| // SwiftShader Software Renderer
|
| // Copyright(c) 2005-2012 TransGaming Inc.
|
| // All rights reserved. No part of this software may be copied, distributed, transmitted,
|
| // transcribed, stored in a retrieval system, translated into any human or computer
|
| // language by any means, or disclosed to third parties without the explicit written
|
| // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express
|
| // or implied, including but not limited to any patent rights, are granted to you.
|
| #ifndef COMPILER_TRANSLATORASM_H_
|
| #define COMPILER_TRANSLATORASM_H_
|
| class TranslatorASM : public TCompiler
|
| TranslatorASM(glsl::Shader *shaderObject, GLenum type);
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| virtual bool translate(TIntermNode* root);
|
| glsl::Shader *const shaderObject;
|
| #endif // COMPILER_TRANSLATORASM_H_
|