Remove environment-wide include paths.

The Vulkan implementation shouldn't depend on any of the legacy
directories. Also, changes to the environment-wide include paths
may have undesired consequences.

Bug b/116336664

Change-Id: Ied3c8f4e56994379db3518a4fbf0268451d84079
Reviewed-on: https://swiftshader-review.googlesource.com/c/21188
Reviewed-by: Alexis Hétu <sugoi@google.com>
Tested-by: Nicolas Capens <nicolascapens@google.com>
diff --git a/src/Vulkan/vulkan.vcxproj b/src/Vulkan/vulkan.vcxproj
index 966a679..7718597 100644
--- a/src/Vulkan/vulkan.vcxproj
+++ b/src/Vulkan/vulkan.vcxproj
@@ -71,22 +71,18 @@
   </ImportGroup>

   <PropertyGroup Label="UserMacros" />

   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

-    <IncludePath>$(SolutionDir)\include;$(SolutionDir)\src\Common;$(IncludePath)</IncludePath>

     <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>

     <TargetName>vk_swiftshader</TargetName>

   </PropertyGroup>

   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

-    <IncludePath>$(SolutionDir)\include;$(SolutionDir)\src\Common;$(IncludePath)</IncludePath>

     <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>

     <TargetName>vk_swiftshader</TargetName>

   </PropertyGroup>

   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

-    <IncludePath>$(SolutionDir)\include;$(SolutionDir)\src\Common;$(IncludePath)</IncludePath>

     <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>

     <TargetName>vk_swiftshader</TargetName>

   </PropertyGroup>

   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

-    <IncludePath>$(SolutionDir)\include;$(SolutionDir)\src\Common;$(IncludePath)</IncludePath>

     <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>

     <TargetName>vk_swiftshader</TargetName>

   </PropertyGroup>

@@ -97,7 +93,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>

       <IntrinsicFunctions>true</IntrinsicFunctions>

       <SDLCheck>true</SDLCheck>

-      <AdditionalIncludeDirectories>$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <AdditionalIncludeDirectories>$(SolutionDir)include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

       <PreprocessorDefinitions>WIN32;EGLAPI=;EGL_EGLEXT_PROTOTYPES;NO_SANITIZE_FUNCTION=;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>

     </ClCompile>

     <Link>

@@ -115,7 +111,7 @@
       <WarningLevel>Level3</WarningLevel>

       <Optimization>Disabled</Optimization>

       <SDLCheck>true</SDLCheck>

-      <AdditionalIncludeDirectories>$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <AdditionalIncludeDirectories>$(SolutionDir)include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

       <PreprocessorDefinitions>WIN32;EGLAPI=;EGL_EGLEXT_PROTOTYPES;NO_SANITIZE_FUNCTION=;_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;DEBUGGER_WAIT_DIALOG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

     </ClCompile>

     <Link>

@@ -131,7 +127,7 @@
       <WarningLevel>Level3</WarningLevel>

       <Optimization>Disabled</Optimization>

       <SDLCheck>true</SDLCheck>

-      <AdditionalIncludeDirectories>$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <AdditionalIncludeDirectories>$(SolutionDir)include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

       <PreprocessorDefinitions>WIN32;EGLAPI=;EGL_EGLEXT_PROTOTYPES;NO_SANITIZE_FUNCTION=;_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;DEBUGGER_WAIT_DIALOG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

     </ClCompile>

     <Link>

@@ -149,7 +145,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>

       <IntrinsicFunctions>true</IntrinsicFunctions>

       <SDLCheck>true</SDLCheck>

-      <AdditionalIncludeDirectories>$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <AdditionalIncludeDirectories>$(SolutionDir)include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

       <PreprocessorDefinitions>WIN32;EGLAPI=;EGL_EGLEXT_PROTOTYPES;NO_SANITIZE_FUNCTION=;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>

     </ClCompile>

     <Link>