| // SwiftShader Software Renderer | |
| // | |
| // Copyright(c) 2005-2012 TransGaming Inc. | |
| // | |
| // All rights reserved. No part of this software may be copied, distributed, transmitted, | |
| // transcribed, stored in a retrieval system, translated into any human or computer | |
| // language by any means, or disclosed to third parties without the explicit written | |
| // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express | |
| // or implied, including but not limited to any patent rights, are granted to you. | |
| // | |
| // Buffer.h: Defines the Buffer class, representing storage of vertex and/or | |
| // index data. Implements GL buffer objects and related functionality. | |
| // [OpenGL ES 2.0.24] section 2.9 page 21. | |
| #ifndef LIBGLESV2_BUFFER_H_ | |
| #define LIBGLESV2_BUFFER_H_ | |
| #include "common/Object.hpp" | |
| #include "Common/Resource.hpp" | |
| #define GL_APICALL | |
| #include <GLES2/gl2.h> | |
| #include <cstddef> | |
| #include <vector> | |
| namespace es2 | |
| { | |
| class Buffer : public gl::NamedObject | |
| { | |
| public: | |
| explicit Buffer(GLuint name); | |
| virtual ~Buffer(); | |
| void bufferData(const void *data, GLsizeiptr size, GLenum usage); | |
| void bufferSubData(const void *data, GLsizeiptr size, GLintptr offset); | |
| const void *data() { return mContents ? mContents->data() : 0; } | |
| size_t size() const { return mSize; } | |
| GLenum usage() const { return mUsage; } | |
| bool isMapped() const { return mIsMapped; } | |
| GLintptr offset() const { return mOffset; } | |
| GLsizeiptr length() const { return mLength; } | |
| GLbitfield access() const { return mAccess; } | |
| void* mapRange(GLintptr offset, GLsizeiptr length, GLbitfield access); | |
| bool unmap(); | |
| void flushMappedRange(GLintptr offset, GLsizeiptr length) {} | |
| sw::Resource *getResource(); | |
| private: | |
| sw::Resource *mContents; | |
| size_t mSize; | |
| GLenum mUsage; | |
| bool mIsMapped; | |
| GLintptr mOffset; | |
| GLsizeiptr mLength; | |
| GLbitfield mAccess; | |
| }; | |
| } | |
| #endif // LIBGLESV2_BUFFER_H_ |