| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
 | // | 
 | // Licensed under the Apache License, Version 2.0 (the "License"); | 
 | // you may not use this file except in compliance with the License. | 
 | // You may obtain a copy of the License at | 
 | // | 
 | //    http://www.apache.org/licenses/LICENSE-2.0 | 
 | // | 
 | // Unless required by applicable law or agreed to in writing, software | 
 | // distributed under the License is distributed on an "AS IS" BASIS, | 
 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | // See the License for the specific language governing permissions and | 
 | // limitations under the License. | 
 |  | 
 | // TransformFeedback.cpp: Implements the es2::TransformFeedback class | 
 |  | 
 | #include "TransformFeedback.h" | 
 |  | 
 | namespace es2 | 
 | { | 
 |  | 
 | TransformFeedback::TransformFeedback(GLuint name) : NamedObject(name), mActive(false), mPaused(false), mVertexOffset(0) | 
 | { | 
 | } | 
 |  | 
 | TransformFeedback::~TransformFeedback() | 
 | { | 
 | 	for(int i = 0; i < MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS; ++i) | 
 | 	{ | 
 | 		mBuffer[i].set(nullptr); | 
 | 	} | 
 | } | 
 |  | 
 | Buffer* TransformFeedback::getBuffer(GLuint index) const | 
 | { | 
 | 	return mBuffer[index].get(); | 
 | } | 
 |  | 
 | GLuint TransformFeedback::getBufferName(GLuint index) const | 
 | { | 
 | 	return mBuffer[index].get().name(); | 
 | } | 
 |  | 
 | int TransformFeedback::getOffset(GLuint index) const | 
 | { | 
 | 	return mBuffer[index].getOffset(); | 
 | } | 
 |  | 
 | int TransformFeedback::getSize(GLuint index) const | 
 | { | 
 | 	return mBuffer[index].getSize(); | 
 | } | 
 |  | 
 | void TransformFeedback::addVertexOffset(int count) | 
 | { | 
 | 	if(isActive() && !isPaused()) | 
 | 	{ | 
 | 		mVertexOffset += count; | 
 | 	} | 
 | } | 
 |  | 
 | int TransformFeedback::vertexOffset() const | 
 | { | 
 | 	return mVertexOffset; | 
 | } | 
 |  | 
 | bool TransformFeedback::isActive() const | 
 | { | 
 | 	return mActive; | 
 | } | 
 |  | 
 | bool TransformFeedback::isPaused() const | 
 | { | 
 | 	return mPaused; | 
 | } | 
 |  | 
 | GLenum TransformFeedback::primitiveMode() const | 
 | { | 
 | 	return mPrimitiveMode; | 
 | } | 
 |  | 
 | void TransformFeedback::begin(GLenum primitiveMode) | 
 | { | 
 | 	mActive = true; mPrimitiveMode = primitiveMode; | 
 | } | 
 |  | 
 | void TransformFeedback::end() | 
 | { | 
 | 	mActive = false; | 
 | 	mPaused = false; | 
 | 	mVertexOffset = 0; | 
 | } | 
 |  | 
 | void TransformFeedback::setPaused(bool paused) | 
 | { | 
 | 	mPaused = paused; | 
 | } | 
 |  | 
 | void TransformFeedback::setBuffer(GLuint index, Buffer* buffer) | 
 | { | 
 | 	mBuffer[index].set(buffer); | 
 | } | 
 |  | 
 | void TransformFeedback::setBuffer(GLuint index, Buffer* buffer, GLintptr offset, GLsizeiptr size) | 
 | { | 
 | 	mBuffer[index].set(buffer, static_cast<int>(offset), static_cast<int>(size)); | 
 | } | 
 |  | 
 | void TransformFeedback::detachBuffer(GLuint buffer) | 
 | { | 
 | 	for(int i = 0; i < MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS; ++i) | 
 | 	{ | 
 | 		if(mBuffer[i].get().name() == buffer) | 
 | 		{ | 
 | 			mBuffer[i].set(nullptr); | 
 | 		} | 
 | 	} | 
 | } | 
 |  | 
 | } |