Output intermediate build files to project independent directories.
This prevents clashes between intermediates. Also update the D3D8
project to not depend on debug macro implementations in the
SwiftShader layer.
Bug b/29024574
Change-Id: I206b750bf752e3b47867f35379a82f32549a7843
Reviewed-on: https://swiftshader-review.googlesource.com/c/21348
Reviewed-by: Alexis Hétu <sugoi@google.com>
Tested-by: Nicolas Capens <nicolascapens@google.com>
diff --git a/src/D3D8/D3D8.vcxproj b/src/D3D8/D3D8.vcxproj
index df5aa3a..b8325db 100644
--- a/src/D3D8/D3D8.vcxproj
+++ b/src/D3D8/D3D8.vcxproj
@@ -56,13 +56,13 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(Platform)\$(Configuration)\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(Platform)\$(Configuration)\</IntDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">false</LinkIncremental>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)\include\Direct3D;$(DXSDK_DIR)\Include;$(IncludePath)</IncludePath>
@@ -220,6 +220,7 @@
<ShowIncludes Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ShowIncludes>
<ShowIncludes Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">false</ShowIncludes>
</ClCompile>
+ <ClCompile Include="Debug.cpp" />
<ClCompile Include="Direct3D8.cpp" />
<ClCompile Include="Direct3DBaseTexture8.cpp" />
<ClCompile Include="Direct3DCubeTexture8.cpp" />
diff --git a/src/D3D8/D3D8.vcxproj.filters b/src/D3D8/D3D8.vcxproj.filters
index 5348b4d..e6bfc21 100644
--- a/src/D3D8/D3D8.vcxproj.filters
+++ b/src/D3D8/D3D8.vcxproj.filters
@@ -72,6 +72,9 @@
<ClCompile Include="Unknown.cpp">
<Filter>Source Files</Filter>
</ClCompile>
+ <ClCompile Include="Debug.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Capabilities.hpp">
diff --git a/src/D3D8/Debug.cpp b/src/D3D8/Debug.cpp
new file mode 100644
index 0000000..f8deedc
--- /dev/null
+++ b/src/D3D8/Debug.cpp
@@ -0,0 +1,17 @@
+// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#include "Debug.hpp"
+
+int Trace::indent = 0;
diff --git a/src/D3D8/Debug.hpp b/src/D3D8/Debug.hpp
index fa216b8..9d0c86c 100644
--- a/src/D3D8/Debug.hpp
+++ b/src/D3D8/Debug.hpp
@@ -24,22 +24,58 @@
#include <guiddef.h>
#include <assert.h>
-void trace(const char *format, ...);
+#define APPEND(x, y) x ## y
+#define MACRO_APPEND(x, y) APPEND(x, y)
+#define UNIQUE_IDENTIFIER(prefix) MACRO_APPEND(prefix, __COUNTER__)
+
+struct Trace
+{
+ Trace(const char *format, ...)
+ {
+ if(false)
+ {
+ FILE *file = fopen("debug.txt", "a");
+
+ if(file)
+ {
+ for(int i = 0; i < indent; i++) fprintf(file, " ");
+
+ va_list vararg;
+ va_start(vararg, format);
+ vfprintf(file, format, vararg);
+ va_end(vararg);
+
+ fclose(file);
+ }
+ }
+
+ indent++;
+ }
+
+ ~Trace()
+ {
+ indent--;
+ }
+
+ static int indent;
+};
#ifndef NDEBUG
- #define TRACE(format, ...) trace("[0x%0.8X]%s("format")\n", this, __FUNCTION__, ##__VA_ARGS__)
+ #define TRACE(format, ...) Trace UNIQUE_IDENTIFIER(_tracer_)("[0x%0.8X]%s("format")\n", this, __FUNCTION__, __VA_ARGS__)
+ #define GTRACE(format, ...) Trace("%s("format")\n", __FUNCTION__, __VA_ARGS__)
#else
#define TRACE(...) ((void)0)
+ #define GTRACE(...) ((void)0)
#endif
#ifndef NDEBUG
- #define ASSERT(expression) {if(!(expression)) trace("\t! Assert failed in %s(%d): "#expression"\n", __FUNCTION__, __LINE__); assert(expression);}
+ #define ASSERT(expression) {if(!(expression)) Trace("\t! Assert failed in %s(%d): "#expression"\n", __FUNCTION__, __LINE__); assert(expression);}
#else
#define ASSERT assert
#endif
#ifndef NDEBUG
- #define UNIMPLEMENTED() {trace("\t! Unimplemented: %s(%d)\n", __FUNCTION__, __LINE__); ASSERT(false);}
+ #define UNIMPLEMENTED() {Trace("\t! Unimplemented: %s(%d)\n", __FUNCTION__, __LINE__); ASSERT(false);}
#else
#define UNIMPLEMENTED() ((void)0)
#endif
@@ -49,9 +85,9 @@
inline long _NOINTERFACE(const char *function, const IID &iid)
{
- trace("\t! No interface {0x%0.8X, 0x%0.4X, 0x%0.4X, 0x%0.2X, 0x%0.2X, 0x%0.2X, 0x%0.2X, 0x%0.2X, 0x%0.2X, 0x%0.2X, 0x%0.2X} for %s\n", iid.Data1, iid.Data2, iid.Data3, iid.Data4[0], iid.Data4[1], iid.Data4[2], iid.Data4[3], iid.Data4[4], iid.Data4[5], iid.Data4[6], iid.Data4[7], function);
+ Trace("\t! No interface {0x%0.8X, 0x%0.4X, 0x%0.4X, 0x%0.2X, 0x%0.2X, 0x%0.2X, 0x%0.2X, 0x%0.2X, 0x%0.2X, 0x%0.2X, 0x%0.2X} for %s\n", iid.Data1, iid.Data2, iid.Data3, iid.Data4[0], iid.Data4[1], iid.Data4[2], iid.Data4[3], iid.Data4[4], iid.Data4[5], iid.Data4[6], iid.Data4[7], function);
- return E_NOINTERFACE;
+ return E_NOINTERFACE;
}
#else
#define NOINTERFACE(iid) E_NOINTERFACE
@@ -60,7 +96,7 @@
#ifndef NDEBUG
inline long INVALIDCALL()
{
- trace("\t! D3DERR_INVALIDCALL\n");
+ Trace("\t! D3DERR_INVALIDCALL\n");
return D3DERR_INVALIDCALL;
}
@@ -71,7 +107,7 @@
#ifndef NDEBUG
inline long OUTOFMEMORY()
{
- trace("\t! E_OUTOFMEMORY\n");
+ Trace("\t! E_OUTOFMEMORY\n");
return E_OUTOFMEMORY;
}
@@ -82,7 +118,7 @@
#ifndef NDEBUG
inline long OUTOFVIDEOMEMORY()
{
- trace("\t! D3DERR_OUTOFVIDEOMEMORY\n");
+ Trace("\t! D3DERR_OUTOFVIDEOMEMORY\n");
return D3DERR_OUTOFVIDEOMEMORY;
}
@@ -93,7 +129,7 @@
#ifndef NDEBUG
inline long NOTAVAILABLE()
{
- trace("\t! D3DERR_NOTAVAILABLE\n");
+ Trace("\t! D3DERR_NOTAVAILABLE\n");
return D3DERR_NOTAVAILABLE;
}
@@ -104,7 +140,7 @@
#ifndef NDEBUG
inline long NOTFOUND()
{
- trace("\t! D3DERR_NOTFOUND\n");
+ Trace("\t! D3DERR_NOTFOUND\n");
return D3DERR_NOTFOUND;
}
@@ -115,7 +151,7 @@
#ifndef NDEBUG
inline long MOREDATA()
{
- trace("\t! D3DERR_MOREDATA\n");
+ Trace("\t! D3DERR_MOREDATA\n");
return D3DERR_MOREDATA;
}
@@ -123,4 +159,15 @@
#define MOREDATA() D3DERR_MOREDATA
#endif
+#ifndef NDEBUG
+ inline long FAIL()
+ {
+ Trace("\t! E_FAIL\n");
+
+ return E_FAIL;
+ }
+#else
+ #define FAIL() E_FAIL
+#endif
+
#endif // Debug_hpp
diff --git a/src/Reactor/Subzero.vcxproj b/src/Reactor/Subzero.vcxproj
index 348718d..7f7525e 100644
--- a/src/Reactor/Subzero.vcxproj
+++ b/src/Reactor/Subzero.vcxproj
@@ -69,15 +69,23 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
+ <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
+ <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
+ <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
+ <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
+ <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
+ <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
+ <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
+ <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
diff --git a/src/Reactor/SubzeroLLVMDependencies.vcxproj b/src/Reactor/SubzeroLLVMDependencies.vcxproj
index 08167be..96f16ec 100644
--- a/src/Reactor/SubzeroLLVMDependencies.vcxproj
+++ b/src/Reactor/SubzeroLLVMDependencies.vcxproj
@@ -68,7 +68,22 @@
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
- <PropertyGroup />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
+ <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
+ <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
+ <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
+ <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
+ </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
diff --git a/src/Reactor/SubzeroTest.vcxproj b/src/Reactor/SubzeroTest.vcxproj
index 3379dc4..218073b 100644
--- a/src/Reactor/SubzeroTest.vcxproj
+++ b/src/Reactor/SubzeroTest.vcxproj
@@ -72,18 +72,26 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath)</IncludePath>
+ <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
+ <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath)</IncludePath>
+ <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
+ <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath)</IncludePath>
+ <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
+ <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath)</IncludePath>
+ <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
+ <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
diff --git a/src/Vulkan/vulkan.vcxproj b/src/Vulkan/vulkan.vcxproj
index fa51777..bf95f24 100644
--- a/src/Vulkan/vulkan.vcxproj
+++ b/src/Vulkan/vulkan.vcxproj
@@ -73,18 +73,22 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
<TargetName>vk_swiftshader</TargetName>
+ <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
<TargetName>vk_swiftshader</TargetName>
+ <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
<TargetName>vk_swiftshader</TargetName>
+ <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
<TargetName>vk_swiftshader</TargetName>
+ <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
diff --git a/tests/fuzzers/VertexRoutineFuzzer.vcxproj b/tests/fuzzers/VertexRoutineFuzzer.vcxproj
index 255742f..eae09d2 100644
--- a/tests/fuzzers/VertexRoutineFuzzer.vcxproj
+++ b/tests/fuzzers/VertexRoutineFuzzer.vcxproj
@@ -69,7 +69,22 @@
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
- <PropertyGroup />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
+ <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
+ <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
+ <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
+ <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
+ </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
diff --git a/tests/unittests/unittests.vcxproj b/tests/unittests/unittests.vcxproj
index 033f5b8..424d30a 100644
--- a/tests/unittests/unittests.vcxproj
+++ b/tests/unittests/unittests.vcxproj
@@ -72,18 +72,26 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath)</IncludePath>
+ <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
+ <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath)</IncludePath>
+ <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
+ <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath)</IncludePath>
+ <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
+ <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath)</IncludePath>
+ <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
+ <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>