpp" | |
| #define GL_APICALL | |
| #include <GLES2/gl2.h> | |
| namespace es2 | |
| { | |
| class VertexArray : public gl::Object | |
| { | |
| }; | |
| } | |
| #endif // LIBGLESV2_VERTEX_ARRAY_H_ |