| //===-- MBlazeTargetMachine.cpp - Define TargetMachine for MBlaze ---------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // Implements the info about MBlaze target spec. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "MBlaze.h" |
| #include "MBlazeTargetMachine.h" |
| #include "llvm/PassManager.h" |
| #include "llvm/CodeGen/Passes.h" |
| #include "llvm/Support/FormattedStream.h" |
| #include "llvm/Support/TargetRegistry.h" |
| #include "llvm/Target/TargetOptions.h" |
| using namespace llvm; |
| |
| extern "C" void LLVMInitializeMBlazeTarget() { |
| // Register the target. |
| RegisterTargetMachine<MBlazeTargetMachine> X(TheMBlazeTarget); |
| } |
| |
| // DataLayout --> Big-endian, 32-bit pointer/ABI/alignment |
| // The stack is always 8 byte aligned |
| // On function prologue, the stack is created by decrementing |
| // its pointer. Once decremented, all references are done with positive |
| // offset from the stack/frame pointer, using StackGrowsUp enables |
| // an easier handling. |
| MBlazeTargetMachine:: |
| MBlazeTargetMachine(const Target &T, StringRef TT, |
| StringRef CPU, StringRef FS, |
| Reloc::Model RM, CodeModel::Model CM): |
| LLVMTargetMachine(T, TT, CPU, FS, RM, CM), |
| Subtarget(TT, CPU, FS), |
| DataLayout("E-p:32:32:32-i8:8:8-i16:16:16"), |
| InstrInfo(*this), |
| FrameLowering(Subtarget), |
| TLInfo(*this), TSInfo(*this), ELFWriterInfo(*this), |
| InstrItins(Subtarget.getInstrItineraryData()) { |
| } |
| |
| // Install an instruction selector pass using |
| // the ISelDag to gen MBlaze code. |
| bool MBlazeTargetMachine::addInstSelector(PassManagerBase &PM, |
| CodeGenOpt::Level OptLevel) { |
| PM.add(createMBlazeISelDag(*this)); |
| return false; |
| } |
| |
| // Implemented by targets that want to run passes immediately before |
| // machine code is emitted. return true if -print-machineinstrs should |
| // print out the code after the passes. |
| bool MBlazeTargetMachine::addPreEmitPass(PassManagerBase &PM, |
| CodeGenOpt::Level OptLevel) { |
| PM.add(createMBlazeDelaySlotFillerPass(*this)); |
| return true; |
| } |