| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py |
| ; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+sse4.1 | FileCheck %s --check-prefix=ALL --check-prefix=SSE --check-prefix=SSE41 |
| ; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+avx | FileCheck %s --check-prefix=ALL --check-prefix=AVX --check-prefix=AVX1 |
| ; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+avx2 | FileCheck %s --check-prefix=ALL --check-prefix=AVX --check-prefix=AVX2 |
| |
| define <4 x float> @shuffle_v4f32_0z27(<4 x float> %x, <4 x float> %a) { |
| ; SSE-LABEL: shuffle_v4f32_0z27: |
| ; SSE: # %bb.0: |
| ; SSE-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[2],xmm1[2] |
| ; SSE-NEXT: retq |
| ; |
| ; AVX-LABEL: shuffle_v4f32_0z27: |
| ; AVX: # %bb.0: |
| ; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[2],xmm1[2] |
| ; AVX-NEXT: retq |
| %vecext = extractelement <4 x float> %x, i32 0 |
| %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 |
| %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 1 |
| %vecinit3 = shufflevector <4 x float> %vecinit1, <4 x float> %x, <4 x i32> <i32 0, i32 1, i32 6, i32 undef> |
| %vecinit5 = shufflevector <4 x float> %vecinit3, <4 x float> %a, <4 x i32> <i32 0, i32 1, i32 2, i32 6> |
| ret <4 x float> %vecinit5 |
| } |
| |
| define <4 x float> @shuffle_v4f32_0zz4(<4 x float> %xyzw, <4 x float> %abcd) { |
| ; SSE-LABEL: shuffle_v4f32_0zz4: |
| ; SSE: # %bb.0: |
| ; SSE-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,zero,xmm1[0] |
| ; SSE-NEXT: retq |
| ; |
| ; AVX-LABEL: shuffle_v4f32_0zz4: |
| ; AVX: # %bb.0: |
| ; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm0[0],zero,zero,xmm1[0] |
| ; AVX-NEXT: retq |
| %vecext = extractelement <4 x float> %xyzw, i32 0 |
| %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 |
| %vecinit1 = insertelement <4 x float> %vecinit, float 0.000000e+00, i32 1 |
| %vecinit2 = insertelement <4 x float> %vecinit1, float 0.000000e+00, i32 2 |
| %vecinit4 = shufflevector <4 x float> %vecinit2, <4 x float> %abcd, <4 x i32> <i32 0, i32 1, i32 2, i32 4> |
| ret <4 x float> %vecinit4 |
| } |
| |
| define <4 x float> @shuffle_v4f32_0z24(<4 x float> %xyzw, <4 x float> %abcd) { |
| ; SSE-LABEL: shuffle_v4f32_0z24: |
| ; SSE: # %bb.0: |
| ; SSE-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[2],xmm1[0] |
| ; SSE-NEXT: retq |
| ; |
| ; AVX-LABEL: shuffle_v4f32_0z24: |
| ; AVX: # %bb.0: |
| ; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[2],xmm1[0] |
| ; AVX-NEXT: retq |
| %vecext = extractelement <4 x float> %xyzw, i32 0 |
| %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 |
| %vecinit1 = insertelement <4 x float> %vecinit, float 0.000000e+00, i32 1 |
| %vecinit3 = shufflevector <4 x float> %vecinit1, <4 x float> %xyzw, <4 x i32> <i32 0, i32 1, i32 6, i32 undef> |
| %vecinit5 = shufflevector <4 x float> %vecinit3, <4 x float> %abcd, <4 x i32> <i32 0, i32 1, i32 2, i32 4> |
| ret <4 x float> %vecinit5 |
| } |
| |
| define <4 x float> @shuffle_v4f32_0zz0(float %a) { |
| ; SSE-LABEL: shuffle_v4f32_0zz0: |
| ; SSE: # %bb.0: |
| ; SSE-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,zero,xmm0[0] |
| ; SSE-NEXT: retq |
| ; |
| ; AVX-LABEL: shuffle_v4f32_0zz0: |
| ; AVX: # %bb.0: |
| ; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm0[0],zero,zero,xmm0[0] |
| ; AVX-NEXT: retq |
| %vecinit = insertelement <4 x float> undef, float %a, i32 0 |
| %vecinit1 = insertelement <4 x float> %vecinit, float 0.000000e+00, i32 1 |
| %vecinit2 = insertelement <4 x float> %vecinit1, float 0.000000e+00, i32 2 |
| %vecinit3 = insertelement <4 x float> %vecinit2, float %a, i32 3 |
| ret <4 x float> %vecinit3 |
| } |
| |
| define <4 x float> @shuffle_v4f32_0z6z(<4 x float> %A, <4 x float> %B) { |
| ; SSE-LABEL: shuffle_v4f32_0z6z: |
| ; SSE: # %bb.0: |
| ; SSE-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm1[2],zero |
| ; SSE-NEXT: retq |
| ; |
| ; AVX-LABEL: shuffle_v4f32_0z6z: |
| ; AVX: # %bb.0: |
| ; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm0[0],zero,xmm1[2],zero |
| ; AVX-NEXT: retq |
| %vecext = extractelement <4 x float> %A, i32 0 |
| %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 |
| %vecinit1 = insertelement <4 x float> %vecinit, float 0.000000e+00, i32 1 |
| %vecext2 = extractelement <4 x float> %B, i32 2 |
| %vecinit3 = insertelement <4 x float> %vecinit1, float %vecext2, i32 2 |
| %vecinit4 = insertelement <4 x float> %vecinit3, float 0.000000e+00, i32 3 |
| ret <4 x float> %vecinit4 |
| } |
| |
| define <4 x float> @shuffle_v4f32_z06z(<4 x float> %a, <4 x float> %b) { |
| ; SSE-LABEL: shuffle_v4f32_z06z: |
| ; SSE: # %bb.0: |
| ; SSE-NEXT: insertps {{.*#+}} xmm1 = zero,xmm0[0],xmm1[2],zero |
| ; SSE-NEXT: movaps %xmm1, %xmm0 |
| ; SSE-NEXT: retq |
| ; |
| ; AVX-LABEL: shuffle_v4f32_z06z: |
| ; AVX: # %bb.0: |
| ; AVX-NEXT: vinsertps {{.*#+}} xmm0 = zero,xmm0[0],xmm1[2],zero |
| ; AVX-NEXT: retq |
| %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 undef, i32 0, i32 6, i32 undef> |
| %shuffle1 = shufflevector <4 x float> %shuffle, <4 x float> <float 0.000000e+00, float undef, float undef, float 0.000000e+00>, <4 x i32> <i32 4, i32 1, i32 2, i32 7> |
| ret <4 x float> %shuffle1 |
| } |
| |
| define <4 x float> @shuffle_v4f32_05zz(<4 x float> %a, <4 x float> %b) { |
| ; SSE-LABEL: shuffle_v4f32_05zz: |
| ; SSE: # %bb.0: |
| ; SSE-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],xmm1[1],zero,zero |
| ; SSE-NEXT: retq |
| ; |
| ; AVX-LABEL: shuffle_v4f32_05zz: |
| ; AVX: # %bb.0: |
| ; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm0[0],xmm1[1],zero,zero |
| ; AVX-NEXT: retq |
| %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 5, i32 undef, i32 undef> |
| %shuffle1 = shufflevector <4 x float> %shuffle, <4 x float> <float undef, float undef, float 0.000000e+00, float 0.000000e+00>, <4 x i32> <i32 0, i32 1, i32 6, i32 7> |
| ret <4 x float> %shuffle1 |
| } |
| |
| define <4 x float> @insertps_undef_input0(<4 x float> %a0, <4 x float> %a1) { |
| ; SSE-LABEL: insertps_undef_input0: |
| ; SSE: # %bb.0: |
| ; SSE-NEXT: insertps {{.*#+}} xmm0 = zero,xmm1[0],zero,zero |
| ; SSE-NEXT: retq |
| ; |
| ; AVX-LABEL: insertps_undef_input0: |
| ; AVX: # %bb.0: |
| ; AVX-NEXT: vinsertps {{.*#+}} xmm0 = zero,xmm1[0],zero,zero |
| ; AVX-NEXT: retq |
| %res0 = fadd <4 x float> %a0, <float 1.0, float 1.0, float 1.0, float 1.0> |
| %res1 = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %res0, <4 x float> %a1, i8 21) |
| %res2 = shufflevector <4 x float> %res1, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 2, i32 7> |
| ret <4 x float> %res2 |
| } |
| |
| define <4 x float> @insertps_undef_input1(<4 x float> %a0, <4 x float> %a1) { |
| ; SSE-LABEL: insertps_undef_input1: |
| ; SSE: # %bb.0: |
| ; SSE-NEXT: xorps %xmm1, %xmm1 |
| ; SSE-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1,2],xmm0[3] |
| ; SSE-NEXT: retq |
| ; |
| ; AVX-LABEL: insertps_undef_input1: |
| ; AVX: # %bb.0: |
| ; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 |
| ; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1,2],xmm0[3] |
| ; AVX-NEXT: retq |
| %res0 = fadd <4 x float> %a1, <float 1.0, float 1.0, float 1.0, float 1.0> |
| %res1 = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a0, <4 x float> %res0, i8 21) |
| %res2 = shufflevector <4 x float> %res1, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 5, i32 2, i32 3> |
| ret <4 x float> %res2 |
| } |
| |
| define <4 x float> @insertps_zero_from_v2f64(<4 x float> %a0, <2 x double>* %a1) nounwind { |
| ; SSE-LABEL: insertps_zero_from_v2f64: |
| ; SSE: # %bb.0: |
| ; SSE-NEXT: movapd (%rdi), %xmm1 |
| ; SSE-NEXT: addpd {{.*}}(%rip), %xmm1 |
| ; SSE-NEXT: insertps {{.*#+}} xmm0 = zero,xmm0[2,2,3] |
| ; SSE-NEXT: movapd %xmm1, (%rdi) |
| ; SSE-NEXT: retq |
| ; |
| ; AVX-LABEL: insertps_zero_from_v2f64: |
| ; AVX: # %bb.0: |
| ; AVX-NEXT: vmovapd (%rdi), %xmm1 |
| ; AVX-NEXT: vaddpd {{.*}}(%rip), %xmm1, %xmm1 |
| ; AVX-NEXT: vinsertps {{.*#+}} xmm0 = zero,xmm0[2,2,3] |
| ; AVX-NEXT: vmovapd %xmm1, (%rdi) |
| ; AVX-NEXT: retq |
| %1 = load <2 x double>, <2 x double>* %a1 |
| %2 = bitcast <2 x double> <double 1.0, double 2.0> to <4 x float> |
| %3 = fadd <2 x double> %1, <double 1.0, double 2.0> |
| %4 = shufflevector <4 x float> %a0, <4 x float> %2, <4 x i32> <i32 6, i32 2, i32 2, i32 3> |
| store <2 x double> %3, <2 x double> *%a1 |
| ret <4 x float> %4 |
| } |
| |
| define <4 x float> @insertps_zero_from_v2i64(<4 x float> %a0, <2 x i64>* %a1) nounwind { |
| ; SSE-LABEL: insertps_zero_from_v2i64: |
| ; SSE: # %bb.0: |
| ; SSE-NEXT: movdqa (%rdi), %xmm1 |
| ; SSE-NEXT: paddq {{.*}}(%rip), %xmm1 |
| ; SSE-NEXT: insertps {{.*#+}} xmm0 = zero,xmm0[2,2,3] |
| ; SSE-NEXT: movdqa %xmm1, (%rdi) |
| ; SSE-NEXT: retq |
| ; |
| ; AVX-LABEL: insertps_zero_from_v2i64: |
| ; AVX: # %bb.0: |
| ; AVX-NEXT: vmovdqa (%rdi), %xmm1 |
| ; AVX-NEXT: vpaddq {{.*}}(%rip), %xmm1, %xmm1 |
| ; AVX-NEXT: vinsertps {{.*#+}} xmm0 = zero,xmm0[2,2,3] |
| ; AVX-NEXT: vmovdqa %xmm1, (%rdi) |
| ; AVX-NEXT: retq |
| %1 = load <2 x i64>, <2 x i64>* %a1 |
| %2 = bitcast <2 x i64> <i64 1, i64 -2> to <4 x float> |
| %3 = add <2 x i64> %1, <i64 1, i64 -2> |
| %4 = shufflevector <4 x float> %a0, <4 x float> %2, <4 x i32> <i32 5, i32 2, i32 2, i32 3> |
| store <2 x i64> %3, <2 x i64> *%a1 |
| ret <4 x float> %4 |
| } |
| |
| define <4 x float> @insertps_zero_from_v8i16(<4 x float> %a0, <8 x i16>* %a1) nounwind { |
| ; SSE-LABEL: insertps_zero_from_v8i16: |
| ; SSE: # %bb.0: |
| ; SSE-NEXT: movdqa (%rdi), %xmm1 |
| ; SSE-NEXT: paddw {{.*}}(%rip), %xmm1 |
| ; SSE-NEXT: insertps {{.*#+}} xmm0 = zero,xmm0[2,2,3] |
| ; SSE-NEXT: movdqa %xmm1, (%rdi) |
| ; SSE-NEXT: retq |
| ; |
| ; AVX-LABEL: insertps_zero_from_v8i16: |
| ; AVX: # %bb.0: |
| ; AVX-NEXT: vmovdqa (%rdi), %xmm1 |
| ; AVX-NEXT: vpaddw {{.*}}(%rip), %xmm1, %xmm1 |
| ; AVX-NEXT: vinsertps {{.*#+}} xmm0 = zero,xmm0[2,2,3] |
| ; AVX-NEXT: vmovdqa %xmm1, (%rdi) |
| ; AVX-NEXT: retq |
| %1 = load <8 x i16>, <8 x i16>* %a1 |
| %2 = bitcast <8 x i16> <i16 0, i16 0, i16 1, i16 1, i16 2, i16 2, i16 3, i16 3> to <4 x float> |
| %3 = add <8 x i16> %1, <i16 0, i16 0, i16 1, i16 1, i16 2, i16 2, i16 3, i16 3> |
| %4 = shufflevector <4 x float> %a0, <4 x float> %2, <4 x i32> <i32 4, i32 2, i32 2, i32 3> |
| store <8 x i16> %3, <8 x i16> *%a1 |
| ret <4 x float> %4 |
| } |
| |
| define <4 x float> @consecutive_load_insertps_04zz(float* %p) { |
| ; SSE-LABEL: consecutive_load_insertps_04zz: |
| ; SSE: # %bb.0: |
| ; SSE-NEXT: movsd {{.*#+}} xmm0 = mem[0],zero |
| ; SSE-NEXT: retq |
| ; |
| ; AVX-LABEL: consecutive_load_insertps_04zz: |
| ; AVX: # %bb.0: |
| ; AVX-NEXT: vmovsd {{.*#+}} xmm0 = mem[0],zero |
| ; AVX-NEXT: retq |
| %p0 = getelementptr inbounds float, float* %p, i64 1 |
| %p1 = getelementptr inbounds float, float* %p, i64 2 |
| %s0 = load float, float* %p0 |
| %s1 = load float, float* %p1 |
| %v0 = insertelement <4 x float> undef, float %s0, i32 0 |
| %v1 = insertelement <4 x float> undef, float %s1, i32 0 |
| %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %v0, <4 x float> %v1, i8 28) |
| ret <4 x float> %res |
| } |
| |
| define float @extract_zero_insertps_z0z7(<4 x float> %a0, <4 x float> %a1) { |
| ; SSE-LABEL: extract_zero_insertps_z0z7: |
| ; SSE: # %bb.0: |
| ; SSE-NEXT: xorps %xmm0, %xmm0 |
| ; SSE-NEXT: retq |
| ; |
| ; AVX-LABEL: extract_zero_insertps_z0z7: |
| ; AVX: # %bb.0: |
| ; AVX-NEXT: vxorps %xmm0, %xmm0, %xmm0 |
| ; AVX-NEXT: retq |
| %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a0, <4 x float> %a1, i8 21) |
| %ext = extractelement <4 x float> %res, i32 0 |
| ret float %ext |
| } |
| |
| define float @extract_lane_insertps_5123(<4 x float> %a0, <4 x float> *%p1) { |
| ; SSE-LABEL: extract_lane_insertps_5123: |
| ; SSE: # %bb.0: |
| ; SSE-NEXT: movss {{.*#+}} xmm0 = mem[0],zero,zero,zero |
| ; SSE-NEXT: retq |
| ; |
| ; AVX-LABEL: extract_lane_insertps_5123: |
| ; AVX: # %bb.0: |
| ; AVX-NEXT: vmovss {{.*#+}} xmm0 = mem[0],zero,zero,zero |
| ; AVX-NEXT: retq |
| %a1 = load <4 x float>, <4 x float> *%p1 |
| %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a0, <4 x float> %a1, i8 128) |
| %ext = extractelement <4 x float> %res, i32 0 |
| ret float %ext |
| } |
| |
| declare <4 x float> @llvm.x86.sse41.insertps(<4 x float>, <4 x float>, i8) nounwind readnone |