| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "Plane.hpp" |
| |
| namespace sw { |
| |
| Plane::Plane() |
| { |
| } |
| |
| Plane::Plane(float p_A, float p_B, float p_C, float p_D) |
| { |
| A = p_A; |
| B = p_B; |
| C = p_C; |
| D = p_D; |
| } |
| |
| Plane::Plane(const float ABCD[4]) |
| { |
| A = ABCD[0]; |
| B = ABCD[1]; |
| C = ABCD[2]; |
| D = ABCD[3]; |
| } |
| |
| } // namespace sw |